using System.Windows;
using AxCopilot.SDK;
using AxCopilot.Services;
using AxCopilot.Themes;
namespace AxCopilot.Handlers;
///
/// L18-3: 화면 비율·해상도 계산기 핸들러. "aspect" 프리픽스로 사용합니다.
///
/// 예: aspect → 주요 비율 목록
/// aspect 1920 1080 → 1920x1080 비율 계산
/// aspect 16:9 1280 → 16:9 비율에서 너비 1280의 높이
/// aspect 16:9 h 720 → 16:9 비율에서 높이 720의 너비
/// aspect 4:3 → 4:3 비율의 주요 해상도 목록
/// aspect crop 1920 1080 4:3 → 크롭 영역 계산
/// Enter → 해상도 복사.
///
public class AspectHandler : IActionHandler
{
public string? Prefix => "aspect";
public PluginMetadata Metadata => new(
"Aspect",
"화면 비율·해상도 계산기 — 16:9 · 4:3 · 21:9 · 크롭 영역",
"1.0",
"AX");
private record AspectPreset(string Ratio, string Name, (int W, int H)[] Resolutions);
private static readonly AspectPreset[] Presets =
[
new("16:9", "와이드스크린 (모니터·TV·유튜브)",
[(3840,2160),(2560,1440),(1920,1080),(1600,900),(1366,768),(1280,720),(960,540),(854,480),(640,360)]),
new("4:3", "전통 CRT·클래식 TV",
[(2048,1536),(1600,1200),(1400,1050),(1280,960),(1024,768),(800,600),(640,480)]),
new("21:9", "울트라와이드 시네마",
[(5120,2160),(3440,1440),(2560,1080),(2560,1080),(1280,540)]),
new("1:1", "정사각형 (인스타그램·SNS)",
[(4096,4096),(2048,2048),(1080,1080),(720,720),(512,512)]),
new("9:16", "세로 (모바일·스토리·릴스)",
[(1080,1920),(720,1280),(540,960),(360,640)]),
new("3:2", "DSLR 카메라 (35mm)",
[(6000,4000),(4500,3000),(3000,2000),(1500,1000)]),
new("2:1", "시네마 와이드",
[(4096,2048),(2048,1024),(1920,960)]),
new("5:4", "구형 모니터",
[(1280,1024),(1024,819)]),
new("2.35:1","영화 시네마스코프",
[(2560,1090),(1920,817),(1280,544)]),
];
public Task> GetItemsAsync(string query, CancellationToken ct)
{
var q = query.Trim();
var items = new List();
if (string.IsNullOrWhiteSpace(q))
{
items.Add(new LauncherItem("화면 비율·해상도 계산기",
"예: aspect 1920 1080 / aspect 16:9 1280 / aspect 4:3",
null, null, Symbol: "\uE7F4"));
items.Add(new LauncherItem("── 주요 비율 ──", "", null, null, Symbol: "\uE7F4"));
foreach (var p in Presets)
items.Add(new LauncherItem($"{p.Ratio} {p.Name}",
$"주요 해상도: {string.Join(", ", p.Resolutions.Take(3).Select(r => $"{r.W}×{r.H}"))}…",
null, null, Symbol: "\uE7F4"));
return Task.FromResult>(items);
}
var parts = q.Split(' ', StringSplitOptions.RemoveEmptyEntries);
// aspect → 비율 계산
if (parts.Length >= 2 && int.TryParse(parts[0], out var w1) && int.TryParse(parts[1], out var h1))
{
items.AddRange(BuildFromResolution(w1, h1));
return Task.FromResult>(items);
}
// aspect <비율> 형식 (예: 16:9, 4:3, 16/9)
if (TryParseRatio(parts[0], out var rw, out var rh))
{
// aspect 16:9 <너비> 또는 aspect 16:9 h <높이>
if (parts.Length >= 2)
{
var isHeight = parts.Length >= 3 &&
parts[1].ToLowerInvariant() is "h" or "height" or "높이";
var dimStr = isHeight ? parts[2] : parts[1];
if (int.TryParse(dimStr, out var dim))
{
if (isHeight)
{
var calcW = (int)Math.Round((double)dim * rw / rh);
items.AddRange(BuildFromRatioAndDim(rw, rh, calcW, dim));
}
else
{
var calcH = (int)Math.Round((double)dim * rh / rw);
items.AddRange(BuildFromRatioAndDim(rw, rh, dim, calcH));
}
