Files
AX-Copilot-Codex/docs/DEVELOPMENT.md
lacvet 9fafcd0192 코워크 문서 계획/생성 흐름을 claw-code 기준으로 복구
- document_plan 결과에서 body 골격과 후속 생성 도구를 안정적으로 추출하도록 AgentLoop 분기를 수정

- 코워크 문서형 작업은 planMode=off여도 계획 선행(always) 경로를 타도록 보정

- 코워크 시스템 프롬프트를 강화해 계획만 제시하고 끝나지 않고 실제 문서 파일 생성까지 이어지게 조정

- README와 DEVELOPMENT 문서에 2026-04-05 16:02 (KST) 기준 변경 이력 반영

- 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ (경고 0 / 오류 0)
2026-04-05 14:05:18 +09:00

390 KiB
Raw Blame History

AX Copilot - 媛쒕컻 臾몄꽌

  • Document update: 2026-04-05 16:02 (KST) - Fixed the Cowork document execution handoff around document_plan. The loop no longer depends on broken localized marker strings to detect the scaffold/body block or the immediate-next-step hint; it now extracts body markers robustly and resolves the correct follow-up tool (html_create, document_assemble, docx_create, markdown_create) before re-prompting the model.

  • Document update: 2026-04-05 16:02 (KST) - Added ResolveEffectivePlanMode(...) so Cowork document/content tasks automatically use the always plan path even when the persisted plan mode is off. This brings Cowork closer to the claw-code expectation of plan-first execution for document-heavy work.

  • Document update: 2026-04-05 16:02 (KST) - Strengthened BuildCoworkSystemPrompt() so document/report/proposal/manual requests must produce an execution plan first and are not considered complete until a real output file path has been created or updated.

  • Document update: 2026-04-05 15:34 (KST) - Rebased the AX Agent improvement plan on actual claw-code runtime files instead of prior AX snapshots. The active reference spine is src/bootstrap/state.ts -> src/bridge/initReplBridge.ts -> src/bridge/sessionRunner.ts -> src/screens/REPL.tsx -> src/components/Messages.tsx -> src/components/StatusLine.tsx.

  • Document update: 2026-04-05 15:34 (KST) - Locked the AX implementation order to the same quality sequence used by that spine: runtime state canonicalization, prepared execution unification, loop event normalization, timeline render parity, composer/status strip simplification, and recovery/resume validation.

  • Document update: 2026-04-05 15:42 (KST) - Moved the cross-tab conversation restoration path for execution events and agent-run history from ChatWindow.xaml.cs into AxAgentExecutionEngine. AppendExecutionEvent and AppendAgentRun now go through one engine-owned session mutation helper, which preserves the active tab conversation while updating the target tab timeline.

  • Document update: 2026-04-05 15:42 (KST) - Verified the first runtime-state/common-engine step with dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ and confirmed warning 0 / error 0.

  • Document update: 2026-04-05 07:11 (KST) - Simplified the AX Agent footer for Cowork/Code by removing the duplicated MoodIconPanel chip group from those tabs and leaving workspace context only in the main folder path row. Also removed the outline border from the data-usage button so the footer option strip reads flatter and less pill-heavy.

  • Document update: 2026-04-05 07:08 (KST) - Improved AX Agent responsiveness in three hot paths: added an ordered meta cache in ChatStorageService so repeated conversation-list refreshes stop re-sorting the full meta set every time, short-circuited SaveConversationSettings() when permission/data-usage/mood/output-format values are unchanged, and debounced the sidebar conversation search refresh to avoid re-filtering on every keystroke.

  • Document update: 2026-04-05 02:00 (KST) - Reworked the AX Agent in-chat gear overlay navigation itself to match the restored internal settings taxonomy: basic / chat / cowork / code / dev / tools / skill-block. The left nav labels now follow that scheme, and the overlay rows/toggles are regrouped per tab instead of the earlier common / service / permission / advanced split.

  • Document update: 2026-04-05 01:46 (KST) - Corrected the AX Agent settings migration target after verifying that the in-chat gear icon opens AgentSettingsOverlay inside ChatWindow, not the standalone AgentSettingsWindow. Moved the missing advanced controls into the live overlay surface: project-rules toggle, agent-memory toggle, max agent iterations, and code tool toggles for plan/worktree/team/cron.

  • Document update: 2026-04-05 01:40 (KST) - Extended the in-chat AX Agent settings window behind the internal gear icon so it now owns additional settings that previously remained in the main settings surface or quick overlay: default output format, default mood, project-rules toggle, agent-memory toggle, max agent iterations, and code tool toggles for plan/worktree/team/cron.

  • Document update: 2026-04-05 01:40 (KST) - Reduced the bottom composer's capsule feel by tightening the corner radius on the footer option buttons, token usage card, glow border, and input container so the AX Agent footer reads as a denser rectangular control row.

  • Document update: 2026-04-05 01:35 (KST) - Changed the AX Agent Cowork conversation filter from workspace/project grouping to task-type grouping so the sidebar dropdown, current label, and list filtering all follow the preset/category model used by Cowork topic cards.

  • Document update: 2026-04-05 01:35 (KST) - Kept the Code tab on its prior workspace-based project filter to avoid collapsing code conversations into the Cowork task-type taxonomy.

  • Document update: 2026-04-05 01:22 (KST) - Moved more of the hidden AX Agent settings surface into the in-chat internal settings window: tool exposure cards, hook management, skills folder path, slash popup size, drag-drop AI toggles, fallback model selection, and MCP server management are now available directly there.

  • Document update: 2026-04-05 01:22 (KST) - Reduced the overly pill-shaped data-usage control in the chat bottom bar by switching its capsule border to a rounded rectangle, keeping the footer visuals closer to the rest of the AX Agent option row.

  • Document update: 2026-04-05 01:15 (KST) - Audited the AX Agent internal settings save flow and removed direct mutation of the live settings object during pre-save tab interaction. Service/theme/display selections now stay local to the window until explicit save.

  • Document update: 2026-04-05 01:15 (KST) - Restored persistence for the internal AX Agent window's missing save surfaces: VllmAllowInsecureTls, active-service model sync, and compatibility writes back to Llm.Model for the runtime resolver.

  • Document update: 2026-04-05 01:12 (KST) - Restored the AX Agent in-chat settings classification toward the older hidden-tab layout. The internal settings window now follows the earlier basic / chat / cowork / code / dev / tools / skill-block navigation baseline instead of only the later flattened grouping.

  • Document update: 2026-04-05 01:12 (KST) - Reconnected AiEnabled and AgentUiExpressionLevel persistence from the AX Agent internal settings window, and removed the normalization path that forcibly re-enabled AI after save so the restored toggle can persist again.

  • Document update: 2026-04-05 00:58 (KST) - Compared the launcher implementation under Agent Compare/AX Copilot with the current AX Commander and imported the missing launcher handler set into the live app registration flow, excluding only the compare app's AI-coupled launcher handlers.

  • Document update: 2026-04-05 00:58 (KST) - Added launcher-side support files for the imported feature set: quick-link/session/schedule/macro/SSH settings models, scheduler/tag/notification-history/icon-cache/url-template/pomodoro services, editor windows, launcher position persistence fields, and QR/OCR build dependencies.

  • Document update: 2026-04-05 00:52 (KST) - Normalized the composer/footer wording so model, data-usage, permission, and Git branch surfaces read in the same status language instead of mixing short labels and raw values.

  • Document update: 2026-04-05 00:52 (KST) - Added state-colored border cues and clearer tooltips for the data-usage and permission chips so the bottom status row communicates the active mode more directly.

  • Document update: 2026-04-05 00:43 (KST) - Added a shared workspace entry chip to both Cowork and Code bottom bars so workspace switching now appears in the same position across task modes instead of hiding behind only the path label.

  • Document update: 2026-04-05 00:43 (KST) - The workspace search popup now starts with a current / recent / all summary strip, making the active workspace and available scope visible before the row list just like the other location-oriented popups.

  • Document update: 2026-04-05 00:34 (KST) - Exposed current service/model daily usage directly in the AX Agent context card, and expanded the hover panel to show current-model usage, current-model post-compaction usage, and top model usage for the day using the new per-model daily token buckets.

  • Document update: 2026-04-05 00:34 (KST) - Added a long-safe token formatting path for large per-model aggregates so context usage summaries keep the same K/M style even when daily model totals exceed the older int-based formatting path.

  • Document update: 2026-04-05 00:17 (KST) - Upgraded the AX Agent loop to track the first post-compaction turn explicitly, mirroring claw-code's post-autocompact turn handling so compact-follow-up state now survives into the next loop turn instead of ending at the condenser call.

  • Document update: 2026-04-05 00:24 (KST) - Added compact-aware tool result trimming for the first post-compaction turn so heavy process, build_run, test_loop, git_tool, http_tool, and similar outputs are fed back to the loop as head/tail summaries instead of re-expanding the freshly compacted context.

  • Document update: 2026-04-05 00:17 (KST) - Added post-compaction thinking suppression for boilerplate loop events (LLM request, prompt submit, free-tier wait) during the first compact-follow-up turn, while still surfacing a compact-specific lightweight pill and compact-noise counts in total stats.

  • Document update: 2026-04-04 23:47 (KST) - Added AX-side session-memory compaction, collapse/snip trimming, and per-conversation compaction usage tracking so compact now records staged reductions instead of only the last before/after snapshot.

  • Document update: 2026-04-04 23:47 (KST) - The AX Agent context tooltip now shows session totals for compaction count, saved tokens, session-memory passes, microcompact boundaries, and snipped messages for the current conversation.

  • Document update: 2026-04-04 23:47 (KST) - Added a post-compaction flag and conversation-level follow-up usage counters so AX can distinguish the first response after compaction and report its prompt/completion token cost separately.

  • Document update: 2026-04-05 00:01 (KST) - Added per-model daily token aggregation (service:model) plus post-compaction model usage buckets so AX can compare normal usage and compact-follow-up usage more like claw-code's compaction accounting.

  • Document update: 2026-04-05 00:01 (KST) - Compact boundary messages now render as dedicated compact cards, and compact-related thinking events render as lightweight pills so the timeline distinguishes compression boundaries from ordinary assistant replies and general execution logs.

  • Document update: 2026-04-04 23:32 (KST) - Upgraded ContextCondenser from a two-step path to a three-step path (tool-result truncate -> microcompact -> summarize) so long sessions can strip older execution/tool chatter before invoking the LLM summary stage.

  • Document update: 2026-04-04 23:32 (KST) - Added AX-side microcompact boundaries that compress older tool results, execution metadata, and oversized messages into lighter boundary summaries, bringing the compact flow closer to the staged approach used in claude-code.

  • Document update: 2026-04-04 20:27 (KST) - Added AX Agent theme styles (claw/codex/slate) and exposed separate selection inside the in-chat settings.

  • Document update: 2026-04-04 18:03 (KST) - Added a context usage ring with compact guidance, a direct compact action, and Git branch status badges to the AX Agent composer/footer.

  • Document update: 2026-04-04 18:03 (KST) - Removed document format/design selectors from the footer and moved their defaults into AX Agent settings, keeping output format on AI automatic selection by default.

  • Document update: 2026-04-04 18:03 (KST) - Simplified AX Agent message headers, converted model quick settings into a popup panel, flattened slash command rows, and aligned composer dropdown buttons to a unified panel pattern.

  • Document update: 2026-04-04 18:03 (KST) - Added a Git branch dropdown panel, flattened permission/template popup rows to match the slash list, and made AI message action bars persist on selected messages.

  • Document update: 2026-04-04 18:03 (KST) - Flattened the data-usage popup into row lists, added branch switching/creation inside the Git dropdown, and exposed quick model chips in the inline model panel to reduce ComboBox-heavy UX.

  • Document update: 2026-04-04 18:03 (KST) - Reworked the inline model panel into custom service cards and row-based model lists so the visible UI relies much less on default ComboBox controls.

  • Document update: 2026-04-04 18:03 (KST) - Added recent/favorite sections to the preset popup and enabled right-click pinning so the preset picker follows a more Codex-like frequent-use flow.

  • Document update: 2026-04-04 18:03 (KST) - Added preset search, strengthened selected-message visuals, and reduced permission detail emphasis by shifting more of the popup to flat row-based information.

  • Document update: 2026-04-04 18:03 (KST) - Converted recent permission-denied actions into row actions, surfaced Git upstream status in the branch panel, and gave inline quick actions stronger stateful card visuals.


?뱫 紐⑹감

  1. 愿€??臾몄꽌
  2. ?щ궡 ?꾩슜 ?꾨줈洹몃옩 媛쒕컻 ?먯튃
  3. ?꾨줈?앺듃 援ъ“
  4. ?꾪궎?띿쿂 媛쒖슂
  5. ?듭떖 ?곗씠???먮쫫
  6. 媛??몃뱾???곸꽭
  7. ?ㅼ젙 UI (SettingsWindow)
  8. ?ㅼ젙 ?ㅽ궎留?(settings.json)
  9. 二쇱슂 湲곕뒫 ?곸꽭
  10. ?곗씠???€??寃쎈줈
  11. 蹂댁븞 怨좊젮?ы빆
  12. ?뚮쭏 而ㅼ뒪?곕쭏?댁쭠
  13. [?⑥쐞 ?뚯뒪??(#?⑥쐞-?뚯뒪??
  14. 肄붾뱶 寃€???대젰
  15. 踰꾧렇 ?섏젙 ?대젰
  16. ?뚮젮吏??쒗븳?ы빆 諛??ν썑 媛쒖꽑
  17. 媛쒕컻 ?섍꼍
  18. 寃쎌웳 ?쒗뭹 湲곕뒫 鍮꾧탳
  19. ?덈줈???몃뱾???ㅼ썙??異붽? 諛⑸쾿
  20. ?щ궡 LLM / AI Agent ?곕룞 媛€?대뱶
  21. 踰꾩쟾 ?대젰
  22. [媛쒕컻 寃€?????뚰겕?뚮줈??蹂묐ぉ 遺꾩꽍 洹몃옒??(#媛쒕컻-寃€??-?뚰겕?뚮줈??蹂묐ぉ-遺꾩꽍-洹몃옒??
  23. ?묒떇 湲곕컲 臾몄꽌 ?앹꽦 (Template Mode)

  • Document update: 2026-04-05 00:46 (KST) - Changed the tray icon context menu header text (the top app name/version row) to a darker gray so it reads as a quieter version label while staying more legible against the menu surface.

愿€??臾몄꽌

臾몄꽌 ?ㅻ챸
[AX Agent 濡쒕뱶留?(AGENT_ROADMAP.html) AX Agent ?€???쒕퉬??怨좊룄??醫낇빀 怨꾪쉷 (Phase 2.5~11)
[AX Commander 濡쒕뱶留?(LAUNCHER_ROADMAP.html) AX Commander ?곗쿂 怨좊룄??怨꾪쉷
?ъ슜 媛€?대뱶 ?ъ슜?먯슜 ?⑥텞??& ?덉빟??媛€?대뱶

?щ궡 ?꾩슜 ?꾨줈洹몃옩 媛쒕컻 ?먯튃

?꾩옱 湲곗? ?쒗뭹紐낆? AX Copilot?대ʼn, ?곗쿂??AX Commander, AI ?€???쒕퉬?ㅻ뒗 AX Agent?낅땲?? ??臾몄꽌??怨쇨굅 媛쒕컻 ?대젰???ы븿?섎?濡??쇰? 援ш컙???덉쟾 紐낆묶???⑥븘 ?덉쓣 ???덉쑝?? ?댁꽍 湲곗??€ ??긽 ?꾩옱 紐낆묶 泥닿퀎瑜??곕쫭?덈떎.

?몃? ?곌껐 湲덉?

湲덉? ??ぉ ?ㅻ챸
?몃? HTTP/HTTPS ?몄텧 HttpClient, WebClient, HttpWebRequest ?깆쑝濡??몃? ?쒕쾭???붿껌 湲덉?
?몃? SDK ?곕룞 ?쒕뱶?뚰떚 ?대씪?곕뱶 SDK, AI API, SaaS ?쇱씠釉뚮윭由??ъ슜 湲덉?
?먭꺽 ?뚮윭洹몄씤 ?ㅼ슫濡쒕뱶 ?고??꾩뿉 ?몃??먯꽌 DLL/肄붾뱶 ?ㅼ슫濡쒕뱶 湲덉?
?붾젅硫뷀듃由?/ ?ㅻ쪟 ?섏쭛 ?ъ슜 ?곗씠?곕? ?몃? ?쒕쾭濡??꾩넚?섎뒗 ?쇱껜??肄붾뱶 湲덉?
NuGet ?⑦궎吏€ ?몃? ?ㅽ듃?뚰겕 ?듭떊???댁옣???⑦궎吏€ ?좉퇋 ?꾩엯 湲덉?

?덉슜: 濡쒖뺄 ?뚯씪 ?쒖뒪???묎렐, Windows API (P/Invoke), ?щ궡 ?명듃?쇰꽬 URL (紐낆떆?곸쑝濡??덇???寃쎌슦留?, 濡쒖뺄 ?꾨줈?몄뒪 ?ㅽ뻾.

?몃? SDK 湲덉?

湲곗〈???깅줉??JsonSkillLoader??HTTP ?ㅽ궗 湲곕뒫(type: "http")?€ ?щ궡 ?명듃?쇰꽬 ?붾뱶?ъ씤???꾩슜?쇰줈留??ъ슜?댁빞 ?⑸땲?? ?명꽣???묎렐???꾩슂??湲곕뒫?€ 援ы쁽?섏? ?딆뒿?덈떎.

?섏〈??愿€由?

?좉퇋 NuGet ?⑦궎吏€瑜?異붽??섍린 ?꾩뿉 ?ㅼ쓬???뺤씤?섏꽭??

  1. ?⑦궎吏€媛€ ?몃? ?쒕쾭?€ ?듭떊?섎뒗吏€ 寃€??
  2. ?숈씪??湲곕뒫??BCL(Base Class Library)?대굹 Windows API濡?援ы쁽 媛€?ν븳吏€ 癒쇱? 寃€??
  3. 異붽? ??DEVELOPMENT.md???댁쑀瑜?湲곕줉

UI ?됱긽쨌?덉씠?꾩썐 洹쒖튃

紐⑤뱺 UI 媛쒕컻 ???꾨옒 洹쒖튃??諛섎뱶??以€?섑븯?몄슂. (?곸꽭: docs/AI_Service_Review.html 짠12.8)

  1. ?쒖뒪??湲곕낯 而⑦듃濡??ъ슜 湲덉? ??ContextMenu, MessageBox, ComboBox ?쒕∼?ㅼ슫??梨꾪똿 李쎌뿉 ?ъ슜?섏? ?딆쓬. 諛섎뱶??而ㅼ뒪?€ Popup 湲곕컲?쇰줈 援ы쁽
  2. ?됱긽 ?섎뱶肄붾뵫 湲덉? ??Brushes.White, #A0A4BE ???섎뱶肄붾뵫?섎㈃ ?쇱씠???ㅽ겕 ?뚮쭏 ?꾪솚 ???€鍮꾧? 源⑥쭚
    • XAML: {DynamicResource PrimaryText}, {DynamicResource SecondaryText} ??由ъ냼?????ъ슜
    • 肄붾뱶鍮꾪븯?몃뱶: TryFindResource("PrimaryText") as Brush ?? Brushes.White ?⑦꽩 ?ъ슜
  3. ?섑룊 ?ㅽ겕濡ㅻ컮 湲덉? ???꾩씠肄?移?紐⑸줉?€ ScrollViewer 媛€濡??ㅽ겕濡??€??WrapPanel濡?李???뿉 留욊쾶 ?먮룞 以꾨컮轅?
  4. Popup ?대???Button ?ъ슜 湲덉? ???ъ빱??罹≪쿂濡??앹뾽??利됱떆 ?ロ옒. Border + MouseLeftButtonUp ?⑦꽩 ?ъ슜
  5. ?고듃 ?ш린 ??硫붾돱 ??ぉ 13px ?댁긽, ?ㅻ챸 ?띿뒪??12px ?댁긽 (媛€?낆꽦 ?뺣낫)
  6. ?몃쾭/?대┃ ?④낵 ?꾩닔 ??#18FFFFFF 諛섑닾紐?諛곌꼍 + ?몃뱶 而ㅼ꽌, ?앹뾽 PopupAnimation="Fade" 湲곕낯 ?곸슜
  7. ?ъ슜???섏궗寃곗젙 UI = ?섎떒 ?쒕∼?ㅼ슫 硫붾돱 ?⑦꽩 ??AI媛€ ?ъ슜?먯뿉寃??좏깮???붿껌?????щ㎎, ?붿옄?? 沅뚰븳 ?? ?꾩씠肄섏쓣 二쇱슧 ?섏뿴?섏? ?딄퀬 而댄뙥???쒕∼?ㅼ슫 踰꾪듉 [?쇰꺼: ?꾩옱媛??? ???대┃ ??Popup 硫붾돱 ?쒖떆. 留덉?留???ぉ???띿뒪???낅젰 ?듭뀡 ?ы븿 媛€??
    • ?ㅼ젙(Settings)?먯꽌 ?대떦 媛믪쓽 湲곕낯媛믪쓣 ?좏깮?????덉뼱????
    • 媛숈? ?⑦꽩??紐⑤뱺 ??Chat, Cowork, Code)???쇨? ?곸슜
  8. ?꾨━酉??⑤꼸 = ??湲곕컲 ???ㅼ쨷 ?뚯씪 ?꾨━酉곕? ??쑝濡?愿€由? ?뚯씪紐??쒖떆, ??異뺤냼, ?몃? ?꾨줈洹몃옩 ?ㅽ뻾 ?꾩씠肄??ы븿
  9. 耳쒓린/?꾧린 UI = ToggleSwitch ?ㅽ????ъ슜 ???ㅼ젙 李???紐⑤뱺 on/off ?듭뀡?먮뒗 湲곕낯 CheckBox媛€ ?꾨땶 Style="{StaticResource ToggleSwitch}" 醫뚯슦 ?щ씪?대뱶 ?좉????ъ슜. 移댄뀒怨좊━ ?좏깮 紐⑸줉???숈씪?섍쾶 ?곸슜 (Grid 醫? ?쇰꺼, ?? ?좉?)
  10. ContextMenu ?ъ슜 湲덉? ??而ㅼ뒪?€ Popup 硫붾돱 ??WPF 湲곕낯 ContextMenu/MenuItem ?ъ슜 湲덉?. 紐⑤뱺 ?고겢由?硫붾돱쨌?쒕∼?ㅼ슫??而ㅼ뒪?€ Popup (Border + MouseLeftButtonUp ?⑦꽩, 12px ?쇱슫?? ?몃쾭, ?쒕∼?€???쇰줈 援ы쁽
  11. ?대뜑 ?곗씠???쒖슜 ??愿€?⑥꽦 寃€利??꾩닔 ???곴레 ?쒖슜 紐⑤뱶?먯꽌???€??二쇱젣?€ 臾닿????뚯씪?€ ?쎌? ?딆쓬. 怨꾪쉷 ?④퀎?먯꽌 ?쎌쓣 ?뚯씪 紐⑸줉怨??댁쑀瑜?癒쇱? ?쒖떆
  12. ?명꽣?숉떚釉??곸뿭 理쒖냼 ?ш린 36px ??踰꾪듉쨌?꾩씠肄샕룸찓?????대┃ 媛€?ν븳 ?붿냼??蹂대궡湲?踰꾪듉(36횞36)怨??숈씪???곗튂 ?ш린 ?뺣낫. FontSize 理쒖냼 12px, Padding 理쒖냼 6px. ?대뜑諛붋룸え???좏깮 ???띿뒪???곸뿭??MinHeight=34 ?댁긽

?꾨줈?앺듃 援ъ“

?꾨옒 援ъ“?꾩뿉??珥덇린 ?꾨줈?앺듃 紐낆묶(AxCommander)???대젰 蹂댁〈 紐⑹쟻?쇰줈 ?⑥븘 ?덉뒿?덈떎. ?꾩옱 ?쒗뭹 湲곗? 寃쎈줈??src/AxCopilot/?대ʼn, ?곗쿂 ?쒕툕?곸뿭??AX Commander, ?€???쒕툕?곸뿭??AX Agent?낅땲??

AX Commander/
?쒋??€ src/
??  ?쒋??€ AxCommander/                 # 硫붿씤 WPF ?좏뵆由ъ??댁뀡
??  ??  ?쒋??€ App.xaml / App.xaml.cs      # ??吏꾩엯?? ?쒕퉬??珥덇린?? ?몃젅???꾩씠肄?
??  ??  ?쒋??€ Assets/
??  ??  ??  ?쒋??€ icon.ico                # ?ㅼ씠?꾨が???쎌? 蹂댁꽍 ?꾩씠肄?(7?ш린: 16~256px)
??  ??  ??  ?쒋??€ diamond_pixel.svg       # ?꾩씠肄?SVG ?먮낯 (李멸퀬??
??  ??  ??  ?쒋??€ mascot.png              # About 李?留덉뒪肄뷀듃 ?대?吏€ (?좏깮)
??  ??  ??  ?붴??€ Quotes/
??  ??  ??      ?붴??€ famous.json         # ?댁옣 紐낆뼵 500媛?(EmbeddedResource)
??  ??  ?쒋??€ Core/
??  ??  ??  ?쒋??€ CommandResolver.cs      # ?꾨━?쎌뒪 湲곕컲 ?쇱슦???뚯씠釉?
??  ??  ??  ?쒋??€ ContextManager.cs       # ?덈룄???ㅻ깄??& 蹂듭썝 (?뚰겕?ㅽ럹?댁뒪)
??  ??  ??  ?쒋??€ FuzzyEngine.cs          # ?쇱? 寃€??+ ?쒓뎅??珥덉꽦 吏€??
??  ??  ??  ?쒋??€ InputListener.cs        # ?꾩뿭 ?ㅻ낫????(WH_KEYBOARD_LL)
??  ??  ??  ?붴??€ PluginHost.cs           # DLL/JSON ?뚮윭洹몄씤 濡쒕뜑
??  ??  ?쒋??€ Handlers/
??  ??  ??  ?쒋??€ AliasHandler.cs         # @(URL) ~(?대뜑) >(諛곗튂) ?몃뱾??
??  ??  ??  ?쒋??€ CalculatorHandler.cs    # = 怨꾩궛湲?+ ?⑥쐞蹂€??+ ?듯솕蹂€??
??  ??  ??  ?쒋??€ ClipboardHandler.cs     # $ ?대┰蹂대뱶 蹂€??(12醫??댁옣)
??  ??  ??  ?쒋??€ ClipboardHistoryHandler.cs  # # ?대┰蹂대뱶 ?덉뒪?좊━
??  ??  ??  ?쒋??€ ColorHandler.cs         # color HEX/RGB/HSL/HSV 蹂€?섍린
??  ??  ??  ?쒋??€ ColorPickHandler.cs     # pick ?ㅽ룷?대뱶 ?됱긽 異붿텧
??  ??  ??  ?쒋??€ DateCalcHandler.cs      # date ?좎쭨 怨꾩궛/D-day/?€?꾩뒪?ы봽
??  ??  ??  ?쒋??€ EncodeHandler.cs        # encode base64/url/hex/md5/sha256
??  ??  ??  ?쒋??€ EnvHandler.cs           # env ?섍꼍蹂€??議고쉶
??  ??  ??  ?쒋??€ EmojiHandler.cs         # emoji ?대え吏€ ?쇱빱 (300+ ?대え吏€)
??  ??  ??  ?쒋??€ JsonHandler.cs          # json JSON 寃€利??щ㎎/誘몃땲?뚯씠
??  ??  ??  ?쒋??€ JsonSkillLoader.cs      # .skill.json HTTP API ?곕룞
??  ??  ??  ?쒋??€ NoteHandler.cs          # note 鍮좊Ⅸ 硫붾え ?€??議고쉶
??  ??  ??  ?쒋??€ PortHandler.cs          # port ?ы듃/?꾨줈?몄뒪 ?먭?
??  ??  ??  ?쒋??€ RecentFilesHandler.cs   # recent Windows 理쒓렐 ?뚯씪
??  ??  ??  ?쒋??€ RenameHandler.cs         # rename ?뚯씪 ?쇨큵 ?대쫫蹂€寃?
??  ??  ??  ?쒋??€ ScreenCaptureHandler.cs # cap ?붾㈃/李??ㅽ겕濡?罹≪쿂
??  ??  ??  ?쒋??€ ScaffoldHandler.cs      # scaffold ?꾨줈?앺듃 ?ㅼ틦?대뵫
??  ??  ??  ?쒋??€ ServiceHandler.cs       # svc Windows ?쒕퉬??愿€由?
??  ??  ??  ?쒋??€ SnapHandler.cs          # snap 李?諛곗튂 ?덉씠?꾩썐
??  ??  ??  ?쒋??€ SnippetHandler.cs       # ; ?띿뒪???ㅻ땲??
??  ??  ??  ?쒋??€ SystemCommandHandler.cs # / ?쒖뒪??紐낅졊 + ?€?대㉧/?뚮엺
??  ??  ??  ?쒋??€ TextStatsHandler.cs     # stats ?띿뒪???듦퀎 遺꾩꽍
??  ??  ??  ?쒋??€ UninstallHandler.cs     # uninstall ???쒓굅 (?덉??ㅽ듃由?
??  ??  ??  ?쒋??€ FavoriteHandler.cs      # fav 利먭꺼李얘린 (?뚯씪쨌?대뜑)
??  ??  ??  ?쒋??€ MonitorHandler.cs       # monitor ?쒖뒪??由ъ냼??紐⑤땲??
??  ??  ??  ?붴??€ WorkspaceHandler.cs     # ! ?뚰겕?ㅽ럹?댁뒪 愿€由?
??  ??  ?쒋??€ Models/
??  ??  ??  ?쒋??€ AppSettings.cs          # ?ㅼ젙 POCO (JSON 吏곷젹??
??  ??  ??  ?붴??€ DailyUsageStats.cs      # ?쇰퀎 ?ъ슜 ?듦퀎 ?곗씠??紐⑤뜽
??  ??  ?쒋??€ Services/
??  ??  ??  ?쒋??€ ClipboardHistoryService.cs  # WM_CLIPBOARDUPDATE ??
??  ??  ??  ?쒋??€ IndexService.cs         # ?뚯씪 ?쒖뒪???몃뜳??
??  ??  ??  ?쒋??€ LogService.cs           # ?뚯씪 濡쒓굅
??  ??  ??  ?쒋??€ NotificationService.cs  # ?몃젅???띿꽑 ?뚮┝ (?€?대㉧/?뚮엺)
??  ??  ??  ?쒋??€ QuoteService.cs         # 紐낆뼵 JSON 濡쒕뜑 (famous.json ?댁옣 由ъ냼??
??  ??  ??  ?쒋??€ SessionTrackingService.cs   # PC ?좉툑/?댁젣 ?쒓컙 異붿쟻
??  ??  ??  ?쒋??€ L10n.cs                 # ?뺤쟻 ?ㅺ뎅???쒕퉬??(ko/en/ja/zh/vi)
??  ??  ??  ?쒋??€ SettingsService.cs      # settings.json 濡쒕뱶/?€??
??  ??  ??  ?쒋??€ UsageRankingService.cs  # ?ㅽ뻾 鍮덈룄 異붿쟻 & ?쇱? 寃곌낵 ?뺣젹
??  ??  ??  ?쒋??€ UsageStatisticsService.cs   # ?쇰퀎 ?듦퀎 吏묎퀎 (?곗쿂 ?몄텧/紐낅졊/?쒖꽦?쒓컙)
??  ??  ??  ?쒋??€ WindowTracker.cs        # ?댁쟾 ?쒖꽦 李??몃뱾 蹂댁〈 (snap/cap??
??  ??  ??  ?붴??€ WorktimeReminderService.cs  # ?좉툑 ?댁젣 ???ъ슜?쒓컙 ?뚮┝ ?앹뾽 ?쒕퉬??
??  ??  ?쒋??€ Themes/
??  ??  ??  ?쒋??€ Converters.cs           # WPF 媛?蹂€?섍린
??  ??  ??  ?쒋??€ Symbols.cs              # Segoe MDL2 Assets ?곸닔
??  ??  ??  ?쒋??€ Dark.xaml / Light.xaml / OLED.xaml
??  ??  ??  ?쒋??€ Nord.xaml / Monokai.xaml / Catppuccin.xaml / Sepia.xaml
??  ??  ??  ?쒋??€ Alfred.xaml / AlfredLight.xaml
??  ??  ?쒋??€ ViewModels/
??  ??  ??  ?쒋??€ LauncherViewModel.cs    # ?곗쿂 MVVM ViewModel
??  ??  ??  ?쒋??€ SettingsViewModel.cs    # ?ㅼ젙 李?ViewModel + 蹂댁“ 紐⑤뜽
??  ??  ??  ??                          #   (ThemeCardModel, ColorRowModel,
??  ??  ??  ??                          #    AppShortcutModel, SnippetRowModel)
??  ??  ??  ?붴??€ StatisticsViewModel.cs  # ?ъ슜 ?듦퀎 李?ViewModel (DayBarItem, CommandStatItem)
??  ??  ?붴??€ Views/
??  ??      ?쒋??€ LauncherWindow.xaml/.cs  # 硫붿씤 ?곗쿂 UI
??  ??      ?쒋??€ LargeTypeWindow.xaml/.cs # Large Type ?꾩껜 ?붾㈃ ?ㅻ쾭?덉씠
??  ??      ?쒋??€ SettingsWindow.xaml/.cs  # ?ㅼ젙 李?UI (醫뚯륫 ?ъ씠?쒕컮 10??
??  ??      ?쒋??€ AboutWindow.xaml/.cs     # 媛쒕컻???뺣낫 李?
??  ??      ?쒋??€ HelpDetailWindow.xaml/.cs # ?꾩?留??꾩껜 紐⑸줉 移대뱶 李?
??  ??      ?쒋??€ EyeDropperWindow.xaml/.cs    # ?꾩껜 ?붾㈃ ?ㅽ룷?대뱶 ?ㅻ쾭?덉씠
??  ??      ?쒋??€ ColorPickResultWindow.xaml/.cs # ?됱긽 異붿텧 寃곌낵 諛섑닾紐??앹뾽
??  ??      ?쒋??€ ReminderPopupWindow.xaml/.cs # ?좉툑 ?댁젣 ?ъ슜?쒓컙 ?뚮┝ ?앹뾽
??  ??      ?쒋??€ StatisticsWindow.xaml/.cs # ?ъ슜 ?듦퀎 李⑦듃 李?
??  ??      ?붴??€ TrayContextMenu.cs       # ?몃젅??而⑦뀓?ㅽ듃 硫붾돱 ?⑺넗由?(紐⑤뜕 ?뚮쭏 ?몄떇)
??  ?쒋??€ AxCommander.SDK/
??  ??  ?붴??€ IActionHandler.cs           # ?뚮윭洹몄씤 怨꾩빟 (LauncherItem, PluginMetadata)
??  ?쒋??€ AxCommander.Tests/
??  ??  ?쒋??€ Core/FuzzyEngineTests.cs    # ?쇱? ?붿쭊 ?⑥쐞 ?뚯뒪??(19媛?
??  ??  ?쒋??€ Handlers/ClipboardTransformTests.cs  # ?대┰蹂대뱶 蹂€???뚯뒪??(21媛?
??  ??  ?붴??€ Services/SettingsServiceTests.cs     # ?ㅼ젙 ?쒕퉬???뚯뒪??(17媛?
??  ?쒋??€ AxCommander.Installer.Offline/  # ?ㅽ봽?쇱씤 ?몄뒪?⑤윭 (.NET 8, self-contained ZIP ?댁옣)
??  ??  ?쒋??€ SetupForm.cs               # 紐⑤뜕 WinForms UI (洹몃씪?곗씠???ㅻ뜑, ?ㅼ튂/?낃렇?덉씠???쒓굅)
??  ??  ?붴??€ Program.cs
??  ?붴??€ AxCommander.Installer.Online/   # ?⑤씪???몄뒪?⑤윭 (.NET Framework 4.8, ~1MB)
??      ?쒋??€ OnlineSetupForm.cs          # .NET 4.8 WinForms UI + .NET 8 ?고????먮룞 ?ㅼ슫濡쒕뱶
??      ?붴??€ Program.cs
?쒋??€ tools/
??  ?붴??€ IconGenerator/                  # ?ㅼ씠?꾨が???쎌? ?꾩씠肄??앹꽦 ?꾧뎄 (.NET 8 肄섏넄)
??      ?붴??€ Program.cs                  # 蹂댁꽍 ?ㅼ씠?꾨が??而?+ RGBG 4????ICO ?앹꽦
?쒋??€ docs/
??  ?붴??€ DEVELOPMENT.md                  # ???뚯씪
?쒋??€ build.bat                           # 3醫?鍮뚮뱶 ?ㅽ겕由쏀듃 (蹂몄껜 + ?ㅽ봽?쇱씤 + ?⑤씪??
?붴??€ README.md

?꾪궎?띿쿂 媛쒖슂

?뚢??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
??                       App.xaml.cs                      ??
?? (?쒕퉬??珥덇린??쨌 ?몃뱾???깅줉 쨌 ?몃젅???꾩씠肄?愿€由?        ??
?붴??€?€?€?€?€?€?€?р??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?р??€?€?€??
         ??                                          ??
?뚢??€?€?€?€?€?€?€?쇄??€?€?€?€?€?€?€??                      ?뚢??€?€?€?€?€?€?€?€?€?쇄??€?€?€?€?€?€??
??LauncherWindow  ?? ?꾟??€?€ MVVM ?€?€?€?€?€?€?€?€?€????SettingsWindow   ??
??(WPF, OLED ?ㅽ?????                     ??(醫뚯륫 ?ъ씠?쒕컮)   ??
?붴??€?€?€?€?€?€?€?р??€?€?€?€?€?€?€??                      ?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
         ???낅젰
?뚢??€?€?€?€?€?€?€?쇄??€?€?€?€?€?€?€??
??CommandResolver ?? ???꾨━?쎌뒪 ?쇱슦??
?붴??€?€?€?€?€?€?€?р??€?€?€?€?€?€?€??
         ???꾨━?쎌뒪 遺꾧린
    ?뚢??€?€?€?€?€?€?€?닳??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
    ?? = Calculator/Currency  /System+Timer  ; Snippet        ??
    ?? # History   @ UrlAlias  ~ Folder  > Batch  $ Clip      ??
    ?? ! Workspace  ? WebSearch  emoji  color  recent          ??
    ?? note  uninstall  kill  media  info  [plugin/skill]      ??
    ?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
         ???꾨━?쎌뒪 ?놁쓬
?뚢??€?€?€?€?€?€?€?쇄??€?€?€?€?€?€?€??
??  FuzzyEngine   ?? ???쒓뎅??珥덉꽦 + ?쇱? 留ㅼ묶
?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??

?듭떖 ?곗씠???먮쫫

寃€???먮쫫

  1. ?ъ슜?먭? ?곗쿂???띿뒪???낅젰
  2. LauncherViewModel.InputText setter ?몃━嫄?
  3. CommandResolver.ResolveAsync(input) ?몄텧
  4. ?꾨━?쎌뒪 ?쇱튂 ???대떦 IActionHandler.GetItemsAsync() ?몄텧
  5. ?꾨━?쎌뒪 ?놁쓬 ??FuzzyEngine.Search() ?몄텧
  6. 寃곌낵瑜?ObservableCollection<LauncherItem>??諛붿씤??
  7. LauncherWindow ListView ?먮룞 媛깆떊

?ㅽ뻾 ?먮쫫

  1. ?ъ슜?먭? Enter ???낅젰
  2. LauncherViewModel.ExecuteSelectedAsync() ?몄텧
  3. CommandResolver.ExecuteAsync(item, lastInput) ?몄텧
  4. ?꾨━?쎌뒪 ?덉쓬 ??handler.ExecuteAsync(item) ?꾩엫
  5. ?꾨━?쎌뒪 ?놁쓬 ??IndexEntry.Path瑜?Process.Start濡??ㅽ뻾
  6. ?곗쿂 李??먮룞 ?④?

?뚮쭏 ?꾪솚 ?먮쫫

  1. ?ㅼ젙 李??뚮쭏 ??뿉??移대뱶 ?대┃
  2. SettingsViewModel.SelectTheme(key) ?몄텧
  3. ThemePreviewRequested ?대깽??諛쒖깮
  4. App.PreviewCallback ??LauncherWindow.ApplyTheme(key) ?몄텧
  5. Application.Current.Resources.MergedDictionaries 援먯껜 (?고????レ뒪??
  6. ?ㅼ젙 ?€???놁씠 ?レ쑝硫?RevertCallback?쇰줈 ?먮났

媛??몃뱾???곸꽭

CalculatorHandler (=)

  • ?붿쭊: MathEvaluator ?ш? ?섍컯 ?뚯꽌 (?몃? ?섏〈???놁쓬)
  • **?곗궛??*: +, -, *, /, %, ^ (嫄곕벊?쒓낢)
  • ?⑥닔: sqrt, abs, ceil, floor, round, sin, cos, tan, asin, acos, atan, log, log2, ln, exp, pow, min, max
  • ?곸닔: pi, e, inf
  • **由ы꽣??*: ?쇰컲 ?뺤닔/?뚯닔, 16吏꾩닔(0xFF), 怨쇳븰???쒓린(1.5e3)
  • **?⑥쐞 蹂€??*: 100km in miles, 32f in c, 5lb to kg ??(湲몄씠/?⑤룄/臾닿쾶/?띾룄/?곗씠???볦씠)
  • **?듯솕 蹂€??*: 100 USD to KRW, 50 EUR in JPY ??open.er-api.com 臾대즺 API, 1?쒓컙 罹먯떆
  • ?ㅽ뻾: 寃곌낵瑜??대┰蹂대뱶??蹂듭궗

SystemCommandHandler (/)

紐낅졊 湲곕뒫 P/Invoke
/lock ?붾㈃ ?좉툑 user32.LockWorkStation
/sleep ?덉쟾 WinForms.SetSuspendState(Suspend)
/hibernate 理쒕? ?덉쟾 WinForms.SetSuspendState(Hibernate)
/restart ?ъ떆?? shutdown /r /t 5
/shutdown 醫낅즺 shutdown /s /t 5
/logout 濡쒓렇?꾩썐 user32.ExitWindowsEx(EWX_LOGOFF)
/recycle ?댁???鍮꾩슦湲? shell32.SHEmptyRecycleBin
/timer 5m ?€?대㉧ Task.Delay + NotificationService.Notify
/timer 1h30m ?뚯쓽 ?쇰꺼 ?ы븿 ?€?대㉧ ?꾩? ?숈씪
/alarm 14:30 吏€???쒓컖 ?뚮엺 紐⑺몴 ?쒓컖 誘몃옒 怨꾩궛 + Task.Delay

媛?紐낅졊?€ SystemCommandSettings?먯꽌 媛쒕퀎 ?쒖꽦??鍮꾪솢?깊솕 媛€?? ?꾪뿕??紐낅졊(?ъ떆?? 醫낅즺 ???€ ?ㅽ뻾 ??而ㅼ뒪?€ ?뺤씤 ?ㅼ씠?쇰줈洹몃? ?쒖떆?⑸땲?? ?€?대㉧/?뚮엺 ?꾨즺 ???몃젅???띿꽑 ?뚮┝(NotificationService.Notify).

紐낅졊 蹂꾩묶 (v0.8 異붽?): CommandAliases ?뺤뀛?덈━濡?紐낅졊?ㅻ퀎 蹂꾩묶 紐⑸줉 ?ㅼ젙 媛€??

"commandAliases": {
  "lock":     ["?좉툑", "l"],
  "sleep":    ["?덉쟾", "s"],
  "restart":  ["?ъ떆??, "r"],
  "shutdown": ["醫낅즺"],
  "logout":   ["濡쒓렇?꾩썐"]
}

?? /?좉툑 ?먮뒗 /l ?낅젰 ???붾㈃ ?좉툑 ?ㅽ뻾. ?ㅼ젙 UI???쒖뒪????뿉???쇳몴 援щ텇?쇰줈 ?몄쭛 媛€??

EmojiHandler (emoji)

  • 300+ ?대え吏€ ?댁옣 (?쒓뎅???곸뼱 ?ㅼ썙???쒓렇)
  • ?ъ슜: emoji ?섑듃, emoji wave, emoji (湲곕낯 30媛?
  • ?ㅽ뻾: ?대え吏€ 臾몄옄瑜??대┰蹂대뱶??蹂듭궗
  • 移댄뀒怨좊━: ?쒖젙/媛먯젙, ??紐? ?섑듃/湲고샇, ?뚯떇, ?숇Ъ, 臾쇨굔/?꾧뎄, ?대룞?섎떒, ?μ냼, 湲고샇

ColorHandler (color)

  • ?낅젰 ?뺤떇: HEX(#FF5500), RGB(255,85,0 / rgb(255,85,0)), RGBA, HSL(hsl(24,100%,50%)), ?됱긽 ?대쫫(red, 鍮④컯)
  • 異쒕젰: HEX / RGB / HSL / HSV 4媛€€ ?뺤떇 ?숈떆 ?쒖떆
  • ?됱긽 ?대쫫: 30+ ?????됱긽 ?대쫫 吏€??(red, 鍮④컯, skyblue, ?섎뒛????
  • ?ㅽ뻾: ?좏깮???뺤떇???대┰蹂대뱶??蹂듭궗

RecentFilesHandler (recent)

  • %APPDATA%\Microsoft\Windows\Recent ?대뜑??.lnk ?뚯씪 ?쎄린
  • 理쒓렐 ?섏젙 ???뺣젹, 理쒕? 100媛??ㅼ틪 ??20媛??쒖떆
  • 10珥?罹먯떆
  • ?ㅽ뻾: Windows ?몄씠 .lnk 留곹겕瑜??곕씪 ?먮낯 ?뚯씪 ?ㅽ뻾

NoteHandler (note)

  • **?€??*: note ?댁씪 ?뚯쓽 9?? ??%APPDATA%\AxCommander\notes.txt` ???€?꾩뒪?ы봽?€ ?④퍡 append
  • 議고쉶: note ??理쒓렐 10媛???닚 ?쒖떆 (Enter濡??대┰蹂대뱶 蹂듭궗)
  • ?꾩껜 ??젣: note clear ?먮뒗 紐⑸줉 留??꾨옒 ??ぉ ?좏깮
  • ?뚮┝: ?€?????몃젅???띿꽑 ?뚮┝ ?쒖떆

UninstallHandler (uninstall)

  • HKLM\SOFTWARE\...\Uninstall + HKCU\SOFTWARE\...\Uninstall ?덉??ㅽ듃由??ㅼ틪
  • WOW6432Node 寃쎈줈???ы븿 (32鍮꾪듃 ??
  • ?대쫫 / 寃뚯떆?먮줈 寃€?? 30珥?罹먯떆
  • ?ㅽ뻾: UninstallString ?뚯떛 ??Process.Start ??msiexec ?먮룞 泥섎━
  • ?쒖뒪??援ъ꽦 ?붿냼(SystemComponent=1) 諛?KB ?⑥튂 ?먮룞 ?꾪꽣留?

SnippetHandler (;)

  • ?ㅼ젙 snippets[] 諛곗뿴?먯꽌 ?ㅼ썙?쒕? ?쇱? 寃€??
  • 蹂€??移섑솚: {date}, {time}, {datetime}, {year}, {month}, {day}
  • 遺숈뿬?j린: Clipboard.SetText ??SendInput(Ctrl+V) ?쒕??덉씠??(100ms 吏€??

ClipboardHistoryService + ClipboardHistoryHandler (#)

  • HwndSource(HWND_MESSAGE) 湲곕컲 ?④꺼吏?硫붿떆吏€ 李??앹꽦
  • AddClipboardFormatListener + WM_CLIPBOARDUPDATE ??
  • 理쒕? maxItems媛??€??(湲곕낯 50), FIFO 諛⑹떇
  • 蹂댁븞 ?쒖쇅 ?⑦꽩: ExcludePatterns Regex 紐⑸줉?쇰줈 誘쇨컧 ?곗씠???먮룞 ?쒖쇅
  • SuppressNextCapture(): ?먯껜 遺숈뿬?j린 ??以묐났 湲곕줉 諛⑹?

ClipboardHandler ($)

12媛€€ ?댁옣 蹂€?섍린:

?? 蹂€??
$json JSON ?щ㎎??
$upper / $lower ?€/?뚮Ц??蹂€??
$ts Unix ?€?꾩뒪?ы봽 ???좎쭨
$epoch ?좎쭨 ??Unix ?€?꾩뒪?ы봽
$urle / $urld URL ?몄퐫???붿퐫??
$b64e / $b64d Base64 ?몄퐫???붿퐫??
$md Markdown ?쒓굅
$trim 怨듬갚 ?뺣━
$lines 鍮?以??쒓굅

?ㅼ젙 UI (SettingsWindow)

?덉씠?꾩썐 援ъ“

?ㅼ젙 李?SettingsWindow.xaml)?€ *醫뚯륫 ?ъ씠?쒕컮 + ?곗륫 而⑦뀗痢? 諛⑹떇?쇰줈 援ъ꽦?⑸땲?? WPF TabControl??而ㅼ뒪?€ ControlTemplate?쇰줈 援ы쁽?섎ʼn, TabStripPlacement="Left"瑜??ъ슜?⑸땲??

?뚢??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
??820 횞 610                                                ??
???뚢??€?€?€?€?€?€?€?€?€?€?€???뚢??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??  ??
????AX      ????                                   ??  ??
????Commander  ????  ?좏깮????쓽 而⑦뀗痢?                ??  ??
???귘??€?€?€?€?€?€?€?€?€?€?€????  (ScrollViewer + StackPanel)       ??  ??
???????쇰컲      ????                                   ??  ??
????  ?뚮쭏      ????                                   ??  ??
????  ?됱긽 ?몄쭛 ????                                   ??  ??
????  ?ㅻ땲??  ????                                   ??  ??
????  ?대┰蹂대뱶  ????                                   ??  ??
????  ?쒖뒪??  ????                                   ??  ??
????  鍮좊Ⅸ ?ㅽ뻾 ????                                   ??  ??
????  諛곗튂 紐낅졊 ????                                   ??  ??
????  罹≪쿂     ????                                   ??  ??
????  ?뚮┝     ????                                   ??  ??
???붴??€?€?€?€?€?€?€?€?€?€?€???붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??  ??
???€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€ ??
?? AX Commander 쨌 v0.0           [痍⑥냼]  [?뮶 ?€??      ??
?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??

??援ъ꽦

?? MDL2 ?꾩씠肄? 二쇱슂 ?ㅼ젙 ??ぉ
?쇰컲 E713 湲€濡쒕쾶 ?⑥텞?? 理쒕? 寃곌낵 ?? 湲곕낯 寃€???붿쭊, ?щ챸?? ?곗쿂 ?꾩튂, ?몃뜳??寃쎈줈, *寃€???뺤옣?? (?쒓렇??UI, 異붽?/??젣 媛€??
?뚮쭏 E790 11媛??뚮쭏 移대뱶 (?대┃ ??利됱떆 誘몃━蹂닿린): Dark/Light/OLED/Nord/Monokai/Catppuccin/Sepia/Alfred/Alfred Light/System/Custom
?됱긽 ?몄쭛 E771 而ㅼ뒪?€ ?뚮쭏 14媛??됱긽 (而ㅼ뒪?€ ?좏깮 ?쒕쭔 ?쒖꽦)
?ㅻ땲?? E70B ?먮룞 ?뺤옣 ?좉?, ?ㅻ땲??異붽?/??젣, 蹂€??移섑솚 ?덈궡
?대┰蹂대뱶 E77F ?쒖꽦???좉?, 理쒕? 蹂닿? 媛쒖닔, 蹂댁븞 ?⑦꽩 ?쒖떆
?쒖뒪?? E7E8 7媛??쒖뒪??紐낅졊 媛쒕퀎 ?쒖꽦??鍮꾪솢?깊솕, 紐낅졊蹂?蹂꾩묶 ?몄쭛, *蹂꾩묶 湲곕낯媛?珥덇린??
鍮좊Ⅸ ?ㅽ뻾 E7C3 ?ㅼ썙?쒋넂??URL/?대뜑 ?⑥텞??異붽?/??젣
諛곗튂 紐낅졊 E756 > ?꾨━?쎌뒪 諛곗튂 紐낅졊 異붽?/??젣, ShowWindow ?듭뀡
罹≪쿂 E722 cap ?꾨━?쎌뒪 臾몄옄??蹂€寃? ?뚯씪 ?먮룞 ?€???좉?쨌?€??寃쎈줈 ?ㅼ젙
?뚮┝ EA8F ?좉툑 ?댁젣 ?뚮┝ ?쒖꽦???좉?, ?쒖떆 ?꾩튂(4諛⑺뼢), ?쒖떆 媛꾧꺽, ?먮룞 ?ロ옒 ?쒓컙

?붿옄???쒖뒪??

而щ윭 ?꾩씠肄?諛뺤뒪 ??媛??ㅼ젙 ??醫뚯륫??36횞36 CornerRadius="9" 諛뺤뒪濡?湲곕뒫???쒓컖?곸쑝濡?援щ텇?⑸땲??

湲곕뒫 ?곸뿭 諛곌꼍??
?⑥텞??/ 鍮좊Ⅸ ?ㅽ뻾 #4B5EFC
寃€?? #00A8CC
?щ챸??/ ?덉쟾 #7B2FBE
?ㅻ땲?? #FF6B35
?대┰蹂대뱶 ?쒖꽦?? #20B2AA
蹂닿? 媛쒖닔 #FF8C42
蹂댁븞 / ?붾㈃ ?좉툑 #C50F1F
?ъ떆?? #107C10
?쒖뒪??醫낅즺 #C50F1F
濡쒓렇?꾩썐 #CA5010

*?좉? ?ㅼ쐞移? (ToggleSwitch ?ㅽ??? ??iOS ?ㅽ??쇱쓽 而ㅼ뒪?€ CheckBox ?ㅽ??? ?대┰蹂대뱶 ?쒖꽦?붿? ?쒖뒪??紐낅졊 7媛쒖뿉 ?곸슜.

OFF: [?뗢??€?€?€?€?€]  諛곌꼍: #D0D0E0
ON:  [?€?€?€?€?€?€??  諛곌꼍: #4B5EFC

*SideNavItem ?ㅽ??? ?????좏깮 ?곹깭:

  • ?좏깮?? 醫뚯륫 3px #4B5EFC accent bar + #EEF0FF 諛곌꼍 + SemiBold ?띿뒪??
  • ?몃쾭: #F4F4FF 諛곌꼍
  • 鍮꾩꽑?? ?щ챸 諛곌꼍

SettingsViewModel 蹂댁“ 紐⑤뜽

// ?뚮쭏 移대뱶 (?뚮쭏 ??
class ThemeCardModel    { Key, Name, PreviewBackground/Text/Accent/..., IsSelected }

// 而ㅼ뒪?€ ?됱긽 ??(?됱긽 ?몄쭛 ??
class ColorRowModel     { Label, Property, Hex, Preview(SolidColorBrush) }

// 鍮좊Ⅸ ?ㅽ뻾 ?⑥텞??(鍮좊Ⅸ ?ㅽ뻾 ??
class AppShortcutModel  { Key, Description, Target, Type, TypeSymbol, TypeLabel }

// ?ㅻ땲????(?ㅻ땲????
class SnippetRowModel   { Key, Name, Content, Preview }

// 諛곗튂 紐낅졊 ??(諛곗튂 紐낅졊 ??
class BatchCommandModel { Key, Command, ShowWindow }

?ㅼ젙 ?ㅽ궎留?(settings.json)

{
  "version": "1.0",
  "hotkey": "Alt+Space",
  "launcher": {
    "opacity": 0.96,
    "maxResults": 7,
    "theme": "dark",             // system|dark|light|oled|nord|monokai|catppuccin|sepia|custom
    "width": 680,
    "position": "center-top",   // center-top|center|bottom
    "webSearchEngine": "g",     // g|n|d|y|w  (Google|Naver|DuckDuckGo|YouTube|Wikipedia)
    "snippetAutoExpand": true,  // 湲€濡쒕쾶 ?ㅻ땲???먮룞 ?뺤옣 ?쒖꽦??
    "customTheme": { /* 14媛??됱긽 ??*/ }
  },
  "indexPaths": [
    "%USERPROFILE%\\Desktop",
    "%APPDATA%\\Microsoft\\Windows\\Start Menu"
  ],
  "indexExtensions": [
    ".exe", ".lnk", ".bat", ".ps1", ".url", ".cmd", ".msi",
    ".pdf", ".doc", ".docx", ".xls", ".xlsx", ".ppt", ".pptx", ".hwp", ".hwpx",
    ".txt", ".md", ".csv", ".json", ".xml", ".yaml", ".yml", ".log", ".ini",
    ".png", ".jpg", ".jpeg", ".gif", ".bmp", ".svg", ".webp",
    ".zip", ".7z", ".rar"
  ],
  "aliases": [
    { "key": "vscode", "type": "app",    "target": "C:\\...\\Code.exe", "description": "VS Code" },
    { "key": "gh",     "type": "url",    "target": "https://github.com" },
    { "key": "dl",     "type": "folder", "target": "%USERPROFILE%\\Downloads" },
    { "key": "build",  "type": "batch",  "target": "dotnet build",  "description": "鍮뚮뱶",  "showWindow": true },
    { "key": "test",   "type": "batch",  "target": "dotnet test",   "description": "?뚯뒪??, "showWindow": false }
  ],
  "snippets": [
    { "key": "addr", "name": "?뚯궗 二쇱냼", "content": "?쒖슱??媛뺣궓援?..." }
  ],
  "clipboardHistory": {
    "enabled": true,
    "maxItems": 50,
    "excludePatterns": ["^\\d{4}[\\s\\-]?\\d{4}[\\s\\-]?\\d{4}[\\s\\-]?\\d{4}$"]
  },
  "systemCommands": {
    "showLock": true, "showSleep": true, "showRestart": true,
    "showShutdown": true, "showHibernate": false,
    "showLogout": true, "showRecycleBin": true,
    "commandAliases": {
      "lock":     ["?좉툑", "l"],
      "sleep":    ["?덉쟾", "s"],
      "restart":  ["?ъ떆??],
      "shutdown": ["醫낅즺"],
      "hibernate": [],
      "logout":   ["濡쒓렇?꾩썐"],
      "recycle":  []
    }
  },
  "clipboardTransformers": [
    { "key": "$mine", "type": "regex", "pattern": "foo", "replace": "bar", "timeout": 2000 }
  ],
  "screenCapture": {
    "prefix": "cap",           // cap ?꾨━?쎌뒪 臾몄옄??(蹂€寃?媛€??
    "saveToFile": false,       // true硫?罹≪쿂 寃곌낵瑜??뚯씪濡쒕룄 ?€??
    "savePath": ""             // 鍮?臾몄옄?댁씠硫?%USERPROFILE%\Pictures\Screenshots\
  },
  "reminder": {
    "enabled": false,          // ?좉툑 ?댁젣 ?ъ슜?쒓컙 ?뚮┝ ?쒖꽦??
    "position": "BottomRight", // TopLeft|TopRight|BottomLeft|BottomRight
    "intervalMinutes": 60,     // ?뚮┝ 理쒖냼 媛꾧꺽 (遺?: 30|60|120|240
    "autoDismissSeconds": 10   // ?먮룞 ?ロ옒 珥? 5|10|15|20|30
  },
  "monitorMismatch": "warn",   // fit|skip|warn
  "profiles": [],              // !save濡??먮룞 愿€由?
  "plugins": [
    { "path": "C:\\Plugins\\MyPlugin.dll", "enabled": true }
  ]
}

二쇱슂 湲곕뒫 ?곸꽭

?뚯씪 ?≪뀡 ?쒕툕硫붾돱 (`?? ??

