- 런처 색인에서 임시 파일, 숨김/시스템 경로, Office 임시 파일을 감시와 색인 대상에서 제외해 불필요한 재색인과 디스크 I/O를 줄인다 - AX Agent 표현 수준 저장값이 매번 rich로 덮어쓰이던 버그를 수정해 balanced/simple/rich 설정이 실제로 유지되게 한다 - 최소화/숨김 상태의 AX Agent 창은 transcript 재렌더를 지연했다가 다시 보일 때 한 번만 처리하고, 런처 인덱스 상태 타이머도 재사용하도록 바꿔 백그라운드 오버헤드를 줄인다 - 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ (경고 0, 오류 0)
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@@ -37,6 +37,7 @@ public partial class ChatWindow : Window
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private double _sidebarExpandedWidth = 262;
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private bool _isInWindowMoveSizeLoop;
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private bool _pendingResponsiveLayoutRefresh;
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private bool _pendingHiddenExecutionHistoryRender;
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private CacheMode? _cachedRootCacheModeBeforeMove;
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private string _selectedCategory = ""; // "" = 전체
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private readonly Dictionary<string, string> _tabSelectedCategory = new(StringComparer.OrdinalIgnoreCase)
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@@ -223,7 +224,7 @@ public partial class ChatWindow : Window
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_elapsedTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(1) };
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_elapsedTimer.Tick += ElapsedTimer_Tick;
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_typingTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(12) };
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_typingTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(20) };
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_typingTimer.Tick += TypingTimer_Tick;
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_gitRefreshTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(450) };
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_gitRefreshTimer.Tick += async (_, _) =>
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@@ -237,14 +238,14 @@ public partial class ChatWindow : Window
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_conversationSearchTimer.Stop();
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RefreshConversationList();
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};
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_inputUiRefreshTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(90) };
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_inputUiRefreshTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(120) };
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_inputUiRefreshTimer.Tick += (_, _) =>
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{
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_inputUiRefreshTimer.Stop();
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RefreshContextUsageVisual();
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RefreshDraftQueueUi();
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};
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_executionHistoryRenderTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(120) };
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_executionHistoryRenderTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(180) };
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_executionHistoryRenderTimer.Tick += (_, _) =>
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{
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_executionHistoryRenderTimer.Stop();
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@@ -265,7 +266,7 @@ public partial class ChatWindow : Window
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_conversationPersistTimer.Stop();
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FlushPendingConversationPersists();
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};
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_agentUiEventTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(90) };
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_agentUiEventTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(140) };
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_agentUiEventTimer.Tick += (_, _) =>
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{
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_agentUiEventTimer.Stop();
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@@ -279,7 +280,7 @@ public partial class ChatWindow : Window
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_tokenUsagePopupCloseTimer.Stop();
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CloseTokenUsagePopupIfIdle();
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};
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_responsiveLayoutTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(90) };
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_responsiveLayoutTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(120) };
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_responsiveLayoutTimer.Tick += (_, _) =>
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{
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_responsiveLayoutTimer.Stop();
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@@ -307,6 +308,8 @@ public partial class ChatWindow : Window
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if (TokenUsagePopup != null)
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TokenUsagePopup.IsOpen = false;
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};
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IsVisibleChanged += (_, _) => FlushDeferredUiRefreshIfNeeded();
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StateChanged += (_, _) => FlushDeferredUiRefreshIfNeeded();
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UpdateConversationFailureFilterUi();
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UpdateConversationSortUi();
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UpdateConversationRunningFilterUi();
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@@ -5651,10 +5654,28 @@ public partial class ChatWindow : Window
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private void ScheduleExecutionHistoryRender(bool autoScroll = true)
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{
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_pendingExecutionHistoryAutoScroll |= autoScroll;
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if (!IsLoaded || !IsVisible || WindowState == WindowState.Minimized)
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{
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_pendingHiddenExecutionHistoryRender = true;
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return;
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}
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_executionHistoryRenderTimer.Stop();
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_executionHistoryRenderTimer.Start();
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}
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private void FlushDeferredUiRefreshIfNeeded()
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{
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if (!IsLoaded || !IsVisible || WindowState == WindowState.Minimized)
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return;
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if (_pendingHiddenExecutionHistoryRender)
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{
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_pendingHiddenExecutionHistoryRender = false;
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_executionHistoryRenderTimer.Stop();
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_executionHistoryRenderTimer.Start();
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}
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}
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private void ScheduleTaskSummaryRefresh()
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{
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_taskSummaryRefreshTimer.Stop();
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@@ -6241,13 +6262,14 @@ public partial class ChatWindow : Window
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: 0L;
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var inputTokens = Math.Max(0, _agentCumulativeInputTokens);
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var outputTokens = Math.Max(0, _agentCumulativeOutputTokens);
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var currentElapsedBucket = (_liveAgentProgressHint?.ElapsedMs ?? 0) / 1000;
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var nextElapsedBucket = elapsedMs / 1000;
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var currentElapsedBucket = (_liveAgentProgressHint?.ElapsedMs ?? 0) / 3000;
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var nextElapsedBucket = elapsedMs / 3000;
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var currentTokenBucket = ((_liveAgentProgressHint?.InputTokens ?? 0) + (_liveAgentProgressHint?.OutputTokens ?? 0)) / 500;
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var nextTokenBucket = (inputTokens + outputTokens) / 500;
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if (string.Equals(currentSummary, normalizedSummary, StringComparison.Ordinal)
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&& string.Equals(currentToolName, toolName, StringComparison.Ordinal)
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&& currentElapsedBucket == nextElapsedBucket
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&& (_liveAgentProgressHint?.InputTokens ?? 0) == inputTokens
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&& (_liveAgentProgressHint?.OutputTokens ?? 0) == outputTokens)
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&& currentTokenBucket == nextTokenBucket)
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return;
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_liveAgentProgressHint = normalizedSummary == null
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