return Task.FromResult>(items);
}
}
// aspect 16:9 → 주요 해상도 목록
items.AddRange(BuildFromRatio(rw, rh));
return Task.FromResult>(items);
}
// crop 서브커맨드
if (parts[0].ToLowerInvariant() == "crop" && parts.Length >= 5)
{
if (int.TryParse(parts[1], out var srcW) &&
int.TryParse(parts[2], out var srcH) &&
TryParseRatio(parts[3], out var cRw, out var cRh))
{
items.AddRange(BuildCropItems(srcW, srcH, cRw, cRh));
return Task.FromResult>(items);
}
}
items.Add(new LauncherItem("형식 오류",
"예: aspect 1920 1080 / aspect 16:9 1280 / aspect 16:9 h 720",
null, null, Symbol: "\uE783"));
return Task.FromResult>(items);
}
public Task ExecuteAsync(LauncherItem item, CancellationToken ct)
{
if (item.Data is ("copy", string text))
{
try
{
System.Windows.Application.Current.Dispatcher.Invoke(
() => Clipboard.SetText(text));
NotificationService.Notify("Aspect", "클립보드에 복사했습니다.");
}
catch { }
}
return Task.CompletedTask;
}
// ── 빌더 ─────────────────────────────────────────────────────────────────
private static List BuildFromResolution(int w, int h)
{
var items = new List();
var gcd = Gcd(w, h);
var rw = w / gcd;
var rh = h / gcd;
var ratio = $"{rw}:{rh}";
var frac = (double)w / h;
items.Add(new LauncherItem($"{w} × {h} → 비율 {ratio}",
$"소수 비율: {frac:F4}", null, ("copy", ratio), Symbol: "\uE7F4"));
items.Add(new LauncherItem($"비율", ratio, null, ("copy", ratio), Symbol: "\uE7F4"));
items.Add(new LauncherItem($"소수 비율", $"{frac:F4}", null, ("copy", $"{frac:F4}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem($"픽셀 수", $"{(long)w * h:N0} px ({(long)w * h / 1_000_000.0:F1} MP)",
null, null, Symbol: "\uE7F4"));
// 비슷한 프리셋 찾기
var preset = Presets.FirstOrDefault(p => p.Ratio == ratio);
if (preset != null)
{
items.Add(new LauncherItem($"── {preset.Ratio} {preset.Name} ──", "", null, null, Symbol: "\uE7F4"));
foreach (var (pw, ph) in preset.Resolutions)
items.Add(new LauncherItem($"{pw} × {ph}", FormatPixels(pw, ph),
null, ("copy", $"{pw}x{ph}"), Symbol: "\uE7F4"));
}
else
{
// 같은 비율의 다른 해상도 계산
items.Add(new LauncherItem("── 같은 비율 기타 해상도 ──", "", null, null, Symbol: "\uE7F4"));
var scales = new[] { 0.25, 0.5, 0.75, 1.25, 1.5, 2.0 };
foreach (var s in scales)
{
var sw = (int)Math.Round(w * s / gcd) * gcd;
var sh = (int)Math.Round(h * s / gcd) * gcd;
if (sw > 0 && sh > 0)
items.Add(new LauncherItem($"{sw} × {sh} ({s:P0})",
FormatPixels(sw, sh), null, ("copy", $"{sw}x{sh}"), Symbol: "\uE7F4"));
}
}
return items;
}
private static List BuildFromRatio(int rw, int rh)
{
var items = new List();
var preset = Presets.FirstOrDefault(p => p.Ratio == $"{rw}:{rh}");
if (preset != null)
{
items.Add(new LauncherItem($"{preset.Ratio} {preset.Name}",
$"주요 해상도 {preset.Resolutions.Length}개", null, null, Symbol: "\uE7F4"));
foreach (var (pw, ph) in preset.Resolutions)
items.Add(new LauncherItem($"{pw} × {ph}", FormatPixels(pw, ph),
null, ("copy", $"{pw}x{ph}"), Symbol: "\uE7F4"));
}
else
{
items.Add(new LauncherItem($"{rw}:{rh} 비율",
"자주 쓰는 너비 기준 해상도", null, null, Symbol: "\uE7F4"));