寃€??寃곌낵?먯꽌 ?뚯씪?대굹 ??IndexEntry)???좏깮???곹깭?먯꽌 `?? ??而ㅼ꽌媛€ ?낅젰 ?앹뿉 ?덉쓣 ??瑜??꾨Ⅴ硫??뚯씪 ?≪뀡 ?쒕툕硫붾돱濡?吏꾩엯?⑸땲??

吏꾩엯 議곌굔: InputBox.CaretIndex == Text.Length && Text.Length > 0 && SelectedItem.Data is IndexEntry

?쒓났 ?≪뀡:

?≪뀡 ?ㅻ챸 援ы쁽
寃쎈줈 蹂듭궗 ?뚯씪 ?꾩껜 寃쎈줈瑜??대┰蹂대뱶??蹂듭궗 Clipboard.SetText(path)
?뚯씪 ?먯깋湲곗뿉???닿린 ?먯깋湲곗뿉???대떦 ?뚯씪???좏깮 ?곹깭濡??쒖떆 explorer.exe /select,"path"
愿€由ъ옄 沅뚰븳?쇰줈 ?ㅽ뻾 UAC 沅뚰븳 ?곸듅 ???ㅽ뻾 (?뚯씪留? ?대뜑 ?쒖쇅) ProcessStartInfo { Verb = "runas" }
?곕??먯뿉???닿린 Windows Terminal ?먮뒗 cmd.exe濡??대떦 寃쎈줈 ?닿린 wt.exe -d "dir" ???ㅽ뙣 ??cmd.exe /k cd /d "dir"

?곹깭 ?먮쫫:

?쇰컲 紐⑤뱶 ??[???? ???≪뀡 紐⑤뱶 (breadcrumb 諛??쒖떆) ??[Enter] ???≪뀡 ?ㅽ뻾 + ?リ린
                                                        ??[Esc]  ???쇰컲 紐⑤뱶 蹂듦? (?댁쟾 荑쇰━ 蹂듭썝)

愿€??肄붾뱶:

  • LauncherViewModel.EnterActionMode() ???≪뀡 ??ぉ 鍮뚮뱶 諛?_savedQuery ?€??
  • LauncherViewModel.ExitActionMode() ???댁쟾 荑쇰━ 蹂듭썝 諛??ш???
  • LauncherViewModel.ExecuteFileAction() ???뺤쟻 硫붿꽌?쒕줈 ?≪뀡 ?ㅽ뻾
  • LauncherWindow.xaml ??Grid.Row="1" breadcrumb 諛?(ShowActionModeBar 諛붿씤??

Large Type (Shift+Enter)

?좏깮????ぉ???띿뒪?몃? ?꾩껜 ?붾㈃ ?ㅻ쾭?덉씠濡??ш쾶 ?쒖떆?⑸땲??

?쒖떆 ?띿뒪???곗꽑?쒖쐞:

  1. 怨꾩궛湲?寃곌낵 (SelectedItem.Data is string) ??怨꾩궛 寃곌낵媛?
  2. ?대┰蹂대뱶 ?덉뒪?좊━ ?띿뒪??(ClipboardEntry.IsText) ???꾩껜 ?띿뒪??
  3. 湲곕낯 ??SelectedItem.Title

湲€瑗??ш린 ?먮룞 寃곗젙 (LargeTypeWindow):

?띿뒪??湲몄씠 FontSize
??10?? 120
??30?? 96
??60?? 72
??120?? 52
洹??? 38

Viewbox Stretch=Uniform?쇰줈 理쒖쥌 ?ш린瑜??붾㈃??留욊쾶 ?ㅼ??쇰쭅?⑸땲??

?リ린: Esc ??/ ?붾㈃ ?대┃ / ?곗긽??踰꾪듉

愿€??肄붾뱶:

  • Views/LargeTypeWindow.xaml/.cs ???꾩껜 ?붾㈃ ?ㅻ쾭?덉씠 李?
  • LauncherViewModel.GetLargeTypeText() ???띿뒪??異붿텧 濡쒖쭅
  • LauncherWindow.xaml.cs ??ShowLargeType() ??new LargeTypeWindow(text).Show()

二쇱쓽: ?대┰蹂대뱶 蹂묓빀 ?€湲???ぉ???덈뒗 ?곹깭?먯꽌 Shift+Enter瑜??꾨Ⅴ硫?Large Type ?€???대┰蹂대뱶 蹂묓빀???ㅽ뻾?⑸땲??


?대┰蹂대뱶 蹂묓빀 (Shift+?묅넃, Shift+Enter)

# ?꾨━?쎌뒪(?대┰蹂대뱶 ?덉뒪?좊━) 紐⑤뱶?먯꽌 ?щ윭 ??ぉ???좏깮?섏뿬 ?섎굹濡??⑹퀜 ?대┰蹂대뱶??蹂듭궗?⑸땲??

**議곗옉踰?*:

?? ?숈옉
`Shift+?? ?꾩옱 ??ぉ ?좏깮/?댁젣 ???ㅼ쓬 ??ぉ?쇰줈 ?대룞
`Shift+?? ?꾩옱 ??ぉ ?좏깮/?댁젣 ???댁쟾 ??ぉ?쇰줈 ?대룞
Shift+Enter ?좏깮????ぉ?ㅼ쓣 \n?쇰줈 ?⑹퀜 ?대┰蹂대뱶??蹂듭궗
Esc ?좏깮 痍⑥냼 諛?紐⑤뱶 醫낅즺

**?뚰듃 諛?*: ?좏깮 ??ぉ???덉쑝硫?Grid.Row="3" ?뚰듃 諛??쒖떆

??2媛??좏깮?? 쨌  Shift+Enter濡??⑹튂湲? 쨌  Esc濡?痍⑥냼

蹂묓빀 ?쒖꽌: Results 而щ젆?섏쓽 ?쒖떆 ?쒖꽌 湲곗? (HashSet ?쒖꽌 ?꾨떂)

愿€??肄붾뱶:

  • LauncherViewModel._mergeQueue ??HashSet<ClipboardEntry> 蹂묓빀 ?€湲???
  • LauncherViewModel.ToggleMergeItem() ????ぉ 異붽?/?쒓굅 ?좉?
  • LauncherViewModel.ExecuteMerge() ??Results ?쒖꽌 湲곗??쇰줈 \n 寃고빀 ???대┰蹂대뱶 蹂듭궗
  • LauncherViewModel.ClearMerge() ????珥덇린??

?곗쿂 ??諛붿씤???꾩껜 ??

?? ?숈옉
?? / ?? 寃곌낵 紐⑸줉 ?먯깋
Enter ?좏깮 ??ぉ ?ㅽ뻾
Shift+Enter Large Type ?쒖떆 (蹂묓빀 ??ぉ ?덉쑝硫??대┰蹂대뱶 蹂묓빀)
`?? (而ㅼ꽌 ?? ?뚯씪 ?≪뀡 ?쒕툕硫붾돱 吏꾩엯
`Shift+?? ?꾩옱 ??ぉ 蹂묓빀 ?좏깮 + ?ㅼ쓬?쇰줈 ?대룞
`Shift+?? ?꾩옱 ??ぉ 蹂묓빀 ?좏깮 + ?댁쟾?쇰줈 ?대룞
Tab ?좏깮 ??ぉ ?쒕ぉ???낅젰李쎌뿉 ?먮룞?꾩꽦
Esc ?≪뀡 紐⑤뱶硫??댁쟾 ?붾㈃ 蹂듦? / ?꾨땲硫??곗쿂 ?リ린
Ctrl+, ?ㅼ젙 李??닿린

?곗씠???€??寃쎈줈

紐⑤뱺 ?ъ슜???곗씠?곕뒗 %APPDATA%\AxCommander\???€?λ맗?덈떎. EXE ?ㅽ뻾 ?뚯씪 ?놁뿉???대뼡 ?뚯씪???앹꽦?섏? ?딆쑝誘€濡? ?대뒓 寃쎈줈?먯꽌 ?ㅽ뻾?대룄 ?ㅽ뻾 ?뚯씪 ?대뜑??源⑤걮?섍쾶 ?좎??⑸땲??

%APPDATA%\AxCommander\
?쒋??€ settings.json              # ?꾩껜 ?ㅼ젙 (JSON ?됰Ц)
?쒋??€ clipboard_history.dat      # ?대┰蹂대뱶 ?덉뒪?좊━ (DPAPI ?뷀샇??諛붿씠?덈━)
?쒋??€ usage.json                 # ?ㅽ뻾 鍮덈룄 ??궧 ?곗씠??
?쒋??€ notes.txt                  # 鍮좊Ⅸ 硫붾え ?€??
?쒋??€ favorites.json             # 利먭꺼李얘린 紐⑸줉
?쒋??€ routines.json              # 猷⑦떞 ?먮룞???뺤쓽 (?ъ슜???몄쭛 媛€??
?쒋??€ logs/
??  ?붴??€ app-YYYY-MM-DD.log    # ?쇰퀎 濡쒓렇 (14???먮룞 ??젣)
?쒋??€ stats/
??  ?붴??€ YYYY-MM-DD.json       # ?쇰퀎 ?ъ슜 ?듦퀎 (30???먮룞 ??젣)
?쒋??€ templates/
??  ?붴??€ *.json                # ?꾨줈?앺듃 ?ㅼ틦?대뵫 ?ъ슜???쒗뵆由?
?붴??€ plugins/
    ?붴??€ *.dll                 # ?몃? ?뚮윭洹몄씤 (?좏깮)

?먮룞 ??젣 ?뺤콉:

?뚯씪 蹂댁〈 湲곌컙 諛⑹떇
濡쒓렇 (logs/app-*.log) 14?? ???쒖옉 ??1??PurgeOldLogs()
?듦퀎 (stats/*.json) 30?? ?듦퀎 湲곕줉 ??PurgeOldFiles()
?대┰蹂대뱶 ?덉뒪?좊━ 臾닿린??(理쒕? ??ぉ ???쒗븳) maxItems ?ㅼ젙媛?湲곗? FIFO
湲고? (settings, notes ?? 臾닿린?? ?섎룞 愿€由?

蹂댁븞 怨좊젮?ы빆

??ぉ 援ы쁽
URL ?ㅽ궡 寃€利? http, https, ftp, ftps, ms-settings, mailto, file ?덉슜. javascript: ??李⑤떒
PowerShell ?몄젥??諛⑹? > 紐낅졊???낅젰??" ?댁뒪耳€?댄봽 泥섎━
ReDoS 諛⑹? ?ъ슜???뺤쓽 Regex??TimeSpan ?€?꾩븘???곸슜
?먭꺽利앸챸 ?€?? Windows Credential Manager (advapi32.dll, DPAPI ?뷀샇??
?대┰蹂대뱶 誘쇨컧 ?곗씠?? Regex 湲곕컲 ?쒖쇅 ?⑦꽩 (excludePatterns) ???좎슜移대뱶쨌IP ??湲곕낯 李⑤떒
API ?€?꾩븘?? JSON ?ㅽ궗 HTTP ?붿껌 3珥??쒗븳
?쒖뒪??紐낅졊 ?뺤씤 ?ъ떆?뫢룹쥌猷뙿룸줈洹몄븘???ㅽ뻾 ??而ㅼ뒪?€ ?뺤씤 ?ㅼ씠?쇰줈洹?2?④퀎 ?곸슜
?붿뺨?뚯씪 諛⑹? Security/AntiTamper.cs ???붾쾭嫄?媛먯? (愿€由ы삎+?ㅼ씠?곕툕+?먭꺽), ?붿뺨?뚯씪???꾨줈?몄뒪 媛먯? (dnSpy, ILSpy, dotPeek, x64dbg ??15醫?, Release 鍮뚮뱶留??쒖꽦
PDB ?쒓굅 Release 鍮뚮뱶 ??DebugType=none, DebugSymbols=false. build.bat?먯꽌 .pdb/.xml ?꾩닔 ??젣
*?뚯뒪 留곹겕 鍮꾪솢?? EnableSourceLink=false, EmbedAllSources=false ???뚯뒪 肄붾뱶 寃쎈줈 ?몄텧 李⑤떒
?쒕룆???명솚 [assembly: Obfuscation] ?띿꽦 ?곸슜. Obfuscar/ConfuserEx/Dotfuscator ?곕룞 ???먮룞 ?쒕룆??

?뚮쭏 而ㅼ뒪?곕쭏?댁쭠

?뚮쭏 XAML ?뚯씪(Themes/*.xaml)?€ ?됱긽 14媛?+ 紐⑥뼇 2媛?= 珥?16媛?ResourceKey瑜??뺤쓽?⑸땲??

?? ?€?? ?⑸룄
LauncherBackground SolidColorBrush ?꾩껜 諛곌꼍
ItemBackground SolidColorBrush ??ぉ 湲곕낯 諛곌꼍
ItemSelectedBackground SolidColorBrush ?좏깮????ぉ 諛곌꼍
ItemHoverBackground SolidColorBrush ?몃쾭 諛곌꼍
PrimaryText SolidColorBrush 二??띿뒪???됱긽
SecondaryText SolidColorBrush 蹂댁“ ?띿뒪???됱긽
PlaceholderText SolidColorBrush ?뚮젅?댁뒪?€???띿뒪??
AccentColor SolidColorBrush 媛뺤“??(?좏깮 諛? 諛곗? ??
SeparatorColor SolidColorBrush 援щ텇???됱긽
HintBackground SolidColorBrush ?뚰듃 諛곌꼍
HintText SolidColorBrush ?뚰듃 ?띿뒪??
BorderColor SolidColorBrush 李??뚮몢由?
ScrollbarThumb SolidColorBrush ?ㅽ겕濡ㅻ컮 ?됱긽
ShadowColor Color ?쒕∼ ?€?꾩슦 ?됱긽
WindowCornerRadius CornerRadius 李??꾩껜 紐⑥꽌由??쇱슫??
ItemCornerRadius CornerRadius 寃곌낵 ??ぉ 紐⑥꽌由??쇱슫??

**?뚮쭏蹂?紐⑥꽌由??쇱슫??媛?*:

?뚮쭏 WindowCornerRadius ItemCornerRadius ?뱀쭠
Dark / Light 20 10 湲곕낯 遺€?쒕윭???쇱슫??
OLED 26 13 媛€???κ렐 ?뺥깭
Catppuccin 22 12 ?쎄컙 ???κ렐 ?뚯뒪???먮굦
Nord 16 8 ?쎄컙 媛곸쭊 遺곸쑀???ㅽ???
Monokai 14 6 ?먮뵒???ㅽ??????곷떦??媛곸쭊
Sepia 12 6 ?대옒?앺븯怨?李⑤텇???먮굦
Alfred / AlfredLight 14 6 Alfred ?깃낵 ?좎궗??鍮꾩쑉

?몃젅??而⑦뀓?ㅽ듃 硫붾돱: TrayContextMenu.cs??ModernTrayRenderer???고??꾩뿉 Application.Current.Resources?먯꽌 WPF ?뚮쭏 ?됱긽(LauncherBackground, AccentColor ?????쎌뼱 ?몃젅??硫붾돱 諛곌꼍쨌?띿뒪?맞룻샇踰??됱긽??洹몃?濡??곸슜?⑸땲?? ?뚮쭏瑜??꾪솚?섎㈃ ?ㅼ쓬 硫붾돱 ?ㅽ뵂 ?????뚮쭏媛€ 諛섏쁺?⑸땲??

???뚮쭏 異붽? ?쒖꽌:

  1. Themes/MyTheme.xaml ?묒꽦 (??16媛???紐⑤몢 ?뺤쓽, WindowCornerRadiusItemCornerRadius ?ы븿)
  2. .csproj??<Resource Include="Themes/MyTheme.xaml"/> 異붽?
  3. LauncherWindow.xaml.cs??GetEffectiveThemeName() switch??耳€?댁뒪 異붽?
  4. SettingsViewModel.ThemeCards 紐⑸줉??ThemeCardModel ??ぉ 異붽?

?⑥쐞 ?뚯뒪??

dotnet test src/AxCommander.Tests
?뚯씪 ?뚯뒪???? ?€??
FuzzyEngineTests.cs 19 CalculateScore, FuzzyMatch, 珥덉꽦 寃€??
ClipboardTransformTests.cs 21 12媛??댁옣 蹂€?섍린
SettingsServiceTests.cs 17 湲곕낯媛? JSON 吏곷젹???쇱슫?쒗듃由?

?뚯뒪???꾨줈?앺듃??InternalsVisibleTo濡?internal 硫붿꽌?쒖뿉 ?묎렐?⑸땲??


肄붾뱶 寃€???대젰

v0.3 理쒖쥌 寃€??寃곌낵 (2026-03-24)

?꾩껜 ?뚯뒪 肄붾뱶 ?뺤쟻 遺꾩꽍 寃곌낵 而댄뙆???ㅻ쪟 ?놁쓬 ?뺤씤. v0.3 ?좉퇋 肄붾뱶 ?ы븿.

寃€????ぉ 寃곌낵
?€??李몄“ (Symbols.Lock, Symbols.MediaPlay, Symbols.Computer) ??紐⑤몢 Themes/Symbols.cs???뺤쓽??
XAML 而⑤쾭??(BoolToVisibility, CountToVisibility, SymbolToBackground ?? ??App.xaml??紐⑤몢 ?깅줉??
ViewModel 諛붿씤??(ShowActionModeBar, ActionModeBreadcrumb, ShowMergeHint, MergeHintText) ??LauncherViewModel??紐⑤몢 ?뺤쓽??
LauncherItem ?앹꽦???몄텧遺€ (Symbol: named parameter) ??SDK ?덉퐫???쒓렇?덉쿂 ?쇱튂
ClipboardEntry IsText / Text ?꾨줈?쇳떚 ??ClipboardHistoryService.cs???뺤쓽??
HashSet<ClipboardEntry> ?숇벑?? ??record 援ъ“???숇벑??+ ?숈씪 媛앹껜 李몄“濡??뺤긽 ?묐룞
IndexEntry.Path ?꾨줈?쇳떚 ??IndexService.cs???뺤쓽??
FileAction enum / FileActionData record ?묎렐?? ???숈씪 ?뚯씪(ViewModels) ???뺤쓽, ?묎렐 媛€??
LargeTypeWindow ?ㅼ엫?ㅽ럹?댁뒪 ??AxCommander.Views ??LauncherWindow?€ ?숈씪 ?ㅼ엫?ㅽ럹?댁뒪, import 遺덊븘??
LauncherWindow.xaml Grid.Row 踰덊샇 ??Row 0~4 ?쒖꽌 ?뺥솗 (0:?낅젰, 1:?≪뀡諛? 2:援щ텇?? 3:蹂묓빀?뚰듃, 4:由ъ뒪??

踰꾧렇 ?섏젙 ?대젰

v0.1 ??v0.2

?뚯씪 臾몄젣 ?섏젙 ?댁슜
InputListener.cs LogService.Services.LogService.XXX() ??議댁옱?섏? ?딅뒗 ?ㅼ엫?ㅽ럹?댁뒪 寃쎈줈濡?而댄뙆???ㅻ쪟 諛쒖깮 using AxCommander.Services; 異붽? ??LogService.XXX() 吏곸젒 ?몄텧濡??섏젙. ?뚯씪 ?섎떒??鍮?namespace LogService { } ?좎뼵 ?쒓굅

v0.2 ??v0.3

?뚯씪 蹂€寃??댁슜
Core/HotkeyParser.cs (?좉퇋) ?ロ궎 臾몄옄???뚯떛/?щ㎎ ??"Alt+Space" ??HotkeyDefinition 蹂€??
Core/InputListener.cs ?섎뱶肄붾뵫 Alt+Space ?쒓굅 ??HotkeyDefinition 湲곕컲 ?숈쟻 ?ロ궎 + SuspendHotkey 吏€??
Views/SettingsWindow.xaml/.cs Alfred ?ㅽ????ロ궎 ?덉퐫??UI (?대┃ ??諛곗? ?쒖떆 ?????낅젰 罹≪쿂)
Views/LargeTypeWindow.xaml/.cs (?좉퇋) ?꾩껜 ?붾㈃ Large Type ?ㅻ쾭?덉씠
ViewModels/LauncherViewModel.cs ?뚯씪 ?≪뀡 紐⑤뱶 + ?대┰蹂대뱶 蹂묓빀 + Large Type ?띿뒪??異붿텧 異붽?
Views/LauncherWindow.xaml ?≪뀡 紐⑤뱶 breadcrumb 諛?(Row 1) + 蹂묓빀 ?뚰듃 諛?(Row 3) 異붽?
Views/LauncherWindow.xaml.cs ??, Shift+Enter, Shift+?묅넃` ???몃뱾??異붽? / Esc ?≪뀡紐⑤뱶 遺꾧린
App.xaml.cs ?ㅼ젙 ?€?????ロ궎 媛깆떊 + SuspendHotkey 肄쒕갚 二쇱엯

v0.3 ??v0.4 (Alfred 鍮꾧탳 湲곕컲 ?ㅼ젙 UI 媛쒖꽑)

?뚯씪 蹂€寃??댁슜
Models/AppSettings.cs LauncherSettings??WebSearchEngine, SnippetAutoExpand, Position ?꾨뱶 異붽?
Handlers/WebSearchHandler.cs 湲곕낯 寃€???붿쭊???섎뱶肄붾뵫?먯꽌 settings.Launcher.WebSearchEngine ?고????쎄린濡??꾪솚 / 遺덊븘?뷀븳 using AxCommander.Models ?쒓굅
App.xaml.cs WebSearchHandler ?앹꽦?먯뿉 settings 二쇱엯
Core/SnippetExpander.cs HandleKey() 吏꾩엯遺€??SnippetAutoExpand 鍮꾪솢?깊솕 ??利됱떆 諛섑솚 異붽?
ViewModels/LauncherViewModel.cs WindowPosition ?꾨줈?쇳떚 異붽? (?ㅼ젙 ?곕룞)
Views/LauncherWindow.xaml.cs CenterOnScreen() ??position ?ㅼ젙 ?곕룞 + ActualHeight/Width = 0 諛⑹뼱 泥섎━
ViewModels/SettingsViewModel.cs LauncherPosition, WebSearchEngine, SnippetAutoExpand 諛붿씤???꾨줈?쇳떚 異붽? / BatchCommandModel 諛?諛곗튂 紐낅졊 CRUD 異붽?
Views/SettingsWindow.xaml ?쇰컲 ?? 湲곕낯 寃€???붿쭊쨌?곗쿂 ?꾩튂 ComboBox 異붽? / ?ㅻ땲???? ?먮룞 ?뺤옣 ?좉? 異붽? / 8踰덉㎏ ??諛곗튂 紐낅졊 ??異붽?
Views/SettingsWindow.xaml.cs AddBatchCommand_Click, DeleteBatchCommand_Click ?몃뱾??異붽?

踰꾧렇 ?섏젙:

?뚯씪 踰꾧렇 ?섏젙
Views/LauncherWindow.xaml.cs CenterOnScreen() ??泥?Show() ?몄텧 ???덉씠?꾩썐 ?⑥뒪 ?댁쟾 ActualHeight媛€ 0???섎뒗 ?€?대컢 ?댁뒋 var h = ActualHeight > 0 ? ActualHeight : 80 諛⑹뼱 泥섎━ 異붽?
Handlers/WebSearchHandler.cs using AxCommander.Models ???뚯씪 ??Models ?€??誘몄궗??遺덊븘?뷀븳 ?꾪룷?? ?대떦 using ?쒓굅

v0.4 ??v0.5 (諛고룷 以€鍮?+ About 李?+ ?몃젅??湲곕뒫 媛뺥솕)

?뚯씪 蹂€寃??댁슜
App.xaml.cs ?먮룞 ?쒖옉 ?좉? ??HKCU\...\Run ?덉??ㅽ듃由??쎄린/?곌린, ?몃젅??硫붾돱 泥댄겕諛뺤뒪 ??ぉ 異붽?
App.xaml.cs "?뺣낫" ?몃젅??硫붾돱 ??ぉ 異붽? ??AboutWindow ?ㅽ뵂
Views/AboutWindow.xaml/.cs (?좉퇋) 媛쒕컻???뺣낫 李???洹몃씪?곗씠???ㅻ뜑, 留덉뒪肄뷀듃 ?대?吏€, 媛쒕컻 紐⑹쟻, 釉붾줈洹?留곹겕, 踰꾩쟾 ?뺣낫
AxCommander.csproj Assets/mascot.png/.jpg/.webp 議곌굔遺€ CopyToOutputDirectory 異붽?
Views/SettingsWindow.xaml ?⑥텞???꾩씠肄?E704(InkingTool) ??E765(Keyboard) ?섏젙
Views/LargeTypeWindow.xaml LineHeight="1.2" ?쒓굅 ??WPF LineHeight???쎌? ?⑥쐞, 1.2px???고????ㅻ쪟 ?좊컻
AxCommander.csproj <Using Remove="System.Windows.Forms"/> 異붽? ??WPF+WinForms ?숈떆 ?ъ슜 ??KeyEventArgs 紐⑦샇???댁냼

?ㅼ젙 ?뚯씪 寃쎈줈 ?뺤씤: %APPDATA%\AxCommander\settings.json ???대? ?щ컮瑜?寃쎈줈 ?ъ슜 以? 蹂꾨룄 蹂€寃??놁쓬.

諛고룷 諛⑹떇: dotnet publish ???⑥씪 .exe ?뚯씪 (SelfContained, PublishSingleFile). ?몄뒪?⑤윭 ?놁씠 EXE 蹂듭궗 ??利됱떆 ?ㅽ뻾 媛€??

v0.5 ??v0.6 (Alfred 鍮꾧탳 湲곕컲 7媛?湲곕뒫 異붽?)

?뚯씪 蹂€寃??댁슜
Handlers/EmojiHandler.cs (?좉퇋) emoji ?꾨━?쎌뒪, 300+ ?대え吏€ ?댁옣 ?곗씠?곕쿋?댁뒪, ?????쒓렇 寃€?? ?대┰蹂대뱶 蹂듭궗
Handlers/ColorHandler.cs (?좉퇋) color ?꾨━?쎌뒪, HEX/RGB/RGBA/HSL/?됱긽?대쫫 ??HEX+RGB+HSL+HSV 4醫?蹂€??
Handlers/SystemCommandHandler.cs /timer, /alarm 異붽? ???쒓컙 臾몄옄???뚯떛(5m/1h30m/30s), Task.Delay 湲곕컲 諛깃렇?쇱슫???€?대㉧
Handlers/RecentFilesHandler.cs (?좉퇋) recent ?꾨━?쎌뒪, Windows Recent .lnk ?뚯떛, 理쒓렐???뺣젹, 10珥?罹먯떆
Handlers/CalculatorHandler.cs = 100 USD to KRW ?듯솕 蹂€??異붽? ??CurrencyConverter ?대? ?대옒?? open.er-api.com 臾대즺 API, 1?쒓컙 罹먯떆, async ?꾪솚
Handlers/UninstallHandler.cs (?좉퇋) uninstall ?꾨━?쎌뒪, ?덉??ㅽ듃由?HKLM/HKCU/WOW6432Node ?ㅼ틪, msiexec/exe ?쒓굅 ?ㅽ뻾
Handlers/NoteHandler.cs (?좉퇋) note ?꾨━?쎌뒪, notes.txt append ?€?? ??닚 議고쉶, clear 紐낅졊, ValueTuple 紐낆떆???⑦꽩 留ㅼ묶
Services/NotificationService.cs (?좉퇋) static delegate ?⑦꽩 ??App.xaml.cs?먯꽌 ?몃젅???꾩씠肄섍낵 ?곌껐, ?€?대㉧/?뚮엺 ?뚮┝???ъ슜
Themes/Symbols.cs Emoji/ColorPicker/Timer/RecentFiles/Currency/Uninstall/Note ?щ낵 異붽?
App.xaml.cs 5媛??몃뱾???깅줉 (Emoji/Color/Recent/Note/Uninstall) + NotificationService.Initialize() ?곌껐

踰꾧렇 ?섏젙:

?뚯씪 踰꾧렇 ?섏젙
Handlers/NoteHandler.cs case ("__SAVE__", string content): ??object? ?€?낆뿉 ?€??positional ?⑦꽩 而댄뙆??遺덉븞?? case ValueTuple<string, string> t when t.Item1 == "__SAVE__": 紐낆떆???€???⑦꽩?쇰줈 蹂€寃?
Themes/Symbols.cs Warning ?곸닔 以묐났 ?뺤쓽 (?좉퇋 異붽? ???ㅼ닔) ?섎떒 以묐났 ?쒓굅

v0.6 ??v0.7 (媛쒕컻???꾧뎄 + ?붾㈃ 罹≪쿂 + ??궧 ?쒖뒪??

?뚯씪 蹂€寃??댁슜
Handlers/PortHandler.cs (?좉퇋) port ?꾨━?쎌뒪, TCP ?쒖꽦 ?곌껐 議고쉶, ?ы듃踰덊샇/?꾨줈?몄뒪紐?寃€?? netstat -ano PID 留ㅽ븨
Services/UsageRankingService.cs (?좉퇋) ?ㅽ뻾 鍮덈룄 JSON ?€??usage.json), SortByUsage<T>() ?쒓났
Core/CommandResolver.cs ?쇱? 寃€??寃곌낵瑜?UsageRankingService.SortByUsage()濡??ъ젙?? IndexEntry ?ㅽ뻾 ??RecordExecution() ?몄텧
Handlers/EnvHandler.cs (?좉퇋) env ?꾨━?쎌뒪, ?곗꽑?쒖쐞 ?섍꼍蹂€??20媛??쒖떆, ??媛?紐⑤몢 寃€?? Enter濡?蹂듭궗
Handlers/JsonHandler.cs (?좉퇋) json ?꾨━?쎌뒪, ?대┰蹂대뱶 ?먮뒗 ?몃씪??JSON ?뚯떛, format/minify ?쒕툕而ㅻ㎤?? System.Text.Json ?댁옣
Handlers/EncodeHandler.cs (?좉퇋) encode ?꾨━?쎌뒪(??怨듬갚), base64/url/hex/md5/sha1/sha256/sha512/html ?몄퐫??+ decode ?묐몢?щ줈 ?????
Services/WindowTracker.cs (?좉퇋) GetForegroundWindow() P/Invoke, Capture() ?몄텧 ??PreviousWindow ?€??
Handlers/SnapHandler.cs (?좉퇋) snap ?꾨━?쎌뒪, left/right/top/bottom/full/tl/tr/bl/br/center/restore, SetWindowPos + GetMonitorInfo
Handlers/ScreenCaptureHandler.cs (?좉퇋) cap ?꾨━?쎌뒪, screen(?꾩껜)/window(李?/scroll(?ㅽ겕濡?罹≪쿂), PrintWindow+BitBlt, ?ㅻ쾭??寃€異??ㅽ떚移? %USERPROFILE%\Pictures\Screenshots\ ?€??
Themes/Symbols.cs PortIcon/EnvVar/JsonValid/JsonFormat/JsonMinify/EncodeIcon/SnapLayout/CaptureIcon/ScrollCapture ?щ낵 異붽?
App.xaml.cs 6媛??몃뱾???깅줉 (Port/Env/Json/Encode/Snap/ScreenCapture) + OnHotkeyTriggered()??WindowTracker.Capture() 異붽?

v0.7 肄붾뱶 寃€????利됱떆 ?섏젙 (踰꾧렇 ?쎌뒪):

?뚯씪 ?섏젙 ?댁슜
Handlers/PortHandler.cs GetPidForPort()媛€ 猷⑦봽留덈떎 netstat -ano ?ㅽ뻾?섎뜕 N+1 臾몄젣 ??RefreshProcessCache() ?대??먯꽌 netstat 1???ㅽ뻾 ??_pidMap(?ы듃?뭁ID) 罹먯떆 援ъ텞. GetPidForPort()??罹먯떆 議고쉶留??섑뻾
Handlers/ScreenCaptureHandler.cs AreSimilar()/FindOverlap()??GetPixel() ?쎌? 鍮꾧탳 ??`LockBits + unsafe ?ъ씤?? ?곗궛?쇰줈 援먯껜 (~50횞 ?띾룄 ?μ긽)
ViewModels/LauncherViewModel.cs PrefixMap??v0.6 ?몃뱾??emoji/color/recent/note/uninstall) + v0.7 ?몃뱾??port/env/json/encode/snap/cap) + /(SystemCommand) ?꾨씫 ??ぉ ?쇨큵 異붽?. kill/media/info ?ㅻ? 怨듬갚 ?ы븿 踰꾩쟾?쇰줈 ?섏젙
AxCommander.csproj <AllowUnsafeBlocks>true</AllowUnsafeBlocks> 異붽?

?ㅽ겕濡?罹≪쿂 ?숈옉 諛⑹떇:

  1. WindowTracker.PreviousWindow???€?λ맂 ?댁쟾 ?쒖꽦 李쎌쓣 ?ш렇?쇱슫?쒕줈 ?쒖꽦??
  2. PrintWindow(PW_RENDERFULLCONTENT=2) ?먮뒗 CopyFromScreen ?대갚?쇰줈 泥??꾨젅??罹≪쿂
  3. WM_VSCROLL SB_PAGEDOWN (?ㅽ겕濡?媛€???먯떇 李쎌씠 ?덈뒗 寃쎌슦) ?먮뒗 WM_KEYDOWN VK_NEXT ?꾩넚
  4. 120ms ?€湲????ъ벙泥? ?댁쟾 ?꾨젅???섎떒 20%?€ 鍮꾧탳?섏뿬 97% ?댁긽 ?좎궗?섎㈃ ?ㅽ겕濡?醫낅즺 媛먯? ??以묐떒
  5. 媛??꾨젅???ъ씠 ?ㅻ쾭???쎌? ?섎? ?쎌? ?섑뵆留곸쑝濡?怨꾩궛?섏뿬 鍮꾧껸移섎뒗 遺€遺꾨쭔 ?섏쭅 ?ㅽ떚移?
  6. 寃곌낵瑜?%USERPROFILE%\Pictures\Screenshots\scroll_yyyyMMdd_HHmmss.png濡??€??+ ?대┰蹂대뱶 蹂듭궗

?ㅽ뻾 鍮덈룄 ??궧 ?숈옉 諛⑹떇:

  • ?쇱? 寃€???뚯씪/???대뜑) ?ㅽ뻾 ??IndexEntry.Path瑜??ㅻ줈 移댁슫??利앷?
  • usage.json??鍮꾨룞湲??€??(??醫낅즺 ?쒖뿉???꾩쟻??
  • ?ㅼ쓬 寃€?됰???SortByUsage濡??곸쐞 ??ぉ??寃곌낵 紐⑸줉 理쒖긽?⑥뿉 ?쒖떆

About 李?(AboutWindow)

?뚢??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
?? [釉붾(-?쇳뵆 洹몃씪?곗씠???ㅻ뜑]    ??
??    (留덉뒪肄뷀듃 ?대?吏€ ?먰삎)      ??
??     AX Commander        ??
??          v0.0              ??
?쒋??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
???뚢??€?€ 媛쒕컻 紐⑹쟻 諛곕꼫 ?€?€?€?€?€?€?€?€?€????
?????낅Т ?몄쓽??利앷? 諛?LLM ...  ????
???붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€????
??                            ??
?? ?룫 AX?곌뎄??AI?€            ??
??    諛깆듅??쨌 SW Architect   ??
?? ?뵕 www.swarchitect.net     ??
??                            ??
?? AX Commander 쨌 .NET 8  ??
?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
  • ???꾩씠肄? Assets/icon.ico ???ㅼ씠?꾨が???쎌? 蹂댁꽍 而??붿옄??(Blue/Green/Red/Green 4?? ?곗깋 facet ??
    • 7媛??ш린 (16, 24, 32, 48, 64, 128, 256px) ?ы븿
    • tools/IconGenerator/ 肄섏넄 ?깆쑝濡??ъ깮??媛€?? dotnet run -- <異쒕젰寃쎈줈>
    • SVG ?먮낯: Assets/diamond_pixel.svg
  • 留덉뒪肄뷀듃 ?대?吏€: Assets/mascot.png (?먮뒗 .jpg/.webp) 議댁옱 ???먮룞 濡쒕뱶, ?놁쑝硫????꾩씠肄??쒖떆
  • ?뺣낫 李? 珥덇린 ?쒖떆 ?????꾩씠肄? 媛쒕컻???대쫫 ?대┃ ??留덉뒪肄뷀듃 ?ㅻ쾭?덉씠
  • 李??쒕옒洹??대룞 媛€??(MouseDown ??DragMove)
  • 釉붾줈洹?留곹겕 ?대┃ ??湲곕낯 釉뚮씪?곗?濡??닿린

v0.7 3李??꾩껜 ?먭? ?섏젙 (踰꾧렇쨌蹂댁븞쨌?ㅻ젅??

鍮뚮뱶 ?ㅻ쪟 3嫄? 而댄뙆??寃쎄퀬 1嫄? ?고???踰꾧렇 6嫄? 蹂댁븞 ?댁뒋 2嫄댁쓣 ?섏젙?섏??듬땲??

而댄뙆???ㅻ쪟 ?섏젙

?뚯씪 ?섏젙 ?댁슜 ?ㅻ쪟 肄붾뱶
Services/UsageRankingService.cs using System.IO; ?꾨씫 異붽? (Path, File, Directory ?몄떇 遺덇?) CS0103
Views/SettingsWindow.xaml.cs Key.Enter?€ Key.Return 以묐났 switch 耳€?댁뒪 ??Key.Enter or Key.Return ?⑥씪 arm?쇰줈 ?듯빀 CS8510
Core/ContextManager.cs EnumDisplayMonitors 肄쒕갚 ?뚮떎 ?뚮씪誘명꽣 ?쇳빀 ?€??(ref RECT + ?붿떆??_) ???꾩껜 紐낆떆???€?낆쑝濡??섏젙 (횞2) CS0748
Assets/icon.ico ?꾩씠肄??뚯씪 ?꾨씫 ???ㅼ씠?꾨が???쎌? 蹂댁꽍 ?꾩씠肄섏쑝濡?援먯껜 (tools/IconGenerator濡??앹꽦, 7?ш린 ICO) CS7064
Views/SettingsWindow.xaml.cs NewIndexPathBox nullable ??갭議???null 議곌굔 異붽? CS8602

?고???踰꾧렇 ?섏젙

?뚯씪 ?섏젙 ?댁슜 ?ш컖??
Handlers/JsonSkillLoader.cs NavigatePath: field[0 媛숈씠 ] ?녿뒗 寃쎈줈 ?뚯떛 ??IndexOf 諛섑솚 ??濡??명븳 ?덉쇅 ??closingIdx < 0 議곌린 諛섑솚 異붽? HIGH
Services/ClipboardHistoryService.cs _ignoreNext ?뚮옒洹몃? volatile bool濡??좎뼵?섏뿬 ?ㅻ젅??媛?媛€?쒖꽦 蹂댁옣 MEDIUM
Services/ClipboardHistoryService.cs Initialize() ?몄텧 ???대? 珥덇린?붾맂 寃쎌슦(_msgSource != null) ?먮뒗 Dispose() ???ы샇異?諛⑹? 媛€??異붽? MEDIUM
Services/ClipboardHistoryService.cs Dispose() 以묐났 ?몄텧 諛⑹?瑜??꾪븳 _disposed ?뚮옒洹?異붽? MEDIUM
Services/IndexService.cs ScheduleRebuild: _debounceTimer 援먯껜 ??鍮꾩썝?먯쟻 Dispose + ?ы븷?뱀쓣 _timerLock ?쇰줈 蹂댄샇 MEDIUM
Services/SettingsService.cs settings.json 諛깆뾽 ?ㅽ뙣 ??鍮?catch {} ??LogService.Warn?쇰줈 ?먯씤 湲곕줉 MEDIUM

蹂댁븞 ?섏젙

?뚯씪 ?섏젙 ?댁슜 ?ш컖??
Handlers/JsonSkillLoader.cs ExecuteAsync: item.ActionUrl ?ㅽ뻾 ??http/https ?ㅽ궡 寃€利?異붽? ??API ?묐떟??議곗옉??file:// ??鍮꾪몴以€ URL ?ㅽ뻾 諛⑹? MEDIUM

?곕뱶 肄붾뱶 ?쒓굅

?뚯씪 ?섏젙 ?댁슜
Handlers/SystemCommandHandler.cs allCommands 紐⑸줉?먯꽌 timeralarm no-op ??ぉ ?쒓굅 ????紐낅졊?€ q.StartsWith early-return?쇰줈 ?꾩쟾??泥섎━?섎ʼn, Action = () => Task.CompletedTask ??ぉ?€ ?대┃ ???꾨Т寃껊룄 ?섏? ?딆븘 ?ъ슜???쇰? ?좊컻

v0.7 2李?肄붾뱶 寃€???섏젙 (而댄뙆?쇰윭 寃쎄퀬 ?쒓굅)

?뚯씪 ?섏젙 ?댁슜 寃쎄퀬 肄붾뱶
Services/UsageRankingService.cs using AxCommander.Services; ?먭린 ?먯떊 namespace import ?쒓굅 CS0105
Handlers/PortHandler.cs UdpStatistics? udpStats = null; 誘몄궗??蹂€???쒓굅 CS0219
Handlers/PortHandler.cs using System.Net; 誘몄궗??using ?쒓굅 (紐⑤뱺 ?ㅽ듃?뚰겕 ?€?낆? System.Net.NetworkInformation?먯꽌 ?뺣낫) IDE0005
Handlers/ScreenCaptureHandler.cs 誘몄궗??P/Invoke keybd_event ?좎뼵 ?쒓굅 (?ㅼ젣 ???꾩넚?€ SendMessage濡?援ы쁽) CS0649
Handlers/ScreenCaptureHandler.cs 誘몄궗???곸닔 KEYEVENTF_KEYUP, SB_BOTTOM ?쒓굅 CS0219
Handlers/SnapHandler.cs 二쇱꽍 "snap " ?꾨━?쎌뒪 ??"snap" ?꾨━?쎌뒪 (?ㅼ젣 Prefix ?꾨뱶?€ ?쇱튂) 臾몄꽌 ?ㅻ쪟

v0.7 ??v0.8 (UI 媛쒖꽑 + 紐낅졊 蹂꾩묶 + ?ъ슜 ?듦퀎)

?뚯씪 蹂€寃??댁슜
Views/SettingsWindow.xaml ?ㅻ땲????"異붽?" 踰꾪듉 Width="60" ??MinWidth="72" (?띿뒪???섎┝ ?섏젙)
Models/AppSettings.cs SystemCommandSettings??CommandAliases ?뺤뀛?덈━ 異붽?
Handlers/SystemCommandHandler.cs GetItemsAsync ?꾪꽣留곸뿉 蹂꾩묶 留ㅼ묶 異붽? ??/?좉툑, /l ???ъ슜???뺤쓽 蹂꾩묶?쇰줈??紐낅졊 ?묎렐 媛€??
ViewModels/SettingsViewModel.cs AliasLockAliasSleepAliasRestartAliasShutdownAliasHibernateAliasLogoutAliasRecycle 7媛?蹂꾩묶 ?꾨줈?쇳떚 異붽? / ResetSystemCommandAliases() 異붽?
Views/SettingsWindow.xaml ?쒖뒪?????됱쓣 4???덉씠?꾩썐?쇰줈 ?ъ꽕怨???[?꾩씠肄?[?대쫫/?꾨━?쎌뒪][蹂꾩묶 TextBox][?좉?], "蹂꾩묶 湲곕낯媛?珥덇린?? 踰꾪듉 異붽?
Views/SettingsWindow.xaml.cs ResetCommandAliases_Click ?몃뱾??異붽?
Models/DailyUsageStats.cs (?좉퇋) ?쇰퀎 ?ъ슜 ?듦퀎 ?곗씠??紐⑤뜽 ??LauncherOpens, CommandUsage, ActiveSeconds
Services/UsageStatisticsService.cs (?좉퇋) static ?듦퀎 ?쒕퉬????%APPDATA%\AxCommander\stats\YYYY-MM-DD.json ?€?? 30??濡ㅻ쭅 ??젣, RecordLauncherOpen() / RecordCommandUsage() / AddActiveSeconds() / GetStats()
Services/SessionTrackingService.cs (?좉퇋) SystemEvents.SessionSwitch 湲곕컲 PC ?쒖꽦 ?쒓컙 異붿쟻 ???좉툑 ???꾩쟻 珥?湲곕줉, ?댁젣 ???€?대㉧ ?ш컻, Dispose() ???뚮윭??
ViewModels/StatisticsViewModel.cs (?좉퇋) DayBarItem / CommandStatItem ?덉퐫?? LauncherOpenBars / ActiveTimeBars / TopCommands 而щ젆?? ?붿빟 移대뱶 臾몄옄??
Views/StatisticsWindow.xaml (?좉퇋) ?ㅽ겕 洹몃씪?곗씠???ㅻ뜑, 4媛??붿빟 移대뱶, ?곗쿂 ?몄텧 留됰? 李⑦듃 (理쒓렐 14??, PC ?쒖꽦 ?쒓컙 留됰? 李⑦듃 (理쒓렐 14??, ?곸쐞 紐낅졊 ?쒖쐞 紐⑸줉
Views/StatisticsWindow.xaml.cs (?좉퇋) ?쒕옒洹??대룞, ?덈줈怨좎묠/?リ린 踰꾪듉 ?몃뱾??
Views/TrayContextMenu.cs GlyphStats = "\uE9D9" (Chart) ?곸닔 異붽?
App.xaml.cs _sessionTracking ?꾨뱶 異붽?, OnHotkeyTriggered()??UsageStatisticsService.RecordLauncherOpen() 異붽?, ?몃젅??硫붾돱 "?ъ슜 ?듦퀎" ??ぉ 異붽?, OnExit()??_sessionTracking?.Dispose() 異붽?
Core/CommandResolver.cs ExecuteAsync()??紐낅졊 ?ъ슜 ?듦퀎 湲곕줉 異붽? ???꾨━?쎌뒪 + 泥??⑥뼱瑜??ㅻ줈 UsageStatisticsService.RecordCommandUsage() ?몄텧

?ъ슜 ?듦퀎 ?곗씠???€??寃쎈줈: %APPDATA%\AxCommander\stats\

?쇰퀎 JSON ?뺤떇:

{
  "date": "2026-03-26",
  "launcherOpens": 42,
  "commandUsage": { "/lock": 3, "=": 8, ";addr": 5 },
  "activeSeconds": 18432
}

李⑦듃 援ъ꽦:

  • ?곗쿂 ?몄텧 ?잛닔: 理쒓렐 14??留됰? 李⑦듃 (?ㅻ뒛 媛뺤“)
  • PC ?쒖꽦 ?쒓컙: 理쒓렐 14??留됰? 李⑦듃 (珥????쒓컙 ?섏궛)
  • ?곸쐞 紐낅졊: 30???⑹궛 Top 10, ?쒖쐞 + 紐낅졊??+ ?ъ슜?잛닔 + 鍮꾩쑉 諛?

**鍮뚮뱶 寃€利?*: dotnet build --output "C:/Temp/axtest" ??0 errors, 0 warnings ?뺤씤

v0.8 ??v0.9 (UX 踰꾧렇 ?섏젙 + ?대┰蹂대뱶 ?곸냽??+ ?ㅺ뎅??+ ?⑥씪 ?몄뒪?댁뒪)

?뚯씪 蹂€寃??댁슜
Views/LauncherWindow.xaml Window ?붿냼??PreviewKeyDown="Window_PreviewKeyDown" 異붽?. TextBox?먯꽌 ???몃뱾???쒓굅 (ScrollViewer ???뚮퉬 臾몄젣 ?닿껐)
Views/LauncherWindow.xaml.cs Window_PreviewKeyDown ?쇰줈 Escape쨌Enter쨌Down쨌Up쨌Right쨌Tab ?쇨큵 泥섎━. Tab 而ㅼ꽌 ?꾩튂瑜?Dispatcher.BeginInvoke(DispatcherPriority.Input)?쇰줈 ?ㅻ줈 ?대룞 ?섏젙. Window_KeyDown?€ Ctrl+, ?꾨떞
Services/ClipboardHistoryService.cs JSON ?곸냽??異붽? ??%APPDATA%\AxCommander\clipboard_history.json. Initialize() ??濡쒕뱶, ??ぉ 蹂€寃승룹궘????鍮꾨룞湲??€?? Dispose() ???숆린 ?€??
Handlers/ClipboardHistoryHandler.cs ?대┰蹂대뱶 ??ぉ ?좏깮 ???댁쟾 李??ъ빱??蹂듭썝 + Ctrl+V ?먮룞 遺숈뿬?j린. SetForegroundWindow P/Invoke 異붽?, 150ms ?쒕젅????WindowTracker.PreviousWindow濡??ъ빱???대룞
App.xaml.cs ?⑥씪 ?몄뒪?댁뒪 Mutex (Global\\AXCommander_SingleInstance) 異붽?. 以묐났 ?ㅽ뻾 ???덈궡 硫붿떆吏€ ??Shutdown(). ?몃젅??DoubleClick ??MouseClick (醫뚰겢由???踰덉쑝濡??곗쿂 ?좉?). L10n.SetLanguage(settings.Settings.Launcher.Language) ?몄텧 異붽?. OnExit()??Mutex ?댁젣 異붽?
Services/SettingsService.cs CreateDefaults() ?먯꽌 D:\Non_Document 議댁옱 ???몃뜳??寃쎈줈???먮룞 異붽?
Services/L10n.cs (?좉퇋) ?뺤쟻 ?ㅺ뎅???쒕퉬????L10n.SetLanguage(lang) / L10n.Get(key). 吏€???몄뼱: ko쨌en쨌ja쨌zh쨌vi. ?? placeholder쨌loading쨌no_results쨌clipboard_empty쨌merge_hint ??
Models/AppSettings.cs LauncherSettings??Language ?꾨줈?쇳떚 異붽? ("ko" 湲곕낯媛?
ViewModels/SettingsViewModel.cs Language ?꾨줈?쇳떚 異붽?, Save() ??L10n.SetLanguage() ?몄텧
ViewModels/LauncherViewModel.cs PlaceholderText ??L10n.Get("placeholder") 諛섑솚
Views/SettingsWindow.xaml ?쇰컲 ???곷떒???몄뼱 ?좏깮 ComboBox 異붽? (?쒓뎅??English/?ζ쑍沃?訝?뻼/Ti梳퓆g Vi沼뇍)
Handlers/HelpHandler.cs ?ㅻ뜑 ??ぉ Data = "__HELP_OVERVIEW__" ?ㅼ젙. ExecuteAsync ?먯꽌 HelpDetailWindow ?닿린
Views/HelpDetailWindow.xaml (?좉퇋) ?꾨젅?꾨━???ㅽ겕 李?(720횞640). 紐⑤뱺 ?꾩?留???ぉ??移대뱶 ?뺥깭濡??쒖떆. ESC ?リ린, ?쒕옒洹??대룞
Views/HelpDetailWindow.xaml.cs (?좉퇋) HelpItemModel ?대옒??(Category쨌Command쨌Title쨌Description쨌Example쨌Symbol쨌ColorBrush)
Views/ AboutWindow??mascot.png ?대?吏€ ?쒖떆 ??Assets/mascot.png ?뚯씪???덉쓣 ?뚮쭔 ?쒖떆 (?놁쑝硫?怨듦컙 ?④?)

諛⑺뼢???대퉬寃뚯씠??踰꾧렇 ?먯씤 諛??섏젙:

TextBox ?대???PART_ContentHost(ScrollViewer)媛€ ?곕꼸留??④퀎(PreviewKeyDown)?먯꽌 Up/Down ?ㅻ? ?뚮퉬?섎?濡?TextBox ?덈꺼 ?대깽???몃뱾?щ줈??李⑤떒 遺덇?. ?섏젙: Window ?덈꺼 PreviewKeyDown?쇰줈 ?대룞 ??Window???곕꼸留?理쒖긽?꾩씠誘€濡?紐⑤뱺 ?먯떇 ?붿냼蹂대떎 癒쇱? ???대깽?몃? ?섏떊.

Tab 而ㅼ꽌 ?꾩튂 踰꾧렇 ?먯씤 諛??섏젙:

_vm.InputText = title 諛붿씤???낅뜲?댄듃???뚮뜑留??ъ씠???댄썑??TextBox??諛섏쁺?섎?濡?吏곹썑 CaretIndex瑜??ㅼ젙?대룄 諛붿씤?⑹씠 ??뼱?€. ?섏젙: Dispatcher.BeginInvoke(() => InputBox.CaretIndex = ..., DispatcherPriority.Input) ?쇰줈 ?ㅼ쓬 ?낅젰 泥섎━ ?ъ씠?댁뿉 而ㅼ꽌 ?꾩튂 ?ㅼ젙.

?대┰蹂대뱶 ?덉뒪?좊━ JSON ?뺤떇 (clipboard_history.json):

[
  { "text": "蹂듭궗???띿뒪??, "ts": "2026-03-26T10:30:00" },
  { "text": "?댁쟾 蹂듭궗", "ts": "2026-03-26T10:25:00" }
]

?대?吏€ ?€?낆? 吏곷젹?뷀븯吏€ ?딆쓬 (?띿뒪???꾩슜 ?€??.

**鍮뚮뱶 寃€利?*: dotnet build --output "C:/Temp/axtest3" ??0 errors, 0 warnings ?뺤씤

v0.9 2李?(?좉툑 ?댁젣 ?뚮┝ + ?붾㈃ 罹≪쿂 ?ㅼ젙 + ?뚮쭏 紐⑥뼇 + ?몃젅??硫붾돱 媛쒖꽑)

?뚯씪 蹂€寃??댁슜
Assets/Quotes/famous.json (?좉퇋) ?댁옣 紐낆뼵 500媛?JSON (EmbeddedResource) ???숈꽌??泥좏븰?먃룹궗?곴?쨌怨쇳븰?먃룰꼍?곸옄쨌?묎?쨌?쒓뎅 ?꾩씤 ???ㅼ뼇???몃Ъ
Services/QuoteService.cs (?좉퇋) GetRandomQuote() ??famous.json EmbeddedResource 濡쒕뱶, ???앹븷 ?숈븞 ??踰덈쭔 ?뚯떛, ?쒕뜡 諛섑솚
Services/WorktimeReminderService.cs (?좉퇋) SessionTrackingService濡쒕????좉툑 ?댁젣 ?대깽?몃? 援щ룆?섏뿬 ?꾩쟻 ?ъ슜?쒓컙 怨꾩궛. ?ㅼ젙??媛꾧꺽(30~240遺? ?댁긽 寃쎄낵 ??ReminderPopupWindow ?쒖떆. enabled ?ㅼ젙??爰쇱졇 ?덉쑝硫?利됱떆 鍮꾪솢??
Views/ReminderPopupWindow.xaml/.cs (?좉퇋) ?좉툑 ?댁젣 ?앹뾽 ???ъ슜 ?쒓컙쨌寃⑸젮 臾멸뎄쨌紐낆뼵 ?쒖떆. ?ㅼ젙???붾㈃ 紐⑥꽌由?4諛⑺뼢)???꾩튂. SetNoActivate() P/Invoke濡??ъ빱??鍮꾪솢???곹깭 ?좎?. ?ㅼ젙??珥????먮룞 ?ロ옒
Models/AppSettings.cs ScreenCaptureSettings 以묒꺽 ?대옒??異붽? (Prefix, SaveToFile, SavePath). ReminderSettings 以묒꺽 ?대옒??異붽? (Enabled, Position, IntervalMinutes, AutoDismissSeconds)
Views/SettingsWindow.xaml/.cs 罹≪쿂 ??異붽? ??cap ?꾨━?쎌뒪 TextBox, ?뚯씪 ?€???좉?, ?€??寃쎈줈 TextBox+?대뜑 ?좏깮 踰꾪듉. ?뚮┝ ??異붽? ???쒖꽦???좉?, ?꾩튂 ComboBox(4諛⑺뼢), 媛꾧꺽 ComboBox(30/60/120/240遺?, ?먮룞 ?ロ옒 ComboBox(5/10/15/20/30珥?
ViewModels/SettingsViewModel.cs CapPrefix, SaveToFile, SavePath, ReminderEnabled, ReminderPosition, ReminderIntervalMinutes, ReminderAutoDismissSeconds ?꾨줈?쇳떚 異붽?
Handlers/ScreenCaptureHandler.cs Prefix ?꾨줈?쇳떚瑜?settings.ScreenCapture.Prefix ?고???媛믪쑝濡?援먯껜. 罹≪쿂 ?깃났 ??settings.ScreenCapture.SaveToFile??true硫?SavePath(鍮?媛믪씠硫?湲곕낯 寃쎈줈)??PNG ?뚯씪 ?€??
App.xaml.cs WorktimeReminderService 珥덇린??+ SessionTrackingService?€ ?곌껐. OnExit()??_worktimeReminder?.Dispose() 異붽?
Themes/*.xaml (9媛??뚯씪) 媛??뚮쭏??WindowCornerRadiusItemCornerRadius CornerRadius 由ъ냼??異붽? (?뚮쭏蹂?怨좎쑀 媛??곸슜)
Views/LauncherWindow.xaml 李?理쒖긽??Border.CornerRadius ??{DynamicResource WindowCornerRadius}. ??ぉ ControlTemplate Border.CornerRadius ??{DynamicResource ItemCornerRadius}
Views/LauncherWindow.xaml.cs BuildCustomDictionary()??WindowCornerRadiusItemCornerRadius 湲곕낯媛?20, 10) 異붽?
Views/TrayContextMenu.cs DarkTrayRenderer/DarkColorTable ??ModernTrayRenderer/ModernColorTable ?꾨㈃ ?ъ옉?? WPF Application.Current.Resources?먯꽌 LauncherBackgroundAccentColorPrimaryText ?깆쓣 ?쎌뼱 ?뚮쭏 ?됱긽 諛섏쁺. SetWindowRgn P/Invoke濡?硫붾돱 李?紐⑥꽌由??쇱슫?? ?쒖옉 ???먮룞?ㅽ뻾 ??ぉ 湲€由ы봽 ???꾧뎄(\uE82F), ?쒖꽦 ???곕쾭 ?됱긽(#FFB300) + ?꾧킅 ?④낵. OnRenderItemCheck 鍮?override濡?湲곕낯 泥댄겕留덊겕 ?듭젣
Themes/Symbols.cs ReminderBell = "\uEA8F" (踰??꾩씠肄? + Lightbulb = "\uE82F" (?꾧뎄 ?꾩씠肄? 異붽?
Handlers/HelpHandler.cs cap ??ぉ: ?꾨━?쎌뒪 蹂€寃?媛€?Β룻뙆???€??寃쎈줈 ?ㅻ챸 異붽?. info ??ぉ: 而ㅻ㎤???쒖떆 "info 쨌 *", * ?⑥텞???ㅻ챸 異붽?. ?좉퇋 ?뚮┝ 移댄뀒怨좊━ ??ぉ 異붽? (?좉툑 ?댁젣 ?ъ슜?쒓컙 ?뚮┝)

WorktimeReminderService ?숈옉 ?먮쫫:

SessionTrackingService.Unlocked ?대깽??
  ??WorktimeReminderService.OnUnlocked()
  ???ㅼ젙 disabled? ??臾댁떆
  ??留덉?留??뚮┝ ?댄썑 寃쎄낵 ?쒓컙 < IntervalMinutes? ??臾댁떆
  ??ReminderPopupWindow(?ъ슜?쒓컙, 紐낆뼵) ?쒖떆 (Dispatcher.Invoke)
  ??_lastReminderTime 媛깆떊

?몃젅??硫붾돱 ThemeColor() ?ы띁:

private static Color ThemeColor(string key, Color fallback)
{
    try {
        if (Application.Current?.Resources[key]
            is System.Windows.Media.SolidColorBrush b)
            return Color.FromArgb(b.Color.A, b.Color.R, b.Color.G, b.Color.B);
    } catch { }
    return fallback;
}

WPF ResourceDictionary瑜?WinForms GDI ?뚮뜑?ъ뿉???덉쟾?섍쾶 ?쎄린 ?꾪빐 try/catch濡?媛먯뙃?덈떎.

