모델 프로파일 기반 Cowork/Code 루프와 진행 UX 고도화 반영
- 등록 모델 실행 프로파일을 검증 게이트, 문서 fallback, post-tool verification까지 확장 적용 - Cowork/Code 진행 카드에 계획/도구/검증/압축/폴백/재시도 단계 메타를 추가해 대기 상태 가시성 강화 - OpenAI/vLLM tool 요청에 병렬 도구 호출 힌트를 추가하고 회귀 프롬프트 문서를 프로파일 기준으로 전면 정리 - 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ (경고 0 / 오류 0)
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@@ -227,6 +227,8 @@
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VerticalAlignment="Center" Cursor="Hand"
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ClipToBounds="False"
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MouseLeftButtonDown="DiamondIcon_Click"
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MouseEnter="DiamondIcon_MouseEnter"
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MouseLeave="DiamondIcon_MouseLeave"
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Visibility="{Binding HasActivePrefix, Converter={StaticResource InverseBoolToVisibilityConverter}}">
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<Canvas.RenderTransformOrigin>0.5,0.5</Canvas.RenderTransformOrigin>
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<Canvas.RenderTransform>
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@@ -236,32 +238,37 @@
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</TransformGroup>
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</Canvas.RenderTransform>
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<!-- 마우스 오버 시 각 픽셀 색상이 퍼져나가는 글로우 (픽셀보다 먼저 렌더링 = 아래에 배치) -->
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<!-- 글로우: 기본 Collapsed(GPU 렌더 제외) — 마우스 오버 시 코드에서 활성화 -->
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<Rectangle x:Name="GlowBlue"
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Canvas.Left="-2.5" Canvas.Top="-2.5"
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Width="14.5" Height="14.5"
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RadiusX="7" RadiusY="7"
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Fill="#4488FF" Opacity="0">
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Fill="#4488FF" Opacity="0"
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Visibility="Collapsed">
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<Rectangle.Effect><BlurEffect Radius="9"/></Rectangle.Effect>
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</Rectangle>
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<Rectangle x:Name="GlowGreen1"
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Canvas.Left="9" Canvas.Top="-2.5"
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Width="14.5" Height="14.5"
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RadiusX="7" RadiusY="7"
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Fill="#44DD66" Opacity="0">
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Fill="#44DD66" Opacity="0"
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Visibility="Collapsed">
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<Rectangle.Effect><BlurEffect Radius="9"/></Rectangle.Effect>
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</Rectangle>
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<Rectangle x:Name="GlowGreen2"
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Canvas.Left="-2.5" Canvas.Top="9"
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Width="14.5" Height="14.5"
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RadiusX="7" RadiusY="7"
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Fill="#44DD66" Opacity="0">
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Fill="#44DD66" Opacity="0"
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Visibility="Collapsed">
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<Rectangle.Effect><BlurEffect Radius="9"/></Rectangle.Effect>
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</Rectangle>
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<Rectangle x:Name="GlowRed"
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Canvas.Left="9" Canvas.Top="9"
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Width="14.5" Height="14.5"
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RadiusX="7" RadiusY="7"
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Fill="#FF4466" Opacity="0">
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Fill="#FF4466" Opacity="0"
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Visibility="Collapsed">
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<Rectangle.Effect><BlurEffect Radius="9"/></Rectangle.Effect>
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</Rectangle>
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@@ -290,46 +297,8 @@
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RadiusX="1.5" RadiusY="1.5"
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Fill="#FF4466" Opacity="1"/>
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<!-- 마우스 오버 → 각 픽셀 색 글로우 페이드인/아웃 -->
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<Canvas.Triggers>
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<EventTrigger RoutedEvent="UIElement.MouseEnter">
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<BeginStoryboard>
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<Storyboard>
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<DoubleAnimation Storyboard.TargetName="GlowBlue" Storyboard.TargetProperty="Opacity" To="0.9" Duration="0:0:0.15">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseOut"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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<DoubleAnimation Storyboard.TargetName="GlowGreen1" Storyboard.TargetProperty="Opacity" To="0.9" Duration="0:0:0.15">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseOut"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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<DoubleAnimation Storyboard.TargetName="GlowGreen2" Storyboard.TargetProperty="Opacity" To="0.9" Duration="0:0:0.15">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseOut"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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<DoubleAnimation Storyboard.TargetName="GlowRed" Storyboard.TargetProperty="Opacity" To="0.9" Duration="0:0:0.15">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseOut"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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</Storyboard>
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</BeginStoryboard>
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</EventTrigger>
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<EventTrigger RoutedEvent="UIElement.MouseLeave">
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<BeginStoryboard>
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<Storyboard>
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<DoubleAnimation Storyboard.TargetName="GlowBlue" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.22">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseIn"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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<DoubleAnimation Storyboard.TargetName="GlowGreen1" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.22">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseIn"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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<DoubleAnimation Storyboard.TargetName="GlowGreen2" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.22">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseIn"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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<DoubleAnimation Storyboard.TargetName="GlowRed" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.22">
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<DoubleAnimation.EasingFunction><QuadraticEase EasingMode="EaseIn"/></DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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</Storyboard>
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</BeginStoryboard>
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</EventTrigger>
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</Canvas.Triggers>
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<!-- 애니메이션은 코드비하인드에서 5가지 효과 중 랜덤 적용 -->
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<!-- 글로우 hover 애니메이션은 코드비하인드에서 관리 (Visibility 제어로 GPU 최적화) -->
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<!-- 아이콘 픽셀 애니메이션도 코드비하인드에서 랜덤 적용 -->
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</Canvas>
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<!-- Prefix 배지 (prefix 있을 때) -->
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@@ -564,6 +533,7 @@
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ItemContainerStyle="{StaticResource ResultItemStyle}"
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PreviewMouseLeftButtonUp="ResultList_PreviewMouseLeftButtonUp"
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MouseDoubleClick="ResultList_MouseDoubleClick"
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PreviewMouseRightButtonUp="ResultList_PreviewMouseRightButtonUp"
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Visibility="{Binding Results.Count, Converter={StaticResource CountToVisibilityConverter}}">
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<ListView.Resources>
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