var widths = new[] { 640, 1280, 1920, 2560, 3840 };
foreach (var bw in widths)
{
var bh = (int)Math.Round((double)bw * rh / rw);
items.Add(new LauncherItem($"{bw} × {bh}", FormatPixels(bw, bh),
null, ("copy", $"{bw}x{bh}"), Symbol: "\uE7F4"));
}
}
return items;
}
private static List BuildFromRatioAndDim(int rw, int rh, int w, int h)
{
var items = new List();
var label = $"{rw}:{rh} → {w} × {h}";
items.Add(new LauncherItem(label,
$"픽셀 {(long)w * h:N0} · Enter 복사", null, ("copy", $"{w}x{h}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem($"너비", $"{w} px", null, ("copy", $"{w}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem($"높이", $"{h} px", null, ("copy", $"{h}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem("CSS", $"{w}px × {h}px", null, ("copy", $"{w}px × {h}px"), Symbol: "\uE7F4"));
items.Add(new LauncherItem("w×h", $"{w}x{h}", null, ("copy", $"{w}x{h}"), Symbol: "\uE7F4"));
return items;
}
private static List BuildCropItems(int srcW, int srcH, int cRw, int cRh)
{
var items = new List();
// 크롭 방향 결정
var srcRatio = (double)srcW / srcH;
var cropRatio = (double)cRw / cRh;
int cropW, cropH, offsetX, offsetY;
if (srcRatio > cropRatio)
{
// 좌우 크롭
cropH = srcH;
cropW = (int)Math.Round(srcH * cropRatio);
offsetX = (srcW - cropW) / 2;
offsetY = 0;
}
else
{
// 상하 크롭
cropW = srcW;
cropH = (int)Math.Round(srcW / cropRatio);
offsetX = 0;
offsetY = (srcH - cropH) / 2;
}
items.Add(new LauncherItem($"크롭: {srcW}×{srcH} → {cRw}:{cRh}",
$"크롭 영역: {cropW}×{cropH} 오프셋: ({offsetX},{offsetY})",
null, ("copy", $"{cropW}x{cropH}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem("크롭 크기", $"{cropW} × {cropH}", null, ("copy", $"{cropW}x{cropH}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem("X 오프셋", $"{offsetX} px", null, ("copy", $"{offsetX}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem("Y 오프셋", $"{offsetY} px", null, ("copy", $"{offsetY}"), Symbol: "\uE7F4"));
items.Add(new LauncherItem("FFmpeg crop", $"crop={cropW}:{cropH}:{offsetX}:{offsetY}",
null, ("copy", $"crop={cropW}:{cropH}:{offsetX}:{offsetY}"), Symbol: "\uE7F4"));
return items;
}
// ── 헬퍼 ─────────────────────────────────────────────────────────────────
private static bool TryParseRatio(string s, out int rw, out int rh)
{
rw = rh = 0;
var sep = s.Contains(':') ? ':' : s.Contains('/') ? '/' : '\0';
if (sep == '\0') return false;
var parts = s.Split(sep);
if (parts.Length != 2) return false;
return double.TryParse(parts[0], System.Globalization.NumberStyles.Any,
System.Globalization.CultureInfo.InvariantCulture, out var drw) &&
double.TryParse(parts[1], System.Globalization.NumberStyles.Any,
System.Globalization.CultureInfo.InvariantCulture, out var drh) &&
(rw = (int)Math.Round(drw * 100)) > 0 &&
(rh = (int)Math.Round(drh * 100)) > 0;
}
private static int Gcd(int a, int b) => b == 0 ? a : Gcd(b, a % b);
private static string FormatPixels(int w, int h)
{
var mp = (long)w * h / 1_000_000.0;
return $"{(long)w * h:N0} px ({mp:F1} MP)";
}
}