**鍮뚮뱶 寃€利?*: dotnet build ??0 errors, 0 warnings ?뺤씤

v0.9 3李?(蹂댁븞 媛뺥솕 + 湲€濡쒕쾶 罹≪쿂 ?⑥텞??+ ?곸뿭 誘몄꽭議곗젙)

?뚯씪 蹂€寃??댁슜
Services/ClipboardHistoryService.cs ?대┰蹂대뱶 ?덉뒪?좊━ ?€?μ쓣 **DPAPI ?뷀샇??*濡??꾪솚. clipboard_history.json(?됰Ц) ??clipboard_history.dat(DPAPI). 援щ쾭???됰Ц ?뚯씪 ?먮룞 留덉씠洹몃젅?댁뀡 + ?먮낯 ??젣. DataProtectionScope.CurrentUser ???꾩옱 Windows ?ъ슜??怨꾩젙?먯꽌留?蹂듯샇??媛€??
AxCommander.csproj System.Security.Cryptography.ProtectedData 8.0.0 NuGet ?⑦궎吏€ 異붽? (濡쒖뺄 ?꾩슜, ?ㅽ듃?뚰겕 ?듭떊 ?놁쓬)
Models/AppSettings.cs ScreenCaptureSettings?먯꽌 SaveToFile, SavePath ?꾩쟾 ?쒓굅 (蹂댁븞 ?뺤콉). GlobalHotkeyEnabled, GlobalHotkey, GlobalHotkeyMode, ScrollDelayMs 異붽?. CustomThemeColors??WindowCornerRadius, ItemCornerRadius 異붽?
Handlers/ScreenCaptureHandler.cs ?뚯씪 ?€??濡쒖쭅(ShouldSave, GetSaveDir, bmp.Save()) ?꾨㈃ ?쒓굅 ??罹≪쿂 寃곌낵???대┰蹂대뱶?먮쭔 蹂듭궗. CaptureDirectAsync(mode) public 硫붿꽌??異붽? (湲€濡쒕쾶 ?⑥텞?ㅼ슜). ?ㅽ겕濡??쒕젅???섎뱶肄붾뵫 120ms ??ScrollDelayMs ?ㅼ젙媛??ъ슜
Core/InputListener.cs _captureHotkey + CaptureHotkeyTriggered ?대깽??異붽?. UpdateCaptureHotkey(string, bool) 硫붿꽌?쒕줈 罹≪쿂 ?⑥텞???숈쟻 ?깅줉/?댁젣
Core/HotkeyParser.cs PrintScreen(0x2C), Pause(0x13), ScrollLock(0x91) ??異붽?
App.xaml.cs OnCaptureHotkeyTriggered ?몃뱾??異붽? ???곗쿂 ?놁씠 CaptureDirectAsync 吏곸젒 ?몄텧. ?ㅼ젙 ?€????罹≪쿂 ?⑥텞??媛깆떊
ViewModels/SettingsViewModel.cs CapGlobalHotkeyEnabled, CapGlobalHotkey, CapGlobalMode, CapScrollDelayMs/Str, CustomWindowCornerRadius, CustomItemCornerRadius ?꾨줈?쇳떚 + Load/Save
Views/SettingsWindow.xaml 罹≪쿂 ?? ?뚯씪 ?€??UI ?꾨㈃ ?쒓굅, 湲€濡쒕쾶 ?⑥텞???뱀뀡 異붽? (?쒖꽦 ?좉?쨌???덉퐫?붋룸え???좏깮쨌湲곕낯媛?蹂듭썝), ?ㅽ겕濡??쒕젅??ComboBox. ?됱긽 ?몄쭛 ?? "紐⑥뼇 (紐⑥꽌由??쇱슫??" ?뱀뀡 + ?щ씪?대뜑 2媛?(李???ぉ)
Views/SettingsWindow.xaml.cs CapHotkeyRecorder_PreviewKeyDown ???뱁솕 ?몃뱾?? ResetCapGlobalHotkey_Click 異붽?
Views/LauncherWindow.xaml.cs BuildCustomDictionary()媛€ 而ㅼ뒪?€ WindowCornerRadius/ItemCornerRadius ?ㅼ젙媛??곸슜 (湲곗〈 ?섎뱶肄붾뵫 20/10 ???ъ슜??媛?
Views/LauncherWindow.xaml ?≪뀡 breadcrumb 諛??섎뱶肄붾뵫 #4B5EFC ??{DynamicResource AccentColor} 援먯껜
Views/RegionSelectWindow.xaml.cs _endPoint ?꾨뱶 異붽?, ?쒕옒洹?醫낅즺 ???붿궡????1px/Shift 10px) 誘몄꽭議곗젙 + Enter ?뺤젙 吏€??
Views/TrayContextMenu.cs SetWindowRgn ?ㅽ뙣 ??DeleteObject(rgn) ?몄텧 ??GDI ?몃뱾 ?꾩닔 ?섏젙
Handlers/HelpHandler.cs _entries.Length - 6 ?섎뱶肄붾뵫 ??_entries.Count(e => e.Category != "?ㅻ낫??) ?숈쟻 怨꾩궛. cap ??ぉ ?ㅻ챸??湲€濡쒕쾶 ?⑥텞???멸툒 異붽?
Views/ReminderPopupWindow.xaml.cs GetWindowLong/SetWindowLong ??GetWindowLongPtr/SetWindowLongPtr 64鍮꾪듃 ?덉쟾 援먯껜. ?€?대㉧ Tick ?몃뱾???댁젣. Esc ???リ린 吏€??
Services/WorktimeReminderService.cs lock(_lock) ?ㅻ젅???숆린??異붽? (SessionSwitch 諛깃렇?쇱슫???ㅻ젅????UI ?ㅻ젅???덉씠??而⑤뵒???댁냼). IntervalMinutes 理쒖냼媛?蹂댄샇 (Math.Max(1, ...))

**蹂댁븞 ?뺤콉 蹂€寃?*:

  • 罹≪쿂: ?뚯씪 ?€??湲곕뒫 肄붾뱶?먯꽌 ?꾩쟾 ?쒓굅. ?ㅼ젙 UI?먮룄 ?놁쓬. ?대┰蹂대뱶?먮쭔 蹂듭궗.
  • ?대┰蹂대뱶 ?덉뒪?좊━: DPAPI DataProtectionScope.CurrentUser濡??뷀샇???€?? ?뚯씪 ?뺤옣??.json ??.dat. ?ㅻⅨ ?ъ슜??PC?먯꽌 ?????놁쓬.
  • ?듦퀎(stats/*.json): 誘쇨컧 ?곗씠???꾨떂, ?뷀샇??誘몄쟻??

**鍮뚮뱶 寃€利?*: dotnet build ??0 errors, 0 warnings ?뺤씤

v0.9 ??v0.9.x (?€洹쒕え 湲곕뒫 ?뺤옣 ???좏떥由ы떚 8醫?+ ?ㅽ룷?대뱶 + ?쒕퉬??愿€由?

?뚯씪 蹂€寃??댁슜
Handlers/ColorPickHandler.cs (?좉퇋) pick ?꾨━?쎌뒪. ?꾩껜 ?붾㈃ ?ㅽ룷?대뱶 紐⑤뱶(EyeDropperWindow) ???대┃ 吏€???됱긽 HEX 肄붾뱶 異붿텧 ??諛섑닾紐?寃곌낵 李?ColorPickResultWindow) 5珥??쒖떆 ???대┰蹂대뱶 蹂듭궗
Views/EyeDropperWindow.xaml/.cs (?좉퇋) ?꾩껜 ?붾㈃ ?щ챸 ?ㅻ쾭?덉씠. 留덉슦???곕씪?ㅻ땲???뗫낫湲???+ ?ㅼ떆媛?HEX 肄붾뱶 ?덉씠釉? GetPixel P/Invoke濡??붾㈃ ?쎌? ?됱긽 ?쎄린. 醫뚰겢由??뺤젙, ?고겢由?Esc 痍⑥냼
Views/ColorPickResultWindow.xaml/.cs (?좉퇋) 諛섑닾紐??ㅽ겕 ?앹뾽. ?됱긽 誘몃━蹂닿린 ??+ HEX/RGB ?띿뒪??+ ?먮룞 ?ロ옒 5珥??€?대㉧
Handlers/DateCalcHandler.cs (?좉퇋) date ?꾨━?쎌뒪. +30d/-100d 媛€媛? D-day 怨꾩궛, Unix timestamp ???좎쭨 蹂€?? ?붿씪쨌ISO 二쇱감, date unix ?꾩옱 ?€?꾩뒪?ы봽
Handlers/ServiceHandler.cs (?좉퇋) svc ?꾨━?쎌뒪. ServiceController API濡?Windows ?쒕퉬??寃€?됀룹긽??議고쉶. svc start/stop/restart [?대쫫]?쇰줈 ?쒖뼱(愿€由ъ옄 沅뚰븳 UAC). svc restart clipboard ??AX ?대┰蹂대뱶 ?덉뒪?좊━ ?쒕퉬??媛뺤젣 ?ъ떆??
Services/ClipboardHistoryService.cs Reinitialize() 硫붿꽌??異붽? ??Dispose ???대? ?곹깭 珥덇린??+ ?대┰蹂대뱶 紐⑤땲?곕쭅 ?ш컻
AxCommander.csproj System.ServiceProcess.ServiceController 8.0.1 NuGet ?⑦궎吏€ 異붽? (濡쒖뺄 ?꾩슜)
Handlers/TextStatsHandler.cs (?좉퇋) stats ?꾨━?쎌뒪. ?대┰蹂대뱶 ?띿뒪??湲€?먃룸떒?는룹쨪 ?? UTF-8 諛붿씠?? ?ㅼ썙??鍮덈룄(Top 5), ?쎄린 ?쒓컙 異붿젙, ?뱀젙 ?ㅼ썙??寃€??
Handlers/FavoriteHandler.cs (?좉퇋) fav ?꾨━?쎌뒪. ?먯< ?곕뒗 ?뚯씪쨌?대뜑 寃쎈줈瑜?favorites.json???€?? fav add/del ?쒕툕而ㅻ㎤??
Handlers/RenameHandler.cs (?좉퇋) rename ?꾨━?쎌뒪. ?대뜑?⑦꽩 ?뚯씪 紐⑸줉, ?쒗뵆由?蹂€??{n}?쒕쾲 {date}?좎쭨 {orig}?먮낯紐? 誘몃━蹂닿린 ???ㅽ뻾
Handlers/MonitorHandler.cs (?좉퇋) monitor ?꾨━?쎌뒪. CPU쨌硫붾え由?GlobalMemoryStatusEx)쨌?붿뒪??룰??숈떆媛꽷톂op 5 ?꾨줈?몄뒪
Handlers/ScaffoldHandler.cs (?좉퇋) scaffold ?꾨━?쎌뒪. ?댁옣 5媛?+ ?ъ슜??JSON ?쒗뵆由?
Themes/Symbols.cs EyeDropper쨌DateIcon쨌ServiceIcon + TextStats쨌Favorite쨌RenameIcon쨌MonitorIcon쨌ScaffoldIcon 8媛??щ낵 異붽?
Handlers/ClipboardPipeHandler.cs (?좉퇋) pipe ?꾨━?쎌뒪. 19醫??꾪꽣瑜?> 泥댁씠????upper/lower/trim/sort/unique/reverse/number/quote/b64e/b64d/urle/urld/md/lines/count/csv/tab/trimall ??
Handlers/JournalHandler.cs (?좉퇋) journal ?꾨━?쎌뒪. UsageStatisticsService ?곗씠??湲곕컲 ?낅Т ?쇱? 留덊겕?ㅼ슫 ?먮룞 ?앹꽦 (?쒖꽦 ?쒓컙, ?곗쿂 ?몄텧, 紐낅졊???ъ슜 ?쒖쐞)
Handlers/RoutineHandler.cs (?좉퇋) routine ?꾨━?쎌뒪. routines.json + ?댁옣 2媛?morning/endofday). ?굿룻뤃?붋톃RL쨌紐낅졊???쒖꽌?€濡??쇨큵 ?ㅽ뻾
Handlers/BatchTextHandler.cs (?좉퇋) batch ?꾨━?쎌뒪. ?대┰蹂대뱶 媛?以꾩뿉 ?숈떆 蹂€????prefix/suffix/wrap/number/sort/unique/trim/replace/csv/split/indent ??14醫?
Handlers/DiffHandler.cs (?좉퇋) diff ?꾨━?쎌뒪. ?대┰蹂대뱶 理쒓렐 2媛?鍮꾧탳 + ?뚯씪 2媛?寃쎈줈 鍮꾧탳 + ?뚯씪 ?좏깮 ?ㅼ씠?쇰줈洹?OpenFileDialog) 吏€??
Handlers/WindowSwitchHandler.cs (?좉퇋) win ?꾨━?쎌뒪. EnumWindows P/Invoke濡??대┛ 李?紐⑸줉 議고쉶쨌寃€?? SetForegroundWindow濡?利됱떆 ?꾪솚. 理쒖냼??李??먮룞 蹂듭썝
Handlers/HelpHandler.cs 14媛??좉퇋 ?몃뱾???꾩?留???ぉ 異붽?
Views/HelpDetailWindow.xaml/.cs *移댄뀒怨좊━蹂??섏씠吏€?ㅼ씠???ъ꽕怨? ???곷떒 移댄뀒怨좊━ ??諛?+ ???????섏씠吏€ ?꾪솚 + ?댁쟾/?ㅼ쓬 踰꾪듉 + ?섏씠吏€ ?몃뵒耳€?댄꽣
App.xaml.cs 14媛??몃뱾???깅줉 + DispatcherUnhandledException ?꾩뿭 ?덉쇅 ?몃뱾??+ LoadAppIcon ?댁옣 由ъ냼???대갚
Services/ClipboardHistoryService.cs Reinitialize() 硫붿꽌??異붽? (ServiceHandler???대┰蹂대뱶 媛뺤젣 ?ъ떆?묒슜)
AxCommander.csproj IncludeNativeLibrariesForSelfExtract=true (?⑥씪 EXE 諛고룷), System.ServiceProcess.ServiceController 8.0.1 異붽?, mascot/icon ?댁옣 由ъ냼??

諛고룷 (build.bat ?붾툝?대┃?쇰줈 3醫??먮룞 鍮뚮뱶):

?뚯씪 ?ш린 ?⑸룄
dist\AxCommander\ 163MB (?대뜑) 蹂몄껜 EXE + DLL ???대뜑吏?蹂듭궗?대룄 ?ㅽ뻾 媛€??
dist\AxCommander_Setup.exe ~136MB ?ㅽ봽?쇱씤 ?몄뒪?⑤윭 (蹂몄껜+?고???紐⑤몢 ZIP ?댁옣, ?명꽣??遺덊븘??
dist\AxCommander_Setup_Online.exe ~1MB ?⑤씪???몄뒪?⑤윭 (.NET Framework 4.8 湲곕컲, 蹂몄껜(~2MB) ZIP ?댁옣 + .NET 8 Runtime ?명꽣???먮룞 ?ㅼ튂)

?몄뒪?⑤윭 湲곕뒫: ?ㅼ튂 寃쎈줈 ?좏깮 쨌 諛뷀깢?붾㈃ 諛붾줈媛€湲?쨌 ?쒖옉 硫붾돱 쨌 ?먮룞 ?ㅽ뻾 쨌 ?꾨줈洹몃옩 異붽?/?쒓굅 쨌 湲곗〈 ?ㅼ튂 媛먯? ???낃렇?덉씠??쨌 ?쒓굅

v0.9.x 理쒖쥌 ?섏젙 (?붿옄???ㅻ쪟 寃€??:

?뚯씪 ?섏젙
Views/SettingsWindow.xaml {StaticResource ModernComboBox} 李몄“ 2怨??쒓굅 ???대떦 ?ㅽ???誘몄젙?섎줈 ?ㅼ젙 李?XamlParseException ?щ옒???섏젙
Views/TrayContextMenu.cs MakeItem()??1횞1 ?щ챸 ?붾? Image ?ㅼ젙 ??OnRenderItemImage 肄쒕갚???몄텧?섏? ?딆븘 湲€由ы봽 ?꾩씠肄?誘명몴??臾몄젣 ?섏젙. OnRenderItemCheck?먯꽌??DrawGlyph() ?몄텧. ?꾧뎄 爰쇱쭚 ?됱긽 #A0A08C ??#78788C 吏꾪븳 ?뚯깋?쇰줈 蹂€寃?
App.xaml.cs ?먮룞?ㅽ뻾 autoStartItem??Image = new Bitmap(1,1) 異붽?
Views/HelpDetailWindow.xaml.cs NavigateToPage() 鍮?移댄뀒怨좊━ 諛⑹뼱 肄붾뱶
Handlers/WindowSwitchHandler.cs ?먭린 ?꾨줈?몄뒪 ?쒖쇅瑜??섎뱶肄붾뵫 ?€?댄? ?€??Process.GetCurrentProcess().ProcessName 鍮꾧탳濡?蹂€寃?

v0.9.x UI/UX 理쒖쥌 ?섏젙:

?뚯씪 ?섏젙
Views/SettingsWindow.xaml ?ъ씠?쒕컮 TabPanel??ScrollViewer濡?媛먯떥 ??10媛? ?ㅽ겕濡?吏€?? ModernComboBox 誘몄젙??李몄“ ?쒓굅 (XamlParseException ?섏젙)
Views/TrayContextMenu.cs MakeItem()??1횞1 ?붾? Image ?ㅼ젙 ??湲€由ы봽 ?꾩씠肄??쒖떆. DrawLightbulbGlow瑜?PathGradientBrush ?먰삎 洹몃씪?곗씠?섏쑝濡?援먯껜 (鍮??€移?. OnRenderItemCheck?먯꽌??DrawGlyph ?몄텧
Views/HelpDetailWindow.xaml 移댄뀒怨좊━ ??諛?ScrollViewer ??WrapPanel (?ㅽ겕濡??쒓굅, 紐⑤몢 ?쒖떆). 李??ш린 880횞680
Views/HelpDetailWindow.xaml.cs ?꾨줈洹몃옩 媛쒖슂 3媛???ぉ(?ㅻ챸/?ъ슜踰??€?κ꼍濡? ?먮룞 ?쎌엯. NavigateToPage() 鍮?移댄뀒怨좊━ 諛⑹뼱 肄붾뱶
Handlers/HelpHandler.cs static _entries ??_baseEntries + GetEntries() ?숈쟻 硫붿꽌?? ?ㅼ젙?먯꽌 蹂€寃쏀븳 罹≪쿂 ?꾨━?쎌뒪쨌湲€濡쒕쾶 ?ロ궎 ?ㅼ떆媛?諛섏쁺
Views/AboutWindow.xaml/.cs ?곷떒 ?먰삎 ?????꾩씠肄?icon.ico) ?쒖떆. 留덉뒪肄뷀듃???④? ?곹깭濡?濡쒕뱶 ???ъ슜???대┃ ???ㅻ쾭?덉씠留? 議곗쭅紐??됱뿉???대쫫/吏곴툒 ?쒓굅 (?섎떒?먮쭔 ?쒖떆). TryLoadAppIcon() + TryLoadMascot() 遺꾨━
Services/LogService.cs PurgeOldLogs() 異붽? ??14??珥덇낵 濡쒓렇 ?먮룞 ??젣 (???몄뀡 ??1??
App.xaml.cs DispatcherUnhandledException ?꾩뿭 ?덉쇅 ?몃뱾?? LoadAppIcon pack:// ?댁옣 由ъ냼???대갚. HelpHandler(settings) 二쇱엯

v0.9.x 異붽? 湲곕뒫:

?뚯씪 蹂€寃?
Services/FaviconService.cs (?좉퇋) URL 蹂꾩묶 ??ぉ???ъ씠??favicon ?쒖떆. Google Favicon API ???붿뒪??罹먯떆(%APPDATA%\AxCommander\favicons\) ??IconPath??寃쎈줈 ?꾨떖
Handlers/AliasHandler.cs UrlAliasHandler.GetFaviconPath() ??favicon 罹먯떆 寃쎈줈 議고쉶 + 諛깃렇?쇱슫???ㅼ슫濡쒕뱶
Views/LauncherWindow.xaml ?꾩씠???꾩씠肄??곸뿭??IconPath ?대?吏€ ?쒖떆 吏€??(NullToCollapsedConverter濡??щ낵/?대?吏€ ?먮룞 ?꾪솚)
Themes/Converters.cs NullToCollapsedConverter 異붽?
App.xaml NullToCollapsedConverter 湲€濡쒕쾶 ?깅줉
Handlers/WebSearchHandler.cs ?ni(?ㅼ씠踰??대?吏€), ?gi(援ш? ?대?吏€) ?붿쭊 異붽? (珥?10媛?
Handlers/HelpHandler.cs ??寃€????ぉ??10媛??붿쭊 ?꾩껜 紐⑸줉 ?쒖떆
ViewModels/SettingsViewModel.cs ValidateBeforeSave() ???덉빟???꾨━?쎌뒪 異⑸룎 媛먯?. 異⑸룎 ??MessageBox ?뚮┝ + ?€??嫄곕?
Views/SettingsWindow.xaml/.cs ?섎떒 諛붿뿉 ?대낫?닿린/遺덈윭?ㅺ린 踰꾪듉 異붽? (.axsettings ?뚯씪)

**v0.9.x ?꾩씠肄?援먯껜 + 理쒖쥌 ?붿옄??寃€??*:

?뚯씪 ?섏젙
Assets/icon.ico ?ㅼ씠?꾨が???쎌? 蹂댁꽍 而??꾩씠肄섏쑝濡?援먯껜 (Blue/Green/Red/Green 4?? ?곗깋 facet ?? 7?ш린 16~256px)
Assets/diamond_pixel.svg ?꾩씠肄?SVG ?먮낯 (李멸퀬??
tools/IconGenerator/ ?꾩씠肄??앹꽦 肄섏넄 ??(.NET 8 WinForms, System.Drawing?쇰줈 蹂댁꽍 ?ㅼ씠?꾨が???뚮뜑留???ICO 異쒕젰)
Views/AboutWindow.xaml 踰꾩쟾 ?띿뒪???대갚 "v0.0.1" ?좎?濡??뺣━ (?뱀떆 csproj 踰꾩쟾???꾨━由대━??湲곗??쇰줈 愿€由?
Views/SettingsWindow.xaml ?ъ씠?쒕컮 ScrollViewer?먯꽌 DockPanel.Dock="Top" ?쒓굅 ??留덉?留??먯떇?쇰줈 ?⑥? 怨듦컙 梨꾩썙 ?ㅽ겕濡??뺤긽 ?숈옉

理쒖쥌 寃€??寃곌낵:

  • ?꾩껜 鍮뚮뱶 (3媛??꾨줈?앺듃): 0 errors, 0 warnings
  • ?뱀떆 踰꾩쟾 ?띿뒪?몄? 鍮뚮뱶 ?곗텧臾??쇱튂 ?뺤씤 ??
  • CornerRadius DynamicResource 諛붿씤?? ?뺤긽 ??
  • ?ъ씠?쒕컮 ScrollViewer: ?섏젙 ?꾨즺 (DockPanel.Dock ?쒓굅) ??
  • ?꾧뎄 湲€濡쒖슦: PathGradientBrush 以묒떖 ?€移??뺤씤 ??
  • HelpHandler ??ぉ: ?꾩껜 ?뺥솗???뺤씤 ??
  • ?꾩씠肄?濡쒕뵫: pack:// 由ъ냼??+ ?뚯씪?쒖뒪???대갚 ?뺤긽 ??

?슙 媛쒕컻 ?대젰 ??! ?덉빟??湲곕컲 AI ?€??湲곕뒫 ?꾩엯

?곹깭: ?듭떖 援ы쁽 ?꾨즺 踰꾩쟾: v0.0.5 留덉?留??낅뜲?댄듃: 2026-03-28

媛쒖슂

! ?덉빟?대? ?낅젰?섎㈃ LLM(?€洹쒕え ?몄뼱 紐⑤뜽) ?쒕퉬?ㅼ뿉 吏덉쓽瑜?蹂대궡怨??묐떟??諛쏆븘 ?쒖떆?섎뒗 珥덇린 AI ?€??湲곕뒫?낅땲?? ??援ш컙?€ ?꾩옱 AX Agent濡??뺤옣?섍린 ???꾩엯 ?대젰???ㅻ챸?⑸땲??

?낅젰 諛⑹떇

?낅젰 ?숈옉
`!?덈뀞?섏꽭?? ! ?쒓굅 ??"?덈뀞?섏꽭??瑜?LLM???꾩넚
`! ?덈뀞?섏꽭?? !?€ ?띿뒪???ъ씠 怨듬갚 ?쒓굅 ??"?덈뀞?섏꽭??瑜?LLM???꾩넚
! (?⑤룆) ?€??李쎈쭔 ?닿린 (鍮??곹깭)

?€??李?(ChatWindow) 珥덇린 ?ㅺ퀎

?덉씠?꾩썐: 2?⑤꼸 援ъ“

?뚢??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
??[??  AX Commander ??AI ?€??         [_][??[??  ??
?쒋??€?€?€?€?€?€?€?€?€?р??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
??[+ ???€?? ??                                   ??
??[?뵇 寃€??   ??  ?€??硫붿떆吏€ ?곸뿭                 ??
??           ??  (留덊겕?ㅼ슫 ?뚮뜑留?                  ??
???€?€ 怨좎젙 ?€?€ ??                                    ??
???뱦 ?쒕쾭?ㅼ젙 ??                                    ??
???뱦 肄붾뱶由щ럭 ??                                    ??
??           ??                                    ??
???€?€ ?ㅻ뒛 ?€?€ ??                                    ??
??API ?ㅻ쪟.. ??                                    ??
??諛고룷 諛⑸쾿.. ??                                    ??
??           ??                                    ??
???€?€ ?댁젣 ?€?€ ?? ?뚢??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€????
???뚯쓽濡??뺣━ ?? ??硫붿떆吏€瑜??낅젰?섏꽭??..     [?? ????
??           ?? ?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€????
?쒋??€?€?€?€?€?€?€?€?€?닳??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
??Ollama ????llama3:8b ???????곌껐?? ???좏겙: 1.2k ??
?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??

醫뚯륫 ?⑤꼸 ???€??紐⑸줉:

  • *???€?? 踰꾪듉 (Ctrl+N)
  • *寃€?? ???€???쒕ぉ쨌?댁슜 ?꾪꽣
  • *怨좎젙 ?€?? ???€ 怨좎젙 ??ぉ??理쒖긽?⑥뿉 ?꾩튂 (?고겢由?> 怨좎젙/?댁젣)
  • ?좎쭨蹂?洹몃9 ???ㅻ뒛 / ?댁젣 / ?대쾲 二?/ ?댁쟾 ?쒖꽌
  • ?€????젣 ???고겢由?> ??젣 (?뺤씤 ?ㅼ씠?쇰줈洹?

?곗륫 ?⑤꼸 ???€???곸뿭:

  • 硫붿떆吏€ 踰꾨툝 (?ъ슜?? ?곗륫 / AI: 醫뚯륫)
  • *留덊겕?ㅼ슫 ?뚮뜑留? ??肄붾뱶 釉붾줉, 紐⑸줉, 蹂쇰뱶 ??湲곕낯 吏€??
  • 肄붾뱶 釉붾줉 蹂듭궗 踰꾪듉
  • ?ㅽ듃由щ컢 ?묐떟 ??SSE/?ㅽ듃由?吏€??????湲€?먯뵫 ?쒖떆
  • *?ъ깮?? 踰꾪듉 ??留덉?留??묐떟???ㅼ떆 ?붿껌
  • 蹂듭궗 踰꾪듉 ??媛쒕퀎 硫붿떆吏€ ?대┰蹂대뱶 蹂듭궗

李?湲곕뒫:

  • 李??ш린 ?먯쑀 議곗젅 (媛€濡쑣룹꽭濡?
  • ?꾩껜 ?붾㈃ / 理쒖냼??/ 理쒕???吏€??
  • ?뚮쭏 ?곕룞 (DynamicResource ?ъ슜, ?곗쿂?€ ?숈씪??8醫??뚮쭏)
  • ?낅┰ 李?(?곗쿂?€ 蹂꾨룄濡??대┝, ??긽 ???좏깮 媛€??

?€???€????濡쒖뺄 ?꾩슜

?듭떖: LLM API(Ollama, vLLM, Gemini)??紐⑤몢 臾댁긽??stateless). ?쒕쾭 痢≪뿉???댁쟾 ?€?붾? 湲곗뼲?섏? ?딆쓬. ?곕씪??**紐⑤뱺 ?€?붾뒗 濡쒖뺄???€??*?섍퀬, API ?몄텧 ???댁쟾 ?€??留λ씫???④퍡 ?꾩넚?댁빞 ??

%APPDATA%/AxCommander/
  conversations/
    {uuid}.json          ??媛쒕퀎 ?€???뚯씪
  conversation-index.json ???쒕ぉ쨌?좎쭨쨌怨좎젙 ?щ? ?몃뜳??

?€???뚯씪 援ъ“ (?덉떆):

{
  "id": "a1b2c3d4-...",
  "title": "?쒕쾭 ?ㅼ젙 諛⑸쾿",
  "createdAt": "2026-03-27T10:00:00",
  "updatedAt": "2026-03-27T10:05:00",
  "pinned": true,
  "provider": "ollama",
  "model": "llama3:8b",
  "messages": [
    { "role": "user", "content": "nginx ?ㅼ젙 諛⑸쾿 ?뚮젮以?, "timestamp": "..." },
    { "role": "assistant", "content": "nginx ?ㅼ젙?€...", "timestamp": "..." }
  ]
}

蹂닿? ?뺤콉:

  • 湲곕낯 蹂닿? 湲곌컙: *30?? (?ㅼ젙?먯꽌 蹂€寃?媛€?? 7??/ 30??/ 90??/ 臾댁젣??
  • 怨좎젙(?뱦)???€?붾뒗 蹂닿? 湲곌컙怨?臾닿??섍쾶 ?곴뎄 蹂닿?
  • 留뚮즺???€?붾뒗 ???쒖옉 ???먮룞 ?뺣━

?€??愿€由??숈옉:

  • 蹂닿??⑥쑝濡??대룞: ?고겢由?> "蹂닿??⑥쑝濡??대룞" ??蹂닿? 湲곌컙??吏€?섎룄 ?먮룞 ??젣?섏? ?딆쓬 (?섎룞 ??젣留?媛€??
  • ??젣: ?고겢由?> "??젣" ???뺤씤 ?€?붿긽??"???€?붾? ?뺣쭚 ??젣?섏떆寃좎뒿?덇퉴? ???묒뾽?€ ?섎룎由????놁뒿?덈떎.") ?쒖떆 ??吏꾪뻾
  • **蹂닿?????*: 醫뚯륫 ?⑤꼸 ?섎떒??"蹂닿??? ??蹂꾨룄 ?쒖떆, 蹂닿????€??紐⑸줉 ?대엺 媛€??
  • 蹂닿??????€?붾룄 ??젣 媛€??(?숈씪???뺤씤 ?덉감)

API ?몄텧 ??而⑦뀓?ㅽ듃 ?꾩넚:

  • ?꾩껜 ?€???대젰??messages 諛곗뿴濡??꾩넚 (OpenAI ?명솚 ?뺤떇)
  • ?좏겙 ?쒕룄 珥덇낵 ???ㅻ옒??硫붿떆吏€遺€???먮룞 ?섎씪??(sliding window)
  • ?쒖뒪???꾨\?꾪듃???ㅼ젙?먯꽌 而ㅼ뒪?곕쭏?댁쭠 媛€??

吏€??LLM ?쒕퉬??(珥덇린 4醫?

?ㅼ젙 李쎌뿉???쒕퉬?ㅻ퀎 紐⑤뜽 ?깅줉 ?? ?€??李??낅젰 諛붿뿉??紐⑤뜽 ?좏깮 Popup?쇰줈 ?꾪솚 媛€??

?쒕퉬?? ?곌껐 諛⑹떇 ?ㅼ젙媛?
Ollama 濡쒖뺄 HTTP (http://localhost:11434) ?붾뱶?ъ씤??URL, 紐⑤뜽紐?
vLLM HTTP API (OpenAI ?명솚) ?붾뱶?ъ씤??URL, 紐⑤뜽紐? API ??
Gemini API Google REST API API ?? 紐⑤뜽紐?(gemini-2.0-flash ??
Claude API Anthropic REST API API ?? 紐⑤뜽紐?(claude-sonnet-4-20250514 ??

API ???뷀샇??泥닿퀎

?뷀샇??紐⑤뱶 ?꾪솚: settings.json ??llm.encryptionEnabled ?ㅼ젙?쇰줈 ?쒖뼱

紐⑤뱶 encryptionEnabled ?ㅻ챸 ?⑸룄
鍮꾩븫?명솕 (湲곕낯) false API ?ㅒ룸え?몃챸???됰Ц?쇰줈 ?€???쒖떆 ?대? 媛쒕컻 諛고룷, ?뚯뒪??
*?뷀샇?? true AES-256-CBC(??怨듭슜 ??濡??뷀샇???€?? ?댁쁺 諛고룷

鍮꾩븫?명솕 紐⑤뱶 (?꾩옱 湲곕낯媛?:

  • API ?? 紐⑤뜽紐낆씠 settings.json???됰Ц?쇰줈 ?€?λ맖
  • ?ㅼ젙 李쎌뿉???낅젰??媛믪씠 洹몃?濡?蹂댁씠怨??€?λ맖
  • ?대? 媛쒕컻??諛고룷 ??鍮좊Ⅸ ?ㅼ젙???곹빀

?뷀샇??紐⑤뱶 (encryptionEnabled: true濡??꾪솚 ??:

  • ???댁옣 怨좎젙 ??+ AES-256-CBC濡??뷀샇??
  • PBKDF2(SHA-256, 100,000??諛섎났)濡?256-bit ???뚯깮
  • 愿€由ъ옄 PC?먯꽌 ?뷀샇?뷀븳 媛믪씠 紐⑤뱺 PC?먯꽌 ?숈씪?섍쾶 蹂듯샇?붾맖
  • AxKeyEncryptor ?꾧뎄濡??ъ쟾 ?뷀샇??媛€??
  • ?ㅼ젙 李쎌뿉???대? ?€?λ맂 ?ㅻ뒗 "(?€?λ맖)"?쇰줈 ?쒖떆

?댁쁺 諛고룷 ???뷀샇???꾪솚 諛⑸쾿:

  1. settings.json?먯꽌 "encryptionEnabled": true ?ㅼ젙
  2. 湲곗〈 ?됰Ц ??紐⑤뜽紐낆? ???ъ떆?????ㅼ젙 ?€?ν븯硫??먮룞?쇰줈 ?뷀샇?붾맖
  3. ?먮뒗 AxKeyEncryptor ?꾧뎄濡?誘몃━ ?뷀샇?뷀븳 媛?諛고룷

?섏쐞 ?명솚: ?뷀샇??紐⑤뱶?먯꽌 蹂듯샇???ㅽ뙣 ???됰Ц?쇰줈 媛꾩<?섏뿬 ?숈옉 (留덉씠洹몃젅?댁뀡 ?덉쟾)

**?€???댁뿭 ?뷀샇??*??encryptionEnabled?€ 蹂꾧컻濡???긽 PC蹂?AES-256-GCM + DPAPI濡??뷀샇?붾맗?덈떎. ?대뒗 ?€???꾨씪?대쾭??蹂댄샇瑜??꾪븳 蹂꾨룄 怨꾩링?낅땲??

?ㅼ젙 UI (?꾩엯 ?뱀떆 湲곗?)

?ㅼ젙 ??ぉ ?€?? 湲곕낯媛?
LLM ?쒕퉬???좏깮 ComboBox (Ollama/vLLM/Gemini) Ollama
?붾뱶?ъ씤??URL TextBox http://localhost:11434
紐⑤뜽紐? TextBox / ComboBox llama3:8b
API ??(?뷀샇?? PasswordBox (?놁쓬)
?쒖뒪???꾨\?꾪듃 TextBox (?щ윭 以? "?뱀떊?€ ?좊뒫??AI 鍮꾩꽌?낅땲??"
?€??蹂닿? 湲곌컙 ComboBox 30??
理쒕? 而⑦뀓?ㅽ듃 ?좏겙 Slider / TextBox 4096
?ㅽ듃由щ컢 ?묐떟 ToggleSwitch ON
?곌껐 ?뚯뒪?? Button "?곌껐 ?뚯뒪??

援ы쁽 ?뚯씪 援ъ“ (?꾩엯 ?뱀떆 ?ㅺ퀎??

src/AxCommander/
  Models/
    ChatMessage.cs              ??硫붿떆吏€ 紐⑤뜽 (role, content, timestamp)
    Conversation.cs             ???€??紐⑤뜽 (id, title, messages, pinned, ...)
    LlmSettings.cs              ??LLM ?ㅼ젙 紐⑤뜽
  Services/
    LlmService.cs               ??LLM API 異붿긽??(Ollama/vLLM/Gemini ?듯빀)
    OllamaClient.cs             ??Ollama HTTP ?대씪?댁뼵??
    VllmClient.cs               ??vLLM (OpenAI ?명솚) ?대씪?댁뼵??
    GeminiClient.cs             ??Gemini REST ?대씪?댁뼵??
    ConversationStore.cs        ???€??濡쒖뺄 ?€??濡쒕뱶/??젣/留뚮즺 泥섎━
    KeyEncryptionService.cs     ??API ???뷀샇??蹂듯샇??
  ViewModels/
    ChatViewModel.cs            ???€??李?ViewModel
  Views/
    ChatWindow.xaml / .cs       ???꾩슜 ?€??李?(2?⑤꼸)
  Handlers/
    LlmChatHandler.cs           ??! ?덉빟???몃뱾??(?곗쿂?먯꽌 ChatWindow ?닿린)

src/AxKeyEncryptor/             ??蹂꾨룄 ?꾨줈?앺듃 (?뷀샇???꾧뎄)
  Program.cs                    ??肄섏넄 ?먮뒗 媛꾨떒??WinForms GUI

?④퀎蹂?援ы쁽 ?꾪솴

?④퀎 ?댁슜 ?곹깭
1?④퀎 Ollama ?곌껐 + 湲곕낯 ?€??李?(?⑥씪 ?€?? ???꾨즺
2?④퀎 ?€??紐⑸줉 + ?€??濡쒕뱶 + 怨좎젙/??젣/遺꾨쪟/?대쫫蹂€寃? ???꾨즺
3?④퀎 vLLM / Gemini / Claude ?곌껐 異붽? + ?ㅼ젙 ?? ???꾨즺
4?④퀎 ?ㅽ듃由щ컢 ?묐떟 + 留덊겕?ㅼ슫/肄붾뱶 援щЦ 媛뺤“ ?뚮뜑留? ???꾨즺
5?④퀎 ?꾨\?꾪듃 移대뱶 + ?ъ슜???꾨\?꾪듃 ?쒗뵆由? ???꾨즺
6?④퀎 ?좏겙 ?ъ슜??k/m ?⑥쐞) + ?묐떟 ?뚯슂?쒓컙 ?쒖떆 ???꾨즺
7?④퀎 ?€?댄븨 ?④낵 + ?쇰뱶諛?醫뗭븘???レ뼱?? ?곸냽?? ???꾨즺
8?④퀎 而ㅼ뒪?€ Popup 硫붾돱 ?듭씪 (ContextMenu ?쒓굅) ???꾨즺
9?④퀎 吏€??罹≪쿂 (Shift+Enter 3/5/10珥??€?대㉧) ???꾨즺
?꾩냽 ?뺤옣 硫€???먯씠?꾪듃, ?대낫?닿린, Cowork ?? ?댄썑 AX Agent 濡쒕뱶留듭쑝濡??닿?

?뚮젮吏??쒗븳?ы빆 諛??ν썑 媛쒖꽑

??ぉ ?꾪솴 媛쒖꽑 諛⑺뼢
?대┰蹂대뱶 ?덉뒪?좊━ ?대?吏€ ?띿뒪?몃쭔 吏€?? IDataObject ?대?吏€ ?€??異붽?
?대┰蹂대뱶 蹂묓빀 ??ぉ ?쒓컖 ?쒖떆 ?뚰듃 諛붾줈留?媛쒖닔 ?쒖떆 由ъ뒪????ぉ??泥댄겕留덊겕 ?꾩씠肄?異붽?
?ㅻ땲??湲€濡쒕쾶 ?뺤옣 ?곗쿂?먯꽌留??숈옉 WH_KEYBOARD_LL 諛깃렇?쇱슫???뺤옣
?몃뜳??寃쎈줈 Desktop + Start Menu Program Files ??異붽? ?듭뀡
蹂댁븞 ?쒖쇅 ?⑦꽩 ?몄쭛 ?쎄린 ?꾩슜 ?쒖떆 ?ㅼ젙 UI?먯꽌 ?⑦꽩 異붽?/??젣 吏€??

?ν썑 媛쒖꽑 ??ONNX ?꾨쿋??肄붾뱶 寃€??(?ъ뼇 ?뺣낫 ??

?꾩옱 肄붾뱶 寃€?됱? *TF-IDF + SQLite ?곸냽 ?몃뜳?? 諛⑹떇???ъ슜?⑸땲??(v0.5.x). ?щ궡 PC ?ъ뼇???뺣낫?섎㈃ ONNX 濡쒖뺄 ?꾨쿋?⑹쑝濡??낃렇?덉씠?쒗븯???쒕㎤??寃€???덉쭏???ш쾶 媛쒖꽑?????덉뒿?덈떎.

?꾩옱 援ы쁽 (TF-IDF + SQLite)

  • 諛⑹떇: ?ㅼ썙??湲곕컲 TF-IDF 肄붿궗???좎궗??+ 諛붿씠洹몃옩 + ?ㅽ넲?뚮뱶 ?쒓굅
  • **?€??*: %APPDATA%\AxCopilot\index\{folderHash}.db (SQLite)
  • ?μ젏: ?몃? ?섏〈 ?놁쓬, 諛고룷 +3MB, ?€?ъ뼇 PC?먯꽌???숈옉
  • ?쒓퀎: ?숈쓽???섎? ?좎궗??誘몄???("?ъ슜???몄쬆" ??"濡쒓렇??寃€利? 留ㅼ묶 遺덇?)

ONNX ?꾨쿋???낃렇?덉씠??怨꾪쉷

??ぉ ?댁슜
NuGet Microsoft.ML.OnnxRuntime 1.17+ (CPU ?꾩슜)
紐⑤뜽 all-MiniLM-L6-v2 (90MB, 384李⑥썝) ?먮뒗 bge-small-en (130MB)
踰≫꽣 DB 湲곗〈 SQLite??BLOB 而щ읆 異붽? (384횞float32 = 1.5KB/泥?겕)
諛고룷 ?ш린 ?꾩옱 ~20MB ??~160MB (+140MB)
理쒖냼 ?ъ뼇 RAM 4GB ?댁긽, CPU AVX2 吏€??沅뚯옣

?낃렇?덉씠???덉감 (媛쒕컻??媛€?대뱶)

  1. NuGet 異붽?:

    dotnet add src/AxCopilot/AxCopilot.csproj package Microsoft.ML.OnnxRuntime --version 1.17.0
    
  2. 紐⑤뜽 諛곗튂: Assets/models/all-MiniLM-L6-v2.onnx (鍮뚮뱶 ??蹂듭궗)

  3. CodeIndexService ?섏젙:

    // ?몃뜳????泥?겕蹂??꾨쿋??踰≫꽣 ?앹꽦
    var embedding = _onnxSession.Run(new[] { tokenizedInput });
    // SQLite chunks ?뚯씠釉붿뿉 embedding BLOB 而щ읆 異붽?
    // 寃€????肄붿궗???좎궗?꾨? 踰≫꽣 媛?怨꾩궛
    
  4. SQLite ?ㅽ궎留??뺤옣:

    ALTER TABLE chunks ADD COLUMN embedding BLOB;
    -- 寃€???? SELECT ... ORDER BY cosine_similarity(query_vec, embedding) DESC
    
  5. ?ㅼ젙 異붽?: AppSettings.Llm.Code.UseEmbeddingSearch (bool, default false)

    • false: 湲곗〈 TF-IDF ?ъ슜 (?€?ъ뼇 ?명솚)
    • true: ONNX ?꾨쿋???ъ슜 (怨좏뭹吏?
  6. ?대갚: ONNX 濡쒕뱶 ?ㅽ뙣 ???먮룞?쇰줈 TF-IDF 紐⑤뱶濡??꾪솚

李멸퀬: ?щ궡 PC ?ъ뼇(CPU, RAM)????븘 ONNX ?고???濡쒕뱶 ?쒓컙(3~5珥?怨? ?몃뜳???쒓컙??湲몄뼱吏????덉쓬. 諛섎뱶???ъ뼇 ?뺤씤 ???꾩엯 寃곗젙.

誘몄?????媛쒕컻 怨꾪쉷 ?놁쓬

?꾨옒 湲곕뒫?€ Alfred 鍮꾧탳?먯꽌 ?멸툒??諛??덉쑝??AX Commander??遺덊븘?뷀븳 湲곕뒫?쇰줈 ?뺤젙?섏뼱 援ы쁽?섏? ?딆뒿?덈떎. ?ν썑 Alfred 鍮꾧탳 ?쒖뿉??????ぉ?ㅼ? 鍮꾧탳 ?€?곸뿉???쒖쇅?⑸땲??

湲곕뒫 ?댁쑀
?뚰겕?뚮줈???먮룞??泥댁씤 ?щ궡 ?낅Т ?먮쫫??遺덊븘?? 諛곗튂 紐낅졊(>)?쇰줈 異⑸텇???€泥?媛€??
?곕씫泥?寃€?? MAPI/vCard ?곕룞 蹂듭옟???€鍮??ъ슜 鍮덈룄 ??쓬
?ъ쟾 (Dictionary) OS ?댁옣 ?ъ쟾 諛?釉뚮씪?곗? 寃€?됱쑝濡?異⑸텇???€泥?媛€??
QR肄붾뱶 ?앹꽦 ?낅Т ?쒖슜????쓬, ?몃? ?섏〈???녿뒗 援ы쁽 鍮꾩슜 ?€鍮??⑥슜 ??쓬

媛쒕컻 ?섍꼍

  • IDE: Visual Studio 2022 / JetBrains Rider / VS Code (C# Dev Kit)
  • SDK: .NET 8 SDK
  • **?€寃?*: net8.0-windows, win-x64
  • **UI ?꾨젅?꾩썙??*: WPF (UseWPF=true) + WinForms (UseWindowsForms=true, ColorDialog ?ъ슜)
  • **?뚯뒪??*: xUnit 2.9.0, FluentAssertions 6.12.0

寃쎌웳 ?쒗뭹 湲곕뒫 鍮꾧탳

?꾨옒 鍮꾧탳?쒕뒗 ?곗쿂 ?곸뿭(AX Commander) 珥덇린 ?꾨━由대━??湲곗??쇰줈 macOS Alfred 5, macOS Spotlight, Windows PowerToys Run怨?鍮꾧탳??湲곕줉?낅땲??

湲곕뒫 AX Commander Alfred 5 Spotlight PowerToys Run
???뚯씪 ?쇱? 寃€?? O O O O
?쒓뎅??珥덉꽦 寃€?? O X X X
?ㅽ뻾 鍮덈룄 ?숈뒿 O O O O
怨꾩궛湲?+ ?섑븰 ?⑥닔 O O ??(湲곕낯) O
?⑥쐞 蹂€?? O O O O
?듯솕 蹂€??(?ㅼ떆媛? O O X X
??寃€??(?ㅼ쨷 ?붿쭊) O O O O
?대┰蹂대뱶 ?덉뒪?좊━ O O (Powerpack) X X
?대┰蹂대뱶 ?뚯씠?꾨씪??泥댁씠?? O X X X
?띿뒪???쇨큵 泥섎━ (batch) O X X X
?띿뒪???ㅻ땲??+ ?먮룞 ?뺤옣 O O (Powerpack) X X
?뚯씪 ?≪뀡 ?쒕툕硫붾돱 O O X X
JSON ?щ㎎/寃€利? O X X X
?몄퐫???댁떛 (Base64, SHA) O X X X
?됱긽 蹂€??(HEX/RGB/HSL) O X X X
?ㅽ룷?대뱶 ?됱긽 異붿텧 O X X X
?ы듃/?꾨줈?몄뒪 議고쉶 O X X X
?섍꼍蹂€??議고쉶 O X X X
?붾㈃ 罹≪쿂 (4紐⑤뱶) O X ??(?ㅽ겕由곗꺑) X
湲€濡쒕쾶 罹≪쿂 ?⑥텞?? O X O X
?ㅽ겕濡?罹≪쿂 (?먮룞 ?ㅽ떚移? O X X X
?곸뿭 罹≪쿂 ?ㅻ낫??誘몄꽭議곗젙 O X X X
李??ㅻ깄 ?덉씠?꾩썐 O X X O
?뚰겕?ㅽ럹?댁뒪 ?€??蹂듭썝 O X X X
?덈룄???ㅼ쐞泥?(寃€???꾪솚) O X X O
?쒖뒪??紐낅졊 (?좉툑/?덉쟾/醫낅즺) O O X O
誘몃뵒???쒖뼱 O O O X
?€?대㉧/?뚮엺 O X X X
?꾨줈?몄뒪 醫낅즺 (kill) O X X O
?쒕퉬??愿€由?(svc) O X X X
?좎쭨 怨꾩궛/D-day/?€?꾩뒪?ы봽 O X X X
?뚯씪 鍮꾧탳 (diff) O X X X
?뚯씪 ?쇨큵 ?대쫫蹂€寃? O X X O
?꾨줈?앺듃 ?ㅼ틦?대뵫 O X X X
利먭꺼李얘린 愿€由? O X X X
?낅Т ?쇱? ?먮룞 ?앹꽦 O X X X
猷⑦떞 ?먮룞?? O ??(?뚰겕?뚮줈?? X X
?쒖뒪??由ъ냼??紐⑤땲?? O X X O
?대え吏€ ?쇱빱 O X X O
理쒓렐 ?뚯씪 O O O X
鍮좊Ⅸ 硫붾え O X X X
???쒓굅 O X X X
?좉툑 ?댁젣 ?ъ슜?쒓컙 ?뚮┝ O X X X
?뚮쭏 (9醫?+ 而ㅼ뒪?€ + 紐⑥뼇) O O X ??(?쒗븳)
?ㅺ뎅??(5媛??몄뼱) O O O O
?뚮윭洹몄씤 DLL ?뺤옣 O O X O
DPAPI ?대┰蹂대뱶 ?뷀샇?? O X X X
?⑥씪 EXE 諛고룷 O X N/A X
?꾩쟾 ?ㅽ봽?쇱씤 (?몃? ?듭떊 ?놁쓬) O ?? O O

O = 吏€?? *?? = 遺€遺?吏€?? X = 誘몄??? 援듭? O = AX Commander 怨좎쑀 湲곕뒫


?덈줈???몃뱾???ㅼ썙??異붽? 諛⑸쾿 (媛쒕컻??媛€?대뱶)

1?④퀎: IActionHandler 援ы쁽

// Handlers/MyNewHandler.cs
using AxCommander.SDK;
using AxCommander.Themes;

namespace AxCommander.Handlers;

public class MyNewHandler : IActionHandler
{
    // ???몃뱾?щ? ?몃━嫄고븯???꾨━?쎌뒪 (null?대㈃ ?쇱? 寃€?됱뿉 ?듯빀)
    public string? Prefix => "myprefix";

    public PluginMetadata Metadata => new(
        "MyNew",
        "???덈줈??湲곕뒫 ??myprefix",
        "1.0",
        "AX");

    public Task<IEnumerable<LauncherItem>> GetItemsAsync(string query, CancellationToken ct)
    {
        // query: ?꾨━?쎌뒪 ?댄썑???낅젰 ?띿뒪??
        // LauncherItem??Data ?꾨뱶???ㅽ뻾 ???꾩슂???곗씠?곕? ?댁븘 諛섑솚
        return Task.FromResult<IEnumerable<LauncherItem>>(
        [
            new LauncherItem(
                "?쒕ぉ",
                "?ㅻ챸  쨌  Enter濡??ㅽ뻾",
                null,
                "?ㅽ뻾 ???꾨떖???곗씠??,
                Symbol: Symbols.Info)
        ]);
    }

    public Task ExecuteAsync(LauncherItem item, CancellationToken ct)
    {
        // item.Data?먯꽌 ?곗씠?곕? 爰쇰궡 ?ㅽ뻾
        if (item.Data is string data)
        {
            // ?묒뾽 ?섑뻾
        }
        return Task.CompletedTask;
    }
}

2?④퀎: ?몃뱾???깅줉 (App.xaml.cs)

// App.xaml.cs OnStartup() ?대?, HelpHandler ?꾩뿉 異붽?
commandResolver.RegisterHandler(new MyNewHandler());

3?④퀎: ?щ낵 異붽? (Symbols.cs)

// Themes/Symbols.cs
public const string MyNewIcon = "\uE946"; // Segoe MDL2 Assets ?좊땲肄붾뱶

李멸퀬: Segoe MDL2 Assets ?꾩씠肄?紐⑸줉

4?④퀎: ?꾩?留???ぉ 異붽? (HelpHandler.cs)

_entries 諛곗뿴????ぉ 異붽? (?ㅻ낫???뱀뀡 ?꾩뿉):

new("移댄뀒怨좊━", "myprefix", "湲곕뒫 ?쒕ぉ",
    "湲곕뒫 ?ㅻ챸",
    "?ъ슜 ?덉떆",
    Symbols.MyNewIcon, "#HEX?됱긽"),

5?④퀎: ?ㅼ젙???꾩슂??寃쎌슦

  1. Models/AppSettings.cs???ㅼ젙 ?대옒??異붽?
  2. ViewModels/SettingsViewModel.cs???꾨줈?쇳떚 異붽?
  3. Views/SettingsWindow.xaml?????먮뒗 ?뱀뀡 異붽?

6?④퀎: ?몃? DLL ?뚮윭洹몄씤

?몃? 媛쒕컻?먮뒗 AxCommander.SDK ?꾨줈?앺듃??IActionHandler瑜?援ы쁽?섎뒗 DLL??留뚮뱾??settings.json??plugins 諛곗뿴???깅줉?⑸땲??

"plugins": [
  { "path": "C:\\Plugins\\MyPlugin.dll", "enabled": true }
]

?고??꾩뿉 PluginHost媛€ Assembly.LoadFrom()?쇰줈 濡쒕뱶?섍퀬 IActionHandler 援ы쁽泥대? ?먮룞 寃€?됲븯???깅줉?⑸땲??


?щ궡 LLM / AI Agent ?곕룞 媛€?대뱶 (?ν썑 ?뺤옣)

AX Commander???щ궡 LLM ?먮뒗 AI Agent瑜??곕룞?섏뿬 ?먯뿰??吏덉쓽-?묐떟 湲곕뒫??異붽??????덈룄濡??ㅺ퀎?섏뼱 ?덉뒿?덈떎.

?곕룞 ?쒕굹由ъ삤

  1. ?щ궡 ?명듃?쇰꽬 LLM API: 蹂꾨룄 ?꾨━?쎌뒪(ai ?먮뒗 ?? ) ?낅젰 ???щ궡 AI ?쒕쾭??吏덉쓽 ???묐떟???곗쿂 寃곌낵濡??쒖떆
  2. ?ㅼ썙???녿뒗 ?먮룞 媛먯?: ?꾨━?쎌뒪媛€ ?녾퀬 ?쇱? 寃€??寃곌낵媛€ ?놁쓣 ?????먮룞?쇰줈 AI??吏덉쓽 ?대갚
  3. ?대┰蹂대뱶 AI 遺꾩꽍: ?대┰蹂대뱶 ?띿뒪?몃? AI???꾨떖?섏뿬 ?붿빟/踰덉뿭/援먯젙 寃곌낵 諛섑솚

援ы쁽 諛⑸쾿

諛⑸쾿 A: ?꾩슜 ?몃뱾??(沅뚯옣)

// Handlers/AiQueryHandler.cs
public class AiQueryHandler : IActionHandler
{
    public string? Prefix => "ai"; // ?먮뒗 "??" ??

    private readonly HttpClient _client; // ?щ궡 ?명듃?쇰꽬 ?꾩슜

    public AiQueryHandler(string intranetEndpoint)
    {
        _client = new HttpClient { BaseAddress = new Uri(intranetEndpoint) };
        _client.Timeout = TimeSpan.FromSeconds(10);
    }

    public async Task<IEnumerable<LauncherItem>> GetItemsAsync(string query, CancellationToken ct)
    {
        if (string.IsNullOrWhiteSpace(query))
            return [new LauncherItem("AI?먭쾶 吏덈Ц?섏꽭??, "?щ궡 LLM??吏덉쓽?⑸땲??, null, null)];

        try
        {
            // ?щ궡 ?명듃?쇰꽬 API ?몄텧 (DEVELOPMENT.md 媛쒕컻 ?먯튃???섍굅,
            // ?щ궡 紐낆떆 ?덇????붾뱶?ъ씤?몃쭔 ?몄텧 媛€??
            var response = await _client.PostAsJsonAsync("/api/chat",
                new { prompt = query }, ct);
            var result = await response.Content.ReadAsStringAsync(ct);

            return [new LauncherItem(
                "AI ?묐떟",
                result.Length > 200 ? result[..197] + "?? : result,
                null, result,
                Symbol: Symbols.Lightbulb)];
        }
        catch (Exception ex)
        {
            return [new LauncherItem("AI ?묐떟 ?ㅽ뙣", ex.Message, null, null, Symbol: Symbols.Error)];
        }
    }

    public Task ExecuteAsync(LauncherItem item, CancellationToken ct)
    {
        if (item.Data is string text)
            Application.Current?.Dispatcher.Invoke(() => Clipboard.SetText(text));
        return Task.CompletedTask;
    }
}

諛⑸쾿 B: CommandResolver ?대갚 ?듯빀

Core/CommandResolver.cs??ResolveAsync 硫붿꽌?쒖뿉???쇱? 寃€??寃곌낵媛€ 0嫄댁씪 ??AI ?몃뱾?щ줈 ?대갚:

// Core/CommandResolver.cs
if (fuzzyResults.Count == 0 && _aiHandler != null)
{
    return await _aiHandler.GetItemsAsync(input, ct);
}

諛⑸쾿 C: JSON ?ㅽ궗 ?뚮윭洹몄씤 (湲곗〈 ?명봽???쒖슜)

湲곗〈 JsonSkillLoader媛€ ?대? HTTP API ?몄텧??吏€?먰븯誘€濡? .skill.json ?뚯씪濡?LLM API瑜??깅줉:

{
  "prefix": "ai",
  "name": "?щ궡 AI 吏덉쓽",
  "type": "http",
  "url": "https://intranet.company.com/api/llm",
  "method": "POST",
  "bodyTemplate": "{\"prompt\": \"{{query}}\"}",
  "responsePath": "data.answer"
}

蹂댁븞 怨좊젮?ы빆

??ぉ ?먯튃
?붾뱶?ъ씤?? ?щ궡 ?명듃?쇰꽬 URL留??덉슜 ??settings.json??紐낆떆???깅줉 ?꾩슂
?€?꾩븘?? 理쒕? 10珥?(?곗쿂 UX ?좎?)
?곗씠?? ?대┰蹂대뱶 ?댁슜??AI???꾨떖????蹂댁븞 ?⑦꽩 寃€???좏뻾 (湲곗〈 excludePatterns ?쒖슜)
?몄쬆 Windows ?몄쬆(SSPI) ?먮뒗 ?щ궡 ?좏겙 ??CredentialManager (advapi32.dll, DPAPI) ?ъ슜
濡쒓퉭 AI 吏덉쓽 ?댁슜?€ 濡쒓렇??湲곕줉?섏? ?딆쓬 (誘쇨컧 ?곗씠???ы븿 媛€??

?ㅼ젙 UI ?뺤옣

?ㅼ젙 李쎌뿉 **AI ??*??異붽??섏뿬 ?ㅼ쓬??愿€由?

?ㅼ젙 ??ぉ ?ㅻ챸
AI ?곕룞 ?쒖꽦?? 湲곕뒫 ?꾩껜 ?좉?
?щ궡 API ?붾뱶?ъ씤?? ?명듃?쇰꽬 URL ?낅젰
?꾨━?쎌뒪 ai, ??, ?먮뒗 鍮?媛?(?먮룞 ?대갚)
?€?꾩븘??(珥? 1~30珥?
?먮룞 ?대갚 寃€??寃곌낵 0嫄????먮룞?쇰줈 AI 吏덉쓽

濡쒕뱶留?

?④퀎 ?댁슜
Phase 1 ai ?꾨━?쎌뒪 ?몃뱾??+ ?щ궡 REST API ?곕룞 (?띿뒪??吏덉쓽/?묐떟)
Phase 2 ?먮룞 ?대갚 (?쇱? 寃€??寃곌낵 ?놁쓣 ??
Phase 3 ?대┰蹂대뱶 AI 遺꾩꽍 (ai summarize, ai translate, ai proofread)
Phase 4 Agent 紐⑤뱶 ??硫€?고꽩 ?€??+ ?꾧뎄 ?몄텧 (?뚯씪 ?쎄린, 怨꾩궛 ?깆쓣 AI媛€ 寃곗젙)

?щ옒??紐낅졊??(/ Commands)

AX Agent ?€???낅젰李쎌뿉??/瑜??낅젰?섎㈃ ?먮룞?꾩꽦 ?앹뾽???쒖떆?⑸땲?? ?꾩옱 ??뿉 留욌뒗 紐낅졊?대쭔 ?꾪꽣留곷맗?덈떎.

怨듯넻 紐낅졊??(紐⑤뱺 ??

紐낅졊?? 湲곕뒫 ?ㅻ챸
/summary Summary ?띿뒪??臾몄꽌瑜??듭떖 ?ъ씤??以묒떖?쇰줈 ?붿빟
/translate Translate ?띿뒪?몃? ?곸뼱濡?踰덉뿭 (?먮Ц ???좎?)
/explain Explain ?댁슜???쎄퀬 ?먯꽭?섍쾶 ?ㅻ챸 (?덉떆 ?ы븿)
/fix Fix 留욎땄踰? 臾몃쾿, ?먯뿰?ㅻ윭???쒗쁽 援먯젙
/help Help ?щ옒??紐낅졊???꾩?留?李??쒖떆

媛쒕컻 紐낅졊??(Cowork/Code ???꾩슜)

紐낅졊?? 湲곕뒫 ?ъ슜 ?꾧뎄
/review Code Review code_review (diff_review)
/pr PR Summary code_review (pr_summary)
/test Test test_loop
/structure Structure folder_map
/build Build build_run
/search Search search_codebase

?ㅽ궗 紐낅졊??

%APPDATA%\AxCopilot\skills\ ?대뜑??*.skill.md ?뚯씪??異붽??섎㈃ ?щ옒??紐낅졊?대줈 ?먮룞 ?깅줉?⑸땲??

?ㅽ궗 ?뚯씪 ?뺤떇 (2醫낅쪟 吏€??:

  1. 湲곗〈 ?뺤떇 (*.skill.md ?⑥씪 ?뚯씪):
---
name: skill-name
label: ?쒖떆 ?대쫫
description: ?ㅻ챸
icon: \uE768
---
?쒖뒪???꾨\?꾪듃 ?댁슜...
  1. SKILL.md ?쒖? (agentskills.io ?명솚, Claude Code/Cursor/Windsurf 怨듯넻):
skill-name/
?쒋??€ SKILL.md
?쒋??€ scripts/     (?좏깮)
?붴??€ references/  (?좏깮)
---
name: skill-name
description: ?ㅻ챸. ?ъ슜 ?쒖젏 ?ㅼ썙???ы븿 沅뚯옣.
license: Apache-2.0
compatibility: Requires Python 3.14+
metadata:
  label: ?쒖떆 ?대쫫
  icon: \uE768
  author: team-name
  version: "1.0"
allowed-tools: process file_read grep_tool
---
吏€?쒖궗??留덊겕?ㅼ슫...

湲곕낯 ?쒓났 ?ㅽ궗 (?먮룞 ?앹꽦):

  • /daily-standup ???곗씪由??ㅽ깲?쒖뾽 蹂닿퀬??
  • /bug-hunt ???좎옱??踰꾧렇 ?⑦꽩 寃€??
  • /code-explain ??肄붾뱶 ?곸꽭 ?ㅻ챸

?먯씠?꾪듃 ?꾧뎄 紐⑸줉 (v0.5.0)

?꾧뎄紐? 湲곕뒫 ??
file_read ?뚯씪 ?쎄린 Cowork/Code
file_write ?뚯씪 ?곌린 Cowork/Code
file_edit ?뚯씪 ?몄쭛 (以?湲곕컲) Cowork/Code
glob ?뚯씪 ?⑦꽩 寃€?? Cowork/Code
grep_tool ?띿뒪??寃€?? Cowork/Code
process ?꾨줈?몄뒪 ?ㅽ뻾 Cowork/Code
folder_map ?대뜑 援ъ“ 議고쉶 Cowork/Code
document_read 臾몄꽌 ?쎄린 (PDF/DOCX) Cowork/Code
search_codebase 肄붾뱶 ?쒕㎤??寃€??(TF-IDF) Cowork/Code
code_review AI 肄붾뱶 由щ럭 Cowork/Code
project_rules AX.md 媛쒕컻 吏€移?愿€由? Cowork/Code
git_tool Git ?묒뾽 Code
build_run 鍮뚮뱶/?뚯뒪???ㅽ뻾 Code
dev_env_detect 媛쒕컻 ?섍꼍 媛먯? Code
lsp LSP 肄붾뱶 ?명뀛由ъ쟾?? Code
test_loop ?뚯뒪???먮룞 猷⑦봽 Code
spawn_agent ?쒕툕?먯씠?꾪듃 ?앹꽦 Code
wait_agents ?쒕툕?먯씠?꾪듃 寃곌낵 ?€湲? Code
skill_manager ?ㅽ궗 愿€由?(list/info/reload) Cowork/Code
memory ?먯씠?꾪듃 硫붾え由?愿€由? Cowork/Code
excel_create Excel ?앹꽦 Cowork/Code
docx_create Word ?앹꽦 Cowork/Code
csv_create CSV ?앹꽦 Cowork/Code
markdown_create 留덊겕?ㅼ슫 ?앹꽦 Cowork/Code
html_create HTML ?앹꽦 Cowork/Code
chart_create 李⑦듃 ?앹꽦 Cowork/Code
batch_create 諛곗튂 ?ㅽ겕由쏀듃 ?앹꽦 Cowork/Code
document_review 臾몄꽌 ?덉쭏 寃€利? Cowork/Code
format_convert ?щ㎎ 蹂€?? Cowork/Code

踰꾩쟾 ?대젰

??踰꾩쟾 蹂€寃???諛섎뱶???꾨옒 紐⑤뱺 ??ぉ???숈떆???섏젙?섏꽭?? ?섎굹?쇰룄 鍮좎?硫?踰꾩쟾 遺덉씪移섍? 諛쒖깮?⑸땲??

# ?섏젙 ?€?? ?뚯씪 寃쎈줈 ?섏젙 ?댁슜
1 ?꾨줈?앺듃 踰꾩쟾 src/AxCopilot/AxCopilot.csproj ??<Version> 踰꾩쟾 踰덊샇 蹂€寃?(?ㅼ젙 李승톆indows ?띿꽦???먮룞 諛섏쁺)
2 ?몄뒪?⑤윭 ?꾨줈?앺듃 踰꾩쟾 src/AxCopilot.Installer/AxCopilot.Installer.csproj ??<Version> ?몄뒪?⑤윭 ?댁뀍釉붾━ 踰꾩쟾 ?쇱튂
3 ?몄뒪?⑤윭 ?쒖떆 踰꾩쟾 src/AxCopilot.Installer/SetupForm.cs ??AppVer ?곸닔 ?ㅼ튂 UI ?ㅻ뜑쨌?덉??ㅽ듃由ъ뿉 ?쒖떆?섎뒗 踰꾩쟾 臾몄옄??
4 媛쒕컻 臾몄꽌 踰꾩쟾 ?대젰 docs/DEVELOPMENT.md ??踰꾩쟾 ?대젰 ?뱀뀡 ??踰꾩쟾 ??ぉ 異붽? (???뚯씪)
5 ?ъ슜??媛€?대뱶 臾몄꽌 src/AxCopilot/Assets/AX Copilot ?ъ슜媛€?대뱶.htm ?ㅻ뜑 version-tag + 踰꾩쟾 ?대젰 ?뱀뀡??????ぉ 異붽?
6 ?ы봽 李??댁슜 src/AxCopilot/Views/HelpDetailWindow.xaml.cs _overviewItems???좉린????ぉ쨌?꾨━酉???ぉ 媛깆떊
7 MCP ?대씪?댁뼵??踰꾩쟾 src/AxCopilot/Services/McpClientService.cs ??clientInfo.version MCP ?꾨줈?좎퐳 ?대씪?댁뼵??踰꾩쟾 臾몄옄??
8 濡쒕뱶留?臾몄꽌 docs/AGENT_ROADMAP.md, docs/AGENT_ROADMAP.html, docs/LAUNCHER_ROADMAP.md, docs/LAUNCHER_ROADMAP.html ?명꽣/?ㅻ뜑 踰꾩쟾 踰덊샇 媛깆떊

?몄뒪?⑤윭 二쇱쓽: SetupForm.cs??AppVer ?곸닔???ㅼ튂 UI ?ㅻ뜑 ?쒖떆 + RegAdd()?먯꽌 ?덉??ㅽ듃由?DisplayVersion??湲곕줉?⑸땲?? ??媛믪씠 ??蹂몄껜?€ ?ㅻⅤ硫??낃렇?덉씠??媛먯?媛€ ?ㅼ옉?숉빀?덈떎. 諛섎뱶????蹂몄껜 csproj <Version>怨??숈씪?섍쾶 ?좎??섏꽭??

?ㅼ젙 李?SettingsWindow.xaml.cs ??SetVersionText())怨??뺣낫 李?AboutWindow.xaml.cs)?€ ??蹂몄껜 csproj <Version>??由ы뵆?됱뀡?쇰줈 ?쎌쑝誘€濡?蹂꾨룄 ?섏젙 遺덊븘?뷀빀?덈떎.

???ъ슜???몄텧 臾몄꽌 ?묒꽦 ?먯튃 (?ъ슜??媛€?대뱶 쨌 ?ы봽 李?

?ъ슜??媛€?대뱶(AX Copilot ?ъ슜媛€?대뱶.htm)?€ ?ы봽 李?HelpDetailWindow.xaml.cs)?€ ?ъ슜?먭? 吏곸젒 蹂대뒗 臾몄꽌?낅땲?? ?몃????대? 湲곗닠 ?ㅽ깮???몄텧?섏? ?딅룄濡??꾨옒 ?먯튃??諛섎뱶??以€?섑븯?몄슂.

援щ텇 ?ъ슜 湲덉? (?대? 湲곗닠) ?€???ъ슜 (?ъ슜??愿€??
?꾨줈?좎퐳/?쇱씠釉뚮윭由? MCP, JSON-RPC, stdio, P/Invoke, DPAPI, LCS, REST API "?몃? ?꾧뎄 ?곌껐", "?뷀샇???€??
?대옒???쒕퉬?ㅻ챸 McpClientService, TokenEstimator, AuditLogService, DiffService 湲곕뒫 ?ㅻ챸?쇰줈 ?€泥?
?대? 援ъ“ ParentId/BranchLabel, FallbackModels, SettingsViewModel "?€??遺꾧린", "?먮룞 ?꾪솚", "?ㅼ젙"
肄붾뱶 ?⑦꽩 CJK 媛€以묒튂, ?숈쟻 諛섎났 ?쒕룄, SWE-bench, ?ㅻ떒怨?諛섏꽦 "???뺥솗??遺꾩꽍", "AI ?깅뒫 媛쒖꽑"
?뚯씪紐?寃쎈줈 english.json, movies.json, SetupForm.cs, endpoint/apiKey ?멸툒?섏? ?딆쓬

?먯튃: ?ъ슜?먯뿉寃뚮뒗 "臾댁뾿???????덈뒗吏€"留??꾨떖?⑸땲?? "?대뼸寃?援ы쁽?덈뒗吏€"????媛쒕컻 臾몄꽌(DEVELOPMENT.md)?먮쭔 湲곕줉?⑸땲??

**?곸슜 ?€??*: 踰꾩쟾 ?대젰, ?좉린???ㅻ챸, 媛쒖슂 ??ぉ, 紐⑤뱺 ?ъ슜???몄텧 ?띿뒪??

v0.8.0

媛쒕컻 踰붿쐞: ?먯씠?꾪듃 ?명봽???꾨㈃ 怨좊룄????Phase 17-UI, 17-AG, 18-AC, L3 ?꾨즺. ?щ궡/?ъ쇅 ?ㅽ듃?뚰겕 紐⑤뱶 異붽?.

援щ텇 ?댁슜
?먯씠?꾪듃 梨꾪똿 ?붾㈃ 媛쒗렪 (Phase 17-UI) 梨꾪똿 李??쒕툕 諛붿뿉 Plan 紐⑤뱶 3?곹깭 ?좉? (Off / Auto / Always) 異붽?. ?대┃ ???쒗솚 ?꾪솚, ?쒖꽦 ?곹깭 ?됱긽 媛뺤“. LlmSettings.PlanMode ?ㅼ젙 ?곕룞
Reflexion 媛뺥솕 (Phase 17-A) ReflexionService ?뺤옣: ?먭린 ?됯? ???꾨왂 ?섏젙 猷⑦봽 援ы쁽. ?꾧뎄 ?ㅽ뻾 ?ㅽ뙣 ??諛섏꽦 湲곕컲 ?ъ떆???꾨왂 ?먮룞 ?좏깮
援ъ“?붾맂 ?대깽??濡쒓렇 (Phase 17-B) AgentEventLog JSONL 湲곕줉 ?쒖뒪?? AgentLoopService???몄뀡 ID ?앹꽦 + SessionStart / ToolRequest / ToolResult / SessionEnd ?대깽??湲곕줉 ?듯빀
???쒖뒪??怨좊룄??(Phase 17-C) ExtendedHookRunner: PreCompact / UserPromptSubmit / AgentThinking ???대깽??異붽?. asyncRewake ?띿꽦?쇰줈 鍮꾨룞湲????꾨즺 ???먯씠?꾪듃 ?ш컻 媛€??
?ㅽ궗 ?쒖뒪??怨좊룄??(Phase 17-D) PathBasedSkillActivator: 寃쎈줈 ?⑦꽩 湲곕컲 ?ㅽ궗 ?먮룞 ?쒖꽦?? SkillExtensionStore ?ъ씠?쒖뭅 ?⑦꽩?쇰줈 ?ㅽ궗 ?뺤옣 硫뷀??곗씠??愿€由?
硫붾え由?而⑦뀓?ㅽ듃 怨좊룄??(Phase 17-E) ContextCondenser 寃쎈줈 洹쒖튃 ?곕룞. PathScopedRuleInjector濡??묒뾽 ?대뜑???곕Ⅸ 洹쒖튃 ?먮룞 二쇱엯. @include 吏€?쒕Ц 泥섎━
沅뚰븳 ?쒖뒪??怨좊룄??(Phase 17-F) PermissionSystem Chain of Responsibility ?⑦꽩. Allow/Deny 洹쒖튃 ?ㅼ젙 UI ?곕룞. acceptEdits 紐⑤뱶?먯꽌 ?뚯씪 ?몄쭛 ?꾧뎄 ?먮룞 ?뱀씤
硫€?고뙆??Diff + ?먮룞 而⑦뀓?ㅽ듃 (Phase 17-G) MultiFileDiffViewModel: ?뚯씪蹂?diff 異붿쟻 + ?쇨큵 ?섎씫. AutoContextCollector: @?뚯씪紐? 硫섏뀡 ?뺢퇋???뚯떛 + ?먮룞 ?뚯씪 ?댁슜 二쇱엯. ToolRiskMapper`: ?꾧뎄蹂?Low/Medium/High ?꾪뿕??遺꾨쪟
硫€?곗뿉?댁쟾???€ (Phase 18-A) DelegateAgentTool + BackgroundAgentService + WorktreeManager. AgentLoopService??RunSubAgentAsync ?꾩엫 ?곌껐. ToolRegistry???먮룞 ?깅줉
?먯씠?꾪듃 由ы뵆?덉씠 (Phase 18-B) AgentReplayService: JSONL ?대깽??濡쒓렇 ?뚯씪 ?닿굅 + ?④퀎蹂??ъ깮. ReplayTimelineViewModel: ?ъ깮 UI 諛붿씤??ViewModel
?뚮윭洹몄씤 ?ㅼ튂 ?쒕퉬??(Phase 18-C) PluginInstallService: 濡쒖뺄 zip ?뚯씪 湲곕컲 ?ㅼ튂 (URL ?ㅼ슫濡쒕뱶 ?놁쓬). PluginManifest / InstalledPlugin / PluginInstallResult ?덉퐫?? ?덉??ㅽ듃由?JSONL ?곸냽??
?щ궡/?ъ쇅 ?ㅽ듃?뚰겕 紐⑤뱶 AppSettings.InternalModeEnabled (湲곕낯: ?щ궡 紐⑤뱶). ?ъ쇅 ?꾪솚 ??鍮꾨?踰덊샇 axgo123! ?몄쬆 ?꾩슂. WebSearchHandler + HttpTool ?먯꽌 紐⑤뱶 泥댄겕 ?곸슜
?뚮┝ ?쇳꽣 (L3-7) NotificationCenterService: ?뚮┝ ?€??Info/Success/Warning/Error) + ?덉뒪?좊━ ??理쒕? 50嫄?. NotificationRaised ?대깽?몃줈 UI 援щ룆 吏€?? 湲곗〈 NotificationService ?몃젅??BalloonTip ?꾩엫
?뚮윭洹몄씤 媛ㅻ윭由?ViewModel (L3-1) PluginGalleryViewModel: ?ㅼ튂???뚮윭洹몄씤 紐⑸줉 + ?ㅼ튂/?쒓굅/?쒖꽦??而ㅻ㎤??諛붿씤?? PluginItemViewModel ?섑띁
?뚮씪誘명꽣 ?듬쭅??(L3-4) QuickLinkHandler (ql ?꾨━?쎌뒪) + UrlTemplateEngine. {0}, {query} ?뚮젅?댁뒪?€??移섑솚. ?ㅼ젙?먯꽌 QuickLinkEntry 紐⑸줉 愿€由?
AI ?ㅻ땲??(L3-3) AiSnippetHandler (ai ?꾨━?쎌뒪) + SnippetTemplateService. ?낅Т ?대찓???붿빟/踰덉뿭/肄붾뱶由щ럭/而ㅻ컠 湲곕낯 ?쒗뵆由?5醫??댁옣. LLM ?몄텧 ???대┰蹂대뱶 蹂듭궗. AI 鍮꾪솢?깊솕 ????ぉ 誘명몴??
??寃€??AI ?붿빟 (L3-2) WebSearchSummaryHandler (?! ?꾨━?쎌뒪) + ContentExtractor. URL ?먮뒗 寃€?됱뼱 ?낅젰 ??AI媛€ ?붿빟 ?앹꽦 ???대┰蹂대뱶 蹂듭궗. ?ъ쇅 紐⑤뱶 + AI ?쒖꽦???곹깭?먯꽌留??숈옉

v0.7.3

媛쒕컻 踰붿쐞: AX Agent 沅뚰븳 肄붿뼱 ?ш뎄??+ slash ?낅젰 怨꾩링 遺꾨━ + ?ㅼ젙/?곹깭 ?쒗쁽 ?뺣━

?낅뜲?댄듃: 2026-04-04 10:49 (KST)

援щ텇 ?댁슜
*沅뚰븳 紐⑤뱶 ?뺢퇋?? Default, AcceptEdits, Plan, BypassPermissions, DontAsk, Deny瑜??뺤떇 沅뚰븳 紐⑤뱶濡??꾩엯?섍퀬, 湲곗〈 Ask, Auto???명솚 alias濡??좎?
*沅뚰븳 ?먯젙 泥댁씤 ?ш뎄?? 沅뚰븳 ?댁꽍 ?쒖꽌瑜?deny ?⑦꽩 洹쒖튃 ??allow/override 洹쒖튃 ??湲€濡쒕쾶 紐⑤뱶 ??湲곕낯 Ask ?쒖꽌濡??ъ젙由ы븯??claude-code ?섏????뺤콉 ?댁꽍 ?먮쫫??留욎땄
?꾧뎄 沅뚰븳 ?대옒??遺꾨━ file_write/file_edit/file_manage?€ process/build_run/test_loop/snippet_runner/spawn_agent瑜?蹂꾨룄 沅뚰븳 ?대옒?ㅻ줈 遺꾨━??AcceptEdits???뚯씪 ?몄쭛 ?먮룞 ?덉슜, Plan?€ ?곌린 李⑤떒?쇰줈 ?숈옉?섎룄濡?蹂닿컯
AX Agent 沅뚰븳 UI 諛섏쁺 沅뚰븳 ?앹뾽, ?곷떒 諛곕꼫, slash 紐낅졊 ?묐떟, ?곹깭 ?붿빟????沅뚰븳 紐낆묶怨??ㅻ챸??諛섏쁺?섍퀬, ?꾧뎄蹂?override ?붿빟???꾩옱 紐⑤뱶?€ ?④퍡 蹂댁씠?꾨줉 ?뺣━
AX Agent ?ㅼ젙李?臾몄옄??蹂듦뎄 AgentSettingsWindow瑜??꾨㈃ ?뺣━??源⑥쭊 ?쒓? 臾몄옄?댁쓣 蹂듦뎄?섍퀬, ?댁쁺 紐⑤뱶/怨꾪쉷 紐⑤뱶/異붾줎 媛뺣룄/?대뜑 ?곗씠???쒖슜???꾩옱 AX ?⑹뼱濡??쒖떆?섎룄濡??섏젙
沅뚰븳 ?⑹뼱 諛??곹깭 ?쒗쁽 ?듭씪 Plan, Bypass, DontAsk泥섎읆 ?곷Ц?쇰줈 ?⑥븘 ?덈뜕 沅뚰븳 ?쒗쁽??怨꾪쉷 以묒떖, ?꾩쟾 ?먮룞, 吏덈Ц ?놁씠 吏꾪뻾?쇰줈 ?뺣━?섍퀬 ?몃씪???ㅼ젙 ?⑤꼸 臾멸뎄???④퍡 ?듭씪
沅뚰븳 UI쨌?ㅽ뻾 濡쒖쭅 寃고빀 ?뺣━ 沅뚰븳 ?앹뾽??沅뚰븳 ?붿껌/?몄쭛 ?먮룞 ?뱀씤/怨꾪쉷 紐⑤뱶/沅뚰븳 嫄대꼫?곌린 以묒떖 由ъ뒪?몃줈 ?ш뎄?깊븯怨? BtnPermissionMode 諛??몃씪??NextPermission ?쒗솚 濡쒖쭅??媛숈? 4?④퀎 異뺤쑝濡??⑥닚??
?щ옒???붾젅??UI ?뺣━ / ?낅젰 ??泥???ぉ??湲곕낯 ?좏깮?섎룄濡?議곗젙?섍퀬, ??ぉ ?곗륫 利먭꺼李얘린 踰꾪듉/?좏삎 諛곗?瑜??쒓굅???꾩씠肄?紐낅졊+?ㅻ챸 以묒떖???⑥닚 由ъ뒪???먯깋 援ъ“濡??뺣━
*?섎떒 而댄룷?€ ?⑤꼸 ?⑥닚?? ?몃씪???ㅼ젙 鍮좊Ⅸ 踰꾪듉??Fast/異붾줎/怨꾪쉷/沅뚰븳 以묒떖?쇰줈 以꾩씠怨?遺€媛€ 踰꾪듉(?ㅽ궗/紐낅졊 釉뚮씪?곗?/MCP)???④꺼 ?낅젰 ?먮쫫??諛⑺빐?섏? ?딅룄濡??뺣━
紐⑤뜽/?꾨━???곷떒 諛?而댄뙥?명솕 ?낅젰李??곷떒 紐⑤뜽/?꾨━??踰꾪듉???믪씠?€ ?⑤뵫??以꾩씠怨? 紐⑤뜽紐낆씠 湲????먮룞 留먯쨪??`??) 泥섎━???낅젰李???씠 醫곸븘???곷떒 諛붽? 源⑥?吏€ ?딅룄濡?蹂닿컯
醫뚯륫 ?ъ씠?쒕컮 諛€???뺣━ ?ъ씠?쒕컮 ?ㅻ뜑/寃€??硫붾돱/?€??由ъ뒪?몄쓽 媛꾧꺽怨?湲€???ш린瑜??ъ“?뺥븯怨? ?€??移대뱶???쒕ぉ/?쒓컙/?곹깭 諛곗? ?ш린瑜???떠 claw-code??而댄뙥??諛€?꾩뿉 留욎땄
硫붿떆吏€ 踰꾨툝 ?덉씠?꾩썐 ?뺣━ ?ъ슜???댁떆?ㅽ꽩??踰꾨툝???⑤뵫쨌?고듃쨌?€?꾩뒪?ы봽 ?ш린?€ 醫뚯슦 留덉쭊??議곗젙???€???곸뿭????珥섏킌?섍쾶 ?뺣━?섍퀬, ?≪뀡 踰꾪듉 ?ш린??以꾩뿬 ?쒓컖???≪쓬???꾪솕
?먯씠?꾪듃 ?대깽??諛곕꼫 ?쒖떆諛⑹떇 ?뺣━ ?ㅽ뻾 ?대깽??諛곕꼫??移대뱶 諛€???⑤뵫/留덉쭊/?고듃)瑜?以꾩씠怨? ToolCall/ToolResult 湲??붿빟?€ ?먮룞 ?덈떒???쇱묠 ?좉? ?놁씠 ?쏀엳?꾨줉 ?뺣━. 沅뚰븳/怨꾪쉷/寃곗젙 諛곗? ?쇰꺼???쒓뎅?대줈 ?듭씪
*?꾧뎄 寃곌낵 移대뱶 ?쒓컖 ?⑥닚?? ?뚯씪 寃쎈줈 諛곕꼫瑜??뚯씪紐?以묒떖 2???쒓린(?뚯씪紐??붾젆?곕━)濡?諛붽씀怨? 鍮좊Ⅸ ?묒뾽 踰꾪듉???띿뒪???쇰꺼 ?€???꾩씠肄??꾩슜?쇰줈 異뺤냼???대깽??移대뱶 蹂몃Ц 媛€?낆꽦??媛쒖꽑
Slash palette ?곹깭 遺꾨━ ?쒖옉 ChatWindow ?대????쇱졇 ?덈뜕 slash ?좏깮 ?곹깭瑜?SlashPaletteState濡?遺꾨━???댄썑 Codex/Claude??composer 媛쒗렪??湲곕컲??留덈젴
?ㅼ젙/?곹깭 ?곕룞 AppSettings, AppStateService, AgentSettingsWindow, ChatWindow媛€ ?숈씪 沅뚰븳 泥닿퀎瑜?李몄“?섎룄濡??뺣━?섍퀬 ?€?붾퀎 沅뚰븳 ?곹깭 ?€???먮쫫???좎?
?곗쿂 ?대?吏€ 誘몃━蹂닿린 李?(Phase L2-3) ClipboardImagePreviewWindow ?좉퇋 異붽?. ?먮낯 ?댁긽???대?吏€ ?쒖떆, Ctrl+??/+/-/0/F/Esc?⑥텞?? PNG쨌JPEG쨌BMP ?€?? ?대┰蹂대뱶 蹂듭궗,#?대?吏€ ??ぉShift+Enter` ?곌껐, ?⑥텞???꾩?留?媛깆떊
*寃€利? dotnet build 寃쎄퀬 0 / ?ㅻ쪟 0, dotnet test 436 passed / 0 failed ?뺤씤

v0.7.2

媛쒕컻 踰붿쐞: ?덉젙??由대━利????곗쿂 ?띾룄, ?먯씠?꾪듃 而⑦뀓?ㅽ듃 ?뺤텞, ?€??蹂듭썝, 踰꾧렇 ?섏젙 11嫄?

援щ텇 ?댁슜
而⑦뀓?ㅽ듃 ?뺤텞 (Context Condenser) 2?④퀎 ?먮룞 ?뺤텞 援ы쁽. 1?④퀎: ?ㅻ옒???꾧뎄 寃곌낵瑜?LLM ?몄텧 ?놁씠 1500?먮줈 異뺤빟. 2?④퀎: ?댁쟾 ?€?붾? LLM?쇰줈 ?붿빟?섏뿬 援먯껜. 紐⑤뜽蹂??좏겙 ?쒕룄 ?먮룞 ?몄떇 (Claude 180K, Gemini 900K, GPT-4 120K, Ollama 16K). 65% ?꾧퀎媛믪뿉???뺤텞 ?쒖옉
?€???대젰 蹂듭썝 ???ъ떆??????퀎 留덉?留??€?붾? ?먮룞 蹂듭썝. LastConversationIds ?ㅼ젙????넄?€??ID 留ㅽ븨 ?€?? 醫낅즺쨌???꾪솚 ???먮룞 ?곸냽??
?곗쿂 ?띾룄 媛쒖꽑 ?ロ궎 ?묐떟 ~230ms ?덇컧. Thread.Sleep ?⑥텞 (200??10ms), ?좊땲硫붿씠??理쒖쟻??(fade 160??00ms, slide 200??20ms). ?띿뒪??誘몄궗????利됱떆 ?곗쿂 ?쒖떆
寃€利?由ы뙥?곕쭅 ?꾧뎄 ?ㅽ뻾 ??寃€利앹쓣 ?쎄린 ?꾩슜(file_read, directory_list)?쇰줈 ?쒗븳. 寃€利?寃곌낵瑜?蹂닿퀬留??섍퀬 吏곸젒 ?섏젙?섏? ?딅룄濡?蹂€寃???臾몄꽌 ?덉쭏 ?€??諛⑹?
?ㅼ젙 鍮꾨?踰덊샇 ?섏젙 媛쒕컻??紐⑤뱶쨌?ㅽ뀦諛붿씠?ㅽ뀦 ?좉????ㅼ젙 李????뚮쭏??鍮꾨?踰덊샇 ?ъ엯?μ쓣 ?붽뎄?섎뜕 臾몄젣 ?섏젙. IsLoaded 媛€??異붽?
*怨꾪쉷 踰꾪듉 ?숆린?? PlanViewerWindow?먯꽌 ?뱀씤 ???€?붿갹 ?몃씪???뱀씤/痍⑥냼 踰꾪듉???먮룞 異뺤냼?섏? ?딅뜕 臾몄젣 ?섏젙. TCS.ContinueWith 肄쒕갚 異붽?
?쇨컙 ?쒓컙 ?섏젙 PC 誘몄쥌猷??곹깭?먯꽌 ?먯젙 ?섍만 ??洹쇰Т ?쒓컙???꾨궇遺€???꾩쟻?섎뜕 臾몄젣 ?섏젙. _sessionStart瑜??먯젙(DateTime.Today)?쇰줈 由ъ뀑
?대┰蹂대뱶 遺숈뿬?j린 ?섏젙 ?댁쟾 ?쒖꽦 李쎌뿉 SetForegroundWindow ?몄텧 ??Ctrl+V ?꾩넚?섎룄濡?蹂€寃????곗쿂媛€ ?ъ빱?ㅻ? 類뤿뒗 臾몄젣 ?닿껐
?쒖꽦 李?罹≪쿂 ?섏젙 ?곗쿂媛€ ?꾩쟾???④꺼吏??뚭퉴吏€ ?€湲?+ ?€??李쎌뿉 SetForegroundWindow ?몄텧 ???곗쿂 ?먯껜媛€ 罹≪쿂?섎뜕 臾몄젣 ?닿껐
?ㅽ겕濡?罹≪쿂 ?섏젙 FindOverlap ?ㅼ쨷 ??鍮꾧탳濡??ㅻ쾭??媛먯? ?뺥솗???μ긽. StitchFrames瑜?利앸텇 ?ㅽ떚移?쑝濡?蹂€寃????꾩껜 ?꾨젅??以묐났 遺숈뿬?j린 臾몄젣 ?닿껐
?곗쿂 ?붿뿬 寃곌낵 ?쒓굅 OnShown()?먯꽌 Results.Clear() ?몄텧 異붽? ???곗쿂 ?ы몴?????댁쟾 寃€??寃곌낵媛€ ?쒓컙?곸쑝濡?蹂댁씠??臾몄젣 ?닿껐
AI 紐⑤뜽 ?명솚??媛€?대뱶 媛쒕컻??媛€?대뱶???꾧뎄 ?ъ슜(Function Calling) 吏€??紐⑤뜽 ??異붽?. ?대씪?곕뱶(Claude/Gemini) + Ollama 濡쒖뺄 紐⑤뜽 15醫??명솚??紐낆떆. ?щ궡 ?섍꼍 異붿쿇 議고빀 ?ы븿

v0.7.1

媛쒕컻 踰붿쐞: ?먯씠?꾪듃 猷⑦봽 寃€利?媛뺤젣 + UI 媛쒖꽑 + ?꾧뎄 ?ㅽ궎留??섏젙

援щ텇 ?댁슜
?꾧뎄 ?ㅽ뻾 ??寃€利?媛뺤젣 (Post-Tool Verification) 臾몄꽌 ?앹꽦 ?꾧뎄(file_write, docx_create, html_create, excel_create ?? ?ㅽ뻾 ??LLM??寃€利??꾩슜 ?몄텧???먮룞 ?쎌엯. ?앹꽦???뚯씪??file_read濡??쎄퀬 ?댁슜 ?꾩쟾?굿룰뎄議걔룸쭪異ㅻ쾿???뺤씤?섎룄濡?媛뺤젣. 臾몄젣 諛쒓껄 ??利됱떆 ?섏젙 ?꾧뎄 ?몄텧. OpenHands ???ㅽ뵂?뚯뒪?먮뒗 ?녿뒗 李⑤퀎??湲곕뒫. EnablePostToolVerification ?ㅼ젙 ?좉? (湲곕낯 OFF)
Gemini 諛곗뿴 ?ㅽ궎留??섏젙 MultiReadTool.paths?€ UserAskTool.options??Items ?꾨뱶 異붽?. Gemini API媛€ array ?€???뚮씪誘명꽣??items ?꾨뱶瑜??꾩닔濡??붽뎄?섎뒗 臾몄젣 ?닿껐
?뚰겕?뚮줈??遺꾩꽍湲?UI 媛쒖꽑 ?€?댄?諛??꾩껜 ?곸뿭 ?쒕옒洹?媛€??(Background="Transparent" 異붽?), ?쒖꽦 ???띿뒪??White 媛뺤“, ?곹깭 ?띿뒪??TextTrimming + MaxWidth ?곸슜
?뚮옖 酉곗뼱 踰꾪듉 媛€?쒖꽦 ?꾩썐?쇱씤 踰꾪듉 諛곌꼍 0x18 ?댄듃 + ?뚮몢由?0x80 遺덊닾紐낅룄 + 1.2px ?먭퍡濡?媛€?쒖꽦 媛쒖꽑
?뚰꽣留덊겕 ?щ옒??移?異⑸룎 ?섏젙 ?щ옒??移??쒖꽦 ??InputWatermark 利됱떆 ?④? 泥섎━
?쇰뱶諛??숈뒿 而⑦뀓?ㅽ듃 BuildFeedbackContext()瑜?Cowork/Code ?쒖뒪???꾨\?꾪듃??二쇱엯. 理쒓렐 20嫄??€?붿쓽 醫뗭븘???レ뼱???⑦꽩 遺꾩꽍
?섏젙 ???ъ떆??踰꾪듉 ??踰덉㎏ ?≪뀡諛붿뿉 ?ъ떆??踰꾪듉 異붽? (?ъ슜???쇰뱶諛??낅젰 ???ъ깮??
?ㅼ젙 異붽? EnablePostToolVerification(bool, 湲곕낯 false) ??臾몄꽌 ?앹꽦 ??寃€利?LLM ?몄텧 媛뺤젣

v0.7.0

媛쒕컻 踰붿쐞: Phase 16 ???먯씠?꾪듃 吏€??媛뺥솕 + 媛쒕컻??寃쏀뿕

援щ텇 ?댁슜
?뚮옖 紐⑤뱶 (Plan Mode) ?먯씠?꾪듃 ?꾧뎄 ?ㅽ뻾 ??援ъ“?붾맂 怨꾪쉷 ?앹꽦?믪궗?⑹옄 寃€???뱀씤?믪떎???먮쫫. PlanMode 3紐⑤뱶(off/always/auto). always=LLM ?띿뒪???꾩슜 怨꾪쉷 ?앹꽦(理쒕? 3???섏젙 ?붿껌), auto=怨꾪쉷 媛먯? ???뱀씤 ?붿껌
?꾧뎄/而ㅻ꽖??愿€由?UI ?ㅼ젙 ??AX Agent ???꾧뎄 ???좎꽕. 52媛??먯씠?꾪듃 ?꾧뎄瑜?6媛?移댄뀒怨좊━(?뚯씪/寃€?? 臾몄꽌 ?앹꽦, 臾몄꽌 ?덉쭏, 肄붾뱶/媛쒕컻, ?곗씠???좏떥, ?쒖뒪??蹂?移대뱶 ?쒖떆. 媛쒕퀎 ?쒖꽦/鍮꾪솢???좉? + MCP ?쒕쾭 ?곌껐 ?곹깭 ?ㅼ떆媛??쒖떆. DisabledTools ?ㅼ젙?쇰줈 ?곸냽
*?꾨줈?앺듃 洹쒖튃 ?쒖뒪?? .ax/rules/*.md YAML ?꾨줎?몃ℓ??name, description, applies-to, when) ?뚯떛. glob ?⑦꽩 留ㅼ묶, when 議곌굔 ?꾪꽣留? ?쒖뒪???꾨\?꾪듃??"?꾨줈?앺듃 洹쒖튃" ?뱀뀡 ?먮룞 二쇱엯. ProjectRuleTool??list_rules/read_rule ?≪뀡 異붽?. EnableProjectRules ?좉?
諛섎났 ?뚯뒪???섏젙 猷⑦봽 TestLoopTool auto_fix ?≪뀡 ???뚯뒪???ㅽ뻾?믨뎄議고솕???ㅽ뙣 ?뚯떛(.NET Failed/pytest FAILED, ?뚯씪 寃쎈줈쨌?쇱씤 踰덊샇 異붿텧)??[AUTO_FIX:]留덉빱 異쒕젰. AgentLoopService?먯꽌 test_loop+AUTO_FIX 媛먯? ??諛섎났 ?덉궛 ?먮룞 ?뺤옣.MaxTestFixIterations` ?ㅼ젙
蹂묐젹 ?꾧뎄 ?ㅽ뻾 ?쎄린 ?꾩슜 ?꾧뎄(file_read, grep_tool, glob ??12醫?ReadOnlyTools ?? ?먮룞 遺꾨쪟 ??Task.WhenAll() 蹂묐젹 ?ㅽ뻾, ?곌린 ?꾧뎄???쒖감 ?좎?. ParallelState ?대옒?ㅻ줈 async ref ?쒖빟 ?닿껐. EnableParallelTools ?좉?
SKILL.md ?쒖? ?명솚 ?몃??붾궡遺€ ?꾧뎄 ?대쫫 留ㅽ븨 ?뚯씠釉?20媛?Bash?뭦rocess, Read?뭚ile_read, Grep?뭛rep_tool, execute_command?뭦rocess ??. ParseSkillFile?먯꽌 ?ㅽ궗 蹂몃Ц 濡쒕뱶 ???먮룞 移섑솚
?щ궡 蹂댁븞 ?덉쇅 AntiTamper 蹂댁븞 媛먯????щ궡 IP ?€??11.99/11.90/12.25/12.23/12.24) ?덉쇅 泥섎━. IsTrustedNetwork()濡?IPv4 ?꾨━?쎌뒪 留ㅼ묶
?ㅼ젙 異붽? PlanMode(off/always/auto), EnableProjectRules(bool), MaxTestFixIterations(int), EnableParallelTools(bool), DisabledTools(List<string>)

v0.6.1

媛쒕컻 踰붿쐞: ?ㅼ젙 UI 媛쒖꽑 + ?ы봽 IP 蹂댄샇 + 紐⑤뜽 ?좏깮 踰꾧렇 ?섏젙 + 李⑥꽭?€ 怨좊룄??怨꾪쉷 ?섎┰

援щ텇 ?댁슜
怨좏뭹吏?臾몄꽌 ?앹꽦 ?ㅼ젙 ?ㅼ젙 ???먯씠?꾪듃 ??肄붿썙?ъ뿉 "怨좏뭹吏?臾몄꽌 ?앹꽦" ToggleSwitch 異붽?. 硫€?고뙣??臾몄꽌 ?붿쭊 湲곕낯媛?OFF (臾대즺 API ?섍꼍 ?명솚??. 鍮꾪솢????document_plan/document_assemble ?꾧뎄 李⑤떒
?ы봽 ?붾㈃ IP 蹂댄샇 踰꾩쟾蹂??좉린????ぉ ??젣, ?곸뿭蹂??듭떖 湲곕뒫 以묒떖 ?ш뎄?? ?대? 湲곗닠 ?⑹뼱(SSE, AES-256-GCM, DPAPI, OpenXML ?? ?몄텧 ?쒓굅. CLAUDE.md???ы봽 IP 蹂댄샇 洹쒖튃 異붽?
紐⑤뜽 ?좏깮 ?앹뾽 踰꾧렇 ?섏젙 ?쒕퉬?ㅻ쭔 蹂€寃???紐⑤뜽 誘몄꽑?????앹뾽 ?レ쑝硫??댁쟾 ?쒕퉬??紐⑤뜽濡?濡ㅻ갚. 紐⑤뜽 ?뺤젙(Save) ?쒖뿉留?蹂€寃?諛섏쁺
ESC ???リ린 ?뺤옣 AboutWindow(媛쒕컻 ?뺣낫) ESC ???リ린 異붽?
媛€?대뱶 踰꾩쟾 ?쒓린 ?쒓굅 ?ъ슜??媛쒕컻??媛€?대뱶 ?ㅻ뜑 version-tag 諛??명꽣 踰꾩쟾 踰덊샇 ?쒓굅. CLAUDE.md??媛€?대뱶 踰꾩쟾 誘명몴湲?洹쒖튃 異붽?
李⑥꽭?€ 怨좊룄??怨꾪쉷 ?섎┰ Phase 16(v0.7.0)~18(v2.0) 怨꾪쉷: ?뚮옖 紐⑤뱶, ?꾧뎄 愿€由?UI, ?꾨줈?앺듃 洹쒖튃, ?먭린 ?깆같, 硫€?고뙆??Diff, ?먯씠?꾪듃 ?€ ??18媛?湲곕뒫

v0.6.0

媛쒕컻 踰붿쐞: Phase 15 ??硫€?고뙣??臾몄꽌 ?붿쭊 + ?댁옣 ?ㅽ궗 29醫??뺤옣 + ?먯씠?꾪듃 ?꾧뎄 42媛?+ PPT ?ㅼ씠?곕툕 ?앹꽦

援щ텇 ?댁슜
硫€?고뙣??臾몄꽌 ?앹꽦 ?붿쭊 document_plan (媛쒖슂 援ъ“?? + document_assemble (?뱀뀡蹂?議곕┰) ?꾧뎄 ?좉퇋 異붽?. 3?섏씠吏€ ?댁긽 臾몄꽌 ?묒꽦 ??媛쒖슂?믪꽮?섎퀎 ?곸꽭?믪“由?諛⑹떇?쇰줈 ?덉쭏 ?€???μ긽. 肄붿썙??蹂닿퀬??臾몄꽌 ?꾨━?뗭뿉 硫€?고뙣??吏€?쒕Ц ?먮룞 ?ы븿
PPT ?ㅼ씠?곕툕 ?앹꽦 pptx_create ?꾧뎄 ??OpenXML SDK 湲곕컲 C# ?ㅼ씠?곕툕 援ы쁽. Python/Node ?놁씠 ?щ씪?대뱶 ?앹꽦 (title/content/two_column/table/blank ?덉씠?꾩썐, 4醫??뚮쭏)
?곗씠??遺꾩꽍 ?꾧뎄 data_pivot ??CSV/JSON 洹몃9?붋룻뵾踰쀂룹쭛怨?(sum/avg/count/min/max), ?꾪꽣쨌?뺣젹쨌Top N 吏€?? LINQ 湲곕컲 ?쒖닔 C# 援ы쁽
*?쒗뵆由??뚮뜑留? template_render ??Mustache ?ㅽ???蹂€??移섑솚 + 諛섎났({{#list}}) + 議곌굔遺€({{^cond}}) ?뚮뜑留? ?뺢린 蹂닿퀬???쒗뵆由??먮룞??
?대?吏€ 遺꾩꽍 image_analyze ??LLM 硫€?곕え???쒖슜 ?대?吏€ ?ㅻ챸/?띿뒪??異붿텧/李⑦듃 ?곗씠???댁꽍/鍮꾧탳 遺꾩꽍
?뚯씪 蹂€寃?媛먯? file_watch ???대뜑 ??理쒓렐 蹂€寃승룹깮???뚯씪 ?먯? (?곷? ?쒓컙 吏€?? 1h/24h/7d), ?좏삎蹂??듦퀎
?띿뒪???붿빟 text_summarize ??湲??띿뒪??臾몄꽌 泥?겕 遺꾪븷 ???듭떖 臾몄옣 異붿텧 ?붿빟 (bullet/paragraph/executive/technical ?ㅽ???
?댁옣 ?ㅽ궗 16醫?異붽? email-draft, translate, compare, weekly-report, log-analyze, sql-report, data-convert, refactor, gen-test, impact + ?몃? 寃€利??ㅽ궗 6醫? security-audit (蹂댁븞 肄붾뱶 媛먯궗/OWASP), prd-generator (?붽뎄?ы빆 ?뺤쓽???좎??ㅽ넗由?, adr-writer (?꾪궎?띿쿂 寃곗젙 湲곕줉), changelog (蹂€寃쎌씠??由대━利덈끂??, dependency-audit (?섏〈??遺꾩꽍/?쇱씠?좎뒪), perf-audit (?깅뒫 媛먯궗/?덊떚?⑦꽩) ??*珥?29醫?
?ㅼ젙 異붽? EnableMultiPassDocument (硫€?고뙣??臾몄꽌 ON/OFF), MultiPassThresholdPages (?먮룞 硫€?고뙣??湲곗? ?섏씠吏€ ?? 湲곕낯 3)
媛€?대뱶 酉곗뼱 踰꾪듉 ?섏젙 ?リ린/理쒖냼??理쒕???踰꾪듉 MouseLeftButtonDown + Handled濡?DragMove 異⑸룎 ?닿껐
ESC ???リ린 GuideViewerWindow, HelpDetailWindow?먯꽌 Escape ?ㅻ줈 李??リ린 吏€??

v0.5.4

媛쒕컻 踰붿쐞: Phase 12-3 ?꾨즺 + ?€??UX ?덉젙??+ ?щ옒???앹뾽 怨좊룄??+ ?ㅼ젙 媛쒖꽑

援щ텇 ?댁슜
Phase 12-3 ?꾨즺 ?ㅽ뻾?대젰?곸꽭?꾨? 媛쒕컻????쑝濡??대룞. Phase 12-3 (?고????ㅽ궗 + ?뚰겕?뚮줈??遺꾩꽍湲?+ ?ㅼ젙 媛쒖꽑) ?꾩껜 ?꾨즺
*湲€濡쒖슦 ?④낵 吏€?? ?덉씤蹂댁슦 湲€濡쒖슦媛€ ?ㅽ듃由щ컢 醫낅즺 ?쒓퉴吏€ 吏€??(湲곗〈 3珥??먮룞 爰쇱쭚 ??StopRainbowGlow ?섏씠?쒖븘??. Chat/Cowork/Code ?꾩껜 ?곸슜
?ㅽ듃由щ컢 寃쎄낵 ?쒓컙 ?쒖떆 ?ㅻ뜑 ?곗륫???ㅼ떆媛?寃쎄낵 ?쒓컙 ?쒖떆 (0s, 5s, 12s...). ?꾨즺 ???섎떒??理쒖쥌 ?쒓컙 + ?좏겙 ?ъ슜????以?TextBlock ?쒖떆 (以꾨컮轅?諛⑹?)
?щ옒???앹뾽 UX 媛쒖꽑 ????諛⑺뼢???꾩씠???⑥쐞 ?대룞 + ?좏깮 ?섏씠?쇱씠?? Enter濡??ㅽ뻾, 留덉슦?????ㅽ겕濡?吏€?? 湲곕낯 ?쒖떆 7媛?(理쒕? 20), /help 吏곸젒 ?낅젰 ???꾩?留?李??쒖떆, ?щ씪?대뜑???꾩옱 媛??ㅼ떆媛??쒖떆
?꾩?留?李??リ린 ?섏젙 DragMove 異⑸룎 ?닿껐 ??MouseLeftButtonDown + Handled濡??リ린 ?대깽???곗꽑 泥섎━. ?쒕옒洹몃뒗 ?ㅻ뜑 ?곸뿭?먯꽌留??숈옉
?ㅼ젙 ?묎린/?닿린 ?섏젙 ?꾧뎄 移댄뀒怨좊━쨌?ㅽ궗 洹몃9 ?묎린/?닿린瑜?MouseLeftButtonDown?쇰줈 蹂€寃?(ScrollViewer ??MouseUp ?뚯떎 WPF ?댁뒋 ?닿껐)
?ㅼ젙 ?リ린 ?ㅼ씠?쇰줈洹??쒓굅 ?€?ν븯吏€ ?딄퀬 ?レ쓣 ???뺤씤 ?앹뾽 + ?섎떒 ?좎뒪??諛곕꼫 ?쒓굅, 諛붾줈 ?ロ옒 (蹂€寃쎌궗???먮룞 revert)
?ㅼ젙 ?ㅽ궗 濡쒕뵫 吏€???닿껐 ?ㅽ궗 誘몃줈????諛깃렇?쇱슫??Task濡?RuntimeDetector ?ы븿 鍮꾨룞湲?濡쒕뱶 ??UI 援ъ꽦
???꾪솚 ???€???좎? StopStreamingIfActive() ?????꾪솚 ???ㅽ듃由щ컢 利됱떆 以묐떒 + ?€??利됱떆 ?€?? originTab 罹≪쿂濡??щ컮瑜???뿉 ID 留ㅽ븨. SendRegenerateAsync ?대젰 媛깆떊 異붽?
?뱀뀡 媛?媛꾧꺽 媛쒖꽑 李⑤떒 ?뺤옣?????꾧뎄/而ㅻ꽖??媛?16px 留덉쭊, ?꾩?留?李??ㅽ궗 ??ぉ 媛꾧꺽 ?뺣?, 紐낅졊?????덈퉬 120px

v0.5.3

媛쒕컻 踰붿쐞: Phase L2 ?대┰蹂대뱶 怨좊룄??+ Phase 14 ?먯씠?꾪듃 ?꾧뎄/?ㅽ궗 ?뺤옣 + ?ㅼ젙 UI 媛쒖꽑 + 媛€?대뱶 ?쒖뒪??

援щ텇 ?댁슜
?대┰蹂대뱶 ?대?吏€ ?먮낯 蹂댁〈 ?먮낯 PNG瑜?clipboard_images/ 罹먯떆 ?대뜑???€?? ?몃꽕??80px)?€ ?쒖떆?⑹쑝濡쒕쭔 ?ъ슜. Enter 蹂듭썝 ???먮낯 ?댁긽?꾨줈 ?대┰蹂대뱶 蹂듭궗. 罹먯떆 ?뺣━ ?뺤콉 (30??500MB)
Shift+Enter ?먮룞 蹂듭궗 ?덉뒪?좊━ 誘몃━蹂닿린(Shift+Enter) ???쒖뒪???대┰蹂대뱶???먮룞 蹂듭궗 (?띿뒪???대?吏€ ?먮낯 ?댁긽??
?ㅽ궗 媛ㅻ윭由?踰꾧렇 ?섏젙 YAML ?꾩씠肄??댁뒪耳€?댄봽 蹂€?? DragMove ?リ린 異⑸룎 ?닿껐(3李?, 移대뱶 ?대┃ ?곸꽭 ?앹뾽, ?곷떒諛??뺣젹
?먯씠?꾪듃 ?꾧뎄 12醫?異붽? json_tool, regex_tool, diff_tool, clipboard_tool, notify_tool, env_tool, zip_tool, http_tool, sql_tool, base64_tool, hash_tool, datetime_tool
?댁옣 ?ㅽ궗 3醫?異붽? api-docs, db-schema, commit-review (珥?13醫?踰덈뱾)
?ㅼ젙 UI 媛쒖꽑 ??諛???3踰덉㎏ ?꾩튂濡??대룞 (?뚮쭏 ??, 湲고? ???묎린/?닿린 ?뱀뀡 (?깅줉???꾧뎄쨌MCP 而ㅻ꽖?걔룹뒳?섏떆 ?ㅽ궗 媛곴컖 ?묎린/?쇱튂湲?
*About ?뺣낫 蹂€寃? 媛쒕컻 ?뺣낫?먯꽌 ".NET 8" ?쒓굅 ??"Commander + Agent" ?쒖떆 (湲곗닠 ?ㅽ깮 鍮꾨끂異?
媛€?대뱶 ?쒖뒪???좎꽕 ?ъ슜??媛€?대뱶 + 媛쒕컻??媛€?대뱶 遺꾨━ (媛쒕컻??媛€?대뱶?먮쭔 踰꾩쟾 ?대젰 ?ы븿). AES-256-CBC 怨좎젙 ???뷀샇??(.enc). GuideViewerWindow ?댁옣 酉곗뼱 (WebView2 鍮꾨룞湲?珥덇린??. 媛쒕컻??紐⑤뱶 ON?믨컻諛쒖옄 媛€?대뱶, OFF?믪궗?⑹옄 媛€?대뱶. ?몃젅??硫붾돱 ???몃? 釉뚮씪?곗? ?€??????酉곗뼱濡??꾪솚
媛€?대뱶 ?뷀샇???꾧뎄 GuideEncryptor.cs (AES-256-CBC ?뷀샇??蹂듯샇???좏떥由ы떚), encrypt_guides.ps1 (鍮뚮뱶 ???뷀샇???ㅽ겕由쏀듃)

v0.5.2

媛쒕컻 踰붿쐞: Phase 12-4/12-5 ?고????ㅽ궗 + ?뚰겕?뚮줈??遺꾩꽍湲?+ 媛쒕컻????+ ?ㅼ젙 媛쒖꽑

援щ텇 ?댁슜
?고????섏〈 ?ㅽ궗 (12-4) RuntimeDetector ??Python/Node.js ?ㅼ튂 媛먯? (where.exe + --version, 5遺?罹먯떆). SkillDefinition.Requires/IsAvailable/UnavailableHint. 怨좉툒 ?ㅽ궗 4醫?踰덈뱾 (docx-creator, xlsx-analyzer, pdf-processor, pptx-creator). ?щ옒???앹뾽?먯꽌 鍮꾧????ㅽ궗 ?뚯깋 ?쒖떆. 湲고? ??뿉 ?ㅽ궗 紐⑸줉 移대뱶
?뚰겕?뚮줈??遺꾩꽍湲?(12-5) WorkflowAnalyzerWindow ???몃줈 ?€?꾨씪???ㅼ떆媛??쒓컖?? AgentEvent ?뺤옣 (ElapsedMs/InputTokens/OutputTokens/ToolInput/Iteration). Stopwatch ?€?대컢 + LastTokenUsage ?좏겙. AgentLogLevel 3?④퀎 遺꾧린 (simple/detailed/debug)
媛쒕컻????遺꾨━ ?ㅼ젙 ???먯씠?꾪듃??媛쒕컻???쒕툕???좎꽕. 鍮꾨?踰덊샇 蹂댄샇 ?몄뀡 ?꾩슜. 媛쒕컻?먮え???ㅽ뻾?대젰?곸꽭???ㅽ뀦諛붿씠?ㅽ뀦/?뚰겕?뚮줈???쒓컖??媛먯궗濡쒓렇/?먯씠?꾪듃怨좉툒/紐⑤뜽?대갚/MCP?쒕쾭 諛곗튂
?ㅼ젙 媛쒖꽑 AgentLogLevel 湲곕낯媛?simple, DevMode ?몄뀡 ?꾩슜??(留ㅻ쾲 ?ъ씤利?, WorkflowVisualizer ?좉? 異붽?, 媛쒕컻?먮え??? ?댄똻 ?쒓굅
UI 媛쒖꽑 ??MCP ?쒕쾭 異붽? ?ㅼ씠?쇰줈洹몄뿉 ?뚮젅?댁뒪?€???낅젰 ?덉떆, 醫뚯슦 ?⑤뵫 利앷?, ??ESC ?リ린, 肄붾뱶 由щ럭 ?댄똻 ?ㅽ깉??蹂€寃쎌궗?? ?섏젙
?ㅼ젙 湲곕뒫 ??媛쒗렪 湲곕뒫 ?ㅼ젙 ?섏씠吏€瑜?3媛??쒕툕??AI 湲곕뒫 / AX Commander / ?붿옄?맞룰린?€)?쇰줈 遺꾨쪟. ?대┰蹂대뱶 ?뺤옣???붿옄?맞룰린?€濡??대룞, ?ㅽ뻾?대젰?곸꽭?꾨? 肄붿썙??肄붾뱶 ??쑝濡?蹂듦?
Phase 13 怨꾪쉷 ?섎┰ ?ㅽ궗 ?앺깭怨?+ ?먯씠?꾪듃 遺꾩꽍 怨좊룄??5媛???ぉ (?ㅽ궗 媛ㅻ윭由??몄쭛湲?媛€?몄삤湲걔룸궡蹂대궡湲??듦퀎 ?€?쒕낫??AgentLogLevel ?곕룞). AGENT_ROADMAP 臾몄꽌 諛섏쁺
?ㅽ궗 ?쒓컖???몄쭛湲?(13-2) SkillEditorWindow ????湲곕컲 ?ㅽ궗 ?앹꽦/?몄쭛 GUI. ?꾩씠肄??좏깮湲?MDL2 20醫?, ?꾧뎄 泥댄겕由ъ뒪??ToolRegistry ?곕룞), ?쒗뵆由??쎌엯(?꾧뎄紐⑸줉/異쒕젰?뺤떇/?④퀎蹂?, ?좏겙 ?덉긽 誘몃━蹂닿린, YAML ?꾨줎?몃ℓ??+ 留덊겕?ㅼ슫 蹂몃Ц ?먮룞 ?앹꽦, ?ъ슜???ㅽ궗 ?대뜑 ?€?? ?ㅽ궗 媛ㅻ윭由??곕룞 (???ㅽ궗 ???몄쭛湲? ?ъ슜???ㅽ궗 ?몄쭛 ???쒓컖???몄쭛湲?

v0.5.1

媛쒕컻 踰붿쐞: Phase 12 ?ㅽ궗/而ㅻ꽖??怨좊룄??+ UI 媛쒖꽑 + 踰꾧렇 ?섏젙

援щ텇 ?댁슜
?щ옒??紐낅졊 ?곸뼱 ?꾪솚 ?댁옣 ?щ옒??紐낅졊 11媛쒕? ?쒓뎅??/?붿빟,/踰덉뿭)?먯꽌 ?곸뼱(/summary,/translate,/review,/pr ??濡??꾪솚. IME ?꾪솚 ?놁씠 利됱떆 ?낅젰 媛€??
?꾧뎄/而ㅻ꽖??愿€由?UI (12-1) ?ㅼ젙 ???먯씠?꾪듃 ??湲고? ??뿉 ?깅줉???꾧뎄 29醫낆쓣 5媛?移댄뀒怨좊━(?뚯씪/?꾨줈?몄뒪/肄붾뱶遺꾩꽍/臾몄꽌?앹꽦/?먯씠?꾪듃)濡?遺꾨쪟?섏뿬 ?쒖떆. MCP 而ㅻ꽖???덈궡 ?뱀뀡
SKILL.md ?쒖? ?명솚 (12-2) SkillService ??*.skill.md (湲곗〈) + ?대뜑/SKILL.md (?쒖?) 2?뺤떇 ?숈떆 吏€?? YAML metadata 留??뚯떛, license/compatibility/allowed-tools ?꾨뱶. SkillDefinition ?뺤옣
而ㅼ뒪?€ ComboBox ?꾩뿭 ComboBox/ComboBoxItem ?ㅽ?????ControlTemplate 湲곕컲 紐⑤뜕 ?쒕∼?ㅼ슫, ?몃쾭/?좏깮 ?④낵, Slide ?좊땲硫붿씠?? ?ㅼ젙李??꾩껜(27媛쒖냼) ?먮룞 ?곸슜
BlockedPaths ?⑦꽩 ?섏젙 *\Documents\* ??*Documents* ??諛깆뒳?섏떆 ?녿뒗 ?⑦꽩?쇰줈 ?섏젙?섏뿬 ?뺤긽 李⑤떒 ?숈옉
?ъ슜??媛€?대뱶 ?뺣━ v0.5.1 ?대젰 異붽?, v0.4.0 ?댄븯 ?댁쟾 ?대젰?쇰줈 ?묎린, ?대? 湲곗닠 ?⑹뼱 ?쒓굅(DPAPI, Ollama/vLLM, ?대옒?ㅻ챸 ??, ?명꽣 踰꾩쟾 媛깆떊

v0.5.0

媛쒕컻 踰붿쐞: ?€???쒕퉬??Phase 9~11 ?꾨즺 + ?곗쿂 Phase L1 異붽? + ?€??怨듦컙 愿€由?+ 臾몄꽌 泥닿퀎??

援щ텇 ?댁슜
LSP 肄붾뱶 ?명뀛由ъ쟾??(9-1) LspClientService ??C#/TS/Python/C++/Java ?몄뼱 ?쒕쾭 ?먮룞 媛먯?. lsp_code_intel ?꾧뎄 (goto_definition, find_references, symbols). ?ㅼ젙 EnableLsp ?좉?
?쒕툕?먯씠?꾪듃 (9-2) SubAgentTool (spawn_agent) + WaitAgentsTool (wait_agents). ?쎄린 ?꾩슜 寃⑸━ ?ㅽ뻾. MaxSubAgents ?ㅼ젙?쇰줈 ?숈떆 ?ㅽ뻾 ?쒗븳
肄붾뱶 ?쒕㎤??寃€??(9-3) CodeIndexService ??TF-IDF ?몃뜳??(camelCase 遺꾪븷, 50?쇱씤 泥?겕). search_codebase ?꾧뎄. EnableCodeIndex/CodeIndexMaxFileKb ?ㅼ젙
?먮룞 ?뚯뒪??猷⑦봽 (9-4) TestLoopTool ??generate/run/analyze 3?④퀎. .NET/Python/Node.js/Go ?꾨젅?꾩썙???먮룞 媛먯?
?대깽???몃━嫄?(9-5) AgentTriggerService ??FileSystemWatcher(?뚯씪 蹂€寃? + DispatcherTimer(?ㅼ?以?. triggers.json 洹쒖튃 湲곕컲
PDF ?대낫?닿린 (9-6) PdfExportService ??HTML ?몄뇙 理쒖쟻??+ 釉뚮씪?곗? ?먮룞 ?몄뇙. ?€???대낫?닿린??"PDF ?몄뇙??HTML" ?듭뀡 異붽?
diff 酉곗뼱 (9-7) DiffViewerPanel ???쇱씤 湲곕컲 diff (Added/Removed/Equal), ?쇱씤 踰덊샇, Accept/Reject 踰꾪듉
?먯깋湲????뺤옣 ShellExtensionService ??HKCU ?덉??ㅽ듃由??고겢由?硫붾돱 ?깅줉/?댁젣. ?뚯씪/?대뜑/?대뜑諛곌꼍 3醫?
*?€??怨듦컙 愿€由? StorageAnalyzer ?????곗씠???ъ슜??遺꾩꽍 (?€??媛먯궗/濡쒓렇/?몃뜳???대┰蹂대뱶), ?쒕씪?대툕 ?ъ쑀 怨듦컙, 7/14/30???뺣━. ?ㅼ젙 怨듯넻 ??뿉 UI
*?ㅼ젙 ?꾩?留??꾩씠肄? AI 愿€???ㅼ젙 17媛쒖뿉 ? ?꾩씠肄?+ HelpTooltipStyle 而ㅼ뒪?€ ?ㅽ겕 ?댄똻
?대갚 紐⑤뜽 媛쒖꽑 ?쒕퉬?ㅻ퀎 洹몃9??(Ollama/vLLM/Gemini/Claude). ViewModel怨?AppSettings ?숈떆 ?쎄린濡??€????利됱떆 諛섏쁺
?대┰蹂대뱶 遺숈뿬?j린 Alt+SetForegroundWindow ?고쉶. TryGetSelectedText ?꾪겕 ?ㅻ젅??遺꾨━
??諛?媛쒖꽑 踰꾪듉 ?덊듃 ?뚯뒪???섏젙 (MouseLeftButtonDown), ?쒖옉 ???먮룞 ?쒖떆, ?ㅼ젙 ?ㅼ떆媛?諛섏쁺
?щ㎎ 硫붾돱 AI ?먮룞 ?좏깮 留??꾨줈 ?대룞
*肄붾뱶 ???꾩씠肄? ?뚯씪(?곕쾭)/沅뚰븳(?뚮옉쨌鍮④컯)/?곗씠?고솢???뮤룹빊踰꽷룻쉶) ?됱긽 援щ텇
?щ궡 ?섍꼍 ?먯튃 CLAUDE.md???몃? ?섏〈 理쒖냼?? ?곗씠??濡쒖뺄 ?€?? ?붾젅硫뷀듃由?湲덉? 吏€移?異붽?
*臾몄꽌 泥닿퀎?? CLAUDE.md 臾몄꽌 愿€由??먯튃 異붽?, AGENT/LAUNCHER ROADMAP Phase 9/L1 ?꾨즺 ?쒖떆, NEXT_ROADMAP 李④린 怨꾪쉷 ?꾨㈃ ?낅뜲?댄듃
?먮룞 紐⑤뜽 ?좏깮 (10-1) AutoRouterService ??吏덈Ц ?좏삎(肄붾뵫/踰덉뿭/遺꾩꽍) 媛먯? ??理쒖쟻 紐⑤뜽 ?먮룞 ?쇱슦?? ?좉툑 紐⑤뱶 吏€??
?먯씠?꾪듃 硫붾え由?(10-2) MemoryTool ???꾨줈?앺듃 洹쒖튃, 肄붾뵫 ?좏샇???먮룞 湲곗뼲. ?€??媛??곸냽 ?좎?
硫€?곕え???낅젰 (10-4) ?대?吏€/?ㅽ겕由곗꺑 Ctrl+V 遺숈뿬?j린 ??base64 ?몄퐫????Gemini/Claude/Ollama/OpenAI Vision API 吏곸젒 ?꾨떖. ?대?吏€ 誘몃━蹂닿린 UI
肄붾뱶 寃€??媛쒖꽑 (10-5) TF-IDF + SQLite ?곸냽 ?몃뜳?? 利앸텇 ?낅뜲?댄듃, 諛붿씠洹몃옩 ?좏겙, ?ㅽ넲?뚮뱶 ?꾪꽣留?
?먯씠?꾪듃 ???쒖뒪??(10-6) ?꾧뎄 ?몄텧 ?????ъ슜???뺤쓽 ?ㅽ겕由쏀듃 ?ㅽ뻾. hooks.json 洹쒖튃 湲곕컲
?ㅽ궗 ?쒖뒪??(11-1) SkillService ??*.skill.md YAML ?꾨줎?몃ℓ???뚯떛 ???щ옒??紐낅졊 ?먮룞 ?깅줉. 3?대뜑 ?곗꽑?쒖쐞(?기넂%APPDATA%?믪빱?ㅽ?). 湲곕낯 ?ㅽ궗 3醫?daily-standup/bug-hunt/code-explain) ?먮룞 ?앹꽦. skill_manager ?꾧뎄
AI 肄붾뱶 由щ럭 (11-2) CodeReviewTool ??diff_review/file_review/pr_summary. ?뺤쟻 遺꾩꽍(鍮?catch/?숆린 ?€湲??섎뱶肄붾뵫 ??湲?硫붿꽌??. Git diff ?뚯꽌. 由щ럭 珥덉젏(bugs/performance/security/style)
?쒕옒洹??쒕∼ AI (11-3) ?뚯씪 ?쒕옒洹????좏삎蹂?AI ?≪뀡 ?앹뾽(肄붾뱶?믩━酉??ㅻ챸/由ы뙥?좊쭅, 臾몄꽌?믪슂??踰덉뿭, ?곗씠?겸넂遺꾩꽍/?쒓컖?? ?대?吏€?믪꽕紐?. "泥⑤?留? ?듭뀡. EnableDragDropAiActions ?ㅼ젙
?꾨줈?앺듃 吏€移?(11 異붽?) ProjectRuleTool ??AX.md read/append/write. ?ъ슜???뱀씤 ???€?? ?곸쐞 3?④퀎 ?먯깋
?щ옒??紐낅졊??媛뺥솕 (11 異붽?) ??퀎 ?꾪꽣留?Chat=怨듯넻, Cowork/Code=怨듯넻+媛쒕컻). /help ?꾩?留?李? 珥?12媛??댁옣 紐낅졊
?ъ슜 ?듦퀎 李⑦듃 ?뺤옣 硫붿씤 ??誘몃땲李⑦듃 2醫? 而ㅻ㎤?????붿씪蹂??됯퇏李⑦듃, ?먯씠?꾪듃 ????퉬???좏겙鍮꾩쑉 李⑦듃
*?몄궗 臾멸뎄 ?몃??? greetings.json ?몃? ?뚯씪 濡쒕뵫 + ?꾨쿋?붾뱶 由ъ냼???대갚 + 5遺?罹먯떆
罹≪쿂 ?뚮┝ 媛쒖꽑 吏€??罹≪쿂 移댁슫?몃떎???뚮┝ ?쒓굅 (?쒖옉/珥덈떒??紐⑤몢). ?꾨즺 ?뚮┝留??좎?
?뚮┝ ?꾩씠肄??섏젙 ToolTipIcon.Info ??ToolTipIcon.None 蹂€寃쎌쑝濡????몃젅???꾩씠肄??쒖떆

v0.4.0

媛쒕컻 踰붿쐞: ?곗쿂 怨좊룄??Phase L1 (LAUNCHER_ROADMAP) + ?€???쒕퉬??怨좊룄??Phase 9 (AGENT_ROADMAP) 蹂묓뻾

?곸뿭 臾몄꽌 ?꾨즺 ??ぉ
?곗쿂 LAUNCHER_ROADMAP.md L1-1(?좏깮 ?띿뒪??AI), L1-5(??諛?, L1-6(?€?붿긽???듯빀), L1-7(?대┰蹂대뱶 ?€/移댄뀒怨좊━)
?€???쒕퉬?? AGENT_ROADMAP.md Phase 8 ?꾨즺, 湲곗닠遺€梨??닿껐
援щ텇 ?댁슜
?좏깮 ?띿뒪??AI 紐낅졊 (L1-1) TextActionPopup ???ロ궎 ???좏깮 ?띿뒪??媛먯? (Ctrl+C ?쒕??덉씠??, 而ㅼ꽌 ?꾩튂???≪뀡 ?앹뾽 ?쒖떆 (踰덉뿭/?붿빟/援먯젙/?ㅻ챸/?ㅼ떆?곌린), ?묅넃/留덉슦???좏깮, Enter ?ㅽ뻾 ??AX Agent??! ?꾨━?쎌뒪濡??꾨떖
??諛?(L1-5) DockBarWindow ???붾㈃ ?섎떒 怨좎젙 誘몃땲 諛? ?ㅼ젙 湲곕컲 ?숈쟻 ?꾩씠??鍮뚮뱶 (DockBarItems). CPU(PerformanceCounter)/RAM(GlobalMemoryStatusEx)/?쒓퀎 ?ㅼ떆媛??쒖떆. 臾댁?媛?湲€濡쒖슦, ?щ챸??0.3~1.0), ?꾩튂 湲곗뼲(DockBarLeft/Top), ?쒕옒洹??대룞. ?몃젅??硫붾돱 ?좉?
?€?붿긽???듯빀 (L1-6) FileDialogWatcher ??SetWinEventHook(EVENT_OBJECT_SHOW) + #32770 ?대옒??媛먯?. ?닿린/?€???€?붿긽??媛먯? ???곗쿂 ?먮룞 ?닿린 (cd ?꾨━?쎌뒪)
?대┰蹂대뱶 ?€/移댄뀒怨좊━ (L1-7) ClipboardEntry??IsPinned/Category 異붽?. ?먮룞 移댄뀒怨좊━ 遺꾨쪟 (URL/肄붾뱶/寃쎈줈/?쇰컲). ?€ ??ぉ ?곷떒 怨좎젙 + ??젣 蹂댄샇. #pin/#url/#肄붾뱶/#寃쎈줈 ?꾪꽣. Ctrl+P ?€ ?좉?
?꾩씠肄?援먯껜 ?ㅼ씠?꾨が???쎌? ICO (7 sizes, 25% block, rounded) ?앹꽦. ???뚮옉/??鍮④컯/醫??????? AboutWindow/LauncherWindow/SetupForm/SVG ?꾩껜 ?됱긽 ?듭씪. 紐⑤뱺 Window??Icon= ?띿꽦 異붽?. 諛붾줈媛€湲곗뿉 IconLocation 紐낆떆
*??諛??ㅼ젙 ?? SettingsWindow????諛???異붽? ???먮룞 ?쒖떆, 湲€濡쒖슦 ?④낵, ?щ챸???щ씪?대뜑, ?꾩튂 珥덇린??踰꾪듉, ?쒖떆 ??ぉ ?좉? (8醫?
?몄뒪?⑤윭 UAC requireAdministrator ?좎?. SetupForm ?ㅼ씠?꾨が???꾩씠肄?FillRoundRect濡??κ렐 紐⑥꽌由? 諛붾줈媛€湲?IconLocation ?ㅼ젙
UI ?듭씪 ?뚮┝ 移댄뀒怨좊━ CheckBox ??ToggleSwitch. Ollama/vLLM ?쒕쾭 二쇱냼 ?쇰꺼 "湲곕낯 ?쒕쾭 二쇱냼"濡??듭씪. 媛쒕컻???뺣낫李?湲곗뿬???쒖떆 (about.json contributors). 李??믪씠 議곗젙

v0.3.1

援щ텇 ?댁슜
SnapHandler ?덉씠?꾩썐 ?뺤옣 湲곗〈 11媛???22媛??ㅻ깄 ?듭뀡. 3?깅텇(third-l/c/r), 2/3+1/3(two3-l/r), 3遺꾪븷 議고빀(l-rt, l-rb, r-lt, r-lb) 異붽?
Everything SDK ?곕룞 es ?꾨━?쎌뒪濡?Everything 珥덇퀬???뚯씪 寃€???듯빀. Everything 誘몄꽕移???graceful fallback. ?뚯씪 ?€?낅퀎 ?꾩씠肄?援щ텇
?뚮윭洹몄씤 ?먮룞 ?ㅼ튂 PluginHost.InstallFromZip() ??濡쒖뺄 zip?먯꽌 DLL/JSON ?ㅽ궗 ?먮룞 異붿텧쨌?깅줉쨌濡쒕뱶. UninstallPlugin() ?쒓굅 湲곕뒫 ?ы븿. URL 湲곕컲 ?ㅼ튂???щ궡 蹂댁븞 ?뺤콉?쇰줈 ?쒖쇅
*?대?吏€ ?대┰蹂대뱶 ?곸냽?? ?대┰蹂대뱶 ?덉뒪?좊━ ?대?吏€ ??ぉ??PNG?묪ase64濡?DPAPI ?뷀샇???€??蹂듭썝. ???ъ떆???꾩뿉???대?吏€ ?덉뒪?좊━ ?좎?
?ㅽ겕 ?뚮쭏 ?€鍮?媛뺥솕 6醫??ㅽ겕 ?뚮쭏 SecondaryText/PlaceholderText/HintText 諛앷린 +12~20 異붽? 媛쒖꽑. ?ы봽/?⑥텞??李??띿뒪??媛€?낆꽦 ?μ긽
*?몄뒪?⑤윭 踰꾩쟾 ?숆린?? SetupForm.cs AppVer 1.2.2??.3.1 ?섏젙. 踰꾩쟾 愿€由?泥댄겕由ъ뒪?몄뿉 MCP 踰꾩쟾쨌濡쒕뱶留?臾몄꽌 ??ぉ 異붽?
?ъ슜??媛€?대뱶 ?낅뜲?댄듃 version-tag v0.2.2?뭭0.3.1, v0.3.0/v0.3.1 踰꾩쟾 ?대젰 異붽?, version-tag??color:#fff 異붽?
?ы봽 李??낅뜲?댄듃 v0.3.1 ?좉린????ぉ 異붽?, ?뚯씪 ?€?낅퀎 ?щ낵 12醫?異붽? (Excel/Word/Pdf/Image/Video/Music/Archive/Code ??
臾몄꽌 ?뺣퉬 AI_Service_Review.html ??AGENT_ROADMAP.html 蹂묓빀 ????젣, 湲곗닠遺€梨???ぉ ?꾨즺 ?쒖떆, LAUNCHER_ROADMAP ?앹꽦

v0.3.0

援щ텇 ?댁슜
*MCP ?대씪?댁뼵?? McpClientService (stdio/JSON-RPC 2.0). ConnectAsync ??initialize ??tools/list ??tools/call. McpTool??IAgentTool濡??섑븨
紐⑤뜽 ?대갚 LlmService.SendAsync??FallbackModels ?쒖감 ?쒕룄. ?ㅽ뙣 ???좎뒪???뚮┝?쇰줈 ?대갚 紐⑤뜽 ?덈궡
?€??遺꾧린 ChatConversation.ParentId/BranchLabel, ForkConversation(). ?고겢由?"?ш린??遺꾧린" 硫붾돱. ?ъ씠?쒕컮 ?ㅼ뿬?곌린 ?쒖떆
*而ㅻ㎤???붾젅?? CommandPaletteWindow (Ctrl+Shift+P). 16媛?紐낅졊, ?쒓? 珥덉꽦 寃€??
蹂댁븞 媛먯궗 濡쒓렇 AuditLogService ??JSON ?곸냽?? 30??蹂닿?, ?ㅼ젙 ?좉? + ?대뜑 ?닿린 踰꾪듉
*?먯씠?꾪듃 ?먯쑉?? ?숈쟻 諛섎났 ?쒕룄 (?꾧뎄 15+?????쒕룄 2諛? 理쒕? 50). ?ㅻ떒怨?諛섏꽦
*?좏겙 愿€由? TokenEstimator (紐⑤뜽蹂?鍮꾩슜, CJK 媛€以묒튂). ?곹깭諛?鍮꾩슜 ?쒖떆
*?ㅽ뵆由?酉? Code ???뚯씪 ?섏젙 ???먮룞 ?꾨━酉? AutoPreview ?ㅼ젙
?ㅼ쨷 ?쒕쾭 RegisteredModel??endpoint/apiKey ?꾨뱶. 紐⑤뜽蹂??쒕쾭 ?쇱슦??(Ollama/vLLM)
?€?붾퀎 ?ㅼ젙 Permission/DataUsage/Mood瑜??€?붾퀎 ?낅┰ ?€?Β룸났??
DiffService LCS 湲곕컲 ?쇱씤 diff (Added/Removed/Equal). GetSummary() ?듦퀎

v0.2.2

援щ텇 ?댁슜
AX.md ?꾨줈?앺듃 臾몃㎘ ?뚯씪 ?묒뾽 ?대뜑??AX.md瑜?留뚮뱾硫?Cowork/Code ?쒖뒪???꾨\?꾪듃???먮룞 二쇱엯. ?곸쐞 3?④퀎源뚯? ?먯깋, 理쒕? 8000??
*???뚮┝ ?쒖뒪?? Cowork/Code ???꾪솚 ??24媛??ъ슜踰????쒕뜡 ?쒖떆. ?ㅼ젙: ?쒖떆 ?щ?(ShowTips) + ?먮룞 ?щ씪吏??쒓컙(TipDurationSeconds, 0~30珥?
媛쒕컻??紐⑤뱶 ?ㅼ젙 ??怨듯넻 ??媛쒕컻??紐⑤뱶 (鍮꾨?踰덊샇 蹂댄샇). ?꾧뎄 ?몄텧 ?뚮씪誘명꽣/寃곌낵 ?곸꽭 ?쒖떆 + ?ㅽ뀦蹂??뱀씤/嫄대꼫?곌린/以묐떒
?듦퀎 媛뺥솕 DailyUsageStats??ChatCounts(??퀎), TotalTokens/PromptTokens/CompletionTokens 異붽?. ?듦퀎 ?덈룄?곗뿉 ?€??鍮덈룄 + ?좏겙 ?ъ슜??14??留됰? 李⑦듃
臾댁?媛?湲€濡쒖슦 硫붿떆吏€ ?꾩넚 ???낅젰李??뚮몢由ъ뿉 7??臾댁?媛?洹몃씪?곗씠???뚯쟾 ?좊땲硫붿씠??(2珥? LinearGradientBrush ?뚯쟾)
?곗쿂 以묐났 ?쒓굅 IndexService: Path 湲곕컲 以묐났 諛⑹?. CommandResolver: 寃€??寃곌낵?먯꽌 媛숈? Path ?꾪꽣留?(2以?諛⑹뼱)

v0.2.1

援щ텇 ?댁슜
*Code ?쒖뒪???꾨\?꾪듃 怨좊룄?? Claude Code/OpenCode 踰ㅼ튂留덊겕 湲곕컲 8?④퀎 ?뚰겕?뚮줈??(ORIENT?묪ASELINE?묨NALYZE?뭁LAN?묲MPLEMENT?뭋ERIFY?묰IT?뭃EPORT). ?뚯뒪???곗꽑, 蹂€寃??곹뼢 遺꾩꽍, ?먭린 寃€利?
GitTool ?щ궡 GitHub Enterprise ?곕룞. status/diff/log/add/commit/branch/checkout/stash/remote 吏€?? push/pull/fetch/rebase 李⑤떒 (?ъ슜??吏곸젒 ?섑뻾)
BuildRunTool lint/format action="lint", action="format" 異붽?. ESLint/Prettier(JS), Ruff/Black(Python), dotnet format(C#), checkstyle(Maven) ?먮룞 留ㅽ븨
Grep 媛뺥솕 context_lines(0~5以? ?뚮씪誘명꽣濡?留ㅼ튂 ?꾪썑 肄붾뱶 ?쒖떆, case_sensitive ?뚮씪誘명꽣濡??€?뚮Ц??援щ텇 ?쒖뼱
FileEdit replace_all replace_all=true ??紐⑤뱺 留ㅼ튂 ?쇨큵 援먯껜. false硫?湲곗〈 ?좎씪??寃€利??좎?
猷⑦듃 ?쒕씪?대툕 李⑤떒 C:, D:\ ??理쒖긽???쒕씪?대툕瑜??묒뾽怨듦컙?쇰줈 ?ㅼ젙?섎뒗 寃껋쓣 李⑤떒 (?섏쐞 ?대뜑 ?좏깮 ?꾩닔)
?꾨━???쒖꽌 ?뺣젹 TopicPreset.Order ?꾨뱶 異붽?, JSON?먯꽌 order 媛믪쑝濡??쒖떆 ?쒖꽌 ?쒖뼱
移댄뀒怨좊━ ?꾪꽣 媛쒖꽑 Cowork/Code: ?꾨━??移댄뀒怨좊━ 湲곕컲 ?꾪꽣, 而ㅼ뒪?€ ?꾨━??__custom__ ?듯빀 遺꾨쪟
?먯씠?꾪듃 ?대쫫 留ㅽ븨 Code 移댄뀒怨좊━蹂??먯씠?꾪듃 ?대쫫 (肄붾뱶媛쒕컻/由ы뙥?곕쭅/肄붾뱶由щ럭/蹂댁븞?먭?/?뚯뒪?? + ?€???대젰 ?꾩씠肄??뺥솗 ?쒖떆
AI Agent ?곸꽭 媛€?대뱶 ?ъ슜??媛€?대뱶??Chat/Cowork/Code 3???곸꽭 ?ㅻ챸, 寃쎄퀬 臾멸뎄 (諛깆뾽 ?꾩닔), 怨듯넻 湲곕뒫 ?덈궡
蹂댁븞 ?먭? 由щ꽕?대컢 "蹂댁븞 痍⑥빟???먭?" ??"蹂댁븞 ?먭?"?쇰줈 媛꾧껐?섍쾶 蹂€寃?

v0.2.0

援щ텇 ?댁슜
*Code ???쒖꽦?? 肄붾뵫 ?먯씠?꾪듃 ???쒖꽦????肄붾뱶 媛쒕컻, 由ы뙥?곕쭅, 肄붾뱶 由щ럭, 蹂댁븞 ?먭?, ?뚯뒪???묒꽦 5媛??꾨━??
DevEnvDetectTool IDE(VS Code, Visual Studio, IntelliJ, PyCharm) + ?고???dotnet, python/conda, java, node, gcc) + 鍮뚮뱶?꾧뎄(MSBuild, Maven, Gradle, CMake) ?먮룞 媛먯?. ?덉??ㅽ듃由?PATH+?섍꼍蹂€?? 60珥?罹먯떆
BuildRunTool ?꾨줈?앺듃 ?€??媛먯?(*.csproj, pom.xml, package.json ??7醫? + 鍮뚮뱶/?뚯뒪???ㅽ뻾 紐낅졊 ?먮룞 留ㅽ븨
CodeSettings Nexus URL, NuGet/PyPI/Maven/npm ?€?μ냼 ?ㅼ젙, ?좏샇 IDE 寃쎈줈, 鍮뚮뱶 ?€?꾩븘??30~300珥?, ?꾨즺 ?뚮┝
Code ?쒖뒪???꾨\?꾪듃 遺꾩꽍?믨퀎?띯넂援ы쁽?믨?利앪넂蹂닿퀬 5?④퀎 ?뚰겕?뚮줈?? ?몄뼱蹂?媛€?대뱶?쇱씤(C#/Python/Java/C++/JS), ?⑦궎吏€ ?€?μ냼 二쇱엯
?ㅼ젙 UI Code ???꾩슜 ?ㅼ젙 ?⑤꼸 ??Nexus ?€?μ냼, ?몄뼱蹂??뚯뒪 URL, IDE 寃쎈줈, 鍮뚮뱶 ?€?꾩븘?? ?꾨즺 ?뚮┝
留덊겕?ㅼ슫 ?뚮뜑???꾩꽦 ?뚯씠釉?|), ?몄슜(>), 痍⑥냼??~~), 留곹겕([text](url)) 吏€??異붽?
硫붿떆吏€ ??젣 ?고겢由???"?댄썑 硫붿떆吏€ 紐⑤몢 ??젣" (?뺤씤 ?ㅼ씠?쇰줈洹?+ ?щ젋?붾쭅)
*???⑥텞?? Ctrl+1=Chat, Ctrl+2=Cowork, Ctrl+3=Code
?먮윭 蹂듦뎄 UI LLM ?ㅻ쪟 ??"?ъ떆?? 踰꾪듉 ?먮룞 ?쒖떆
移댄뀒怨좊━ ?꾪꽣 媛쒖꽑 Cowork/Code: ?꾨━??移댄뀒怨좊━ 湲곕컲 ?꾪꽣, 而ㅼ뒪?€ ?꾨━???듯빀 遺꾨쪟
?먯씠?꾪듃 ?대쫫 ?뺤옣 Code ?꾨━?뗫퀎 ?먯씠?꾪듃 ?대쫫 留ㅽ븨 (肄붾뱶 媛쒕컻/由ы뙥?곕쭅/由щ럭/蹂댁븞/?뚯뒪??
理쒕???踰꾪듉 ?€?댄?諛붿뿉 理쒖냼??理쒕????リ린 3踰꾪듉
*?쒕툕 諛? ??諛??꾨옒???€???쒕ぉ(醫? + 誘몃━蹂닿린 踰꾪듉(?? 遺꾨━ 諛곗튂
?꾨즺 ?뚮┝ Cowork/Code ?먯씠?꾪듃 ?꾨즺 ???쒖뒪???몃젅???뚮┝

v0.1.1

援щ텇 ?댁슜
*WebView2 ?꾨━酉? IE 湲곕컲 WebBrowser ??Chromium 湲곕컲 WebView2 援먯껜. AppData???곗씠???붾젆?곕━ 吏€??
*Markdown ?꾨━酉? Markdig NuGet?쇰줈 .md ?뚯씪??臾대뱶 CSS ?곸슜 HTML ?뚮뜑留?
肄붾뱶 釉붾줉 媛뺥솕 ?쇱씤 踰덊샇, ?꾩껜?붾㈃ ?앹뾽, ?뚯씪 ?€??踰꾪듉, ?몄뼱蹂??뺤옣???먮룞 異붿쿇
*臾대뱶 媛ㅻ윭由? ?띿뒪??紐⑸줉 ??2??鍮꾩<??移대뱶 ?덉씠?꾩썐?쇰줈 臾대뱶 誘몃━蹂닿린 ?좏깮
*?먯씠?꾪듃 吏꾪뻾瑜??ㅽ떚??諛? 硫붿떆吏€ ?곷떒 怨좎젙 諛????④퀎/?쇱꽱??寃쎄낵?쒓컙, ?꾨즺 ???섏씠?쒖븘??
?뚯씪 鍮좊Ⅸ ?묒뾽 ?앹꽦 ?뚯씪 諛곕꼫??[?꾨━酉?[?닿린][?대뜑][蹂듭궗] 4媛??몃씪???≪뀡 踰꾪듉
*?묒뾽 ?대뜑 ?뚯씪 ?먯깋湲? ?묒씠??TreeView, 吏€??濡쒕뵫, ?고겢由?硫붾돱(?닿린/??젣/?대쫫蹂€寃?, ?먯씠?꾪듃 ?뚯씪 ?앹꽦 ???먮룞 ?덈줈怨좎묠, ?곹깭 ?€??
document_review ?꾧뎄 鍮??뱀뀡, ?뚮젅?댁뒪?€?? ?좎쭨 ?뺥빀?? HTML ?쒓렇 洹좏삎, 諛섎났 ?띿뒪?? 湲곕? ?뱀뀡 ?꾨씫 寃€??
format_convert ?꾧뎄 md?뭜tml, html?뭪xt, csv?뭜tml, md?뭪xt 蹂€?? 誘몄???蹂€?섏? ?€???뚰겕?뚮줈???덈궡
*?€????寃€?? Ctrl+F 寃€??諛? ?댁쟾/?ㅼ쓬 ?먯깋, 寃곌낵 媛쒖닔 ?쒖떆, ESC ?リ린
硫붿떆吏€ ?고겢由?硫붾돱 ?띿뒪??蹂듭궗, 留덊겕?ㅼ슫 蹂듭궗, ?몄슜 ?듭옣, ?ъ깮??
?좎뒪???뚮┝ 蹂듭궗/?€?????≪뀡 ???섎떒 以묒븰 ?섏씠?쒖씤-?꾩썐 ?뚮┝
?€??紐⑸줉 ?깅뒫 ?덉씠吏€ 濡쒕뵫 (50媛??⑥쐞 + "??蹂닿린"), ?쒕ぉ+?댁슜 ?듯빀 寃€??(Preview ?꾨뱶)
?섏궗寃곗젙 UI ?뱀씤/?섏젙/痍⑥냼 踰꾪듉 ?좏깮 ???먮룞 ?④? + 寃곌낵 ?쇰꺼 ?쒖떆
梨꾪똿 諛섏쓳???덈퉬 李??ш린??鍮꾨??섏뿬 硫붿떆吏€ 踰꾨툝 MaxWidth ?먮룞 議곗젅 (理쒖냼 500, 理쒕? 1200)
而ㅼ뒪?€ ?꾨━??臾대뱶 ?꾩씠肄????좏깮 UI (5移댄뀒怨좊━횞8?꾩씠肄?, 而ㅼ뒪?€ 臾대뱶 CSS ?몄쭛, ?꾨━??諛곗?
*???꾪솚 ?덉젙?? Auto 沅뚰븳 寃쎄퀬 珥덇린?? ?뚯씪 ?먯깋湲??곹깭 蹂듭썝, ?덈궡臾멸뎄 媛깆떊
?곗쿂 媛쒖꽑 ?쇱? 寃€??Shift+Enter濡??대뜑 ?닿린, ?밴???寃쎄퀬臾??섏젙

v0.1.0

援щ텇 ?댁슜
Cowork ?먯씠?꾪듃 猷⑦봽 ?붿쭊 LLM Function Calling 湲곕컲 Plan?뭈ool Execute?뭀bserve?뭃e-evaluate 諛섎났 猷⑦봽. 理쒕? 25??諛섎났, ?ㅽ뙣 ??Self-Reflection ?먮룞 ?ъ떆??(理쒕? 3??
?꾧뎄 ?쒖뒪??(8醫? file_read, file_write, file_edit, glob, grep, process, folder_map, document_read
臾몄꽌 ?앹꽦 ?ㅽ궗 (6醫? excel_create (.xlsx), docx_create (.docx), csv_create (.csv), markdown_create (.md), html_create (.html), script_create (.bat/.ps1)
*?붿옄???쒗뵆由??쒖뒪?? 10醫?CSS 臾대뱶 ?쒗뵆由?(modern, professional, creative, minimal, elegant, dark, colorful, corporate, magazine, dashboard). ?€?붿갹 ?섎떒 臾대뱶 ?꾩씠肄?諛붾줈 ?좏깮
Task Decomposition LLM ?묐떟?먯꽌 怨꾪쉷 ?④퀎 ?먮룞 異붿텧 ??吏꾪뻾瑜?UI (?④퀎 移대뱶 + ?꾨줈洹몃젅??諛?
Thinking UI LLM 異붾줎 怨쇱젙??"Thinking..." 諛곕꼫濡??ㅼ떆媛??쒖떆
Context Condenser ?좏겙 珥덇낵 ???댁쟾 ?€?붾? LLM?쇰줈 ?먮룞 ?붿빟?섏뿬 而⑦뀓?ㅽ듃 ?덈룄??愿€由?
Folder Map ?꾧뎄 ?묒뾽 ?대뜑 ?붾젆?좊━ ?몃━ ?먮룞 ?앹꽦 (depth/filter 吏€?? 鍮뚮뱶 ?곗텧臾??먮룞 ?쒖쇅)
Diff Preview file_edit ?꾧뎄 ?ㅽ뻾 ??unified diff ?앹꽦 + ?됱긽 ?섏씠?쇱씠??UI (異붽?=珥덈줉, ??젣=鍮④컯)
臾몄꽌 ?쎄린 ?꾧뎄 PDF (PdfPig), DOCX, XLSX (OpenXml), CSV/TXT ???ㅼ뼇???뺤떇 ?띿뒪??異붿텧. 蹂닿퀬???묒꽦 ???대뜑 ?곗씠???먮룞 李몄“
?대뜑 ?곗씠???쒖슜 ?ㅼ젙 ?곴레 ?쒖슜(?먮룞 ?먯깋) / ?뚭레 ?쒖슜(?붿껌 ?? / ?쒖슜?섏? ?딆쓬 ???ㅼ젙 + ?€?붿갹 ?섎떒 硫붾돱?먯꽌 ?꾪솚
Cowork ?ㅼ젙 UI ?뚯씪 ?묎렐 沅뚰븳, 異쒕젰 ?뺤떇, ?먮룞 誘몃━蹂닿린, ?먯씠?꾪듃 諛섎났/?ъ떆???잛닔, 濡쒓렇 ?곸꽭?? ?곗씠???쒖슜 ?섏?
而ㅼ뒪?€ ?대뜑 硫붾돱 ?쒖뒪??ContextMenu ??而ㅼ뒪?€ Popup (Border+MouseLeftButtonUp ?⑦꽩, 14px ?고듃)
紐⑤뜽 ?좏깮湲?媛쒖꽑 ?쒕퉬??蹂€寃????앹뾽 ?좎?, 紐⑤뜽 紐⑸줉 ?숈쟻 ?ш뎄??(closeOnClick ?⑦꽩)
Gemini 紐⑤뜽 ?섏젙 議댁옱?섏? ?딅뒗 紐⑤뜽 ID(gemini-3-flash ?? ???ㅼ젣 紐⑤뜽(gemini-2.5-pro/flash ??濡?援먯껜
?먯씠?꾪듃 ?대깽??UI Planning/StepStart/StepDone/ToolCall/ToolResult 諛곕꼫 + ?묒씠???곸꽭 蹂닿린

v0.0.7

援щ텇 ?댁슜
Chat/Cowork/Code 3??UI ?곷떒 ??쓣 Agent ?⑥씪 ??Chat | Cowork | Code 3??쑝濡??꾪솚. Cowork/Code ???쒖꽦??(Phase 2/3 以€鍮?
*?묒뾽 ?대뜑 ?좏깮 諛? ?낅젰 諛??곷떒???대뜑 寃쎈줈 ?쒖떆 + ?좏깮/?댁젣 踰꾪듉. Cowork/Code ??뿉???먮룞 ?쒖떆. 理쒓렐 ?대뜑 10媛?湲곗뼲
?뚯씪 而⑦뀓?ㅽ듃 泥⑤? ?뚯씪 泥⑤? 踰꾪듉 + ?쒕옒洹????쒕∼?쇰줈 ?뚯씪???€??而⑦뀓?ㅽ듃??異붽? (理쒕? 10MB). ?띿뒪???뚯씪 ?댁슜 ?먮룞 ?쎌엯
沅뚰븳 ?쒖뒪???ㅺ퀎 3?④퀎 ?뚯씪 ?묎렐 沅뚰븳: Ask(留ㅻ쾲 ?뺤씤) / Auto(?먮룞 ?덉슜) / Deny(李⑤떒). ?ㅼ젙?먯꽌 湲곕낯媛?蹂€寃?媛€??
*?€??二쇱젣 ?꾨━??7醫? ?쇰컲/寃쎌쁺/?곌뎄媛쒕컻/?쒗뭹遺꾩꽍/?섏쑉遺꾩꽍/?쒖“湲곗닠/?쒖뒪????JSON 湲곕컲 ?꾨━???숈쟻 濡쒕뱶 (EmbeddedResource)
?€???대낫?닿린 ?뺤옣 Markdown + JSON + HTML + Text 4醫??щ㎎ 吏€?? HTML?€ ?ㅽ겕 ?뚮쭏 ?ㅽ????댁옣
硫붿떆吏€ ?€?꾩뒪?ы봽 ?ъ슜??AI 硫붿떆吏€??HH:mm ?쒓컙 ?쒖떆
寃⑸젮 ?뚮┝ 二쇨린 ?€?대㉧ 二쇨린???€?대㉧ 異붽? ???붾㈃ ?좉툑 ?놁씠???ㅼ젙 媛꾧꺽留덈떎 寃⑸젮 臾멸뎄 ?앹뾽 ?쒖떆
而ㅼ뒪?€ 硫붿떆吏€ 諛뺤뒪 ???꾩껜 湲곕낯 MessageBox瑜??뚮쭏 ?듯빀 而ㅼ뒪?€ ?ㅼ씠?쇰줈洹몃줈 援먯껜 (?몄뒪?⑤윭 ?ы븿)

v0.0.6

援щ텇 ?댁슜
?ㅽ듃由щ컢 ?ㅼ떆媛??쒖떆 ?섏젙 80ms ?곕줈?€ + Task.Delay ??泥?겕 ?⑥쐞 媛깆떊 + Dispatcher.InvokeAsync(Background) 諛⑹떇?쇰줈 ?꾪솚. ?묐떟???ㅼ떆媛꾩쑝濡?遺€?쒕읇寃??쒖떆
*Shift+Enter 以꾨컮轅? AcceptsReturn="True" + PreviewKeyDown ?몃뱾?? Shift+Enter=以꾨컮轅? Enter=?꾩넚. ?낅젰 ?곸뿭 ?먮룞 ?섏쭅 ?뺤옣 (MinHeight 40 ??MaxHeight 160)
?꾨\?꾪듃 移대뱶 ?뚰꽣留덊겕 ?꾨\?꾪듃 移대뱶 ?좏깮 ???덈궡 臾멸뎄瑜??ㅼ젣 ?띿뒪?멸? ?꾨땶 ?뚰꽣留덊겕(placeholder) ?ㅻ쾭?덉씠濡??쒖떆. ?낅젰 ???먮룞 ?щ씪吏?
醫뗭븘???レ뼱???곹샇 諛고? ?좉? 醫뗭븘?붴넄?レ뼱???곹샇 諛고? ???섎굹瑜??꾨Ⅴ硫??ㅻⅨ 履??먮룞 ?댁젣. resetSibling/registerReset 肄쒕갚 ?⑦꽩
?붿뒪???⑸웾 珥덇낵 ?먮룞 ??젣 ?쒕씪?대툕 ?ъ슜瑜?98% 珥덇낵 ???€ 怨좎젙 ?쒖쇅 ?ㅻ옒???€?붾????먮룞 ??젣 (PurgeForDiskSpace). 2% ?ъ쑀 ?뺣낫 ??以묐떒
?고겢由?而⑦뀓?ㅽ듃 硫붾돱 ?€???쒕ぉ?먯꽌 ?고겢由???而ㅼ뒪?€ 硫붾돱 諛붾줈 ?쒖떆 (???꾩씠肄??대┃ 遺덊븘??. MouseRightButtonDown ?대깽??
?€???붾툝?대┃ ?ㅻ쪟 ?섏젙 Visual ?먯떇 ?몃뜳??異⑸룎 ?ㅻ쪟 ??RemoveAt+Insert ?⑦꽩?쇰줈 ?덉쟾 援먯껜 + ?ㅽ듃由щ컢 以??€???꾪솚 ??_streamCts?.Cancel() 泥섎━

v0.0.5

援щ텇 ?댁슜
*AX Agent ?€??李? ! ?덉빟?대줈 AI ?€??李?(ChatWindow) 援ы쁽. 醫뚯륫 ?€??紐⑸줉 + ?곗륫 硫붿떆吏€ ?곸뿭 2?⑤꼸 援ъ“. Claude Desktop ?ㅽ????붿옄??
*LLM 4醫??쒕퉬??吏€?? Ollama, vLLM(OpenAI ?명솚), Gemini, Claude API ?듯빀. ?ㅼ젙 李쎌뿉???쒕퉬??紐⑤뜽 ?깅줉 諛??꾪솚
?ㅽ듃由щ컢 + ?€?댄븨 ?④낵 SSE 湲곕컲 ?ㅽ듃由щ컢 ?묐떟. 12ms ?€?대㉧濡?1~3湲€?먯뵫 ?€?댄븨 ?④낵 ?쒖떆. 而ㅼ꽌 源쒕묀???좊땲硫붿씠??
留덊겕?ㅼ슫 + 肄붾뱶 援щЦ 媛뺤“ 肄붾뱶 釉붾줉(10媛??몄뼱 ?ㅼ썙???섏씠?쇱씠??, 紐⑸줉, 蹂쇰뱶, ?몃씪??肄붾뱶, 蹂듭궗 踰꾪듉
?좏겙 ?ъ슜???쒖떆 媛??쒕퉬?ㅻ퀎 ?ㅼ젣 ?좏겙 ?뚯떛. k/m ?⑥쐞 ?쒓린 (1.2k, 2.3m). ?묐떟 ?뚯슂?쒓컙(珥? ?ㅼ떆媛??쒖떆
?꾨\?꾪듃 移대뱶 媛쒕컻??誘몃━ ?ㅼ젙 ?쒖뒪???꾨\?꾪듃 (Tag ?뺤떇). 移대뱶 ?대┃ ??SystemCommand ?먮룞 ?쎌엯 + placeholder ?덈궡
*?ъ슜???꾨\?꾪듃 ?쒗뵆由? ?ㅼ젙?먯꽌 異붽?/??젣 媛€?ν븳 ?ъ슜???뺤쓽 ?꾨\?꾪듃 ?쒗뵆由? ?낅젰 諛??쇱そ 踰꾪듉?쇰줈 ?묎렐
*?€??愿€由? 怨좎젙/?대쫫蹂€寃?遺꾨쪟(6醫?移댄뀒怨좊━)/??젣. 而ㅼ뒪?€ Popup 硫붾돱. ?몃씪???쒕ぉ ?몄쭛 (?대┃ ???낅젰 ??Enter)
*?쇰뱶諛??곸냽?? 硫붿떆吏€蹂?醫뗭븘???レ뼱???곹깭 ?€??諛??€??濡쒕뱶 ??蹂듭썝
?ъ슜??硫붿떆吏€ ?몄쭛/蹂듭궗 ?ъ슜??硫붿떆吏€???몄쭛/蹂듭궗 踰꾪듉 異붽?. ?몄쭛 ???대떦 硫붿떆吏€ ?댄썑 ?ъ깮??
而ㅼ뒪?€ Popup 硫붾돱 ?듭씪 紐⑤뱺 ?쒕∼?ㅼ슫 硫붾돱瑜?ContextMenu ??而ㅼ뒪?€ Popup (12px ?쇱슫?? ?몃쾭, ?쒕∼?€?? ?쇰줈 ?꾪솚
*罹≪쿂 ?쒖꽌 蹂€寃? cap 紐낅졊 ?꾩씠???쒖꽌: ?곸뿭 ?좏깮 ???쒖꽦 李????ㅽ겕濡????꾩껜 ?붾㈃ (?ъ슜 鍮덈룄??
吏€??罹≪쿂 Shift+Enter濡?罹≪쿂 ?꾩씠???좏깮 ???€?대㉧(3珥?5珥?10珥? ?좏깮 ??移댁슫?몃떎??罹≪쿂
踰꾧렇 ?섏젙 紐⑸줉 ?띿뒪???ㅻ쾭?뚮줈(StackPanel?묰rid), ?몄쭛 Visual ?먯떇 ?ㅻ쪟, + 踰꾪듉 ?대┃ 遺덇?, ?쒕ぉ ?몄쭛 ?댁쨷 而ㅻ컠 ?щ옒??

v0.0.4

援щ텇 ?댁슜
?ㅼ젙 ?뚮┝ 諛붾줈蹂닿린 踰꾪듉 ?뚮┝ ???섎떒??"諛붾줈蹂닿린" 踰꾪듉 異붽?. ?쒓컙 誘몃룄???쒖뿉???ㅼ젙???꾩튂쨌?쒖떆 ?쒓컙?쇰줈 ?앹뾽 利됱떆 ?뺤씤 媛€??
*?곗쿂 ?덈궡 臾멸뎄 ?쒕뜡?? 怨좎젙 ?뚮젅?댁뒪?€??"臾댁뾿???꾩??쒕┫源뚯슂?" ??25醫??쒕뜡 臾멸뎄. ?뺤쨷???몄궗 + 湲곕뒫 ?띾낫(怨꾩궛湲걔룻겢由쎈낫?쑣룹쎒寃€?됀룹쫹寃⑥갼湲걔룹뒪?덊렖쨌?뚰겕?ㅽ럹?댁뒪쨌罹≪쿂 ??. ?곗쿂 ?대┫ ?뚮쭏??援먯껜. 5媛쒓뎅???€??ko/en/ja/zh/vi)
*?ㅼ씠?꾨が???쎌? ?꾩씠肄??좊땲硫붿씠?? ?곗쿂 ?낅젰李?醫뚯륫 4媛??쎌????쒖감?곸쑝濡?Opacity ?먮㈇ (4珥?二쇨린 Forever). ?붿뒪?뚮젅???⑤꼸 ?쎌? ?먮벑 ?뺤긽??
湲€濡쒕쾶 ?⑥텞??肄ㅻ낫諛뺤뒪 遺덉븞?뺥븳 ???뱁솕 諛⑹떇 ?쒓굅 ??寃€利앸맂 12醫???議고빀 肄ㅻ낫諛뺤뒪 ?좏깮?쇰줈 蹂€寃? Alt+Space, Ctrl+Space, Ctrl+Alt+Space, Alt+X/A/Z, Ctrl+Shift+Space, Ctrl+`, Win+Space, Ctrl+Alt+A, Ctrl+;, F12
?몃젅??硫붾돱 媛쒗렪 "?ъ슜 媛€?대뱶 臾몄꽌蹂닿린" ??ぉ ?좉퇋 異붽? (GlyphGuide = \uE736). "?뺣낫" ??"媛쒕컻???뺣낫"濡??대쫫 蹂€寃?+ 醫낅즺 諛붾줈 ?꾨줈 ?꾩튂 ?대룞
*?ъ슜 ?듦퀎 ?붾㈃ FHD 理쒖쟻?? 李??믪씠 640??00px, MinHeight 540??00px. 李⑦듃 留됰? ?믪씠 110??8px (MaxBarHeight 80??6). ?먯< ??紐낅졊???쒖떆 媛쒖닔 8??0媛? ?멸린 紐낅졊?는룹쫹寃⑥갼湲??뱀뀡 媛?留덉쭊 異붽?
?ъ슜 媛€?대뱶 臾몄꽌 諛고룷 Assets/AX Commander ?ъ슜媛€?대뱶.htm 鍮뚮뱶 ??異쒕젰 ?대뜑???먮룞 蹂듭궗. ?몃젅??硫붾돱?먯꽌 湲곕낯 釉뚮씪?곗?濡??닿린. 踰꾩쟾 ?대젰 ?뱀뀡 ?ы븿 (v0.0.0 ~ v0.0.4)

v0.0.3

援щ텇 ?댁슜
?ㅻ낫???⑥텞??16醫?異붽? 1李? F1(?꾩?留?, F5(?몃뜳???덈줈 怨좎묠), Delete(??ぉ ?쒓굅+?뺤씤), Ctrl+L(?낅젰 珥덇린??, Ctrl+C(?대쫫 蹂듭궗), Ctrl+Shift+C(寃쎈줈 蹂듭궗), Ctrl+Shift+E(?먯깋湲??닿린), Ctrl+Enter(愿€由ъ옄 ?ㅽ뻾), Alt+Enter(?띿꽦 蹂닿린). 2李? Ctrl+H(?덉뒪?좊━), Ctrl+R(理쒓렐), Ctrl+B(利먭꺼李얘린), Ctrl+K(?⑥텞???꾩?留?, Ctrl+1~9(N踰덉㎏ ?ㅽ뻾), F2(?대쫫 諛붽씀湲?, PageUp/Down(?섏씠吏€ ?ㅽ겕濡?
寃곌낵 紐⑸줉 踰덊샇 諭껋? 1~9 踰덊샇 ?쒖떆 (IndexToNumberConverter). Ctrl+N?쇰줈 利됱떆 ?ㅽ뻾 ?곕룞
?좎뒪???ㅻ쾭?덉씠 蹂꾨룄 ToastOverlay Border (?뱀깋 諛곌꼍+泥댄겕 ?꾩씠肄?. 寃쎈줈 蹂듭궗 ??寃곌낵 ?쒖떆, 2珥??먮룞 ?④?
*?꾩?留?寃€?? HelpDetailWindow ?곷떒??SearchBox 異붽?. ?ㅼ떆媛??ㅼ썙???꾪꽣留?(?쒕ぉ/紐낅졊/?ㅻ챸/移댄뀒怨좊━)
?≪뀡 紐⑤뱶 ?뺤옣 ??吏꾩엯 ??7媛??듭뀡: 寃쎈줈 蹂듭궗, ?꾩껜 寃쎈줈 蹂듭궗, ?먯깋湲? 愿€由ъ옄, ?곕??? ?띿꽦 蹂닿린, ?대쫫 諛붽씀湲?
*?꾩?留?李?3??硫붾돱 ?ъ꽕怨? ?곷떒 硫붾돱瑜?媛쒖슂/?⑥텞???꾪솴/?덉빟???꾪솴 3??쑝濡?遺꾨━. ?섏쐞 移댄뀒怨좊━ ???좎?. ?レ옄??1/2/3?쇰줈 ???꾪솚
*?꾨━?쎌뒪 蹂€寃? ~ ???뚰겕?ㅽ럹?댁뒪 愿€由?(湲곗〈 !), cd ???대뜑 蹂꾩묶 (湲곗〈 ~), ! ??鍮꾩뼱?덉쓬 (?좉린??諛곗젙 媛€??
?ㅼ젙 踰꾩쟾 留덉씠洹몃젅?댁뀡 SettingsService??MigrateIfNeeded() ?꾨젅?꾩썙??異붽?. ?댁쟾 踰꾩쟾 settings.json??理쒖떊 ?ㅽ궎留덈줈 ?먮룞 留덉씠洹몃젅?댁뀡. ?좉퇋 ?꾨줈?쇳떚??C# 湲곕낯媛??먮룞 ?곸슜. 援ъ“ 蹂€寃????대쫫 蹂€寃????€ 踰꾩쟾蹂?留덉씠洹몃젅?댁뀡 濡쒖쭅 ?쒖감 ?ㅽ뻾
?뚭눼???숈옉 ?뺤씤 Delete ???ㅽ뻾 ??MessageBox ?뺤씤 ?ㅼ씠?쇰줈洹?(OK/Cancel)
?좎뒪???뚮┝ LauncherWindow??ShowToast() 硫붿꽌??異붽?. 寃쎈줈 蹂듭궗 ??寃곌낵瑜?IndexStatusText???꾩떆 ?쒖떆
Windows ?ㅽ뻾 紐낅졊 (^) ^ notepad, ^ cmd, ^ calc ??Win+R ?ㅽ뻾 李쎄낵 ?숈씪??紐낅졊 ?ㅽ뻾. RunHandler ?좉퇋 異붽?
湲곕낯 ??蹂꾩묶 媛뺥솕 note, txt ??硫붾え?? msword/msexcel/mspowerpoint + ?뺤옣??docx, xlsx, pptx, csv, doc, xls, ppt) ???대떦 Office ?? Score 遺€?ㅽ듃(95)濡???긽 理쒖긽???쒖떆
*?몄뒪?⑤윭 UI ?꾩씠肄? ???꾩씠肄??€?댄?諛??묒뾽?쒖떆以????ㅼ씠?꾨が???쎌? ?꾩씠肄?諛섏쁺
Help 李??뺣? 880??020px ?덈퉬 ?뺣? + 移댄뀒怨좊━ ???⑤뵫 異뺤냼 ??媛€濡??ㅽ겕濡??놁씠 紐⑤뱺 ???쒖떆
Help 媛쒖슂 媛깆떊 媛쒖슂 臾멸뎄??v0.0.3 ?쒓린, ?대뜑 寃€?됀룸(?는룹씪吏€쨌?쒓? ???ㅽ뻾 湲곕뒫 諛섏쁺, ?밴????덉떆(?n ?ㅼ씠踰? 異붽?
肄붾뱶 ?덉쭏 媛쒖꽑 ShowIndexingProgress ?ㅻ쾭?덉씠 ?꾩닔 ?섏젙(finally ?쒓굅), RunHandler Process.Dispose, IndexService volatile, HelpDetailWindow ?곸닔 異붿텧, SetupForm Icon null 泥댄겕

v0.0.2

援щ텇 ?댁슜
鍮좊Ⅸ ?ㅽ뻾 Placeholder ?낅젰 ?꾨뱶???뚰듃 ?띿뒪???쒖떆 (?ㅼ썙?? ?쒖떆 ?대쫫, 寃쎈줈). ModernTextBox ?쒗뵆由우뿉 Tag 湲곕컲 ?뚰꽣留덊겕 異붽?
*湲곕낯 ??蹂꾩묶 19醫? ?쒓?+?곷Ц ?대쫫?쇰줈 利됱떆 ?ㅽ뻾: 硫붾え??notepad, 怨꾩궛湲?calc, ?묒?/excel, ?뚮뱶/word, ?뚯썙?ъ씤??ppt, ?먯깋湲?explorer, cmd, powershell, 洹몃┝??paint, 罹≪쿂/snip, Edge, Teams, VS Code, Outlook, ?먭꺽/rdp, ?묒뾽愿€由ъ옄/taskmgr ?? ?ㅼ젣 ?ㅼ튂???깅쭔 ?먮룞 媛먯?

v0.0.1

援щ텇 ?댁슜
?몄뒪?⑤윭 ?듯빀 ?⑤씪???ㅽ봽?쇱씤 2醫????ㅽ봽?쇱씤 1醫낆쑝濡??듯빀. .NET Framework 4.8 湲곕컲 (Windows 湲곕낯 ?ы븿). 愿€由ъ옄 沅뚰븳 ?먮룞 ?붿껌 (app.manifest requireAdministrator)
寃€???뺤옣???ㅼ젙 ?ㅼ젙 ???쇰컲 ??뿉 ?쒓렇???뺤옣??UI. 湲곕낯 30+醫?(?ㅽ뻾/臾몄꽌/?띿뒪???대?吏€). ?ъ슜??異붽?/??젣 媛€??
*?대뜑 ?몃뜳?? ?몃뜳??寃쎈줈??1?④퀎 ?섏쐞 ?대뜑??寃€?됀룹뿴湲?媛€??
?몃뜳???꾪솴 ?쒖떆 ?곗쿂 ?섎떒????N媛???ぉ ?됱씤??(X.X珥? ?먮룞 ?쒖떆 ??5珥????щ씪吏? ?ㅼ젙 ?€?????꾨줈洹몃젅???ㅻ쾭?덉씠
*Help ?멸린 ?? 狩??멸린 ??異붽? (2踰덉㎏ ?꾩튂). ?뚯씪寃€???밴????대┰蹂대뱶 ?듭떖 湲곕뒫留??꾪꽣
*?ㅼ씠?꾨が???쎌? ?꾩씠肄? ?곗쿂 ?낅젰李?醫뚯륫 + ?뺣낫 李?+ ?몃젅??+ ?몄뒪?⑤윭 ?ㅻ뜑??踰≫꽣 ?ㅼ씠?꾨が???꾩씠肄??곸슜
*?뺣낫 李??꾩씠肄? 鍮꾪듃留?ICO ??踰≫꽣 Canvas ?뚮뜑留?(?댁긽???낅┰, DPI 臾닿? ?좊챸)
?몄뼱 ?쇰꺼 ?ㅼ젙 ??Language (?곸뼱 ?쒓린濡?蹂€寃? ?ㅺ뎅???ъ슜???묎렐??
踰꾧렇 ?섏젙 HelpDetailWindow ?멸린 ???곗궛???곗꽑?쒖쐞 踰꾧렇 (&&/`

v0.0.0

?뺤떇 由대━利? 40媛? 紐낅졊?? 9醫??뚮쭏, 11媛??ㅼ젙 ?? ?대┰蹂대뱶 DPAPI ?뷀샇?? ?좉툑 ?댁젣 ?뚮┝, ?붾㈃ 罹≪쿂, 紐⑤뜕 ?몃젅??硫붾돱, ?ㅼ젙 媛€?몄삤湲??대낫?닿린.


媛쒕컻 寃€?????뚰겕?뚮줈??蹂묐ぉ 遺꾩꽍 洹몃옒??

?곹깭: 寃€???꾨즺 쨌 援ы쁽 ?€湲? 寃€?좎씪: 2026-03-30 **?€??*: 媛쒕컻??紐⑤뱶 ?꾩슜 湲곕뒫

諛곌꼍

WorkflowAnalyzerWindow(?€?꾨씪??酉??€ AgentStatsDashboardWindow(?듦퀎 ?€?쒕낫??媛€ ?대? 援ы쁽?섏뼱 ?덉쑝?? **?ㅼ떆媛꾩쑝濡??대뵒媛€ 蹂묐ぉ?몄? ?쒓컖?곸쑝濡?蹂댁뿬二쇰뒗 洹몃옒??*媛€ ?놁쓬. ?먯씠?꾪듃 ?ㅽ뻾 以?"LLM ?몄텧???먮┛ 嫄댁?, ?뱀젙 ?꾧뎄媛€ ?먮┛ 嫄댁?" ?먮떒???대젮?€.

?꾩옱 蹂댁쑀 湲곕컲

援ъ꽦?붿냼 ?곹깭 ?꾩튂
WorkflowAnalyzerWindow ?? Views/WorkflowAnalyzerWindow.xaml(.cs) ???대깽???€?꾨씪?? ?붿빟 移대뱶
AgentEvent.ElapsedMs ?? 媛??꾧뎄 ?ㅽ뻾 ?뚯슂?쒓컙 ?섏쭛以?
AgentEvent.InputTokens/OutputTokens ?? LLM ?몄텧蹂??좏겙???섏쭛以?
AgentEvent.Iteration ?? 諛섎났 踰덊샇 ?섏쭛以?
AgentStatsDashboardWindow ?? Views/AgentStatsDashboardWindow.xaml(.cs) ???쇰퀎 諛?李⑦듃, ?꾧뎄 鍮덈룄
LLM ?몄텧 ?먯껜???뚯슂?쒓컙 ??誘몄닔吏? SendWithToolsAsync ?꾪썑 Stopwatch 異붽? ?꾩슂
李⑦듃 ?쇱씠釉뚮윭由? ??遺덊븘?? 紐⑤뱺 李⑦듃瑜?WPF Canvas+Rectangle 吏곸젒 援ы쁽

異붽? 援ы쁽 ?€????3醫??쒓컖??

???뚰꽣??李⑦듃 (?쒓컙 ?먮쫫 + 蹂묐ぉ ?됱긽)

?쒓컙 ?? 0s      2s      4s      6s      8s      10s
        ?쒋??€?€?€?€?€?€?쇄??€?€?€?€?€?€?쇄??€?€?€?€?€?€?쇄??€?€?€?€?€?€?쇄??€?€?€?€?€?€??
LLM  1  ?댿뻽?댿뻽?댿뻽?댿뻽                                    2.1s (?좏겙 1.2K)
Tool 1       ?댿뻽??                                   0.8s folder_map
LLM  2           ?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽                       3.5s (?좏겙 2.8K) ???뵶 蹂묐ぉ!
Tool 2                       ??                     0.2s file_read
LLM  3                        ?댿뻽?댿뻽                  1.2s (?좏겙 1.5K)
Tool 3                            ?댿뻽?댿뻽?댿뻽            1.8s html_create
  • **鍮④컙 諛?*: 媛€??湲?援ш컙 (蹂묐ぉ), 二쇳솴: ?됯퇏 ?댁긽, ?뱀깋: ?뺤긽
  • LLM ?몄텧怨??꾧뎄 ?ㅽ뻾??援щ텇?섏뿬 ?쒓컙 ?뚮퉬 ?⑦꽩??吏곴??곸쑝濡??쒗쁽
  • 援ы쁽: Canvas + Rectangle, ?됱긽 ?꾧퀎媛??먮룞 怨꾩궛 (?됯퇏 횞 1.5 = 二쇳솴, 횞 2.0 = 鍮④컯)
  • ?꾩젣 議곌굔: LLM ?몄텧 ?뚯슂?쒓컙 ?섏쭛 (SendWithToolsAsync ?꾪썑 Stopwatch)

???꾧뎄蹂??꾩쟻 ?뚯슂?쒓컙 諛?李⑦듃

?꾧뎄蹂??뚯슂?쒓컙 (?대쾲 ?몄뀡)
?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€
html_create  ?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽  4.2s  ???뵶 理쒕떎
file_read    ?댿뻽?댿뻽?댿뻽?댿뻽              1.8s
folder_map   ?댿뻽?댿뻽                  0.9s
grep         ?댿뻽                    0.4s
LLM ?몄텧     ?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽?댿뻽  7.1s
  • ?꾩옱 AgentStatsDashboardWindow???꾧뎄 鍮덈룄 諛?李⑦듃?€ ?숈씪 ?⑦꽩
  • ElapsedMs 湲곗? ?대┝李⑥닚 ?뺣젹
  • ?ㅼ떆媛? ?대깽???섏떊 ??Dictionary<string, long>???꾩쟻 ??諛??щ젋?붾쭅
  • **援ы쁽 ?쒖씠??*: ??쓬 ??湲곗〈 肄붾뱶 蹂듭젣 ?섏?

??諛섎났蹂??좏겙 異붿꽭??

?좏겙   ??
3000   ??           ??
       ??       ??      ??
2000   ??   ??              ??
       ?귘뿈                       ??
1000   ??
    0  ?붴??€?€?р??€?€?р??€?€?р??€?€?р??€?€?р??€?€?р??€??諛섎났
           1   2   3   4   5   6
  • 爰얠???洹몃옒?? Canvas + WPF Polyline (湲곕낯 ?꾪삎)
  • ?낅젰 ?좏겙 吏€??利앷? ?⑦꽩 媛먯? ??"??而⑦뀓?ㅽ듃 ?ш린 湲됱쬆" 寃쎄퀬 諛곗?
  • **援ы쁽 ?쒖씠??*: 以묎컙

援ы쁽 鍮꾩슜 遺꾩꽍

??ぉ ?덉긽 肄붾뱶?? ???ш린 ?곹뼢 鍮꾧퀬
LLM ?몄텧 ?쒓컙 ?섏쭛 ~5以? 0 AgentLoopService??Stopwatch 異붽?
?뚰꽣??李⑦듃 ~150以? 0 Canvas+Rectangle
?꾧뎄蹂?諛?李⑦듃 ~80以? 0 湲곗〈 諛?李⑦듃 ?⑦꽩 蹂듭젣
?좏겙 異붿꽭?? ~100以? 0 Canvas+Polyline
?몃? 李⑦듃 ?쇱씠釉뚮윭由? 遺덊븘?? 0 WPF 湲곕낯 湲곕뒫?쇰줈 異⑸텇
?⑷퀎 *~335以? 0KB

沅뚯옣 援ы쁽 ?쒖꽌

Phase 踰붿쐞 ?④낵
Phase 1 (利됱떆 媛€?? LLM ?몄텧 ?쒓컙 ?섏쭛 + ?꾧뎄蹂?諛?李⑦듃 "?대뼡 ?꾧뎄媛€ ?먮┛吏€" 利됱떆 ?뚯븙
Phase 2 (?ㅼ쓬) ?뚰꽣??李⑦듃 ?쒓컙 ?먮쫫?먯꽌 LLM vs ?꾧뎄 鍮꾩쑉 ?쒓컖??
Phase 3 (?좏깮) ?좏겙 異붿꽭??+ 而⑦뀓?ㅽ듃 ??컻 寃쎄퀬 怨좉툒 ?붾쾭源낆슜

寃곕줎

愿€?? ?됯?
湲곗닠 媛€?μ꽦 ???믪쓬 ???곗씠???섏쭛 90% ?꾩꽦, 李⑦듃??湲곗〈 ?⑦꽩 ?ы솢??
援ы쁽 ?쒖씠?? 以??????몃? ?쇱씠釉뚮윭由?遺덊븘??
?ъ슜??媛€移? ?믪쓬 ??"???먮┛吏€" ?먯씤 利됱떆 ?뚯븙 媛€??
???ш린 0 ?곹뼢 ??肄붾뱶留?異붽?
諛곗튂 ?꾩튂 WorkflowAnalyzerWindow ?대? (?붿빟 移대뱶 ?꾨옒, ?€?꾨씪????

媛쒕컻 寃€?????먯씠?꾪듃 猷⑦봽 寃€利?媛뺤젣 (Post-Tool Verification)

?곹깭: 援ы쁽 ?꾨즺 寃€?좎씪: 2026-03-31 **?€??*: Cowork/Code 紐⑤뱶 ?먯씠?꾪듃 猷⑦봽

諛곌꼍 ???낃퀎 ?ㅽ뵂?뚯뒪?€??鍮꾧탳

?먯씠?꾪듃 猷⑦봽媛€ 臾몄꽌 ?앹꽦 ??寃€?섎? ?섏? ?딅뒗 臾몄젣媛€ 愿€李곕맖. OpenHands(援?OpenDevin), Claude Code, Cursor ??二쇱슂 ?ㅽ뵂?뚯뒪/?곸슜 ?쒕퉬?ㅼ쓽 ?먯씠?꾪듃 猷⑦봽瑜?遺꾩꽍??寃곌낵, ?낃퀎 ?꾩껜媛€ ?숈씪??援ъ“???쒓퀎瑜?媛€吏€怨??덉쓬???뺤씤.

?꾪궎?띿쿂 鍮꾧탳

??ぉ AX Copilot OpenHands Claude Code
猷⑦봽 援ъ“ while + SendWithToolsAsync while + agent.step(state) while + tool_use
諛섎났??LLM ?몄텧 *1?? *1?? *1??
寃€利?媛뺤젣 ??v0.7.1 援ы쁽 ???놁쓬 ???놁쓬
怨꾪쉷 ?④퀎 PlanMode 3紐⑤뱶 ?놁쓬 (implicit) ?놁쓬
醫낅즺 議곌굔 ?꾧뎄 ?몄텧 ?놁쓬 AgentFinishAction ?꾧뎄 ?몄텧 ?놁쓬
?먭린 諛섏꽦 Self-Reflection ?꾨\?꾪듃 ?놁쓬 ?놁쓬
?ъ슜???뱀씤 UserDecisionCallback SecurityAnalyzer 沅뚰븳 ?꾨\?꾪듃
而⑦뀓?ㅽ듃 ?뺤텞 ContextCondenser ?붿빟 湲곕컲 ?놁쓬

OpenHands 猷⑦봽 ?섏궗肄붾뱶

# OpenHands: agent.step() = 1 LLM ?몄텧 + 1 ?꾧뎄 ?ㅽ뻾
while budget > 0:
    action = agent.step(state)     # 1 LLM call
    observation = runtime.run(action)  # 1 tool execution
    state.update(action, observation)
    if action == AgentFinishAction:
        break
# 寃€利??놁쓬 ??LLM???먯쑉?곸쑝濡??ㅼ쓬 諛섎났?먯꽌 ?뺤씤 ?щ? 寃곗젙

AX Copilot 寃€利?媛뺤젣 猷⑦봽 (媛쒖꽑 ??

諛섎났 1: LLM ??"怨꾪쉷 ?섎┰" + file_read ??湲곗〈 ?뚯씪 ?뺤씤
諛섎났 2: LLM ??"?ㅽ뻾" + html_create ??臾몄꽌 ?앹꽦
  ???낃?利?LLM ?몄텧????file_read濡??댁슜 ?뺤씤 ???섏젙 ?꾩슂 ???꾧뎄 ?몄텧
諛섎났 3: LLM ???꾨즺 ?묐떟 ?먮뒗 異붽? ?섏젙

援ы쁽 ?곸꽭

援ъ꽦?붿냼 ?뚯씪 ?댁슜
?ㅼ젙 AppSettings.cs EnablePostToolVerification (bool, 湲곕낯 false)
UI SettingsWindow.xaml "怨좏뭹吏?臾몄꽌" ?뱀뀡???좉? 異붽?
諛붿씤?? SettingsViewModel.cs Load/Save 留ㅽ븨
?붿쭊 AgentLoopService.cs RunPostToolVerificationAsync() + IsDocumentCreationTool()

寃€利??€???꾧뎄

?꾧뎄紐? ?ㅻ챸
file_write ?쇰컲 ?뚯씪 ?곌린
docx_create Word 臾몄꽌 ?앹꽦
html_create HTML 蹂닿퀬???앹꽦
excel_create Excel ?뚯씪 ?앹꽦
csv_create CSV ?뚯씪 ?앹꽦
script_create Python ?ㅽ겕由쏀듃 ?앹꽦
pptx_create PowerPoint ?앹꽦

寃€利??꾨\?꾪듃 援ъ“

寃€利?LLM ?몄텧 ???ㅼ쓬 4?④퀎 泥댄겕由ъ뒪?몃? 二쇱엯:

  1. file_read濡??앹꽦???뚯씪 ?댁슜 ?쎄린
  2. ?ъ슜???붿껌 ?€鍮??꾩쟾???뺤씤
  3. 援ъ“쨌?뺤떇 ?щ컮由??뺤씤
  4. 臾몄젣 諛쒓껄 ??利됱떆 ?섏젙 ?꾧뎄 ?몄텧

?④낵

愿€?? Before (v0.7.0) After (v0.7.1)
臾몄꽌 ?앹꽦 ???뺤씤 LLM ?먯쑉 ?먮떒 (?€遺€遺??앸왂) 媛뺤젣 ?뺤씤 + ?섏젙
諛섎났??理쒖냼 LLM ?몄텧 1?? 臾몄꽌 ?앹꽦 ??2??
?꾨씫 ?뱀뀡 ?ъ슜?먭? 吏곸젒 諛쒓껄 AI媛€ ?먮룞 媛먯?
?낃퀎 鍮꾧탳 OpenHands?€ ?숈씪 *李⑤퀎???ъ씤??

?묒떇 湲곕컲 臾몄꽌 ?앹꽦 (Template Mode)

?곹깭: 援ы쁽 ?꾨즺 **?곸슜??*: 2026-03-30 ?€???ㅽ궗: docx-creator, pptx-creator, xlsx-analyzer

媛쒖슂

?묒뾽 ?대뜑???묒떇 ?뚯씪(.docx, .pptx, .xlsx)???l뼱?먮㈃, ?고???怨좉툒 ?ㅽ궗(/docx-creator, /pptx-creator, /xlsx-analyzer) ?ㅽ뻾 ???묒떇???ㅽ??셋룸젅?댁븘?껋쓣 ?먮룞?쇰줈 ?곸냽?섏뿬 臾몄꽌瑜??앹꽦?⑸땲??

?숈옉 ?먮━

?ъ슜?? "?대쾲 ??蹂닿퀬???묒꽦?댁쨾"

?뚢? ?ㅽ궗 ?쒖뒪???꾨\?꾪듃 ?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??
??1. folder_map ???묒뾽 ?대뜑 ?ㅼ틪             ??
??2. ?묒떇 ?꾨낫 ?먯깋 (?뚯씪紐??ㅼ썙??留ㅼ묶)       ??
??3. ?묒떇 諛쒓껄 ??document_read濡?援ъ“ ?뚯븙     ??
??4. Document('?묒떇.docx') 湲곕컲 ?앹꽦           ??
??   (?묒떇 ?놁쑝硫???Document() ??臾몄꽌)        ??
?붴??€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€?€??

?묒떇 媛먯? ?ㅼ썙??

?뚯씪紐낆뿉 ?ㅼ쓬 ?ㅼ썙?쒓? ?ы븿?섎㈃ ?묒떇?쇰줈 ?먮룞 ?몄떇:

?ㅼ썙?? ?덉떆 ?뚯씪紐?
?묒떇 ?붽컙蹂닿퀬_?묒떇.docx
template report_template.pptx
?쒖떇 ?쒖떇_怨듬Ц.docx
?쒖? ?쒖?_諛쒗몴?먮즺.pptx
湲곕낯 湲곕낯?묒떇.xlsx

?ъ슜?먭? 紐낆떆?곸쑝濡??뚯씪紐낆쓣 吏€?뺥븯硫??ㅼ썙??臾닿??섍쾶 ?대떦 ?뚯씪???묒떇?쇰줈 ?ъ슜?⑸땲??

?ㅽ궗蹂??묒떇 ?쒖슜 諛⑹떇

?ㅽ궗 ?묒떇 濡쒕뱶 ?곸냽?섎뒗 ?붿냼
docx-creator Document('?묒떇.docx') ?ㅽ??? 癒몃━湲€/諛붾떏湲€, 濡쒓퀬, ?섏씠吏€ ?ㅼ젙, 湲€瑗?
pptx-creator Presentation('?묒떇.pptx') 留덉뒪???щ씪?대뱶, 諛곌꼍, ???뚮쭏, ?고듃, ?덉씠?꾩썐
xlsx-analyzer load_workbook('?묒떇.xlsx') ?€ ?쒖떇, 蹂묓빀, ?뚮몢由? ???덈퉬, 李⑦듃 ?곸뿭

援ы쁽 諛⑹떇

C# 肄붾뱶 蹂€寃??놁씠 ?ㅽ궗 ?꾨\?꾪듃(.skill.md)留??뺤옣?섏뿬 援ы쁽:

  • skills/docx-creator.skill.md ??## ?묒떇 ?쒖슜 (?쒗뵆由?紐⑤뱶) ?뱀뀡 異붽?
  • skills/pptx-creator.skill.md ??## ?묒떇 ?쒖슜 (留덉뒪???щ씪?대뱶 ?쒗뵆由? ?뱀뀡 異붽?
  • skills/xlsx-analyzer.skill.md ??## ?묒떇 ?쒖슜 (Excel 蹂닿퀬???쒗뵆由? ?뱀뀡 異붽?

媛??ㅽ궗??Python ?ㅽ겕由쏀듃 ?쒗뵆由우뿉 ?묒떇 ?먮룞 媛먯? 濡쒖쭅 ?ы븿:

template_keywords = ['?묒떇', 'template', '?쒖떇', '?쒖?', '湲곕낯']
template_file = None
for f in os.listdir('.'):
    if f.endswith('.docx') and any(kw in f.lower() for kw in template_keywords):
        template_file = f
        break

if template_file:
    doc = Document(template_file)   # ?묒떇 ?ㅽ????곸냽
else:
    doc = Document()                # ??臾몄꽌

?щ궡 ?쒖슜 ?쒕굹由ъ삤

?쒕굹由ъ삤 ?묒떇 ?뚯씪 寃곌낵
?붽컙 蹂닿퀬?? ?붽컙蹂닿퀬_?묒떇.docx (?щ궡 ?쒖? ?ㅻ뜑쨌濡쒓퀬쨌?섏씠吏€ ?ㅼ젙) ?숈씪 洹쒓꺽??蹂닿퀬???먮룞 ?앹꽦
?€ 諛쒗몴 ?€諛쒗몴_?묒떇.pptx (遺€??留덉뒪???щ씪?대뱶) 遺€???붿옄???좎? + ???댁슜
?섏쑉 遺꾩꽍 ?섏쑉蹂닿퀬_?묒떇.xlsx (?€ ?쒖떇쨌李⑦듃 ?곸뿭 ?ㅼ젙) ?묒떇???곗씠?곕쭔 ?쎌엯
怨듬Ц ?묒꽦 怨듬Ц_?쒖떇.docx (?щ궡 怨듬Ц 洹쒓꺽) 洹쒓꺽 ?좎? + ?댁슜 ?묒꽦

?ν썑 怨좊룄??

?④퀎 ?댁슜 怨듭닔
?꾩옱 (v0.6.1) ?ㅽ궗 ?꾨\?꾪듃?먯꽌 ?묒떇 ?먮룞 媛먯? ?덈궡 ?꾨즺
?ㅼ쓬 ?쒖뒪???꾨\?꾪듃???묒떇 紐⑸줉 ?먮룞 二쇱엯 (BuildCoworkSystemPrompt) ??쓬
?κ린 .ax/templates/ 怨듭슜 ?묒떇 ?대뜑 + ?꾨줈?앺듃 洹쒖튃?먯꽌 湲곕낯 ?묒떇 吏€?? 以묎컙

2026-04-04 吏꾪뻾 湲곕줉 (AX Agent 紐낅졊/?꾧뎄 蹂닿컯)

1. ?щ옒??紐낅졊 泥닿퀎 蹂닿컯

  • /chrome: ?몄옄 誘몄엯????MCP ?고???吏꾨떒, ?몄옄 ?낅젰 ??釉뚮씪?곗? ?묒뾽 ?ㅽ뻾 寃쎈줈濡??쇱슦??
  • /mcp: status, enable|disable, reconnect ?숈옉 ?뺣━ 諛??곹깭 ?쇰꺼 ?쒖???
  • /settings: model|permissions|mcp|theme ?섏쐞 ?≪뀡 吏€??
  • /permissions: ask|auto|deny|status ?섏쐞 ?≪뀡 吏€??
  • /verify: Cowork/Code ???꾩슜 寃€利??꾨\?꾪듃 寃쎈줈濡?怨좎젙.
  • /commit: ?뱀씤 湲곕컲 而ㅻ컠 ?ㅽ뻾 + files:path1,path2 :: message 遺€遺?而ㅻ컠 吏€??
  • /compact: ?섎룞 而⑦뀓?ㅽ듃 ?뺤텞 紐낅졊 ?좎? 諛?slash ?앹뾽 ?뚰듃/?꾩?留?諛섏쁺.

2. ?꾧뎄/沅뚰븳 ?뺤콉 ?뺣젹

  • GitTool??commit 寃쎈줈?먯꽌 ?덇굅??鍮꾪솢???묐떟(`而ㅻ컠 鍮꾪솢??) ?쒓굅.
  • ?몄뀡 ?⑥쐞 MCP ?쒖꽦/鍮꾪솢???ㅻ쾭?쇱씠???곸슜(?곴뎄 ?ㅼ젙 誘몄삤??.
  • /chrome 吏꾨떒 ?ㅽ뙣 ??/mcp reconnect all ?먮룞 1???ъ떆?????곹깭 ?ы룊媛€.

3. ?뚯뒪??蹂닿컯

  • ChatWindowSlashPolicyTests:
    • ?щ옒???뚯꽌(ParseGenericAction, ParseMcpAction) 寃€利?
    • /verify ?쒖뒪???꾨\?꾪듃 ?꾩닔 ?뱀뀡 寃€利?
    • MCP ?곹깭 ?쇰꺼 留ㅽ븨 寃€利?
    • /commit ?낅젰 ?뚯꽌 寃€利?
  • AgentParityToolsTests:
    • git_tool commit ?덇굅??鍮꾪솢??硫붿떆吏€ ?뚭? 諛⑹? ?뚯뒪??異붽?.

4. ?덉쭏 寃뚯씠??寃곌낵

  • dotnet build AxCopilot.sln ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵.
  • 湲곗? ?쒖젏 ?꾩껜 ?뚯뒪?? 403 passed, 0 failed.

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 2李?

A. /mcp 紐낅졊 ?뺤옣

  • /mcp add <name> :: stdio <command> [args...] 吏€??
  • /mcp add <name> :: sse <url> 吏€??
  • /mcp remove <name|all> 吏€??
  • /mcp reset 吏€??(?몄뀡 ?ㅻ쾭?쇱씠??珥덇린??.
  • ?곹깭/?꾩?留?臾멸뎄瑜??뺤옣 紐낅졊 湲곗??쇰줈 ?낅뜲?댄듃.

B. Agentic loop 蹂듦뎄 媛€?대뱶 媛뺥솕

  • 誘몃벑濡?鍮꾪뿀???꾧뎄 蹂듦뎄 ?꾨\?꾪듃??tool_search ?곗꽑 ?ъ슜 吏€移?異붽?.
  • 諛섎났 ?ㅽ뙣 以묐떒 ?묐떟?먮룄 tool_search 湲곕컲 ?ъ떆??猷⑦듃瑜?紐낆떆.

C. UI/UX ?⑥닚???щ옒???앹뾽 ?뚰듃)

  • agentUiExpressionLevel(rich|balanced|simple)???곕씪 ?щ옒???앹뾽 ?뚰듃 諛€??議곗젙.
  • simple: 理쒖냼 ?뺣낫, rich: 異붿쿇 紐낅졊 ?ы븿, balanced: 湲곕낯 ?뺣낫.

D. ?ㅼ젙媛??ㅻ룞???먭?(?듭떖)

  • MaxRetryOnError, EnableProactiveContextCompact, ContextCompactTriggerPercent, MaxContextTokens, AllowInsecureTls, AgentUiExpressionLevel ??ぉ?? 紐⑤뜽/酉곕え??UI/?고???李몄“ 寃쎈줈瑜??먭??섏뿬 ?숈옉 ?곌껐???뺤씤.

E. 寃€利?寃곌낵

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵 (411 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 3李?

/mcp ?몄쬆 紐낅졊 異붽?

  • /mcp login <?쒕쾭紐? <?좏겙>: ?몄뀡 ?몄쬆 ?좏겙 ?ㅼ젙.
  • /mcp logout <?쒕쾭紐?all>: ?몄뀡 ?몄쬆 ?좏겙 ?쒓굅.
  • /mcp reset ???몄뀡 MCP ?쒖꽦/鍮꾪솢???ㅻ쾭?쇱씠?쒖? ?몄쬆 ?좏겙???④퍡 珥덇린??

?고???諛섏쁺 踰붿쐞

  • MCP ?곹깭 ?먭?(/mcp status)怨?Chrome 吏꾨떒(/chrome)?먯꽌 ?몄뀡 ?좏겙??MCP_AUTH_TOKEN ?섍꼍蹂€?섎줈 ?⑹꽦 ?곸슜.
  • ?곹깭 異쒕젰??Auth(Session) ?쒓린 異붽?.

?뚯뒪??蹂닿컯

  • ChatWindowSlashPolicyTests??login/logout ?뚯꽌 諛?濡쒓렇???낅젰 ?뚯꽌 ?뚯뒪??異붽?.

寃€利?寃곌낵

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵 (415 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 4李? 怨꾪쉷 1~4)

1) 沅뚰븳/?꾧뎄 UX ?듯빀

  • /permissions, /allowed-tools, /settings permissions媛€ ?숈씪??沅뚰븳 ?곹깭 紐⑤뜽???ъ슜?섎룄濡??뺣젹.
  • 怨듯넻 泥섎━ 異붽?:
    • 沅뚰븳 紐⑤뱶 ?곸슜 ?ы띁(ask|auto|deny)
    • 沅뚰븳 ?곹깭 ?붿빟 ?띿뒪???앹꽦
    • 沅뚰븳 ?앹뾽 ?ㅽ뵂 寃쎈줈 ?듭씪
  • /allowed-tools?먯꽌??ask|auto|deny|status瑜??숈씪?섍쾶 吏€??

2) 猷⑦봽 蹂듦뎄 ?뚯뒪???뺣?

  • AgentLoopCodeQualityTests??unknown/disallowed/no-progress ?쇳빀 愿€???뚯뒪??異붽?.
  • unknown/disallowed 以묐떒 ?묐떟??tool_search 媛€?대뱶媛€ ?좎??섎뒗吏€ ?뚭? 寃€利?

3) 醫뚯륫 ?⑤꼸 ?⑥닚??2李?

  • ?쒗쁽 ?덈꺼 湲곗? ?뺣━:
    • rich: ?ㅽ뙣 ?꾪꽣 ?몄텧
    • balanced/simple: ?ㅽ뙣 ?꾪꽣 鍮꾨끂異?
  • Quick strip ?쒖떆 議곌굔?????뺤콉怨??곕룞???ㅽ뙣 踰꾪듉???④꺼吏?紐⑤뱶?먯꽌 怨쇰? ?쒖떆瑜?諛⑹?.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵 (421 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 5李? ?묒뾽 ?붿빟 ?앹뾽 ?쒖떆 ?뺣젹)

?낅뜲?댄듃: 2026-04-04 10:55 (KST)

1) ?묒뾽 ?붿빟 ?앹뾽 諛€???쒖떆 諛⑹떇 ?뺣━

  • ?앹뾽 ?€?댄????묒뾽 ?붿빟?쇰줈 ?뺣━?섍퀬 蹂댁“ ?ㅻ챸(?꾩옱 ?ㅽ뻾/沅뚰븳/?묒뾽 ?먮쫫)??異붽?.
  • ?꾪꽣 移⑹쓣 ?꾩껜쨌沅뚰븳쨌?€湲걔룸룄援?룹꽌釉뙿룻썒 以묒떖?쇰줈 ?щ같移섑븯怨? 移??⑤뵫/?고듃/留덉쭊??異뺤냼???ㅽ겕濡??쇰줈瑜??꾪솕.
  • ?앹뾽 猷⑦듃 諛곌꼍???뚮쭏 由ъ냼??LauncherBackground) 湲곕컲?쇰줈 ?뺣━?섍퀬, 蹂몃Ц ?띿뒪?몃뒗 PrimaryText/SecondaryText瑜??곗꽑 ?ъ슜?섎룄濡??뺣룉.

2) 沅뚰븳 移대뱶/?대젰 援ъ“ ?⑥닚??

  • 沅뚰븳 ?붿빟 移대뱶瑜??꾩옱 沅뚰븳쨌?ㅻ챸쨌湲곕낯 紐⑤뱶쨌?덉쇅 媛쒖닔 援ъ“濡??⑥닚??
  • 紐⑤뱶蹂??쒓컖 ?붾젅???⑥닔瑜??꾩엯???쒖슜?섏? ?딆쓬/沅뚰븳 ?붿껌/?몄쭛 ?먮룞 ?뱀씤/怨꾪쉷 紐⑤뱶/沅뚰븳 嫄대꼫?곌린 ?곹깭瑜??쇨? ?됱긽?쇰줈 ?쒖떆.
  • 理쒓렐 沅뚰븳 ?대젰??湲곗〈 ?⑥씪 臾몄옣 ?щ㎎?먯꽌 ?쒓컙쨌?꾧뎄쨌寃곌낵쨌?붿빟 ?щ㎎?쇰줈 ?ш뎄??

3) 沅뚰븳 ?≪뀡 ?쇰꺼 理쒖떊 泥닿퀎 諛섏쁺

  • Task Summary??沅뚰븳 ?≪뀡 踰꾪듉???꾨옒 ?쒖꽌濡??듭씪:
    • ?쒖슜?섏? ?딆쓬
    • 沅뚰븳 ?붿껌
    • ?몄쭛 ?먮룞 ?뱀씤
    • 怨꾪쉷 紐⑤뱶
    • 沅뚰븳 嫄대꼫?곌린
    • ?댁젣

4) 遺덊븘???ㅽ뙣 以묒떖 ?≪뀡 異뺤냼

  • ?묒뾽 ?붿빟 ?앹뾽 ?섎떒 ?≪뀡?먯꽌 ?ㅽ뙣 ?€?붾쭔 蹂닿린 踰꾪듉???쒓굅?섍퀬, ?ъ떆??吏꾪뻾以??꾪꽣 以묒떖?쇰줈 ?⑥닚??

5) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 6李? 理쒓렐 ?ㅽ뻾 移대뱶 ?뺤텞)

?낅뜲?댄듃: 2026-04-04 11:00 (KST)

1) 理쒓렐 ?먯씠?꾪듃 ?ㅽ뻾 移대뱶 ?쒖떆 媛꾩냼??

  • 理쒓렐 ?ㅽ뻾 ?쒖떆 媛쒖닔瑜?4媛쒖뿉??3媛쒕줈 異뺤냼.
  • 移대뱶 蹂몃Ц ?붿빟??湲몄씠 ?쒗븳(留먯쨪?? 湲곕컲?쇰줈 ?뺣━??湲??ㅻ챸???덉씠?꾩썐??源⑥? ?딅룄濡?議곗젙.
  • 愿€???ㅽ뻾 濡쒓렇/愿€???뚯씪 ?곸꽭 紐⑸줉 ?섏뿴???쒓굅?섍퀬 ?ㅽ뻾 濡쒓렇 n 쨌 愿€???뚯씪 n ??以??붿빟?쇰줈 ?뺤텞.

2) ?ㅽ뻾 移대뱶 ?≪뀡 ?뺣━

  • ?ㅽ뻾 ?곸꽭 ?대룞?€ ?€?꾨씪??蹂닿린 ?⑥씪 ?≪뀡?쇰줈 ?듭씪.
  • ?꾨즺 ?곹깭 移대뱶?먯꽌 ??遺꾧린?먯꽌 ?댁뼱媛€湲?瑜??쒓굅?섍퀬 ?꾩냽 ?묒뾽 ?먯뿉 ?j린` 以묒떖?쇰줈 ?⑥닚??

3) ?쒓컖 諛€???뺣━

  • 移대뱶 ?⑤뵫/媛꾧꺽??異뺤냼???숈씪 ?곸뿭?먯꽌 ??鍮좊Ⅴ寃??ㅼ틪 媛€?ν븯?꾨줉 議곗젙.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 7李? ?묒뾽 移대뱶 踰꾪듉 ?ㅽ????듭씪)

?낅뜲?댄듃: 2026-04-04 11:03 (KST)

1) 怨듯넻 踰꾪듉 鍮뚮뜑 ?꾩엯

  • ChatWindow.xaml.cs??CreateTaskSummaryActionButton(...) 異붽?.
  • ?묒뾽 ?붿빟 ?앹뾽 ???≪뀡 踰꾪듉 怨듯넻 ?띿꽦???쇱썝??
    • FontSize 10.5, MinHeight 28, Padding 9x4, BorderThickness 1
    • ?쇨???留덉쭊 洹쒖튃(湲곕낯 trailing 6px)

2) ?곸슜 踰붿쐞

  • BuildTaskSummaryActionRow (queue/permission)
  • BuildHookSummaryCard
  • BuildActiveBackgroundSummaryCard
  • BuildRecentBackgroundJobCard
  • ShowTaskSummaryPopup??理쒓렐 ?ㅽ뻾/?ъ떆??吏꾪뻾以??꾪꽣 踰꾪듉

3) ?④낵

  • 移대뱶 ?곸뿭留덈떎 踰꾪듉 ?ш린/?먭퍡/媛꾧꺽???щ씪 蹂댁씠??臾몄젣瑜??댁냼.
  • ?됱긽 泥닿퀎???좎??섎㈃???쒓컖??諛€?꾩? ?대┃ ?곸뿭 ?쇨??깆쓣 ?뺣낫.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 8李? 移대뱶 ?€?댄룷 怨꾩링 ?듭씪)

?낅뜲?댄듃: 2026-04-04 11:06 (KST)

1) ?€?댄룷 怨꾩링 ?뺣젹

  • BuildTaskSummaryCard???듭떖 ?쇰꺼??11px + SemiBold濡??뺣━??移대뱶 ?ㅻ뜑 ?꾧퀎瑜?怨좎젙.
  • BuildHookSummaryCard, BuildActiveBackgroundSummaryCard, BuildRecentBackgroundJobCard 蹂몃Ц??10.5px 湲곗??쇰줈 ?듭씪.

2) ?뚮쭏 ?€鍮??쇨???

  • 移대뱶 蹂몃Ц/蹂댁“臾멸뎄??湲곕낯 ?됱긽??SecondaryText 由ъ냼???곗꽑 ?ъ슜?쇰줈 ?뺣━.
  • ?쒖꽦/媛뺤“ ?곹깭留?蹂꾨룄 媛뺤“?됱쓣 ?좎??섏뿬 ?뺣낫 怨꾩링????紐낇솗?댁??꾨줉 議곗젙.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 9李? 移대뱶 ?꾩씠肄??쒖떆 洹쒖튃 ?듭씪)

?낅뜲?댄듃: 2026-04-04 11:08 (KST)

1) ?묒뾽 移대뱶 ?꾩씠肄??ㅻ뜑 ?꾩엯

  • BuildTaskSummaryCard???묒뾽 醫낅쪟蹂??꾩씠肄섏쓣 ?ㅻ뜑??異붽??섍퀬, ?쒕ぉ/?붿빟??2以?援ъ“濡?遺꾨━.
  • ?묒뾽 醫낅쪟蹂?怨듯넻 留ㅽ븨 ?⑥닔 GetTaskKindVisual(kind) 異붽?:
    • permission, queue, tool, hook, subagent, default

2) ??諛깃렇?쇱슫??移대뱶 ?꾩씠肄??뺣젹

  • BuildHookSummaryCard??`???대깽?? ?꾩씠肄??ㅻ뜑 異붽?.
  • BuildActiveBackgroundSummaryCard???ㅽ뻾以?諛곌꼍?묒뾽 ?꾩씠肄??ㅻ뜑 異붽?.
  • BuildRecentBackgroundJobCard???묒뾽 ?곹깭 ?꾩씠肄??ㅻ뜑 異붽?.

3) ?④낵

  • 移대뱶 ?€?낆쓣 ?띿뒪???쎄린 ?꾩뿉 ?꾩씠肄??됱쑝濡?癒쇱? ?몄? 媛€??
  • ?숈씪 移대뱶援곗뿉???ㅻ뜑 ?쒖떆 諛⑹떇???듭씪?섏뼱 ?쒓컖 ?먮쫫???덉젙?붾맖.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 10李? 沅뚰븳 ?앹뾽 ?쒖떆/媛뺤“ ?뺣젹)

?낅뜲?댄듃: 2026-04-04 11:11 (KST)

1) 沅뚰븳 紐⑤뱶 由ъ뒪???좏깮 媛뺤“

  • ?쒖꽦 ??ぉ??`諛곌꼍(#EEF2FF) + ?뚮몢由?#C7D2FE) + 泥댄겕 ?꾩씠肄????곸슜???좏깮 ?곹깭 ?몄?瑜?媛뺥솕.
  • hover ??鍮꾪솢????ぉ?€ ?고븳 諛곌꼍/?뚮몢由? ?쒖꽦 ??ぉ?€ 媛뺤“?됱쓣 ?좎??섎룄濡?遺꾨━.

2) ?ㅻ챸 媛€?낆꽦 ?뺣━

  • 沅뚰븳 ?붿빟 ?ㅻ챸/紐⑤뱶 ?ㅻ챸 ?띿뒪?몄뿉 以꾧컙寃?LineHeight)???곸슜.
  • ?꾩씠肄??띿뒪???뺣젹怨??⑤뵫??議곗젙??媛??됱쓽 ?쒓컖 以묒떖??留욎땄.

3) ?쇰꺼/?됱긽 蹂댁젙

  • 沅뚰븳 ?붿빟??湲곕낯 紐⑤뱶瑜??대? 媛??€???쒖떆 ?쇰꺼(PermissionModeCatalog.ToDisplayLabel)濡?異쒕젰.
  • 沅뚰븳 嫄대꼫?곌린 ?됱긽??寃쎄퀬??遺됱? 怨꾩뿴?먯꽌 ?덉슜???뱀깋 怨꾩뿴濡?蹂댁젙.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 11李? 沅뚰븳 ?덉쇅/嫄곕? 釉붾줉 ?뺣━)

?낅뜲?댄듃: 2026-04-04 11:12 (KST)

1) ?꾧뎄蹂??덉쇅 釉붾줉 ?뺣━

  • ?꾧뎄蹂?override 紐낆묶???꾧뎄蹂??덉쇅濡?蹂€寃?
  • 媛??덉쇅 移⑹뿉 沅뚰븳 ?꾩씠肄섏쓣 異붽??섍퀬, 紐⑤뱶 媛믪? ?대? ???€???쒖떆 ?쇰꺼濡?異쒕젰.
  • 移??⑤뵫/留덉쭊??以꾩뿬 ?앹뾽 ?믪씠 ?ъ슜?됱쓣 ?덇컧.

2) 理쒓렐 沅뚰븳 嫄곕? 釉붾줉 ?뺣━

  • 釉붾줉 ?ㅻ뜑瑜??꾩씠肄??쒕ぉ 援ъ“濡??뺣━?섍퀬, ?대깽???곸꽭瑜?蹂몃Ц 以꾨줈 遺꾨━.
  • 蹂몃Ц 以꾧컙寃?LineHeight) ?곸슜?쇰줈 湲?臾몄옣 媛€?낆꽦 媛쒖꽑.

3) 鍮좊Ⅸ ?≪뀡 ?⑹뼱 ?듭씪

  • 湲곕낯?쇰줈/?곴레 ?덉슜/李⑤떒 ?좎?/override ?댁젣瑜?
    • 沅뚰븳 ?붿껌/?몄쭛 ?먮룞 ?뱀씤/?쒖슜?섏? ?딆쓬/?덉쇅 ?댁젣 濡??듭씪.
  • 踰꾪듉 ?ш린/留덉쭊??異뺤냼??媛숈? ?곸뿭????留롮? ?≪뀡???덉젙?곸쑝濡?諛곗튂.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 12李? 沅뚰븳 ?앹뾽 ?뱀뀡 ?묓옒/?쇱묠)

?낅뜲?댄듃: 2026-04-04 11:17 (KST)

1) 湲곕낯 ?몄텧 援ъ“ 蹂€寃?

  • 沅뚰븳 ?앹뾽?먯꽌 湲곕낯 ?몄텧 ?곸뿭???듭떖 沅뚰븳 紐⑤뱶濡?怨좎젙.
  • ?꾩옱 沅뚰븳 ?붿빟, ?꾧뎄蹂??덉쇅, 理쒓렐 沅뚰븳 嫄곕?, 怨좉툒 紐⑤뱶???묓옒 ?뱀뀡?쇰줈 ?ш뎄??

2) ?묓옒 UI 援ы쁽

  • ?뱀뀡 ?ㅻ뜑(?꾩씠肄??€?댄?/罹먮읉) + 蹂몃Ц ?좉? 援ъ“瑜?怨듯넻 鍮뚮뜑(CreateCollapsibleSection)濡?援ы쁽.
  • hover/?대┃ 諛섏쓳怨??쇱묠 ?곹깭 罹먮읉(???????숆린??

3) 湲곕? ?④낵

  • 珥덇린 ?앹뾽 ?믪씠媛€ 以꾩뼱 ?낅젰/梨꾪똿 ?곸뿭??媛€由щ뒗 ?뺣룄 ?꾪솕.
  • ?꾩슂???뺣낫留??④퀎?곸쑝濡??대엺 媛€?ν빐 沅뚰븳 硫붾돱 ?먯깋 ?쇰줈 媛먯냼.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 13李? 沅뚰븳 ?앹뾽 ?뱀뀡 ?곹깭 ?€??

?낅뜲?댄듃: 2026-04-04 11:19 (KST)

1) ?ㅼ젙 紐⑤뜽 ?뺤옣

  • LlmSettings??permissionPopupSections ?뺤뀛?덈━ 異붽?.
  • 沅뚰븳 ?앹뾽 ?뱀뀡蹂?留덉?留??쇱묠 ?곹깭瑜??ㅼ젙 ?뚯씪(settings.dat)???€??媛€?ν븯?꾨줉 ?뺤옣.

2) ChatWindow ?곹깭 ?곕룞

  • GetPermissionPopupSectionExpanded(sectionKey) / SetPermissionPopupSectionExpanded(sectionKey, expanded) ?ы띁 異붽?.
  • ?묓옒 ?ㅻ뜑 ?대┃ ???곹깭瑜?利됱떆 ?€?ν븯怨? ?앹뾽 ?ъ삤?????€?λ맂 ?곹깭瑜?蹂듭썝.

3) ?곸슜 ?뱀뀡 ??

  • permission_summary
  • permission_overrides
  • permission_denied
  • permission_advanced

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 14李? ?щ옒???붾젅??洹몃9 ?묓옒/?곹깭 ?€??

?낅뜲?댄듃: 2026-04-04 11:23 (KST)

1) ?ㅼ젙 紐⑤뜽 ?뺤옣

  • LlmSettings??slashPaletteSections ?뺤뀛?덈━ 異붽?.
  • / ?붾젅??洹몃9???쇱묠 ?곹깭瑜?settings.dat???€??媛€?ν븯寃??뺤옣.

2) ?щ옒???붾젅??洹몃9 UI

  • RenderSlashPage()??洹몃9 ?ㅻ뜑 異붽?:
    • 紐낅졊
    • ?ㅽ궗
  • 媛??ㅻ뜑?먯꽌 ?묎린/?쇱튂湲??좉? 媛€?ν븯硫? ?곹깭瑜?利됱떆 ?€??

3) ?좏깮/?대룞 蹂댁젙

  • ?묓옒 ?곹깭瑜?怨좊젮??湲곕낯 ?좏깮 ?몃뜳?ㅻ? 怨꾩궛(GetFirstVisibleSlashIndex).
  • Up/Down/???대룞(SlashPopup_ScrollByDelta)???쇱퀜吏?洹몃9 ??ぉ留??쒗쉶?섎룄濡?蹂댁젙.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 15李? ?щ옒??理쒓렐 ?ъ슜 ?곷떒 怨좎젙)

?낅뜲?댄듃: 2026-04-04 11:32 (KST)

1) ?ㅼ젙 紐⑤뜽 ?뺤옣

  • LlmSettings??recentSlashCommands(MRU) 異붽?.
  • 理쒓렐 ?ㅽ뻾???щ옒??紐낅졊?대? 理쒖떊 ?쒖쑝濡??€??理쒕? 20媛?.

2) ?ㅽ뻾 ?쒖젏 湲곕줉

  • ExecuteSlashSelectedItem()?먯꽌 ?ㅼ젣 ?ㅽ뻾??紐낅졊??MRU??湲곕줉.

3) 洹몃9 ?대? ?뺣젹/?쒖떆

  • RenderSlashPage()?먯꽌 紐낅졊/?ㅽ궗 洹몃9 媛곴컖??理쒓렐 ?ъ슜 ?쒖쑝濡??뺣젹.
  • 理쒓렐 ?ъ슜 ??ぉ??理쒓렐 諛곗?瑜??쒖떆???쒓컖?곸쑝濡?援щ텇.

4) ?좏깮 ?ㅽ겕濡??뺥솗??蹂닿컯

  • ?뱀뀡 ?ㅻ뜑/?묓옒?쇰줈 ?명빐 諛쒖깮?섎뜕 ?몃뜳??遺덉씪移섎? ?쒓굅:
    • ?뚮뜑???ㅼ젣 ?꾩씠??留?_slashVisibleItemByAbsoluteIndex)?쇰줈 媛€???곸뿭 ?ㅽ겕濡?蹂댁젙.

5) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 16李? ?щ옒???€ 怨좎젙 寃고빀)

?낅뜲?댄듃: 2026-04-04 11:36 (KST)

1) ?섎룞 ?€ 怨좎젙 UI 異붽?

  • ?щ옒???붾젅????ぉ ?곗륫???€ ?좉?(怨좎젙/?댁젣) 異붽?.
  • ?€ ?곹깭 ??ぉ???€ 諛곗? ?쒖떆.

2) ?뺣젹 ?곗꽑?쒖쐞 ?듯빀

  • 洹몃9 ?대? ?뺣젹???€(Favorite) > 理쒓렐(MRU) > 紐낅졊???대쫫 ?쒖쑝濡??듯빀.
  • 紐낅졊/?ㅽ궗 洹몃9 紐⑤몢 ?숈씪 ?곗꽑?쒖쐞 ?곸슜.

3) ?곹샇?묒슜 蹂댁젙

  • ?€ ?좉? ?대┃ ??紐낅졊 ?ㅽ뻾 ?대깽?몃줈 ?꾪뙆?섏? ?딅룄濡?泥섎━(Handled=true).
  • ?앹뾽 ?ㅽ뵂 ?곹깭?먯꽌??TextChanged ?몃━嫄??놁씠 利됱떆 ?щ젋?붾쭅?섎룄濡?ToggleSlashFavorite() 蹂닿컯.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 17李? AX Agent 湲곕낯 ?쒖꽦 + ?낅뜲?댄듃 ?앹뾽 ?쒓굅)

?낅뜲?댄듃: 2026-04-04 11:39 (KST)

1) AX Agent 湲곕낯 ?쒖꽦??

  • AppSettings.AiEnabled 湲곕낯媛믪쓣 true濡?蹂€寃?
  • ?ㅼ젙 濡쒕뱶 ?뺢퇋??SettingsService.NormalizeRuntimeSettings)?먯꽌 AiEnabled=false??湲곗〈 媛믩룄 ?먮룞?쇰줈 true濡?蹂댁젙.

2) ?낅뜲?댄듃 ?ㅼ튂 ??硫붿떆吏€諛뺤뒪 ?쒓굅

  • App.xaml.cs ?쒖옉 濡쒖쭅?먯꽌 MigrationSummary瑜?CustomMessageBox濡??쒖떆?섎뜕 釉붾줉 ?쒓굅.
  • 寃곌낵?곸쑝濡??낅뜲?댄듃/留덉씠洹몃젅?댁뀡 吏곹썑 ?쒖떆?섎뜕 ?덈궡 ?앹뾽?????댁긽 ?몄텧?섏? ?딆쓬.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 18李? ?щ옒???€/理쒓렐 理쒕? 媛쒖닔 ?ㅼ젙李??곕룞)

?낅뜲?댄듃: 2026-04-04 11:41 (KST)

1) ?ㅼ젙 紐⑤뜽 ?뺤옣

  • LlmSettings???꾨옒 ??ぉ 異붽?:
    • maxFavoriteSlashCommands (湲곕낯 10)
    • maxRecentSlashCommands (湲곕낯 20)

2) ?ㅼ젙李?UI) ?곕룞

  • AX Agent > ?ㅽ궗 ?뱀뀡???щ씪?대뜑 2醫?異붽?:
    • ?щ옒???€ 理쒕? 媛쒖닔 (1~30)
    • ?щ옒??理쒓렐 理쒕? 媛쒖닔 (5~50)
  • SettingsViewModel??諛붿씤???띿꽦/Load/Save 留ㅽ븨 異붽?.

3) ?고????쒗븳 諛섏쁺

  • ToggleSlashFavorite()?먯꽌 ?€ 媛쒖닔 ?곹븳???ㅼ젙媛믪쑝濡??곸슜.
  • RegisterRecentSlashCommand()?먯꽌 理쒓렐(MRU) ?곹븳???ㅼ젙媛믪쑝濡??곸슜.
  • BuildFavoriteSlashRankMap()?€ 理쒕? ?€ 媛쒖닔源뚯?留??뺣젹 ?곗꽑?쒖쐞??諛섏쁺.

4) ?뺢퇋??蹂닿컯

  • SettingsService.NormalizeRuntimeSettings()?먯꽌 ?€/理쒓렐 理쒕?媛?踰붿쐞 蹂댁젙 諛?湲곗〈 由ъ뒪??湲몄씠 ?먮룞 ?뺣━.

5) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 19李? ?щ옒??媛쒖닔 ?ㅼ젙 ?뚭? ?먭?)

?낅뜲?댄듃: 2026-04-04 11:46 (KST)

1) ?щ옒???ㅼ젙 ?곕룞 寃€利?

  • maxFavoriteSlashCommands, maxRecentSlashCommands ?ㅼ젙媛믪씠
    • ?€ ?좉? ?곹븳
    • 理쒓렐(MRU) ?꾩쟻 ?곹븳
    • 洹몃9 ?뺣젹 ?곗꽑?쒖쐞 ??諛섏쁺?섎뒗 寃쎈줈瑜??먭?.

2) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (39 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 20李? ?щ옒??沅뚰븳 UX 留덈Т由?+ ?꾩껜 ?뚭?)

?낅뜲?댄듃: 2026-04-04 12:05 (KST)

1) ?щ옒???붾젅???듦?由?留덈Т由?

  • / ?앹뾽 ?ㅻ뜑???뺣━, `?꾩껜 ?묎린/?쇱튂湲? 踰꾪듉??異붽?.
  • 紐⑤뱺 ?뱀뀡???묓엺 寃쎌슦 ?섎떒 ?덈궡 臾멸뎄瑜??몄텧??鍮??붾㈃ ?ㅼ씤 諛⑹?.
  • ?뱀뀡 ?곹깭 ?쇰꺼(?꾩껜 ?묎린/`?꾩껜 ?쇱튂湲?)???꾩옱 ?곹깭??留욎떠 利됱떆 媛깆떊.

2) 沅뚰븳 ?앹뾽 ?ㅻ낫???묎렐??蹂닿컯

  • ?뱀뀡 ?ㅻ뜑瑜??ㅻ낫???ъ빱??媛€???곹깭濡?蹂€寃쏀븯怨?Enter/Space ?좉? 吏€??
  • 沅뚰븳 紐⑤뱶 ?됱쓣 ?ㅻ낫???ъ빱??媛€???곹깭濡?蹂€寃쏀븯怨?Enter/Space 利됱떆 ?곸슜 吏€??
  • ?앹뾽 ?ㅽ뵂 ??泥??ъ빱???먮룞 ?대룞, Esc ?リ린 吏€?먯쑝濡??ㅻ낫???꾧껐???뺣낫.

3) ?ㅼ젙 ?곕룞 媛€?쒖꽦 媛쒖꽑

  • AX Agent ?ㅼ젙???щ옒???€/理쒓렐 ?곹븳 ?щ씪?대뜑???€????利됱떆 諛섏쁺 ?뚰듃瑜?異붽???諛섏쁺 ?쒖젏??紐낇솗??

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵 (436 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 21李? Codex/Claude???낅젰 UX 蹂닿컯 + 泥댄겕由ъ뒪???뺣퉬)

?낅뜲?댄듃: 2026-04-04 12:11 (KST)

1) ?щ옒???낅젰 ?먯깋 蹂닿컯

  • / ?앹뾽 ScrollViewer??吏곸젒 ???대깽?몃? ?곌껐???ㅽ겕濡??꾨씫??以꾩엫.
  • ?ㅻ낫???먯깋??Up/Down?먯꽌 PageUp/PageDown/Home/End源뚯? ?뺤옣.
  • 怨좏빐?곷룄 ???명?瑜??④퀎 ?대룞?쇰줈 ?섏궛??怨쇰룄???먰봽/誘몃룞?묒쓣 諛⑹?.

2) 沅뚰븳 ?앹뾽 ?ъ빱???덉젙??

  • 沅뚰븳 ?앹뾽 ?ㅽ뵂 ??理쒖긽???먯떇留??뺤씤?섎뜕 ?ъ빱??濡쒖쭅???ш? ?먯깋?쇰줈 援먯껜.
  • ?ㅼ쭏?곸쑝濡??ъ빱??媛€?ν븳 泥???ぉ(???뱀뀡 ?ㅻ뜑)???덉젙?곸쑝濡?吏꾩엯?섎룄濡?蹂닿컯.

3) 紐⑤뜽 ?좏깮 UX ?⑥닚??

  • ?낅젰李??곷떒 紐⑤뜽 踰꾪듉 ?대┃ ?숈옉??AX Agent ?대? 鍮좊Ⅸ ?ㅼ젙 ?⑤꼸 ?좉?濡?蹂€寃?
  • 紐⑤뜽/?꾨━??踰꾪듉 ?믪씠/?⑤뵫??以꾩뿬 ?⑥씪 ?쇱씤 而댄룷?€ 諛€?꾨? ?뺣룉.

4) UI ?뚭? 臾몄꽌??

  • docs/UI_UX_CHECKLIST.md ?좉퇋 異붽?.
  • 怨듯넻 ?덉쭏, ?щ옒?? 沅뚰븳, ?ㅼ젙, ?대?/?ъ쇅 ?댁쁺 紐⑤뱶, 鍮뚮뱶/?뚯뒪?멸퉴吏€ ?쒕굹由ъ삤 ?먭? 湲곗???臾몄꽌??

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 22李? 沅뚰븳 泥닿퀎 ?쒕㈃ ?듭씪 + ?댁쁺 紐⑤뱶 ?먭?)

?낅뜲?댄듃: 2026-04-04 12:22 (KST)

1) 沅뚰븳 ?쒕㈃ 紐낆묶/?쒖꽌 ?듭씪

  • PermissionModeCatalog ?쒖떆 ?쇰꺼???꾨옒 泥닿퀎濡??듭씪:
    • Deny ???쒖슜?섏? ?딆쓬
    • Default ???뚭레 ?쒖슜
    • AcceptEdits ???곴레 ?쒖슜
    • Plan ??怨꾪쉷 以묒떖
    • BypassPermissions ???꾩쟾 ?먮룞
    • DontAsk ??吏덈Ц ?놁씠 吏꾪뻾
  • 沅뚰븳 ?앹뾽 ?좏깮 ?쒖꽌瑜??숈씪 泥닿퀎濡??ъ젙?ы븯怨? 湲곗〈 怨좉툒 ?뱀뀡 遺꾨━瑜?以꾩뿬 ?⑥씪 ?먮쫫 ?먯깋?쇰줈 ?뺣━.

2) 沅뚰븳 UI/?숈옉 ?곌껐 ?뺣퉬

  • ?섎떒/諛곕꼫/?앹뾽?먯꽌 沅뚰븳 ?쇰꺼怨??됱긽 泥닿퀎瑜??쇱튂?쒗궡.
  • Chat ??湲곕낯 沅뚰븳 ?곸슜 寃쎈줈瑜??쒖슜?섏? ?딆쓬?쇰줈 議곗젙.
  • /sandbox-toggle?€ AgentSettingsWindow 沅뚰븳 ?쒗솚 ?쒖꽌瑜??숈씪 泥닿퀎濡??듭씪.
  • ?묒뾽 ?붿빟 移대뱶??沅뚰븳 ?≪뀡 踰꾪듉 ?쇰꺼????泥닿퀎濡?留욎땄.

3) 醫뚯륫 ?⑤꼸 ?⑥닚??蹂닿컯

  • 醫뚯륫 ?⑤꼸??紐⑤뱶 諛곗? ?ㅻ뜑瑜??④꺼 ?쒓컖 蹂듭옟?꾨? ??텛怨? ??퀎 ?듭떖 ?좏깮(二쇱젣/?묒뾽) 以묒떖?쇰줈 ?뺣━.

4) ?댁쁺 紐⑤뱶(?щ궡/?ъ쇅) ?뚭? ?먭?

  • 肄붾뱶 寃쎈줈 ?뺤씤:
    • HttpTool, OpenExternalTool, OperationModePolicy 湲곕컲 李⑤떒 濡쒖쭅 ?좎? ?뺤씤.
  • ?뚯뒪???꾪꽣 ?ㅽ뻾:
    • OperationModePolicyTests
    • OperationModeReadinessTests
    • LlmOperationModeTests
  • 寃곌낵: 18/18 ?듦낵.

5) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵 (436 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 23李? UI 留덇컧 ?쒕떇 + 泥댄겕由ъ뒪???ㅽ뻾 湲곕줉)

?낅뜲?댄듃: 2026-04-04 12:33 (KST)

1) 沅뚰븳 ?앹뾽 媛€?낆꽦 留덇컧

  • 沅뚰븳 ?뱀뀡 ?ㅻ뜑/?붿빟 移대뱶/沅뚰븳 ?됱쓽 ?고듃쨌?⑤뵫쨌以꾧컙寃⑹쓣 議곗젙??諛€??洹좏삎??媛쒖꽑.
  • 沅뚰븳 ?ㅻ챸 臾몄옣??以꾨컮轅덉쓣 ?뺣룉????ぉ 媛??ㅼ틪 ?띾룄瑜?媛쒖꽑.

2) 醫뚯륫 ?⑤꼸/移댄뀒怨좊━ ?쇰꺼 ?뺣━

  • ??퀎 湲곕낯 移댄뀒怨좊━ ?쇰꺼??
    • Chat: 二쇱젣 ?좏깮
    • Cowork/Code: ?묒뾽 ?좏깮 濡??듭씪??醫뚯륫 紐⑹쟻?깆쓣 紐낇솗??

3) 而댄룷?€ 誘몄꽭 ?쒕떇

  • ?낅젰 而⑦뀒?대꼫 ?⑤뵫, 紐⑤뜽/?꾨━??諛??곷떒 媛꾧꺽, ?몃씪???ㅼ젙 ?⑤꼸 媛꾧꺽??議곗젙???⑥씪 ?쇱씤 援ъ꽦????而댄뙥?명븯寃??뺣룉.
  • / ?붾젅???섎떒 ?덈궡 臾멸뎄??PgUp/PgDn/Home/End ???대룞 ?뺣낫瑜?諛섏쁺.

4) 泥댄겕由ъ뒪??諛??댁쁺 紐⑤뱶 ?먭? 湲곕줉

  • docs/UI_UX_CHECKLIST.md??理쒓렐 ?먭? 寃곌낵 ?뱀뀡 異붽?.
  • ?댁쁺 紐⑤뱶 愿€???뚯뒪???꾪꽣 18嫄??듦낵:
    • OperationModePolicyTests
    • OperationModeReadinessTests
    • LlmOperationModeTests

5) 鍮뚮뱶 ?댁뒋 ?€??

  • WPF ?꾩떆 ?앹꽦臾?wpftmp) 瑗ъ엫?쇰줈 諛쒖깮??鍮뚮뱶 ?ㅽ뙣瑜??뺤씤.
  • src/AxCopilot/obj, src/AxCopilot/bin ?뺣━ ???щ퉴???ы뀒?ㅽ듃濡??뺤긽 蹂듦뎄.

6) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj ?듦낵 (436 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 24李? 沅뚰븳/?ㅼ젙 ?덉젙??蹂닿컯 + ?쒕굹由ъ삤 ?먭?)

?낅뜲?댄듃: 2026-04-04 12:41 (KST)

1) 沅뚰븳 ?곹깭 ?쒖떆 媛꾩냼??

  • /permissions, /allowed-tools ?곹깭 ?띿뒪?몃? 異뺤빟?뺤쑝濡??ъ젙由?
    • ?꾩옱 沅뚰븳 紐⑤뱶
    • ?댁쁺 紐⑤뱶
    • 湲곕낯媛??덉쇅 媛쒖닔
    • ?덉쇅 誘몃━蹂닿린(理쒕? 3媛?
  • ?섎떒 沅뚰븳 踰꾪듉 ?댄똻?먮룄 ?숈씪???댁쁺 紐⑤뱶/湲곕낯媛??덉쇅 ?뺣낫瑜?諛섏쁺.

2) 醫뚯륫 ?⑤꼸 ?꾪솚 ?덉젙??

  • UpdateSidebarModeMenu()?먯꽌 ??퀎 硫붾돱 ?쒖떆瑜??숈씪 媛??ы븷?뱁븯吏€ ?딅룄濡?蹂닿컯???꾪솚 ??遺덊븘?뷀븳 ?뚮뜑 ?붾뱾由쇱쓣 ?꾪솕.

3) 而댄룷?€ 諛섏쓳??蹂닿컯

  • ?곷떒 紐⑤뜽 ?쇰꺼??MaxWidth=280, TextTrimming=CharacterEllipsis ?곸슜.
  • 湲?紐⑤뜽紐??좏깮 ??而댄룷?€ ?덉씠?꾩썐 源⑥쭚??諛⑹?.

4) AX Agent ?ㅼ젙李??ㅽ뵂 ?덉젙??蹂닿컯

  • ?ㅼ젙李?由ъ냼??蹂묓빀 ?ㅽ뙣 ?쒖뿉??李??ㅽ뵂???좎??섎룄濡??덉쇅 諛⑹뼱 異붽?.
  • OpenAgentSettingsFromExternal()瑜?Dispatcher 寃쎌쑀濡?蹂€寃쏀빐 ?몃젅???몃? 吏꾩엯 ???€?대컢 ?댁뒋瑜??꾪솕.

5) ?쒕굹由ъ삤/?뚭? ?먭?

  • ?댁쁺 紐⑤뱶 ?꾪꽣 ?뚯뒪??18嫄? ?ы넻怨?
    • OperationModePolicyTests
    • OperationModeReadinessTests
    • LlmOperationModeTests
  • ?꾩껜 ?뚯뒪??436嫄??ы넻怨?
  • dotnet build 寃쎄퀬 0 / ?ㅻ쪟 0 ?좎?.

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 25李? ?щ옒???먯깋 ?뺥빀??+ 沅뚰븳 ?붿껌李?臾멸뎄 蹂듦뎄)

?낅뜲?댄듃: 2026-04-04 13:07 (KST)

1) slash palette ?먯깋 ?뺥빀??

  • ChatWindow???뚮뜑 ?쒖꽌 ?꾩슜 ?몃뜳??_slashVisibleAbsoluteOrder)瑜?異붽?.
  • / ?앹뾽 ?뚮뜑 ???ㅼ젣 ?쒖떆 ?쒖꽌瑜?湲곕줉?섍퀬, 諛⑺뼢?????대룞???먮낯 紐⑸줉 ?몃뜳?ㅺ? ?꾨땶 ?뚮뜑 ?쒖꽌瑜?湲곗??쇰줈 ?숈옉?섎룄濡?蹂댁젙.
  • Home/End ?ㅻ룄 ?숈씪 湲곗?(?꾩옱 ?붾㈃???쒖떆??泥?留덉?留???ぉ)?쇰줈 ?대룞?섎룄濡??듭씪.

2) 沅뚰븳 ?≪뀡/?쒓린 ?쇨???蹂닿컯

  • 理쒓렐 沅뚰븳 嫄곕? 移대뱶??鍮좊Ⅸ ?≪뀡 ?쒖꽌瑜??쒖슜?섏? ?딆쓬 ???뚭레 ?쒖슜 ???곴레 ?쒖슜 ???덉쇅 ?댁젣濡??뺣젹.
  • /permissions, /allowed-tools ?ъ슜踰??쒓린瑜??숈씪 ?쒖꽌(deny|default|acceptedits|plan|bypass|dontask|status)濡??뺣━.

3) 沅뚰븳 ?붿껌 ?ㅼ씠?쇰줈洹??쒓뎅???몄퐫??蹂듦뎄

  • PermissionRequestWindow???듭뀡/?꾩?留??ㅻ뜑/?꾪뿕??誘몃━蹂닿린 臾멸뎄瑜??쒓뎅??湲곗??쇰줈 ?듭씪.
  • 源⑥쭊 臾몄옄??沅뚰븳 ?뺤씤/?묒뾽 ?덉슜/?꾪뿕???쇰꺼) 蹂듦뎄.
  • ?뚯씪 ?붿빟 臾멸뎄?먯꽌 ?몄퐫???먯긽 ?띿뒪?몃? ?뺣━(議댁옱??쨌 ?⑸웾 쨌 ?섏젙 ?쒓컖).
  • 紐낅졊 ?꾪뿕??遺꾨쪟 臾멸뎄瑜??쒓뎅?대줈 蹂€??

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedNameChatWindowSlashPolicyTests|FullyQualifiedNameOperationModeReadinessTests" ?듦낵 (43 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 26李? slash ?낅젰 怨꾩링 紐⑤뱢??1?④퀎)

?낅뜲?댄듃: 2026-04-04 13:24 (KST)

1) slash 紐낅졊 移댄깉濡쒓렇 遺꾨━

  • ChatWindow ?대????덈뜕 ?€???щ옒??紐낅졊 ?뺤쓽瑜?Views/SlashCommandCatalog.cs濡?遺꾨━.
  • 移댄깉濡쒓렇???ㅼ쓬 API瑜?異붽?:
    • MatchBuiltinCommands(input, isDevTab)
    • TryGetEntry(commandToken, out entry)
  • ChatWindow??移댄깉濡쒓렇 API瑜??몄텧?섎뒗 諛⑹떇?쇰줈 ?꾪솚???낅젰 怨꾩링 寃고빀?꾨? ??땄.

2) slash ?먯깋 ?뚭? 寃€利?

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (39 passed, 0 failed).

3) 李멸퀬

  • ?뚯뒪???щ퉴???쒖젏??AxCopilot.dll ?뚯씪 ?좉툑(CS2012)??媛꾪뿉 諛쒖깮?섏뿬, 鍮뚮뱶 ?곗텧臾?湲곗? --no-build ?ㅽ뻾?쇰줈 ?뚯뒪?몃? 寃€利앺븿.

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 27李? 沅뚰븳 ?쒖떆 移댄깉濡쒓렇 ?⑥씪??

?낅뜲?댄듃: 2026-04-04 13:25 (KST)

1) 沅뚰븳 ?쒖떆 移댄깉濡쒓렇 遺꾨━

  • ?좉퇋 ?뚯씪 PermissionModePresentationCatalog瑜?異붽?.
  • 沅뚰븳 紐⑤뱶蹂??쇰꺼/?ㅻ챸/?꾩씠肄??됱긽 ?뺣낫瑜??⑥씪 ?뚯뒪濡?愿€由?
    • ?쒖슜?섏? ?딆쓬
    • ?뚭레 ?쒖슜
    • ?곴레 ?쒖슜
    • 怨꾪쉷 以묒떖
    • ?꾩쟾 ?먮룞
    • 吏덈Ц ?놁씠 吏꾪뻾

2) ChatWindow ?곕룞

  • 沅뚰븳 ?앹뾽???듭떖 紐⑤뱶 由ъ뒪???앹꽦 ???섎뱶肄붾뵫 ?쒗뵆???쒓굅?섍퀬 移댄깉濡쒓렇瑜??ъ슜?섎룄濡??꾪솚.
  • 寃곌낵: 沅뚰븳 ?쒕㈃ 湲곗?(?쒖꽌/臾멸뎄/?꾩씠肄??됱긽)???좎?蹂댁닔 ?ъ씤?몃? 1怨녹쑝濡?異뺤냼.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedNameChatWindowSlashPolicyTests|FullyQualifiedNameOperationModeReadinessTests" ?듦낵 (43 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 28李? ??퀎 ?ㅼ젙 ?댁꽍湲??꾩엯)

?낅뜲?댄듃: 2026-04-04 13:32 (KST)

1) ??퀎 ?ㅼ젙 ?댁꽍 ?⑥씪??

  • ?좉퇋 ?뚯씪 AgentTabSettingsResolver 異붽?.
  • ActiveTab 湲곗? 怨듯넻 遺꾧린 ?쒓났:
    • IsCodeTab, IsCoworkTab
    • IsPostToolVerificationEnabled(activeTab, llm)
    • EnumerateCodeTabDisabledTools(codeSettings)

2) Agent loop ?곕룞

  • AgentLoopService.MergeDisabledTools()?먯꽌 Code ???꾩슜 ?꾧뎄 鍮꾪솢??紐⑸줉??resolver濡?怨꾩궛?섎룄濡??꾪솚.
  • AgentLoopTransitions.Execution??post-tool verification ?먮떒?먯꽌 resolver 寃곌낵瑜??ъ슜?섎룄濡??뺣━.

3) ?뚯뒪??蹂닿컯

  • AgentTabSettingsResolverTests ?좉퇋 異붽?:
    • ???먮퀎
    • Cowork/Code 寃€利??뚮옒洹?遺꾧린
    • Code ?꾩슜 鍮꾪솢???꾧뎄 紐⑸줉 怨꾩궛

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedNameAgentTabSettingsResolverTests|FullyQualifiedNameChatWindowSlashPolicyTests|FullyQualifiedName~OperationModeReadinessTests" ?듦낵 (49 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 29李? 沅뚰븳/?щ옒??L4 ?듯빀 ?뚭? 蹂닿컯)

?낅뜲?댄듃: 2026-04-04 13:40 (KST)

1) 沅뚰븳 紐⑤뱶 移댄깉濡쒓렇 ?뚯뒪??異붽?

  • ?좉퇋 PermissionModeCatalogTests:
    • 湲€濡쒕쾶/?꾧뎄 沅뚰븳 ?뺢퇋??留ㅽ븨 寃€利?
    • ?ъ슜???뱀씤 ?꾩슂 ?щ? ?뺤콉 寃€利?
    • 沅뚰븳 紐⑤뱶 ?쒖떆 ?쇰꺼(?쒖슜?섏? ?딆쓬/?뚭레 ?쒖슜/?곴레 ?쒖슜/怨꾪쉷 以묒떖/?꾩쟾 ?먮룞/吏덈Ц ?놁씠 吏꾪뻾) 寃€利?
  • ?좉퇋 PermissionModePresentationCatalogTests:
    • 沅뚰븳 ?쒕㈃ ?쒖꽌(Deny?묭efault?묨cceptEdits?뭁lan?묪ypassPermissions?묭ontAsk) 寃€利?
    • 誘몄젙??紐⑤뱶 fallback??Default濡??섎졃?섎뒗吏€ 寃€利?

2) 沅뚰븳 洹쒖튃 ?곗꽑?쒖쐞 ?뚭? 蹂닿컯

  • OperationModePolicyTests??deny/allow ?⑦꽩 異⑸룎 耳€?댁뒪 異붽?:
    • process@git push * = deny媛€ process@git * = acceptedits蹂대떎 ?곗꽑 ?곸슜?섎뒗吏€ 寃€利?

3) slash 移댄깉濡쒓렇 ?뚭? 蹂닿컯

  • ?좉퇋 SlashCommandCatalogTests:
    • Chat ??뿉??dev ?꾩슜 紐낅졊(/review)???④꺼吏€?붿? 寃€利?
    • ?듭떖 parity 紐낅졊(/compact, /permissions, /mcp)??移댄깉濡쒓렇 ?깅줉 寃€利?

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~PermissionModePresentationCatalogTests|FullyQualifiedName~SlashCommandCatalogTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~OperationModeReadinessTests|FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (88 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 30李? 沅뚰븳 ?앹뾽 ?듭떖 4紐⑤뱶 ?뺣젹)

?낅뜲?댄듃: 2026-04-04 13:55 (KST)

1) 沅뚰븳 ?앹뾽 援ъ“ ?⑥닚??(claw-code ?먮쫫 諛섏쁺)

  • 沅뚰븳 ?앹뾽 理쒖긽???몄텧 紐⑤뱶瑜??듭떖 4媛쒕줈 ?뺣━:
    • ?뚭레 ?쒖슜
    • ?곴레 ?쒖슜
    • 怨꾪쉷 以묒떖
    • ?꾩쟾 ?먮룞
  • ?쒖슜?섏? ?딆쓬, 吏덈Ц ?놁씠 吏꾪뻾?€ 怨좉툒 紐⑤뱶 ?묓옒 ?뱀뀡?쇰줈 遺꾨━.

2) 怨좉툒 紐⑤뱶 ?묓옒 ?곹깭 ?€??

  • permission_advanced_modes ?ㅻ? ?ъ슜??怨좉툒 紐⑤뱶 ?뱀뀡???쇱묠/?묓옒 ?곹깭瑜??ㅼ젙???€?ν븯怨??ъ삤????蹂듭썝.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • ?뚯뒪???щ퉴????WPF ?꾩떆 ?앹꽦臾??꾨씫(CS2001, AxCopilot_*_wpftmp.csproj)??媛꾪뿉 諛쒖깮?섏뿬 ?ㅼ쓬?쇰줈 ?뚭? ?뺤씤:
    • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~PermissionModePresentationCatalogTests|FullyQualifiedName~OperationModeReadinessTests" ?듦낵 (86 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 31李? slash ?앹뾽 ?ㅽ겕濡??좏깮 泥닿컧 媛쒖꽑)

?낅뜲?댄듃: 2026-04-04 14:01 (KST)

1) slash ?대룞 ???щ젋?붾쭅 ?쒓굅

  • 湲곗〈: ??諛⑺뼢???대룞留덈떎 RenderSlashPage()瑜??몄텧???꾩껜 ??ぉ???ㅼ떆 洹몃┝.
  • 蹂€寃? ?대룞 ??UpdateSlashSelectionVisualState() + EnsureSlashSelectionVisible()留??몄텧?섎룄濡??꾪솚.
  • ?④낵: ?ㅽ겕濡???源쒕묀???먰봽瑜?以꾩씠怨??좏깮 ?대룞 泥닿컧????遺€?쒕윭?뚯쭚.

2) ?좏깮 ?섏씠?쇱씠???숆린??寃쎈줈 ?뺣━

  • ??ぉ Hover/Home/End ?대룞?먯꽌 ?숈씪???섏씠?쇱씠??媛깆떊 寃쎈줈瑜??ъ슜?섎룄濡??듭씪.
  • 紐⑸줉 ?щ젋?붽? ?꾩슂??寃쎌슦(洹몃9 ?묓옒/?쇱묠, 寃€??寃곌낵 蹂€寃?留?RenderSlashPage() ?좎?.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~SlashCommandCatalogTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~PermissionModePresentationCatalogTests" ?듦낵 (84 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 32李? slash ?앹뾽 諛€???뺤텞 2?④퀎)

?낅뜲?댄듃: 2026-04-04 14:09 (KST)

1) slash ?앹뾽 ?꾨젅??諛€??議곗젙

  • ChatWindow.xaml??slash ?앹뾽 ???믪씠?€ ?대? ?щ갚??異뺤냼:
    • MinWidth 620 ??580, MaxWidth 780 ??740
    • ScrollViewer MaxHeight 420 ??380
    • ?ㅻ뜑/由ъ뒪???명꽣 ?⑤뵫 諛?留덉쭊 異뺤냼
  • 紐⑹쟻: ??而댄뙥?명븳 ?뺣낫 諛€?꾩? 鍮좊Ⅸ ?ㅼ틪 ?먮쫫 ?뺣낫.

2) ??ぉ/?뱀뀡 ?€?댄룷 諛€??議곗젙

  • ChatWindow.xaml.cs???뚮뜑留???ぉ ?ш린瑜?異뺤냼:
    • ?뱀뀡 ?ㅻ뜑 ?⑤뵫/?고듃(10.5/10 ??10/9.5)
    • 紐낅졊 ??ぉ ?⑤뵫/留덉쭊 異뺤냼
    • 紐낅졊 ?쇰꺼/?ㅻ챸 ?고듃(13/11.5 ??12.5/11)
  • 紐⑹쟻: ???붾㈃????留롮? 紐낅졊??蹂댁씠?꾨줉 媛쒖꽑.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~SlashCommandCatalogTests" ?듦낵 (41 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 33李? 沅뚰븳 ?앹뾽 諛€???뺤텞 2?④퀎)

?낅뜲?댄듃: 2026-04-04 14:16 (KST)

1) 沅뚰븳 ?앹뾽 移대뱶/?뱀뀡 諛€??議곗젙

  • CreateCollapsibleSection???ㅻ뜑/蹂몃Ц 媛꾧꺽怨??고듃瑜?異뺤냼.
  • ?뱀뀡 而⑦뀒?대꼫 留덉쭊??以꾩뿬 移대뱶 媛??щ갚???뺤텞.

2) 沅뚰븳 ?붿빟/?덉쇅/嫄곕? 移대뱶 ?€?댄룷 ?뺤텞

  • ?붿빟 移대뱶?€ ?덉쇅 移? 理쒓렐 嫄곕? 移대뱶???⑤뵫쨌留덉쭊쨌?고듃쨌?쇱씤?믪씠瑜?異뺤냼.
  • 理쒓렐 嫄곕? 鍮좊Ⅸ ?≪뀡 踰꾪듉 ?ш린(?⑤뵫/?고듃/理쒖냼?덈퉬)瑜???떠 ????諛€?꾨? 媛쒖꽑.

3) ?듭떖 沅뚰븳 紐⑤뱶 由ъ뒪??諛€??議곗젙

  • 沅뚰븳 ???꾩씠肄??쒕ぉ/?ㅻ챸/泥댄겕)???⑤뵫쨌?고듃쨌?됯컙??異뺤냼.
  • 紐⑹쟻: ?щ옒???앹뾽怨??좎궗??而댄뙥???ㅼ틪 由щ벉?쇰줈 ?듭씪.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~PermissionModePresentationCatalogTests|FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (82 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 34李? ?낅젰 ?섎떒/紐⑤뜽 ?좏깮 而댄뙥???뺣젹)

?낅뜲?댄듃: 2026-04-04 14:35 (KST)

1) ?낅젰 ?섎떒 ?꾨젅??諛€??議곗젙

  • InputBorder 肄붾꼫/?⑤뵫??異뺤냼(CornerRadius 24??2, Padding 7??).
  • ?낅젰 ?곷떒 紐⑤뜽/?꾨━???쇱씤??踰꾪듉 ?믪씠/?⑤뵫??異뺤냼????以?諛€?꾨? 媛뺥솕.

2) 紐⑤뜽 ?좏깮/?몃씪???ㅼ젙 ?€?댄룷 ?뺣━

  • ModelLabel ?고듃?€ 理쒕? ??쓣 異뺤냼??紐⑤뜽紐?湲몄씠???곕Ⅸ ?붾뱾由쇱쓣 ?꾪솕.
  • ?몃씪???ㅼ젙 ?⑤꼸(?쒕퉬??紐⑤뜽/?듭븸?????고듃, 肄ㅻ낫 ?믪씠, 踰꾪듉 ?⑤뵫?????④퀎 異뺤냼.

3) ?낅젰 蹂몃Ц/?≪뀡 踰꾪듉 諛€??議곗젙

  • InputBox/?뚰꽣留덊겕 ?고듃쨌?⑤뵫쨌理쒖냼 ?믪씠瑜??뚰룺 異뺤냼???낅젰 ?쒖빞瑜??뺣낫.
  • 泥⑤?/?대낫?닿린/?꾩넚/以묒? 踰꾪듉 ?ш린瑜?以꾩뿬 Codex???섎떒 而댄뙥???ㅼ쑝濡??뺣젹.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --no-build --filter "FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~PermissionModePresentationCatalogTests" ?듦낵 (82 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 35李? 濡쒖쭅 ?덉젙???뚭? 蹂닿컯)

?낅뜲?댄듃: 2026-04-04 14:47 (KST)

1) ContextCondenser ?ㅻ룞???뚯뒪??異붽?

  • ?좉퇋 ContextCondenserTests:
    • proactive compact 鍮꾪솢????硫붿떆吏€ 臾대?寃?寃€利?
    • ?€?⑸웾 tool_result媛€ ?ㅻ옒??援ш컙???덉쓣 ??異뺤빟([異뺤빟??)?섎뒗吏€ 寃€利?

2) vLLM ?곌껐 ?댁꽍 ?뚭? 蹂닿컯

  • LlmRuntimeOverrideTests 異붽?:
    • ?뷀샇?붾맂 VllmApiKey媛€ ?고??꾩뿉??蹂듯샇?붾릺?붿? 寃€利?
    • ?깅줉紐⑤뜽 AllowInsecureTls=false + ?꾩뿭 VllmAllowInsecureTls=true 議고빀?먯꽌 理쒖쥌媛믪씠 true濡??좎??섎뒗吏€ 寃€利?

3) 以묎린 ?ㅽ뻾 ?꾨젅??臾몄꽌??

  • docs/NEXT_ROADMAP.md??3異?怨좎젙 ?댁쁺(濡쒖쭅 ?덉젙????湲곕뒫 ?숇벑????UX ?뺣젹)怨??꾨즺 議곌굔(鍮뚮뱶/?뚭?/臾몄꽌)??異붽?.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~ContextCondenserTests|FullyQualifiedName~LlmRuntimeOverrideTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~OperationModeReadinessTests|FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (65 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 36李? 沅뚰븳 洹쒖튃 援щЦ ?명솚???뺤옣)

?낅뜲?댄듃: 2026-04-04 14:55 (KST)

1) 沅뚰븳 ?⑦꽩 ?뚯꽌 ?명솚???뺤옣

  • AgentContext???⑦꽩 洹쒖튃 ?뚯꽌瑜??뺤옣??湲곗〈 tool@pattern怨??④퍡 tool|pattern, tool(pattern) ?쒓린???덉슜.
  • 湲곗〈 deny ?곗꽑 ?됯? ?먮쫫?€ ?좎??섎㈃?? claw-code 怨꾩뿴 ?쒓린 李⑥씠濡??명븳 洹쒖튃 誘몄쟻??耳€?댁뒪瑜?以꾩엫.

2) 沅뚰븳 泥댁씤 ?뚭? ?뚯뒪??蹂닿컯

  • OperationModePolicyTests??耳€?댁뒪 異붽?:
    • process|git *, process|git push * 議고빀?먯꽌 allow/deny ?곗꽑?쒖쐞 寃€利?
    • process(git *), process(git push *) 議고빀?먯꽌 dontask/deny ?댁꽍 寃€利?

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~PermissionModePresentationCatalogTests" ?듦낵 (45 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 37李? 沅뚰븳 紐⑤뱶 蹂꾩묶 ?뺥빀 蹂닿컯)

?낅뜲?댄듃: 2026-04-04 14:57 (KST)

1) 沅뚰븳 紐⑤뱶 ?뺢퇋??蹂꾩묶 ?뺤옣

  • PermissionModeCatalog.NormalizeGlobalMode??蹂꾩묶 異붽?:
    • none, disabled ??Deny
    • passive ??Default
    • active ??AcceptEdits
    • planning ??Plan
    • fullauto ??BypassPermissions
    • silent ??DontAsk

2) Slash 沅뚰븳 紐낅졊 蹂꾩묶 ?숆린??

  • ChatWindow.TryApplyPermissionModeFromAction?먮룄 ?숈씪 蹂꾩묶??諛섏쁺??/permissions, /allowed-tools ?낅젰怨??대? ?뺢퇋??洹쒖튃???쇱튂?쒗궡.

3) ?뚭? ?뚯뒪??蹂닿컯

  • PermissionModeCatalogTests???좉퇋 蹂꾩묶 ?낅젰 耳€?댁뒪瑜?異붽????뺢퇋???뚭? 寃€利?媛뺥솕.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (88 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 38李? 沅뚰븳 湲곕낯媛??뺤콉 ?뺣젹)

?낅뜲?댄듃: 2026-04-04 15:02 (KST)

1) 沅뚰븳 湲곕낯媛믪쓣 Deny濡??뺣젹

  • AppSettings.LlmSettings??湲곕낯媛믪쓣 蹂€寃?
    • FilePermission: Default ??Deny
    • DefaultAgentPermission: Default ??Deny
  • 紐⑹쟻: ?좉퇋 ?ㅼ튂/珥덇린 ?곹깭?먯꽌 ?붿껌?섏떊 湲곕낯 ?뺤콉(?쒖슜?섏? ?딆쓬)?쇰줈 ?쒖옉.

2) ???곹깭 湲곕낯媛??숆린??

  • AppStateService.PermissionPolicyState.FilePermission 湲곕낯媛믪쓣 Deny濡?蹂€寃?
  • AppStateService.PermissionSummaryState 湲곕낯媛?EffectiveMode, DefaultMode)??Deny濡?蹂€寃?

3) Slash 沅뚰븳 ?ъ슜 媛€?대뱶 臾멸뎄 ?뺣젹

  • /permissions, /allowed-tools???ъ슜踰?臾멸뎄瑜??ㅼ궗??蹂꾩묶 湲곗??쇰줈 ?뺣━:
    • none|passive|active|plan|fullauto|silent|status

4) ?뚭? ?뚯뒪??蹂닿컯

  • AppStateServiceTests???좉퇋 ?뚯뒪??異붽?:
    • LoadFromSettings_DefaultPermission_ShouldBeDeny
  • 寃€利?踰붿쐞:
    • AppStateServiceTests
    • PermissionModeCatalogTests
    • ChatWindowSlashPolicyTests
    • OperationModePolicyTests

5) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~AppStateServiceTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~OperationModePolicyTests" ?듦낵 (132 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 39李? ???꾪솚 鍮??€???꾩쟻 諛⑹?)

?낅뜲?댄듃: 2026-04-04 15:48 (KST)

1) ?몄뀡 ?€???뺤콉 蹂닿컯

  • ChatSessionStateService.SaveCurrentConversation?먯꽌 ?€???€????HasPersistableContent 寃€?щ? 異붽?.
  • 硫붿떆吏€/?ㅽ뻾?대젰/?곌린濡??쒕옒?꾪듃/?€/?대뜑/?쒖뒪?쒕챸??沅뚰븳/移댄뀒怨좊━ ???ㅼ쭏 ?곹깭媛€ ?녿뒗 "鍮????€?????붿뒪???€??諛???湲곗뼲 ?€?곸뿉???쒖쇅.

2) ?€??紐⑸줉 ?몄씠利??꾪꽣

  • ChatWindow.RefreshConversationList?먯꽌 ???꾪솚 以??앹꽦??臾댁쓽誘명븳 鍮???ぉ(?쒕ぉ=???€?? 誘몃━蹂닿린 ?놁쓬, ?ㅽ뻾 ?대젰 ?놁쓬 ?????뚮뜑留??€?곸뿉???쒖쇅.
  • ?④낵: ???대룞留뚯쑝濡?醫뚯륫 ?대젰?????€?붽? ?꾩쟻?섎뒗 泥닿컧 臾몄젣 ?꾪솕.

3) ?뚭? ?뚯뒪??異붽?

  • ChatSessionStateServiceTests.SaveCurrentConversation_DoesNotPersistEmptyFreshConversation 異붽?.
    • 鍮?珥덇린 ?€???€???몄텧 ??RememberConversation??null濡??좎??섎뒗吏€ 寃€利?
    • ?€?μ냼 ?ъ“??storage.Load(conv.Id))?먯꽌 null?몄? 寃€利?

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~ChatSessionStateServiceTests|FullyQualifiedName~AppStateServiceTests|FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~ChatWindowSlashPolicyTests" ?듦낵 (132 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 40李? 沅뚰븳 ?앹뾽 ?쒖꽌/利됱떆諛섏쁺 ?뺣젹)

?낅뜲?댄듃: 2026-04-04 15:52 (KST)

1) 沅뚰븳 ?앹뾽 ?쒖떆 ?쒖꽌 ?뺣젹

  • ChatWindow 沅뚰븳 ?앹뾽???듭떖 紐⑤뱶 紐⑸줉???쒖슜?섏? ?딆쓬(Deny)???ы븿??留??꾩뿉???좏깮 媛€?ν븯?꾨줉 議곗젙.
  • 怨좉툒 紐⑤뱶??吏덈Ц ?놁씠 吏꾪뻾(DontAsk)留??좎????듭떖/怨좉툒 援щ텇???⑥닚??

2) ???€???꾪솚 ??沅뚰븳 利됱떆諛섏쁺 蹂닿컯

  • LoadConversationSettings?먯꽌 ?€??沅뚰븳??鍮꾩뼱 ?덈뒗 寃쎌슦?먮룄 紐낆떆?곸쑝濡???湲곕낯媛믪쓣 ?곸슜:
    • Chat ?? Deny
    • Cowork/Code ?? DefaultAgentPermission
  • ?④낵: ?댁쟾 ?€?붿쓽 沅뚰븳 媛믪씠 ?⑥븘 2踰??뚮윭??諛섏쁺?섎뒗 ?꾩긽 ?꾪솕.

3) 沅뚰븳 ?꾨━?좏뀒?댁뀡 移댄깉濡쒓렇 臾몄옄???뺣━

  • PermissionModePresentationCatalog??沅뚰븳 ?쇰꺼/?ㅻ챸 臾몄옄?댁쓣 ?뺤긽 ?쒓? 臾멸뎄濡??뺣━(源⑥쭚 臾몄옄???쒓굅).
  • ?쒖떆 臾멸뎄?€ ?ㅼ젣 沅뚰븳 ?섎?瑜??쇱튂?쒖폒 UX ?쇱꽑??以꾩엫.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~PermissionModePresentationCatalogTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~ChatSessionStateServiceTests" ?듦낵 (111 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 41李? 沅뚰븳 ?됱긽 泥닿퀎 ?듭씪)

?낅뜲?댄듃: 2026-04-04 16:12 (KST)

1) 沅뚰븳 ?붿빟 移대뱶 ?됱긽 留ㅽ븨 ?뺣젹

  • GetPermissionModePalette??紐⑤뱶蹂??됱긽???앹뾽/諛곕꼫 湲곗?怨??듭씪:
    • Deny: ?뱀깋
    • Default: 以묐┰/?뚮옉 怨꾩뿴(湲곗〈 ?좎?)
    • AcceptEdits: ?뱀깋
    • Plan: 蹂대씪
    • BypassPermissions: 二쇳솴
    • DontAsk: 鍮④컯

2) ?곷떒 沅뚰븳 諛곕꼫 ?쒓컖 ?듭씪

  • BypassPermissions?€ DontAsk瑜?遺꾨━ ?뚮뜑留?
    • ?꾩쟾 ?먮룞: 二쇳솴 諛곕꼫 + 二쇳솴 ?꾩씠肄?
    • 吏덈Ц ?놁씠 吏꾪뻾: 鍮④컯 諛곕꼫 + 鍮④컯 ?꾩씠肄?
  • 湲곗〈泥섎읆 ??紐⑤뱶瑜??숈씪 ?꾪뿕?됱쑝濡?泥섎━?섎뜕 ?쇱꽑???쒓굅.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj --filter "FullyQualifiedName~PermissionModePresentationCatalogTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~ChatSessionStateServiceTests" ?듦낵 (72 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 42李? ?щ옒???ㅻ퉬寃뚯씠???낅젰 蹂닿컯)

?낅뜲?댄듃: 2026-04-04 16:18 (KST)

1) InputBox ?ъ빱???곹깭 ?ㅻ퉬寃뚯씠??蹂닿컯

  • InputBox_PreviewKeyDown 珥덉엯?먯꽌 ?щ옒???꾩슜 ?ㅻ퉬寃뚯씠???몃뱾?щ? ?곗꽑 ?몄텧?섎룄濡?蹂€寃?
  • 湲곗〈?먮뒗 李??섏? KeyDown???섏〈???섍꼍/?ъ빱???곹솴?먯꽌 諛⑺뼢?ㅺ? ?띿뒪??而ㅼ꽌 ?대룞?쇰줈 ?뚮퉬?섎뒗 耳€?댁뒪媛€ ?덉뿀??

2) ?щ옒????泥섎━ 寃쎈줈 ?듯빀

  • TryHandleSlashNavigationKey瑜??좎꽕??InputBox?€ 李??꾩껜 KeyDown 紐⑤몢 媛숈? 寃쎈줈濡?泥섎━:
    • Up/Down, PageUp/PageDown, Home/End, Esc, Enter, Tab
  • ?④낵: ?ㅻ낫???먯깋 ?숈옉 ?쇨???媛쒖꽑.

3) ???ㅽ겕濡?fallback 異붽?

  • SlashPopup_ScrollByDelta?먯꽌 紐⑤뱺 洹몃9???묓엺 ?곹깭(媛€????ぉ 0)????SlashScrollViewer ?ㅽ봽?뗭쓣 吏곸젒 ?대룞?섎룄濡?fallback 異붽?.
  • ?④낵: ??ぉ ?좏깮 ?몃뜳?ㅺ? ?녿뒗 ?곹깭?먯꽌?????낅젰??臾대컲?묒쿂??蹂댁씠???꾩긽 ?꾪솕.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj -p:UseSharedCompilation=false -nodeReuse:false --filter "FullyQualifiedName~ChatWindowSlashPolicyTests|FullyQualifiedName~PermissionModeCatalogTests|FullyQualifiedName~ChatSessionStateServiceTests" ?듦낵 (109 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 43李? ?щ궡/?ъ쇅 紐⑤뱶 ?뚭? 蹂닿컯)

?낅뜲?댄듃: 2026-04-04 16:24 (KST)

1) ?뺤콉 寃쎄퀎 ?뚯뒪??蹂닿컯

  • OperationModePolicyTests??IsExternalUrl_DetectsOnlyHttpSchemes 異붽?.
  • 寃€利?踰붿쐞:
    • http/https???몃? URL濡??먯젙
    • 濡쒖뺄 ?뚯씪 寃쎈줈, mailto, ?쇰컲 臾몄옄?댁? ?몃? URL???꾨떂

2) 紐⑤뱶 ?꾪솚 利됱떆 諛섏쁺 ?뚯뒪??異붽?

  • OperationModeReadinessTests瑜??뺣━/蹂닿컯:
    • WebSearch_ModeSwitch_InternalToExternal_ShouldReflectImmediately 異붽?
    • 媛숈? ?몃뱾???몄뒪?댁뒪?먯꽌 ?ㅼ젙媛??꾪솚 ??寃곌낵媛€ 利됱떆 李⑤떒??寃€???쇰줈 諛섏쁺?섎뒗吏€ 寃€利?
  • 湲곗〈 readiness ?뚯뒪?몄쓽 臾몄옄??鍮꾧탳???뺤긽 ?쒓? 湲곗??쇰줈 ?뺣퉬.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj -p:UseSharedCompilation=false -nodeReuse:false --filter "FullyQualifiedName~OperationModePolicyTests|FullyQualifiedName~OperationModeReadinessTests" ?듦낵 (20 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 44李? AX Agent ?ㅼ젙李??ㅽ뵂 ?덉젙??

?낅뜲?댄듃: 2026-04-04 17:12 (KST)

1) ?꾩뿭 ?좉? 由ъ냼??蹂닿컯

  • App.xaml??ToggleSwitch ?ㅽ??쇱쓣 ?꾩뿭 由ъ냼?ㅻ줈 異붽?.
  • ?④낵:
    • 李쎈퀎 由ъ냼??蹂묓빀 ?쒖꽌?€ 臾닿??섍쾶 ToggleSwitch ?ㅻ? ??긽 ?댁꽍 媛€??
    • AX Agent 李?ChatWindow) 珥덇린??以?StaticResource ToggleSwitch ?꾨씫 ?덉쇅 ?щ컻 諛⑹?.

2) AX Agent ?ㅼ젙李?由ъ냼??二쇱엯 寃쎈줈 媛쒖꽑

  • ChatWindow.OpenAgentSettingsWindow()?먯꽌 李??꾩껜 由ъ냼???ъ쟾??吏곸젒 蹂묓빀?섎뜕 寃쎈줈瑜??쒓굅.
  • ?€??AX Agent ?꾩슜 ?뚮쭏 ?ъ쟾(Themes/AgentLight|AgentDark.xaml)留??덉쟾?섍쾶 二쇱엯?섎룄濡?蹂€寃?
  • ?④낵:
    • ?ㅼ젙李??ㅽ뵂 ??由ъ냼??異⑸룎 ?꾪뿕 媛먯냼.
    • ?뚮쭏 ?쇨????좎? + ?ㅼ젙李??ㅽ뵂 ?ㅽ뙣 媛€?μ꽦 ?꾪솕.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj -c Debug --filter "ChatWindowSlashPolicyTests|OperationModePolicyTests|OperationModeReadinessTests" ?듦낵 (59 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 45李? 沅뚰븳 ?쒗솚/?щ옒???ㅽ겕濡?泥닿컧 蹂닿컯)

?낅뜲?댄듃: 2026-04-04 17:27 (KST)

1) 沅뚰븳 紐⑤뱶 湲곕낯 ?쒗솚 ?뺣젹

  • claw-code??肄붿뼱 紐⑤뱶 ?쒗솚 湲곗???留욎떠 湲곕낯 ?쒗솚??Deny ??Default ??AcceptEdits ??Plan ??BypassPermissions ??Deny濡?怨좎젙.
  • DontAsk??怨좎쐞??紐⑤뱶濡?遺꾨━??湲곕낯 ?쒗솚(?몃씪???щ옒???ㅼ젙李?踰꾪듉)?먯꽌 ?쒖쇅?섍퀬 紐낆떆 ?좏깮?쇰줈留?吏꾩엯?섎룄濡?議곗젙.
  • 諛섏쁺 ?꾩튂:
    • ChatWindow.NextPermission(...)
    • AgentSettingsWindow.BtnPermissionMode_Click(...)

2) ?щ옒???앹뾽 ???ㅽ겕濡?諛섏쓳 蹂닿컯

  • / ?앹뾽 ???낅젰 ??
    1. ScrollViewer ?ㅽ봽?뗭쓣 ?ㅼ젣濡??대룞
    2. 酉고룷???곷떒??媛€??媛€源뚯슫 ??ぉ?쇰줈 ?좏깮 ?몃뜳?ㅻ? ?숆린??
    3. ?좏깮 媛뺤“/媛€?쒗솕 媛깆떊
  • ?④낵:
    • ?곗튂?⑤뱶/留덉슦?ㅼ뿉???ㅽ겕濡?泥닿컧?????먯뿰?ㅻ윭?뚯?怨? ?좏깮 ?섏씠?쇱씠?몄? ?ㅼ젣 ?ㅽ겕濡??꾩튂 遺덉씪移섍? ?꾪솕??

3) ?뚭? ?뚯뒪??異붽?

  • ChatWindowSlashPolicyTests.NextPermission_ShouldCycleCoreModesAndReturnToDeny 異붽?.
  • 寃€利?耳€?댁뒪:
    • BypassPermissions -> Deny
    • DontAsk -> Deny
    • 肄붿뼱 ?쒗솚 ??援ш컙.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false --filter "ChatWindowSlashPolicyTests|OperationModePolicyTests|OperationModeReadinessTests" ?듦낵 (65 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 46李? 沅뚰븳 ?앹뾽 ?곸꽭?곸뿭 ?⑥닚??

?낅뜲?댄듃: 2026-04-04 16:45 (KST)

1) 沅뚰븳 ?앹뾽 援ъ“ ?⑥닚??

  • 湲곗〈 ?꾩옱 沅뚰븳 ?붿빟, ?꾧뎄蹂??덉쇅, 理쒓렐 沅뚰븳 嫄곕? 3媛?媛쒕퀎 ?묓옒 ?뱀뀡???⑥씪 ?곸꽭 ?뺣낫 ?뱀뀡?쇰줈 ?듯빀.
  • 湲곕낯 ?붾㈃?€ ?듭떖 沅뚰븳 紐⑤뱶(+怨좉툒 紐⑤뱶) 以묒떖?쇰줈 ?좎??섍퀬, 遺€媛€ ?뺣낫??1??異붽? ?뺤옣?쇰줈 ?뺤씤?섎룄濡??뺣━.

2) ?붿빟 移대뱶 ?띿뒪??諛€??蹂댁젙

  • ?붿빟 移대뱶 蹂몃Ц??以꾨컮轅?湲곕컲?먯꽌 留먯쨪??湲곕컲?쇰줈 議곗젙???앹뾽 湲곕낯 ?믪씠?€ ?쒖빞 諛€?꾨? ?덉젙??
  • ?④낵: 紐⑤뱶 ?좏깮 由ъ뒪?멸? 泥??붾㈃?먯꽌 ??留롮씠 蹂댁씠怨? ?ㅼ틪 ?숈꽑???⑥닚?붾맖.

3) ?덉쭏 寃뚯씠??

  • 珥덇린 鍮뚮뱶?먯꽌 WPF ?꾩떆 ?곗텧臾?wpftmp/.g.cs) ?꾨씫 ?댁뒋瑜??뺤씤?덇퀬, dotnet clean ???щ퉴?쒕줈 ?뺤긽 蹂듦뎄.
  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false --filter "ChatWindowSlashPolicyTests|OperationModePolicyTests|OperationModeReadinessTests" ?듦낵 (65 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 47李? 沅뚰븳 ?앹뾽 諛€???뺣젹 誘몄꽭議곗젙)

?낅뜲?댄듃: 2026-04-04 16:58 (KST)

1) 沅뚰븳 ??而댄뙥???뺣젹

  • 沅뚰븳 紐⑤뱶 ?됱쓽 ?덉씠?꾩썐 媛믪쓣 誘몄꽭 議곗젙:
    • ???⑤뵫/留덉쭊 異뺤냼
    • ?꾩씠肄??ш린/醫뚯슦 媛꾧꺽 異뺤냼
    • 泥댄겕留덊겕 媛꾧꺽 異뺤냼
    • ?쒕ぉ/?ㅻ챸 ?고듃?€ 以꾧컙寃?異뺤냼
  • 紐⑺몴: ???붾㈃?먯꽌 ??留롮? 沅뚰븳 ??ぉ???덉젙?곸쑝濡??ㅼ틪 媛€?ν븯?꾨줉 諛€??媛쒖꽑.

2) ?붿빟 移대뱶 ?€?댄룷 洹좏삎 議곗젙

  • ?곷떒 ?붿빟 移대뱶???쒕ぉ/蹂몃Ц ?고듃?€ ?щ갚?????④퀎 異뺤냼??蹂몃Ц 怨쇱젏?좊? 以꾩엫.
  • ?④낵: 沅뚰븳 ?앹뾽 泥?吏꾩엯 ???듭떖 紐⑤뱶 由ъ뒪??媛€?쒖꽦 ?μ긽.

3) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • dotnet test src/AxCopilot.Tests/AxCopilot.Tests.csproj -c Debug -p:UseSharedCompilation=false -nodeReuse:false --filter "ChatWindowSlashPolicyTests|OperationModePolicyTests|OperationModeReadinessTests" ?듦낵 (65 passed, 0 failed).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 48李? AX Agent ?⑤꼸/硫붿떆吏€/composer ?쒓컖 洹쒖튃 ?듭씪 1李?

?낅뜲?댄듃: 2026-04-04 19:07 (KST)

1) ?앹뾽 ?⑤꼸 row ?몄뼱 ?듭씪

  • 沅뚰븳 ?앹뾽???꾧뎄蹂??덉쇅瑜?移??섏뿴?먯꽌 row 湲곕컲 紐⑸줉?쇰줈 諛붽퓭, Git/?꾨━???щ옒?쒖? 媛숈? ?ㅼ틪 諛⑹떇?쇰줈 留욎땄.
  • 沅뚰븳 ?곸꽭 ?묓옒 ?뱀뀡 移대뱶 ?멸낸??臾닿굅??諛뺤뒪?뺤뿉??寃쎄퀎??以묒떖 援ъ“濡??뺣━??claw-code 湲곗???媛€踰쇱슫 ?⑤꼸 諛€?꾩뿉 媛€源앷쾶 議곗젙.
  • Git 釉뚮옖移??앹뾽??蹂€寃??듦퀎瑜??띿뒪???섏뿴 ?€??pill 諛곗?濡??뺣━?섍퀬, ?뱀뀡 ?쇰꺼怨??≪뀡 row瑜?媛숈? 洹쒖튃?쇰줈 ?듭씪.
  • 怨듯넻 CreateFlatPopupRow()???ㅻ낫???ъ빱??Enter쨌Space ?ㅽ뻾/chevron ?쒖떆瑜??l뼱 ?대┃ 媛€?ν븳 ??ぉ????紐낇솗?섍쾶 蹂댁씠?꾨줉 蹂닿컯.

2) 硫붿떆吏€ ?≪뀡 諛붿? ?좏깮 ?곹깭 ?뺣━

  • 硫붿떆吏€ ?≪뀡 踰꾪듉???꾩씠肄섎쭔 ?덈뒗 ?곹깭?먯꽌 ?꾩씠肄?+ ?쇰꺼 pill??踰꾪듉?쇰줈 諛붽퓭, hover/?좏깮 ?쒖뿉??湲곕뒫????鍮좊Ⅴ寃??쎌쓣 ???덈룄濡?議곗젙.
  • 而ㅼ뒪?€ ?≪뀡 踰꾪듉 ?쒗뵆由우씠 BorderBrush/BorderThickness瑜?諛섏쁺?섎룄濡??섏젙??硫붿떆吏€ ?≪뀡 諛붽? ?ㅼ젣 而ㅼ뒪?€ 而⑦듃濡ㅼ쿂??蹂댁씠?꾨줉 ?뺣━.
  • 硫붿떆吏€ ?좏깮 ??移대뱶 ?멸낸?좉낵 洹몃┝??媛뺤“媛€ ?덉젙?곸쑝濡??좎??섎룄濡??뺣젹.

3) composer ?섎떒 諛?諛€??蹂댁젙

  • ?낅젰 移대뱶 ?⑤뵫, 紐⑤뜽 ?좏깮 踰꾪듉, ?꾨━??踰꾪듉, ?좏겙 ?ъ슜 移대뱶???믪씠/怨〓쪧???ъ젙由ы빐 ?곷떒 control strip??媛숈? 怨꾩뿴??composer ?붿냼泥섎읆 蹂댁씠?꾨줉 議곗젙.
  • Cowork/Code ?섎떒 FolderBar瑜??낅┰ 移대뱶???곸뿭?쇰줈 ?щ━怨? ?곗씠???쒖슜/沅뚰븳/Git 踰꾪듉 ?⑤뵫怨?移대뱶 諛€?꾨? ?숈씪 湲곗??쇰줈 ?뺣젹.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 49李? AX Agent ?€?꾨씪?몄쓣 Codex??蹂몃Ц 濡쒓렇 援ъ“濡??ъ젙??

?낅뜲?댄듃: 2026-04-04 19:11 (KST)

1) ?ㅽ뻾 濡쒓렇 諛곕꼫瑜??뉗? 蹂몃Ц 濡쒓렇濡??ш뎄??

  • AddAgentEventBanner()瑜?臾닿굅??而щ윭 諛곕꼫 移대뱶?먯꽌 ?뉗? ?ㅽ뻾 以?+ ?곗륫 硫뷀? 援ъ“濡??꾪솚.
  • 濡쒓렇 ?쇰꺼, ?ㅽ뻾 ?쒓컙, ?좏겙 諛곗????좎??섎릺 ??怨〓쪧/留덉쭊????떠 蹂몃Ц??諛⑺빐?섏? ?딅뒗 諛⑺뼢?쇰줈 ?뺣━.
  • detailed/debug ?붿빟, tool input, file path 蹂댁“ ?뺣낫???숈씪 湲곗????뺤? 釉붾줉?쇰줈 留욎땄.

2) 怨꾪쉷 移대뱶瑜??€???먮쫫??移대뱶濡?蹂댁젙

  • AddPlanningCard()瑜?蹂꾨룄 媛뺤“ 諛뺤뒪蹂대떎 硫붿떆吏€ 移대뱶?€ 媛숈? ??怨〓쪧??媛€源앷쾶 ?ъ젙??
  • ?ㅻ뜑 臾멸뎄瑜?N媛쒖쓽 ?묒뾽 ?꾨즺 以?0 援ъ“濡?諛붽퓭 Codex ?ㅽ??쇱쓽 吏꾪뻾??怨꾪쉷 移대뱶 由щ벉??留욎땄.
  • 吏꾪뻾瑜?諛??④퀎 紐⑸줉???띿뒪???됯낵 ??룄 ?꾩옱 硫붿떆吏€ 蹂몃Ц ??湲곗??쇰줈 留욎땄.

3) ?댁쟾 ?€??濡쒕뱶 移대뱶 ???ㅼ슫

  • CreateTimelineLoadMoreCard()瑜?移대뱶??諛뺤뒪?먯꽌 ?뉗? outline pill??踰꾪듉?쇰줈 ?꾪솚???€?꾨씪???곷떒 諛€?꾨? ??땄.

4) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 50李? 硫붿떆吏€/?ㅽ듃由щ컢/composer/?ㅼ젙 ?쒗쁽??媛숈? UX 洹쒖튃?쇰줈 ?ъ젙??

?낅뜲?댄듃: 2026-04-04 19:25 (KST)

1) 硫붿떆吏€ 移대뱶?€ ?ㅽ듃由щ컢 移대뱶 洹쒖튃 ?듭씪

  • ?ъ슜??AI 硫붿떆吏€ 移대뱶???몃줈 留덉쭊, 肄붾꼫 諛섍꼍, 蹂몃Ц ?⑤뵫, ?€?꾩뒪?ы봽 ?ш린瑜????④퀎 ??以꾩뿬 Codex??珥섏킌??蹂몃Ц 諛€?꾨줈 ?ъ젙??
  • ?ㅽ듃由щ컢 移대뱶 ?ㅻ뜑???꾩씠肄??대쫫/寃쎄낵 ?쒓컙 ?€?댄룷瑜??쇰컲 AI 硫붿떆吏€?€ 媛숈? 湲곗??쇰줈 留욎텛怨? 移대뱶 諛섍꼍/?⑤뵫/硫뷀? 以?媛꾧꺽???숈씪 洹쒖튃?쇰줈 ?듭씪.
  • ?≪뀡 諛붿쓽 ?몃줈 媛꾧꺽怨?硫뷀? ?뺣낫 ?ш린瑜???떠 蹂몃Ц怨??먯뿰?ㅻ읇寃??댁뼱吏€?꾨줉 ?뺣━.

2) composer ?곷떒 strip / ?섎떒 ?곹깭以??뺤텞

  • ?낅젰 移대뱶, 紐⑤뜽 踰꾪듉, ?꾨━??踰꾪듉, ?좏겙 留?移대뱶???믪씠?€ ?⑤뵫??????퀬 ?됲룊?섍쾶 議곗젙??claw-code 怨꾩뿴???뉗? composer 由щ벉??媛€源앷쾶 ?뺣젹.
  • ?낅젰 諛뺤뒪 理쒖냼 ?믪씠?€ ?⑤뵫, 泥⑤?/?대낫?닿린/以묒?/?꾩넚 踰꾪듉 ?ш린瑜??④퍡 以꾩뿬 ?섎떒遺€ ?꾩껜媛€ ???⑹뼱由ъ쓽 ?뉗? ?묒뾽以꾩쿂??蹂댁씠?꾨줉 蹂댁젙.
  • Cowork/Code FolderBar???믪씠/怨〓쪧/?⑤뵫???ㅼ떆 ??떠 ?섎떒 ?곹깭以꾩씠 蹂몃Ц蹂대떎 怨쇳븯寃??€吏€ ?딅룄濡??뺣━.

3) AX Agent ?ㅼ젙 ?섏씠吏€?€ ?몃씪??鍮좊Ⅸ ?ㅼ젙 ?쒗쁽 ?쇱튂

  • ?몃씪??鍮좊Ⅸ ?ㅼ젙???곹깭 ?쇰꺼??`?쒕ぉ 쨌 ?꾩옱媛? 援ъ“濡??듭씪?섍퀬, ?꾩껜 ?ㅼ젙??鍮좊Ⅸ ?ㅼ젙 踰꾪듉??媛숈? ?쒓린 洹쒖튃?쇰줈 ?숆린??
  • ?꾩껜 ?ㅼ젙??鍮좊Ⅸ ?쒖뼱 ?곸뿭??鍮좊Ⅸ ?ㅼ젙?쇰줈 ?ъ젙?섑븯怨? ?몃씪??鍮좊Ⅸ ?ㅼ젙怨?媛숈? ??ぉ紐?媛뺤“ 諛⑹떇?쇰줈 留욎땄.
  • ?꾩껜 ?ㅼ젙 ?ㅻ챸 臾멸뎄??AX Agent ?ㅼ젙?????붾㈃ ?섎굹?먯꽌 ?뺣━?섎뒗 諛⑺뼢?쇰줈 ?ㅼ떆 ?뺣━???몃젅??湲곕컲 ?쒗쁽???붿옱瑜??쒓굅.

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 51李? AX Agent ?ㅼ궗??踰꾧렇?€ ???뚮쭏 ?뺣퉬)

?낅뜲?댄듃: 2026-04-04 19:48 (KST)

1) Chat 醫뚯륫 二쇱젣 ?대┃怨??꾨━??諛섏쁺 ?먮쫫 蹂댁젙

  • Chat 醫뚯륫 二쇱젣 ?먯깋 ?대┃ ???⑥닚 ?꾪꽣 珥덇린?붾쭔 ?섎뜕 ?먮쫫???섏젙?? ?꾨━??移대뱶?€ EmptyState媛€ 利됱떆 ?ㅼ떆 蹂댁씠?꾨줉 ?뺣━.
  • ?꾨━???좏깮 ??移댄뀒怨좊━ ?쇰꺼, ?€??硫뷀?, ?뚰꽣留덊겕, ?€??紐⑸줉 ?€???먮쫫???④퍡 媛깆떊??`?뚮윭???꾨Т ???녿뒗 寃껋쿂??蹂댁씠?? ?곹깭瑜?以꾩엫.

2) 沅뚰븳/?곗씠???쒖슜 ?곹깭 諛섏쁺 吏€??蹂댁젙

  • ?€???ㅼ젙 ?€???꾩뿉 ?꾩옱 ?€??媛앹껜??沅뚰븳/?곗씠???쒖슜/臾대뱶 媛믪쓣 癒쇱? ?숆린?뷀븯?꾨줉 議곗젙???섎떒 ?곹깭媛€ ???④퀎 ??쾶 諛섏쁺?섎뒗 臾몄젣瑜?以꾩엫.
  • 沅뚰븳 ?앹뾽怨??곗씠???쒖슜 ?앹뾽??row ?대┃??MouseLeftButtonDown 湲곗??쇰줈 諛붽퓭 利됱떆 諛섏쁺媛먯씠 ?섎룄濡?蹂댁젙.
  • 沅뚰븳/?곗씠???쒖슜 蹂€寃????ㅻ쾭?덉씠??鍮좊Ⅸ ?ㅼ젙 ?쇰꺼??利됱떆 ?ㅼ떆 怨꾩궛?섎룄濡??곌껐.

3) 梨꾪똿 ???ㅼ젙 ?덉씠?꾩썐/?뚮쭏 議곗젙

  • 硫붿떆吏€ 理쒕? ??怨꾩궛怨?醫뚯슦 留덉쭊??以꾩뿬 Chat 蹂몃Ц怨?composer媛€ ???볤쾶 蹂댁씠?꾨줉 議곗젙.
  • AX Agent ?ㅼ젙 ?ㅻ쾭?덉씠??醫뚯륫 而щ읆 ??낵 ?ㅻ뜑 ?€?댄룷瑜?議곗젙?섍퀬, ?ㅻ챸 臾멸뎄??以꾨컮轅덉쓣 ?덉슜???쒕ぉ???섎젮 蹂댁씠???꾩긽???꾪솕.
  • Claw ?ㅽ????쒖떆??Claude濡?蹂댁씠?꾨줉 ?뺣━?섍퀬, ?꾩슜 ?뚮쭏??諛앹?/?쒖뒪???ㅽ겕 ?붾젅?몃? ??以묒꽦?곸씤 踰좎씠吏€쨌?뚯깋 怨꾩뿴濡??ㅻ벉???몃? ?ㅼ쓣 ?꾪솕.

4) ?섎떒 諛??쒓컖 ?뺣젹怨??몃젅??吏꾩엯???뺣━

  • ?대뜑 ?곗씠???쒖슜 踰꾪듉??湲곕낯 ?좏깮??移대뱶泥섎읆 蹂댁씠吏€ ?딅룄濡??щ챸 諛곌꼍 + 寃쎄퀎??湲곗??쇰줈 ?ㅼ떆 ?뺣━??沅뚰븳 踰꾪듉怨???鍮꾩듂??諛€?꾨줈 留욎땄.
  • ?몃젅?댁쓽 ?ㅼ젙 ??ぉ?€ AI ?쒖꽦????AX Agent ?ㅼ젙?쇰줈 吏곸젒 吏꾩엯?섎룄濡?諛붽씀怨? AI 鍮꾪솢???곹깭?먯꽌??湲곗〈 ???ㅼ젙?쇰줈 ?대갚?섎룄濡??곌껐.

5) ?덉쭏 寃뚯씠??

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal ?듦낵 (寃쎄퀬 0, ?ㅻ쪟 0).
  • 2026-04-04 20:41 (KST): Reduced AX Agent permission surface to the four claw-code-aligned public modes (沅뚰븳 ?붿껌, ?몄쭛 ?먮룞 ?뱀씤, 怨꾪쉷 紐⑤뱶, 沅뚰븳 嫄대꼫?곌린), removed legacy 吏덈Ц ?놁씠 吏꾪뻾 exposure from popups/slash guidance, and normalized old aliases onto the four-mode flow.
  • 2026-04-04 20:41 (KST): Simplified the in-chat AX Agent settings page by shortening navigation/section copy, tightening the settings information hierarchy, and making the overlay read more like a single integrated settings page instead of separate mini panels.
  • 2026-04-04 20:41 (KST): Trimmed Chat/Cowork/Code sidebar information labels to a smaller shared structure (二쇱젣, ?묒뾽, 肄붾뱶 ?묒뾽) so the left rail reads closer to the simpler Claude/Codex-style navigation density.

2026-04-04 ?? ?? ?? (?? ?? 52?: AX Agent ?? ???? ??? ??/row ???)

????: 2026-04-04 20:10 (KST)

1) ??? ??? ?? ?? ??

  • AX Agent ?? ?????? ?? ?? ??? ??? ??(AX Agent ???, ?? ??/???, ???/??, ???????????Fast, ?? ??? ??, vLLM SSL ??)? ?? ?? ???? ?? composer/??/?? ??/?? ???? ?? ?? ????? ??.
  • ?????, API ?, ?? ???, ?? ??(?? ?? ??/?? ???? ??/?? ??? ??)? LostFocus ?? ???? ? ????? ????, ??? ??? ?? ? ?? + ?? ??? ??.

2) ?? ???? ?? ??

  • ?? ?? ?? ?, ?? ??, ?? ??? ?? Claude/Codex ???? ? ?? ???? ???? ??.
  • ?? ?? ??? ?? ??? ?? ?? ?? ??? ?? ???? ???? ?? ???? ???? ??.

3) row ?? ?? ???? ??

  • ?? ?? ??? ?? ?? ???? ??/??/???? ? ??? ?? Fast, ???? ??, ?? ? ??, ?? ??? ?? ???? ???? ??.
  • ???/?? ??? ??/??? ???, ??/?????/API ?/?? ??? ??? ?? ??? ??? ?? ?? ??? ? ??? ? ?? UX? ???? ??.

4) ?? ???

  • dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal ?? (?? 0, ?? 0).

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 53李? AX Agent 怨좉툒 ?ㅼ젙 ?ㅻ챸??On/Off 媛쒗렪)

  • ?낅뜲?댄듃: 2026-04-04 22:05 (KST)
  • AX Agent 梨꾪똿 ?대? ?ㅼ젙 ?ㅻ쾭?덉씠??怨좉툒 ?듭뀡 臾띠쓬????以?泥댄겕諛뺤뒪 紐⑸줉?먯꽌 ?ㅻ챸????row) 援ъ“濡??ш뎄?깊뻽??
  • ?듭뀡 臾멸뎄瑜??ъ슜??湲곗??쇰줈 ?뺣━?덈떎. ?? ?먮룞 而⑦뀓?ㅽ듃 ?뺤텞?믪옄???€???뺤텞, ?ㅽ궗 ?쒖뒪?쒋넂?뺤옣 ?ㅽ궗 ?ъ슜, 蹂묐젹 ?꾧뎄 ?ㅽ뻾?믩룄援?蹂묐젹 ?ㅽ뻾.
  • 媛??듭뀡 ?꾨옒???곸꽭 ?ㅻ챸??遺숈씠怨? 耳쒓린 / ?꾧린 而ㅼ뒪?€ ?좏깮 踰꾪듉?쇰줈 ?곹깭瑜?諛붽씀?꾨줉 蹂€寃쏀뻽??
  • ?대? ?€??濡쒖쭅?€ 湲곗〈 泥댄겕諛뺤뒪 湲곕컲 ?곹깭瑜??좎????명솚?깆쓣 吏€?ㅺ퀬, ?쒖떆 UI留?而ㅼ뒪?€ 而⑦듃濡ㅻ줈 援먯껜?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal ??寃쎄퀬 0 / ?ㅻ쪟 0

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 54李? AX Agent 紐⑤뜽 ?좏깮/SSL ?먮쫫 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 20:58 (KST)
  • AX Agent 硫붿씤 ?ㅼ젙???대? ?쒕퉬??Ollama, vLLM)???깅줉 紐⑤뜽 紐⑸줉怨??ъ슜??紐⑤뜽 移??좏깮留??④린怨? 蹂꾨룄 紐⑤뜽紐??띿뒪???낅젰 ?먮쫫???쒓굅?섎뒗 諛⑺뼢?쇰줈 ?뺣━?덈떎.
  • 梨꾪똿 ?대? AX Agent ?ㅼ젙 ?ㅻ쾭?덉씠???깅줉 紐⑤뜽 移??좏깮??湲곗? 寃쎈줈濡?怨좎젙?섍퀬, ?④꺼吏?紐⑤뜽 ?낅젰移멸낵 ?꾩뿭 vLLM SSL ?좉????€??寃쎈줈???곹뼢??二쇱? ?딅룄濡?蹂댁젙?덈떎.
  • 援ы삎 AgentSettingsWindow?먯꽌??紐⑤뜽 ?좏깮???대? _selectedModel + 移??좏깮 ?먮쫫?쇰줈 諛붽씀怨? ?꾩뿭 vLLM SSL ?고쉶 ?좉??€ ?몄텧/?€???€?곸뿉???쒖쇅?덈떎.
  • ModelRegistrationDialog??vLLM???뚮쭔 SSL ?몄쬆??寃€利??앸왂 ?듭뀡???쒖떆?섎룄濡??뺣━?? SSL ?고쉶??紐⑤뜽 ?깅줉/?몄쭛 ?④퀎?먯꽌留?愿€由ы븯?꾨줉 留욎톬??
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ ??寃쎄퀬 0 / ?ㅻ쪟 0

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 55李? 而⑦뀓?ㅽ듃 ?쒖떆 ?⑥닚?붿? 1M ?곹븳 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 21:02 (KST)
  • ?섎떒 composer??而⑦뀓?ㅽ듃 移대뱶瑜?而⑦뀓?ㅽ듃 32% + 83K / 258K泥섎읆 ??吏㏐쾶 ?쏀엳??援ъ“濡??뺣━?섍퀬, ?곸꽭 ?뺣낫??hover ?댄똻?먯꽌 蹂댁씠?꾨줉 諛붽엥??
  • hover ?댄똻?먮뒗 ?곹깭, ?ㅼ젣 ?좏겙 ?? ?뺤텞 ?쒖옉 ?꾧퀎移? ?꾩옱 ?낅젰 珥덉븞 ?ы븿 ?щ?瑜??④퍡 ?쒖떆?섎룄濡??뺣━?덈떎.
  • ?좏겙 ?쒓린 ?⑥쐞??k ?€??K, M 湲곗??쇰줈 ?듭씪????而⑦뀓?ㅽ듃 李쎌뿉????鍮좊Ⅴ寃??쏀엳?꾨줉 蹂댁젙?덈떎.
  • ?ㅼ젙??理쒕? 而⑦뀓?ㅽ듃 ?좏겙 ?좏깮 踰붿쐞瑜?32K / 64K / 128K / 256K / 512K / 1M源뚯? ?뺤옣?섍퀬, ViewModel/?ㅻ쾭?덉씠 ?낅젰 寃쎈줈?먯꽌??理쒕?媛믪쓣 1,000,000?쇰줈 ?쒗븳?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ ??寃쎄퀬 0 / ?ㅻ쪟 0

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 56李? ?쒕퉬???좏깮 UI ?듭씪怨?composer ?쒓린 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 21:02 (KST)
  • AX Agent ?ㅼ젙???쒕퉬???쒕툕???ㅽ??쇱쓣 ???뉕퀬 ?뺣룉??移대뱶???쇰뵒??踰꾪듉?쇰줈 議곗젙?섍퀬, ?좏깮 ?곹깭??AccentColor 寃쎄퀎??+ 諛곌꼍 媛뺤“濡??ㅼ떆 ?뺣━?덈떎.
  • Gemini, Claude ?쒕퉬???⑤꼸??湲곗〈 ComboBox ?€??踰꾪듉??紐⑤뜽 移?紐⑸줉?쇰줈 援먯껜??Ollama, vLLM怨?媛숈? ?좏깮 臾몃쾿?쇰줈 留욎톬??
  • 硫붿씤 ?ㅼ젙???쒕퉬???⑤꼸?€ ?대? ?쒕퉬???몃? ?쒕퉬??紐⑤몢 ?ъ슜??紐⑤뜽 + 紐⑤뜽 ?좏깮 + `API ?? 援ъ“濡??듭씪?덈떎.
  • 梨꾪똿 ?섎떒 composer??紐⑤뜽 踰꾪듉 臾멸뎄瑜??쒕퉬??{?쒕퉬?ㅻ챸} 쨌 紐⑤뜽 {紐⑤뜽紐? 援ъ“濡?諛붽퓭 ?ㅼ젙 ?붾㈃怨?媛숈? ?몄뼱濡??쏀엳?꾨줉 ?뺣━?덈떎.
  • claw-code ?뚯뒪?€??寃⑹감???ㅼ젣 肄붾뱶 援ъ“ 湲곗??쇰줈 ?ㅼ떆 ?먭??덈떎. ?꾩옱 UI/沅뚰븳/紐⑤뜽 ?좏깮 ?먮쫫?€ 洹쇱젒?덉?留? claw-code?먮뒗 ?ъ쟾????源딆? ?곹깭 怨꾩링(?ㅼ젙 ?뚯뒪 ?곗꽑?쒖쐞, ?몄뀡蹂?bypass ?곹깭, per-model usage/turn budget 吏묎퀎, settings change fan-out)??議댁옱????遺€遺꾩씠 二쇰맂 ?⑥? 寃⑹감濡??뺤씤?먮떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ ??寃쎄퀬 0 / ?ㅻ쪟 0

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 57李? ?ㅼ젙 ?쒕툕???멸낸???쒓굅?€ ?뺣젹 蹂댁젙)

  • ?낅뜲?댄듃: 2026-04-04 21:20 (KST)
  • SettingsWindow???쒕툕??怨듯넻 ?ㅽ???AgentSubTabStyle)?먯꽌 踰꾪듉 ?멸낸?좉낵 ?좏깮 ???뚮몢由?媛뺤“瑜??쒓굅?섍퀬, 諛곌꼍 媛뺤“ 以묒떖????媛€踰쇱슫 ???쒗쁽?쇰줈 ?뺣━?덈떎.
  • ?쇰컲, ?뚮쭏, 湲곕뒫, AX Agent, `?쒕퉬?? ?쒕툕??臾띠쓬 而⑦뀒?대꼫??諛곌꼍 諛뺤뒪瑜?嫄룹뼱?닿퀬, ??以꾩쓽 ?곹븯 ?щ갚怨??몃줈 ?뺣젹??蹂댁젙???쒕ぉ ?꾨옒?먯꽌 ??以묒븰???ㅻ룄濡?留욎톬??
  • ?ㅼ젙 ?붾㈃ ?꾩껜媛€ 湲곕낯 而⑦듃濡??먮굦蹂대떎 Claude/Codex 怨꾩뿴泥섎읆 ???뉕퀬 ?⑥젙????諛€?꾨줈 ?쏀엳?꾨줉 ?뺣━?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\\verify\\ -p:IntermediateOutputPath=obj\\verify\\ ??寃쎄퀬 0 / ?ㅻ쪟 0

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 58李? Cowork/Code ?뚰겕?ㅽ럹?댁뒪 ?꾪꽣 ?꾪솚)

  • ?낅뜲?댄듃: 2026-04-04 21:55 (KST)
  • ChatWindow ?곷떒 ?꾪꽣?€ 醫뚯륫 硫붾돱?먯꽌 Cowork/Code??二쇱젣/?묒뾽 ?좏삎 ?좏깮???뚰겕?ㅽ럹?댁뒪 ?꾪꽣濡??꾪솚?덈떎.
  • ?쒕∼?ㅼ슫?€ ?꾩옱 ???€??硫뷀???WorkFolder瑜?湲곗??쇰줈 ?꾨줈?앺듃 紐⑸줉??留뚮뱾怨? ?좏깮 ???대떦 ?뚰겕?ㅽ럹?댁뒪 ?€?붾쭔 ?쒖떆?쒕떎.
  • Chat ??? 湲곗〈 二쇱젣 ?꾪꽣瑜??좎????꾨━??移댄뀒怨좊━ ?먮쫫??蹂댁〈?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 59李? ?ъ씠?쒕컮 寃€???≪뀡?붿? 寃쎄퀎???뺣━)

  • ?낅뜲?댄듃: 2026-04-04 22:08 (KST)
  • AX Agent 醫뚯륫 ?ъ씠?쒕컮 寃€??諛뺤뒪瑜??됱떆?먮뒗 ?됲룊???≪뀡 ?됱쑝濡?蹂댁씠寃?諛붽씀怨? ?대┃ ??醫뚯륫?먯꽌 ?곗륫?쇰줈 ?쇱퀜吏€???몃씪??寃€???낅젰?쇰줈 ?꾪솚?덈떎.
  • 寃€???됱? hover ??Ctrl+K ?⑥텞?ㅻ? ?쒖떆?섍퀬, Ctrl+K ?낅젰?쇰줈??利됱떆 ?대━?꾨줉 ?곌껐?덈떎.
  • 醫뚯륫 硫붾돱 而⑦뀒?대꼫??遺덊븘?뷀븳 移대뱶??寃쎄퀎?좎쓣 ?쒓굅??claw-code 怨꾩뿴?????됲룊??由ъ뒪?명삎 ?먮굦?쇰줈 ?뺣━?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 60李? ?€??紐⑸줉 ?좎쭨 洹몃9 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 22:14 (KST)
  • 醫뚯륫 ?€??紐⑸줉???ㅻ뒛 / ?댁젣 / ?댁쟾 3?④퀎 洹몃9?쇰줈 ?ш뎄?깊뻽??
  • 泥??섏씠吏€ ?뚮뜑留곴낵 ??蹂닿린 ?뺤옣 ?뚮뜑留?紐⑤몢 媛숈? ?좎쭨 洹몃9 洹쒖튃???ъ슜?섎룄濡??뺣━?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 61李? AX Agent 怨좉툒 ?ㅼ젙 ?좉? ?ㅼ쐞移섑솕)

  • ?낅뜲?댄듃: 2026-04-04 22:22 (KST)
  • AX Agent 怨좉툒 ?ㅼ젙??耳쒓린/?꾧린 ?댁쨷 踰꾪듉???쒓굅?섍퀬 媛???ぉ???⑥씪 ToggleSwitch濡?援먯껜?덈떎.
  • 怨좉툒 ?ㅼ젙 ?됱? ?좎??섎릺 議곗옉遺€瑜????⑥닚???ㅼ쐞移섑삎?쇰줈 諛붽퓭 媛€?낆꽦怨??곹깭 ?몄??깆쓣 媛쒖꽑?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 62李? ?곷떒 ?≪뀡 以??⑥닚?붿? Code ?뚰겕?몃━ UI 異붽?)

  • ?낅뜲?댄듃: 2026-04-04 22:47 (KST)
  • AX Agent 醫뚯륫 ?곷떒 ?≪뀡?????€??/ 寃€?됱쓽 媛숈? 由ъ뒪?명삎 ?됱쑝濡??듭씪?섍퀬, 寃€?됱? ?좎??섎릺 ?덉빟??Dispatch ?깃꺽????ぉ?€ ?몄텧?섏? ?딅룄濡??뺣━?덈떎.
  • ?뚰겕?ㅽ럹?댁뒪 ?좏깮 ?앹뾽??寃€???낅젰??異붽????€??硫뷀??€ 理쒓렐 ?대뜑瑜??④퍡 寃€??媛€?ν븳 ?⑤꼸?뺤쑝濡??ш뎄?깊뻽??
  • Code ???섎떒 諛붿뿉???몄뼱 ?좏깮???쒓굅?섍퀬 濡쒖뺄 / ?뚰겕?몃━ 以묒떖 踰꾪듉??異붽??덉쑝硫? Git ?€?μ냼?먯꽌???꾩옱 釉뚮옖移?湲곗? git worktree add濡?遺꾨━ ?묒뾽 ?대뜑瑜?留뚮뱾怨? ?쇰컲 ?대뜑??蹂듭궗蹂??뚰겕?ㅽ럹?댁뒪濡??꾪솚?섎룄濡??곌껐?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 63李? AX Agent ?ㅼ젙 ?듯빀 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 22:55 (KST)
  • 硫붿씤 ?ㅼ젙???쇰컲 ??뿉 ?⑥븘 ?덈뜕 AI 湲곕뒫 ?쒖꽦??, ?댁쁺 紐⑤뱶 ?몄텧???④린怨? AX Agent 怨듯넻 ???곷떒??湲곕낯 ?곹깭` ?뱀뀡?쇰줈 ?대룞??AX Agent 愿€???쒖뼱瑜??쒓납?먯꽌 ?섎룄濡??뺣━?덈떎.
  • AX Agent 怨듯넻 ??뿉??AX Agent ?ъ슜 ?좉?怨??댁쁺 紐⑤뱶 ?좏깮??異붽??섍퀬, 湲곗〈 ?€??寃쎈줈?€ 媛숈? ?대깽???몃뱾?щ? 怨듭쑀?섎룄濡??숆린?뷀뻽??
  • 湲곕뒫 ??뿉 ?⑥븘 ?덈뜕 `?먮룞 紐⑤뜽 ?쇱슦?? 以€鍮?以?UI???④린怨? AX Agent 媛쒕컻?????덉쓽 ?쒖떆???뱀뀡?쇰줈 ??꺼 AX Agent ?꾩슜 ?ㅽ뿕/媛쒕컻 ??ぉ ?꾩튂瑜??쇨??섍쾶 留욎톬??
  • ApplyAiEnabledState, ApplyOperationModeState瑜?蹂닿컯???쇰컲 ??AX Agent ??쓽 以묐났 而⑦듃濡ㅼ씠 ?덉뼱???숈씪 ?곹깭瑜??좎??섎룄濡??뺣━?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 64李? AX Agent ?쒕툕???⑥닚?붿? ?ㅼ젙 諛€???뺣━)

  • ?낅뜲?댄듃: 2026-04-04 23:02 (KST)
  • AX Agent ?곷떒 ?쒕툕??쓣 怨듯넻 / ?쒕퉬??/ 沅뚰븳 / 怨좉툒 4媛?以묒떖?쇰줈 ?⑥닚?뷀븯怨? 湲곗〈 肄붿썙??肄붾뱶/?꾧뎄/?ㅽ궗/李⑤떒 ?몃? ??? ?쒕㈃?먯꽌 ?④꼈??
  • AX Agent 怨듯넻 ?⑤꼸 ?대?瑜?湲곕낯 ?곹깭, ?쒕퉬???ㅼ젙, 怨듯넻 ?고????ㅼ젙 臾띠쓬?쇰줈 ?섎닃 ???덈룄濡?AgentCommonOverviewSection, AgentServiceSection, AgentCommonRuntimeSection ?섑띁瑜?異붽??섍퀬, ?좏깮???쒕툕??뿉 ?곕씪 媛숈? ?⑤꼸 ?덉뿉???꾩슂???뱀뀡留?蹂댁씠?꾨줉 ?ш뎄?깊뻽??
  • 怨듯넻 ??? 湲곕낯 ?곹깭?€ 怨듯넻 ?고????ㅼ젙, ?쒕퉬?? ??? ?쒖꽦 ?쒕퉬???쒕퉬?ㅻ퀎 紐⑤뜽 ?ㅼ젙, 沅뚰븳??? Cowork/Code 怨듯넻 沅뚰븳怨??ㅽ뻾 ?쒖뼱,怨좉툒` ??? 媛쒕컻???깃꺽???곸꽭 ?ㅼ젙 以묒떖?쇰줈 蹂댁씠寃?留ㅽ븨?덈떎.
  • AX Agent ?ㅼ젙 ??媛꾧꺽怨??쒕툕???⑤뵫???섎젮 媛€?낆꽦???믪?怨? 湲곕뒫 ??쓽 AI 湲곕뒫 ?쒕툕???쒓린瑜??띿뒪???뚯씪濡?諛붽씀?????쇰컲 ?ㅼ젙???⑥븘 ?덈뜕 怨쇳븳 AI ?쒗쁽??以꾩???
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 65李? ?뚰겕?ㅽ럹?댁뒪/釉뚮옖移??⑤꼸 ?몄뼱 ?듭씪)

  • ?낅뜲?댄듃: 2026-04-04 23:08 (KST)
  • ?뚰겕?ㅽ럹?댁뒪 ?좏깮 ?앹뾽??理쒓렐 ?뚰겕?ㅽ럹?댁뒪 / ?꾩껜 ?뚰겕?ㅽ럹?댁뒪 ?뱀뀡?뺤쑝濡??ш뎄?깊빐 claw-code 怨꾩뿴泥섎읆 理쒓렐 ?ъ슜怨??꾩껜 ?꾨낫瑜??섎닠 ?ㅼ틪?????덈룄濡??뺣━?덈떎.
  • ?뚰겕?ㅽ럹?댁뒪 ?⑤꼸?€ 理쒓렐 紐⑸줉怨??꾩껜 紐⑸줉??遺꾨━?섎릺, ?꾩옱 ?쒖꽦 ?대뜑???숈씪??泥댄겕/?꾩씠肄?臾몃쾿?쇰줈 ?쒖떆?섍퀬 寃€???꾪꽣?????뱀뀡??怨듯넻 ?곸슜?섎룄濡?留욎톬??
  • Code ???섎떒??Git 釉뚮옖移??앹뾽?€ 湲곗〈 flat row 以묒떖 ?뚮뜑?먯꽌 worktree ?⑤꼸怨?媛숈? ?뱀뀡 ?쇰꺼 + ?ㅻ챸??row ?몄뼱濡??ш뎄?깊뻽??
  • 釉뚮옖移??⑤꼸?€ ?꾩옱 釉뚮옖移?/ ?€?μ냼 / ?낆뒪?몃┝ / 鍮좊Ⅸ ?묒뾽 / 釉뚮옖移??꾪솚 / 釉뚮옖移??묒뾽 ?뱀뀡?쇰줈 ?섎늻怨? 媛???ぉ??worktree 硫붾돱?€ 媛숈? ?좏깮/泥댄겕 臾몃쾿?쇰줈 ?쒖떆?섎룄濡??듭씪?덈떎.
  • CreatePopupMenuRow nullable 寃쎈줈瑜??뺣━??釉뚮옖移??⑤꼸 由ы뙥?곕쭅 ?꾩뿉??鍮뚮뱶 寃쎄퀬媛€ ?⑥? ?딅룄濡?蹂댁젙?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 66李? AX Agent ?ㅼ젙 ??諛€???뚰겕?ㅽ럹?댁뒪 ?⑤꼸 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 23:20 (KST)
  • AX Agent ?ㅼ젙??AgentSettingsRow ?⑤뵫怨?媛꾧꺽?????④퀎 ???볧엳怨? ?쒕퉬????낵 沅뚰븳 ??쓽 二쇱슂 ?ㅼ젙 ?됱쓣 媛숈? ow + toggle ?쒓컖 ?몄뼱濡??ㅼ떆 ?뺣젹?덈떎.
  • ?쒕퉬????쓽 Ollama/vLLM/Gemini/Claude ?ㅼ젙 ?됯낵 沅뚰븳 ??쓽 沅뚰븳/?먯씠?꾪듃 ?숈옉/?꾨줈?앺듃 洹쒖튃/硫붾え由?愿€???됱쓣 AgentSettingsRow 湲곗??쇰줈 ?듭씪?? ?ㅼ젙 諛€?꾩? ?좉? 由щ벉???욎뿬 蹂댁씠??臾몄젣瑜?以꾩???
  • ?뚰겕?ㅽ럹?댁뒪 ?좏깮 ?앹뾽?€ ?쒕ぉ, 寃€???낅젰, ?대? ?ㅽ겕濡??곸뿭??媛€吏?寃€??媛€?ν븳 ?꾨줈?앺듃 ?좏깮 ?⑤꼸濡??ш뎄?깊빐 claw-code 怨꾩뿴泥섎읆 理쒓렐/?꾩껜 ?뚰겕?ㅽ럹?댁뒪瑜????덉젙?곸쑝濡??먯깋?????덇쾶 ?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 67李? AX Agent ?쒗쁽 ?섏? ?닿?怨?Code ?섎떒 援ъ“ ?뺣━)

  • ?낅뜲?댄듃: 2026-04-04 23:33 (KST)
  • AX Agent 怨듯넻 ?ㅼ젙???쒗쁽 ?섏? ?됱쓣 異붽??섍퀬, 湲곗〈 ?④? ?곸뿭???⑥븘 ?덈뜕 ?쒗쁽 ?섏? ?쇰뵒?ㅼ? ??AX Agent ?쇰뵒?ㅻ? 媛숈? ?€??寃쎈줈濡??숆린?뷀븯?꾨줉 ?뺣━?덈떎.
  • ?쒗쁽 ?섏? 珥덇린?붾뒗 ?€?λ맂 媛믪쓣 ?곗꽑 ?ъ슜?섎룄濡??섏젙?? ?ㅼ젙 李쎌쓣 ???뚮쭏?? rich濡???뼱?곗씠??臾몄젣瑜?諛⑹??덈떎.
  • Code ???섎떒 諛붾뒗 濡쒖뺄 / 釉뚮옖移?/ ?뚰겕?몃━ ?먮쫫???곗꽑?쇰줈 蹂댁씠?꾨줉 ?ъ젙由ы븯怨? Code ?꾩슜 ?섎떒 ?≪뀡?먯꽌 ?뚯씪 踰꾪듉怨??ㅽ뻾 ?대젰 ?곸꽭??踰꾪듉???쒓굅??claw-code 怨꾩뿴泥섎읆 ???⑥닚???묒뾽 ?꾪솚 援ъ“濡?留욎톬??
  • 濡쒖뺄 踰꾪듉?€ ?먮낯 ?뚰겕?ㅽ럹?댁뒪濡?蹂듦?, ?뚰겕?몃━ 踰꾪듉?€ 遺꾨━ ?묒뾽 蹂듭궗蹂??앹꽦/?꾪솚 ?앹뾽???대룄濡??곌껐?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 68李? 鍮??붾㈃ 以묒븰 ?뺣젹怨??꾨━??媛꾧꺽 蹂댁젙)

  • ?낅뜲?댄듃: 2026-04-04 23:41 (KST)
  • Chat/Cowork/Code媛€ 怨듭쑀?섎뒗 EmptyState??理쒕? ?? ?곹븯 ?щ갚, ?쒕ぉ/?ㅻ챸 釉붾줉 媛꾧꺽??議곗젙??????쓽 鍮??붾㈃ ?몃줈 ?꾩튂媛€ 媛숈? 湲곗??좎뿉 留욌룄濡?蹂댁젙?덈떎.
  • EmptyState ?ㅻ챸 ?띿뒪?몃뒗 怨좎젙 ??낵 以묒븰 ?뺣젹???곸슜????퀎 臾멸뎄 湲몄씠媛€ ?щ씪???꾨━??移대뱶 ?곸뿭 ?쒖옉?먯씠 ?붾뱾由ъ? ?딅룄濡??뺣━?덈떎.
  • ?꾨━??移대뱶/湲고?/?꾨━??異붽? 移대뱶???? ?믪씠, ?멸낸 留덉쭊, ?대? ?⑤뵫, ?꾩씠肄??섎떒 媛꾧꺽???듭씪??以묒븰 ?뺣젹 湲곗??먯꽌????媛꾧꺽????洹좎씪?섍쾶 蹂댁씠?꾨줉 ?ㅻ벉?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 69李? ?쒕퉬??沅뚰븳 移대뱶 ?좏깮怨??뚰겕?ㅽ럹?댁뒪 媛뺤“ 蹂닿컯)

  • ?낅뜲?댄듃: 2026-04-04 23:49 (KST)
  • AX Agent ?쒕퉬????쓽 ?ъ슜???쒕퉬???좏깮??湲곕낯 ComboBox ?€??Ollama / vLLM / Gemini / Claude 移대뱶???쇰뵒???좏깮?쇰줈 援먯껜?섍퀬, ?좏깮 ???쒕퉬???쒕툕??紐⑤뜽 ?⑤꼸???④퍡 ?숆린?붾릺?꾨줉 ?뺣━?덈떎.
  • AX Agent 沅뚰븳 ??쓽 湲곕낯 ?뚯씪 ?묎렐 沅뚰븳, ?섏궗寃곗젙 ?섏?, ?뚮옖 紐⑤뱶??移대뱶???쇰뵒???좏깮?쇰줈 ?꾪솚???쒕퉬????낵 媛숈? ?좏깮 ?몄뼱濡??듭씪?덈떎.
  • ?뚰겕?ㅽ럹?댁뒪 ?좏깮 ?⑤꼸?€ 理쒓렐 ?뚰겕?ㅽ럹?댁뒪 쨌 N, ?꾩껜 ?뚰겕?ㅽ럹?댁뒪 쨌 N泥섎읆 媛쒖닔瑜??쒖떆?섎룄濡?諛붽씀怨? ?꾩옱 ?좏깮???뚰겕?ㅽ럹?댁뒪??媛뺤“ 諛곌꼍/?뚮몢由ъ? ?꾩옱 ?좏깮 ?ㅻ챸?쇰줈 ??紐낇솗??蹂댁씠?꾨줉 蹂닿컯?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 70李? 釉뚮옖移?寃€???⑤꼸 蹂닿컯)

  • ?낅뜲?댄듃: 2026-04-04 23:57 (KST)
  • Git 釉뚮옖移??⑤꼸 ?곷떒??寃€???낅젰??異붽???釉뚮옖移??섍? 留롮? ?€?μ냼?먯꽌???꾪솚 ?€?곸쓣 諛붾줈 ?꾪꽣留곹븷 ???덇쾶 ?덈떎.
  • 釉뚮옖移??앹뾽???대㈃ 寃€?됱뼱瑜?珥덇린?뷀븯怨?寃€???낅젰???ъ빱?ㅻ? 二쇰룄濡??뺣━?덉쑝硫? 寃€??以묒뿉??釉뚮옖移??꾪솚 쨌 ?쒖떆???꾩껜???뺤떇?쇰줈 寃곌낵 媛쒖닔瑜??④퍡 蹂댁뿬二쇰룄濡?蹂닿컯?덈떎.
  • ?쒕퉬??沅뚰븳 ??쓽 二쇱슂 ?좏깮?€ ?대? 移대뱶???쇰뵒???좏깮?쇰줈 ?꾪솚???곹깭瑜??좎??섍퀬, 釉뚮옖移??⑤꼸??媛숈? 寃€???좏깮 ?먮쫫??而ㅼ뒪?€ ?⑤꼸 ?몄뼱濡??뺤옣?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 71李? AX Agent 怨듯넻 移대뱶 ?좏깮怨?理쒓렐 釉뚮옖移??먮쫫 蹂닿컯)

  • ?낅뜲?댄듃: 2026-04-04 23:59 (KST)
  • AX Agent 怨듯넻 ??쓽 ?댁쁺 紐⑤뱶 ?좏깮??湲곕낯 ComboBox?먯꽌 ?щ궡/?ъ쇅 移대뱶???좏깮?쇰줈 援먯껜?섍퀬, 鍮꾨?踰덊샇 ?뺤씤 ??利됱떆 ?€?κ낵 ?붾㈃ ?숆린?붽? ?섎룄濡?寃쎈줈瑜??뺣━?덈떎.
  • AX Agent 怨듯넻 ?고??꾩쓽 理쒕? 而⑦뀓?ㅽ듃 ?좏겙怨??€??蹂닿? 湲곌컙??移대뱶??移⑺삎 ?좏깮?쇰줈 諛붽퓭 ?쒕퉬??沅뚰븳/怨좉툒 ??낵 媛숈? ?좏깮 UI ?몄뼱濡??듭씪?덈떎.
  • AX Agent 怨좉툒 ??쓽 ?ㅽ뻾 ?대젰 ?곸꽭?꾨룄 媛꾨왂/?곸꽭/?붾쾭洹?移대뱶???좏깮?쇰줈 ?꾪솚???⑥븘 ?덈뜕 湲곕낯 ComboBox ?붿쟻??以꾩???
  • Git 釉뚮옖移??⑤꼸?먮뒗 理쒓렐 ?꾪솚 釉뚮옖移??뱀뀡??異붽????먯< ?ㅺ???釉뚮옖移섎? 寃€???꾩뿉 ?곗꽑 ?몄텧?섎룄濡?蹂닿컯?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-05 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 72李? DraftQueue 湲곕낯 ?꾩넚 ?밴꺽怨??묒뾽 ?꾩튂 ?⑤꼸 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-05 00:10 (KST)
  • Enter ?낅젰?€ 湲곕낯?곸쑝濡?DraftQueue??異붽??섍퀬, Ctrl+Enter?€ ?꾩넚 踰꾪듉??媛숈? ?€湲곗뿴 寃쎈줈瑜??€?꾨줉 ?뺣━???꾩넚 ?먮쫫??利됱떆 ?ㅽ뻾怨??€湲곗뿴 ?ㅽ뻾?쇰줈 媛덈씪吏€吏€ ?딄쾶 留욎톬??
  • 珥덇린 硫붿떆吏€ ?꾩넚, ?ъ떎?? ?쒕옒洹몃뱶濡??먮룞 ?꾩넚, ?꾩냽 ?묒뾽 ?앹꽦??媛숈? ??寃쎈줈瑜??ъ슜?섎룄濡??뺣━???€???ㅽ뻾 吏꾩엯?먯씠 ?섎굹??援ъ“濡?紐⑥씠寃??덈떎.
  • DraftQueueItem??kind(message/command/direct/followup/steering)瑜?異붽??섍퀬, 移대뱶 ?ㅻ뜑???곹깭쨌?곗꽑?쒖쐞쨌醫낅쪟媛€ ?④퍡 蹂댁씠?꾨줉 蹂닿컯?덈떎.
  • Code ???묒뾽 ?꾩튂 ?⑤꼸?€ ?꾩옱 ?묒뾽 ?꾩튂 / ?뚰겕?몃━쨌蹂듭궗蹂?/ ???묒뾽 ?꾩튂 ?뱀뀡?쇰줈 ?ш뎄?깊빐 釉뚮옖移??뚰겕?ㅽ럹?댁뒪 ?⑤꼸怨?媛숈? ?ㅻ챸??row ?몄뼱濡??듭씪?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-05 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 73李? ??移대뱶쨌composer쨌?묒뾽 ?꾩튂 ?⑤꼸 ?쒓컖 ?몄뼱 ?뺣━)

  • ?낅뜲?댄듃: 2026-04-05 00:28 (KST)
  • DraftQueue ?⑤꼸???ㅽ뻾 ?€湲?/ 理쒓렐 寃곌낵 ?뱀뀡?뺤쑝濡??ㅼ떆 臾띔퀬, 媛?移대뱶 ?ㅻ뜑??醫낅쪟쨌?곹깭쨌?곗꽑?쒖쐞 諛곗?瑜??l뼱 ???곹깭瑜???鍮좊Ⅴ寃??쎌쓣 ???덇쾶 ?뺣━?덈떎.
  • ?뚰겕?ㅽ럹?댁뒪 ?좏깮 ?⑤꼸?€ 湲곗〈 ?낅┰ 移대뱶???됱쓣 怨듯넻 Popup row ?앹꽦 洹쒖튃?쇰줈 留욎떠 釉뚮옖移??뚰겕?몃━/?뚰겕?ㅽ럹?댁뒪媛€ 媛숈? 由ъ뒪??臾몃쾿?쇰줈 蹂댁씠?꾨줉 ?듭씪?덈떎.
  • composer ?곸뿭?€ 理쒕? ??쓣 ?볧엳怨? ?섎떒 FolderBar ?멸낸 諛뺤뒪瑜??쒓굅????濡쒖뺄/?뚰겕?몃━/?곗씠??沅뚰븳/Git 踰꾪듉??移⑺삎 由щ벉?쇰줈 ?뺣━??claw-code 怨꾩뿴泥섎읆 ??媛€蹂띻쾶 蹂댁씠?꾨줉 議곗젙?덈떎.
  • 紐⑤뜽 ?쒖떆 臾멸뎄???쒕퉬??... 쨌 紐⑤뜽 ... ?뺤떇?먯꽌 `?쒕퉬??쨌 紐⑤뜽紐? ?뺤떇?쇰줈 以꾩뿬 ?섎떒 鍮좊Ⅸ ?좏깮 ?쇰꺼????吏㏐퀬 ?쎄린 ?쎄쾶 蹂댁씠?꾨줉 留욎톬??
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-05 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 74李? ???곹깭 ?붿빟 媛뺥솕?€ gitignore ?뺣━)

  • ?낅뜲?댄듃: 2026-04-05 00:38 (KST)
  • DraftQueue ?⑤꼸 ?곷떒???ㅽ뻾 以?/ ?ㅼ쓬 / 蹂대쪟 / ?꾨즺 / ?ㅽ뙣 ?곹깭 ?붿빟 pill??異붽????꾩옱 ?€湲곗뿴 ?곹깭瑜?移대뱶 紐⑸줉???쎄린 ?꾩뿉 癒쇱? ?뚯븙?????덇쾶 ?덈떎.
  • composer ?곷떒??紐⑤뜽/而⑦뀓?ㅽ듃/?꾨━??以꾩? 踰꾪듉 ?믪씠?€ ?⑤뵫??????텛怨??좏겙 移대뱶 諛€?꾨룄 以꾩뿬 Codex쨌claude-code 怨꾩뿴泥섎읆 ???됲룊??由щ벉?쇰줈 ?뺣━?덈떎.
  • 釉뚮옖移??뚰겕?몃━ ?⑤꼸?먮뒗 怨듯넻 ?붿빟 strip??異붽????꾩옱 釉뚮옖移? ?뚯씪 ?곹깭, 理쒓렐 釉뚮옖移??? 濡쒖뺄/?뚰겕?몃━ 紐⑤뱶, 蹂€??媛쒖닔瑜?媛숈? ?쒓컖 ?몄뼱濡?蹂댁뿬二쇰룄濡?留욎톬??
  • ?€?μ냼 猷⑦듃 .gitignore?먮뒗 鍮뚮뱶 ?곗텧臾?bin/obj/publish), IDE ?뚯씪(.vs, *.user, .suo), ?댁쁺泥댁젣 ?≫뙆??Thumbs.db, Desktop.ini, .DS_Store), 鍮꾨??뺣낫 ?⑦꽩(.env, credentials.json)??異붽???遺덊븘?뷀븳 異붿쟻??以꾩???
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 75李? ?몃젅??吏꾩엯 ?먮쫫怨??ㅼ젙 fan-out 蹂닿컯)

  • ?낅뜲?댄듃: 2026-04-04 23:14 (KST)
  • ?몃젅??硫붾돱 ?곷떒???꾩옱 ??踰꾩쟾??AX Copilot v.0.7.3 ?뺤떇???ㅻ뜑濡??쒓린???고겢由????쒗뭹 踰꾩쟾??諛붾줈 ?뺤씤?????덇쾶 ?덈떎.
  • ?몃젅???꾩씠肄?醫뚰겢由??숈옉?€ AI 湲곕뒫 ?쒖꽦????AX Agent 李쎌쓣 ?곗꽑 ?닿퀬, AI 湲곕뒫??鍮꾪솢?깊솕??寃쎌슦?먮쭔 AX Commander瑜??대룄濡?諛붽퓭 ?ъ슜 ?먮쫫??AX Agent 以묒떖?쇰줈 ?뺣━?덈떎.
  • 硫붿씤 ?ㅼ젙 ?€???꾨즺 ???대젮 ?덈뒗 AX Agent 李쎌씠 利됱떆 ?뚮쭏, 紐⑤뜽, 沅뚰븳, ?곗씠???쒖슜, overlay/inline 鍮좊Ⅸ ?ㅼ젙, ?섎떒 composer ?쇰꺼???ㅼ떆 ?쎌뼱?ㅻ룄濡?RefreshFromSavedSettings() fan-out 寃쎈줈瑜?異붽??덈떎.
  • DraftQueue kind ?먯젙?€ ?쇰컲 ?낅젰(message), ?щ옒??紐낅졊(command), 議곗젙 ?낅젰(steering), 吏곸젒 ?ㅽ뻾 ?붿껌(direct), ?꾩냽 ?묒뾽(followup)???ㅼ젣 ?낅젰 ?뺥깭?€ ???쇱튂?섎룄濡?蹂닿컯?덇퀬, ?꾩넚 踰꾪듉?€ ?쇰컲 硫붿떆吏€ ?꾩넚 寃쎈줈瑜??ъ슜?섎룄濡??뺣━?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 76李? ?ㅼ젙 ?대깽??fan-out ?듯빀怨????곹깭 ?뱀뀡 ?ш뎄??

  • ?낅뜲?댄듃: 2026-04-04 23:23 (KST)
  • AX Agent 李쎌씠 SettingsService.SettingsChanged瑜?吏곸젒 援щ룆?섎룄濡??곌껐??硫붿씤 ?ㅼ젙, AX Agent ?ㅼ젙, ?€??諛⑹떇???щ씪???뚮쭏/沅뚰븳/?곗씠???쒖슜/紐⑤뜽 ?쇰꺼/?섎떒 composer/?€湲곗뿴 UI媛€ 利됱떆 媛숈? ?곹깭瑜?諛섏쁺?섎룄濡?fan-out 寃쎈줈瑜??듯빀?덈떎.
  • RefreshFromSavedSettings()??湲곗〈 ?쒓컖 ?붿냼 媛깆떊 ?몄뿉???€湲곗뿴 ?⑤꼸怨??€??紐⑸줉源뚯? ?ㅼ떆 ?쎌뼱?ㅻ룄濡??뺤옣???€????AX Agent ?붾㈃怨??ㅼ젣 ?ㅽ뻾 ?곹깭媛€ ??鍮좊Ⅴ寃?留욎떠吏€?꾨줉 蹂닿컯?덈떎.
  • AX Agent ?ㅼ젙 ?€??寃쎈줈?€ 援ы삎 Agent ?ㅼ젙李쎌뿉???쒗쁽 ?섏???臾댁“嫄?rich濡???뼱?곕뜕 肄붾뱶瑜??쒓굅?? ?ъ슜?먭? ?좏깮???띾??섍쾶 / ?곸젅?섍쾶 / 媛꾨떒?섍쾶 媛믪씠 ?ㅻⅨ ?ㅼ젙 ?먮쫫?먯꽌???좎??섎룄濡??섏젙?덈떎.
  • DraftQueue ?⑤꼸?€ 湲곗〈 ?ㅽ뻾 ?€湲?/ 理쒓렐 寃곌낵 臾띠쓬?먯꽌 ?ㅽ뻾 以?/ ?ㅼ쓬 ?묒뾽 / 蹂대쪟 / ?꾨즺 / ?ㅽ뙣 媛쒕퀎 ?뱀뀡 援ъ“濡??ы렪??queue state媛€ 留롮? 寃쎌슦?먮룄 ?꾩옱 吏꾪뻾, ?ㅼ쓬 ?ㅽ뻾, ?ъ떆???€湲? ?꾨즺/?ㅽ뙣 ?대젰????鍮좊Ⅴ寃?援щ텇?????덇쾶 ?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-04 異붽? 吏꾪뻾 湲곕줉 (?곗냽 ?ㅽ뻾 77李? compact 寃곌낵 ?щ끂異쒓낵 ?뺤텞 鍮꾧탳 以€鍮?

  • ?낅뜲?댄듃: 2026-04-04 23:28 (KST)
  • AX Agent ?섎떒 而⑦뀓?ㅽ듃 移대뱶???댄똻??理쒓렐 compact ?대젰??異붽???留덉?留??먮룞/?섎룞 ?뺤텞 ?쒓컖, ?뺤텞 ?꾪썑 ?좏겙 ?? ?덇컧?됱쓣 ?댄썑?먮룄 ?ㅼ떆 ?뺤씤?????덇쾶 蹂닿컯?덈떎.
  • ?섎룞 /compact?€ ?꾩넚 ???먮룞 而⑦뀓?ㅽ듃 ?뺤텞??紐⑤몢 媛숈? RecordCompactionStats(...) 寃쎈줈瑜??ъ슜?섎룄濡?留욎떠, ?뺤텞 寃곌낵媛€ ?쇳쉶???곹깭 硫붿떆吏€?먮쭔 癒몃Ъ吏€ ?딄퀬 UI?먯꽌 ?ъ갭議?媛€?ν븯?꾨줉 ?뺣━?덈떎.
  • ?대쾲 ?쇱슫?쒕???claude-code??compact ?뚯뒪瑜?湲곗??쇰줈 session memory compaction ??microcompact ??context collapse/snip ??autocompact ??post-compaction 怨꾩륫 ?먮쫫??AX 湲곗?怨?鍮꾧탳 遺꾩꽍??以€鍮꾨? 吏꾪뻾?덈떎.
  • 寃€利? dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ (寃쎄퀬 0 / ?ㅻ쪟 0)

2026-04-05 추가 진행 기록 (설정 메뉴 단순화)

  • 업데이트: 2026-04-05 07:17 (KST)
  • 별도 AX Agent 설정 창에서 AX Agent 사용, 표현 수준 항목을 숨겨 기본 탭 상단에 불필요한 전역 토글과 표현 레벨 카드가 보이지 않도록 정리했습니다.
  • AX Agent 내부 설정 오버레이에서도 AX Agent 사용 행을 숨겨, 톱니 설정 메뉴가 실제 작업 옵션 위주로 보이도록 맞췄습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (스킬 목록 복구)

  • 업데이트: 2026-04-05 07:24 (KST)
  • Agent Compare 기준으로 메인 설정 > AX Agent에만 남아 있던 스킬 목록 표시 흐름을 다시 확인하고, 별도 AX Agent 설정 창의 스킬/차단 탭에 로드된 스킬 카드 목록을 복구했습니다.
  • 스킬 목록은 SkillService에서 읽은 현재 스킬을 내장/고급 그룹으로 나눠 보여주고, 저장 시 스킬 폴더 경로 기준으로 재로드해 즉시 반영되도록 맞췄습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (트레이 메뉴 오픈 지연 완화)

  • 업데이트: 2026-04-05 07:39 (KST)
  • Agent Compare의 트레이 메뉴 표시 경로와 현재 구현을 비교해, 현재판에서 메뉴를 띄울 때마다 Show()UpdateLayout()로 실제 크기를 다시 확정하던 지점을 병목으로 확인했습니다.
  • TrayMenuWindow는 메뉴 항목이 바뀔 때만 크기 캐시를 무효화하고, 우클릭 직전에는 보이기 전에 Measure/Arrange로 크기만 계산한 뒤 바로 위치를 잡아 표시하도록 변경했습니다.
  • App에서는 트레이 메뉴 생성 직후 ApplicationIdle 우선순위로 PrepareForDisplay()를 호출해 첫 우클릭 이전에 레이아웃을 한 번 미리 준비하게 했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 설정 뒤로가기 위치 정리)

  • 업데이트: 2026-04-05 07:45 (KST)
  • AX Agent 내부 설정 오버레이의 뒤로가기 버튼이 오른쪽 본문 헤더에 따로 떠 있어 패널 접기/닫기 동작처럼 보이던 배치를 정리했습니다.
  • 왼쪽 설정 네비 상단의 설정 / AX Agent 제목을 화살표가 붙은 하나의 뒤로가기 헤더 버튼으로 바꾸고, 기존 오른쪽 상단 버튼은 제거했습니다.
  • 본문 ScrollViewer는 헤더 빈 줄 없이 바로 시작하도록 Grid.RowSpan과 패딩을 조정해 설정 진입 시 시선 흐름이 끊기지 않게 맞췄습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (사이드바 접기 버튼 Claude형 정리)

  • 업데이트: 2026-04-05 07:49 (KST)
  • AX Agent 상단 헤더 왼쪽의 사이드바 토글 버튼을 기존 큰 MDL2 아이콘 기반 고스트 버튼에서, 작은 라운드 사각 안에 3줄 메뉴가 들어간 Claude 계열 토글로 교체했습니다.
  • 호버 시에는 외곽선과 선 색만 액센트로 바뀌도록 제한해 상단 바가 과하게 튀지 않게 했고, 버튼 크기도 30px 기준으로 맞춰 헤더 밀도를 정리했습니다.
  • 코드비하인드에서 열림/닫힘마다 ToggleSidebarIcon.Text를 바꾸던 처리도 제거해, 새 버튼 구조와 상태 관리가 충돌하지 않도록 정리했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (Chat 상단 여백 및 압축 UI 분리)

  • 업데이트: 2026-04-05 07:54 (KST)
  • Chat 빈 상태 화면의 대표 아이콘이 상단 탭 메뉴와 너무 가까워 보이던 배치를 조정하기 위해, EmptyState 상단 스택의 마진을 늘려 시각 충돌을 줄였습니다.
  • RefreshContextUsageVisual()에 탭 분기를 추가해 Chat에서는 TokenUsageCard를 바로 숨기고, Cowork/Code에서만 컨텍스트 사용량과 압축 버튼이 보이도록 정리했습니다.
  • 이 변경으로 Chat 입력 하단은 더 단순해지고, 에이전트 작업 성격이 강한 Cowork/Code에서만 토큰 압축 UI가 유지됩니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (런처 하단 상태 문구 자동 숨김 보정)

  • 업데이트: 2026-04-05 08:00 (KST)
  • 런처 하단 IndexStatusText가 사라지지 않고 남는 사례를 추적한 결과, 인덱스 상태 표시와 토스트 오버레이가 같은 _indexStatusTimer를 공유해 서로의 자동 숨김 타이머를 덮어쓸 수 있는 구조를 확인했습니다.
  • LauncherWindow_toastTimer를 분리하고, 인덱스 재구축 시작/완료 문구는 ShowIndexStatus(...) 공통 경로로 묶어 상태 문구가 독립적으로 일정 시간 후 사라지도록 수정했습니다.
  • 이 변경으로 캡처/복사/즐겨찾기 토스트가 뜨는 동안에도 하단 색인 상태 문구의 숨김 타이밍이 꼬이지 않습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (배포 스크립트 경로 정리 및 보호 상태 명시)

  • 업데이트: 2026-04-05 08:14 (KST)
  • 루트 build.bat을 전면 정리해, 현재 작업 디렉터리에 따라 상대 경로가 꼬이던 dist, payload.zip, 인스톨러 exe 복사 경로를 모두 %~dp0 기준 절대 경로로 고정했습니다.
  • 배포 순서는 AxCopilot publish -> 난독화 도구 확인 -> AxKeyEncryptor publish -> payload.zip 생성 -> AxCopilot.Installer build -> dist 메타데이터 정리로 고정했고, 배치 파일은 pause 없이 자동 실행 환경에서도 종료되도록 수정했습니다.
  • 보호 상태를 점검한 결과, 현재 레포에는 ConfuserEx / Dotfuscator / Babel / Eazfuscator / SmartAssembly 같은 외부 난독화 도구 연결이 없고, Security/ObfuscationAttributes.cs와 Release 메타데이터 제거 설정만 존재합니다.
  • 따라서 현재 배포본은 PDB/XML/debug metadata 제거 수준의 보강만 적용되며, 진짜 디컴파일 방지는 아직 미구성 상태임을 스크립트 경고로 명확히 출력하게 했습니다.
  • 검증: cmd /c build.bat 실행 기준 메인 앱 publish, payload.zip 생성, AxCopilot.Installer 빌드, dist\AxCopilot_Setup.exe 복사, dist 정리까지 정상 완료

2026-04-05 추가 진행 기록 (AX Agent 공통 항목 숨김 및 도움말 툴팁 복구)

  • 업데이트: 2026-04-05 07:59 (KST)
  • 메인 설정 > AX Agent > 공통 화면에서 사용자가 반복 요청한 AX Agent 사용, 표현 수준 행이 실제로 남아 있던 경로를 다시 확인하고, 해당 AgentSettingsRow 두 줄을 Visibility="Collapsed"로 숨겼습니다.
  • SettingsWindow.xaml.csSettingsService.cs에서는 AgentUiExpressionLevelrich로 강제 정규화해, UI에서 표현 수준을 노출하지 않아도 내부 설명 밀도는 항상 풍부하게 기준으로 유지되도록 맞췄습니다.
  • SettingsWindow.xamlHelpTooltipStyle은 라이트 테마에서 흰 글자가 옅은 배경에 묻히던 문제를 피하도록 툴팁 배경을 진한 남색 계열로 고정하고, 전경색/텍스트 전경색을 흰색으로 통일했습니다.
  • 이 변경으로 응답 설정 > Temperature, PDF 내보내기 기본 경로, 팁 알림 표시 시간, 코드/도구/스킬 관련 ? 도움말 라벨이 라이트/다크 테마 모두에서 같은 대비로 보입니다.

2026-04-05 추가 진행 기록 (런처 마지막 위치 기억 복구)

  • 업데이트: 2026-04-05 07:59 (KST)
  • Agent Compare와 현재판 설정/런처 코드를 대조해 빠져 있던 Launcher.RememberPosition 바인딩을 SettingsViewModelSettingsWindow에 다시 연결했습니다.
  • LauncherWindow는 표시 직전 저장된 좌표가 유효한 화면 범위 안에 있으면 그 위치를 복원하고, 창 이동 중에는 메모리 캐시만 갱신한 뒤 숨겨질 때 설정 파일에 마지막 좌표를 저장하도록 정리했습니다.
  • 이 변경으로 AX Commander를 닫은 자리에서 다시 여는 비교본 동작이 현재판에서도 되살아났고, 드래그 중 매 프레임 저장하던 식의 불필요한 디스크 쓰기도 피했습니다.

2026-04-05 추가 진행 기록 (AX Agent 열기 실패 직접 원인 수정)

  • 업데이트: 2026-04-05 08:02 (KST)
  • 앱 로그(%APPDATA%\AxCopilot\logs\app-2026-04-05.log)를 확인한 결과, AX Agent 열기 실패의 직접 원인은 ChatWindow 초기화 시 HelpTooltipStyle을 찾지 못해 발생한 XamlParseException이었습니다.
  • ChatWindow.xaml에는 HelpTooltipStyle을 참조하는 ? 툴팁이 존재했지만, 해당 스타일은 메인 설정 창/별도 설정 창 내부에만 정의되어 있어 AX Agent 창 단독 생성 시 리소스 조회가 실패하고 있었습니다.
  • App.xaml에 동일 스타일을 전역 리소스로 추가해, AX Agent/설정/오버레이가 공통으로 같은 툴팁 스타일을 찾도록 수정했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (도구/스킬 설명창을 AX Agent 내부 설정으로 복구)

  • 업데이트: 2026-04-05 08:08 (KST)
  • 메인 설정 > AX Agent에만 남아 있던 도구/스킬 설명 성격의 안내 블록이 AX Agent 내부 오버레이에는 비어 있던 상태를 확인하고, ChatWindow 내부 설정 오버레이에 설명 패널을 추가했습니다.
  • ChatWindow.xamlOverlayToolsInfoPanel에는 훅 동작 흐름, 활용 예시, 안전 설계를 요약한 설명을 넣었고, OverlayEtcInfoPanel에는 스킬 파일 형식, 기본 폴더 경로, MCP/폴백 모델/드래그 드롭 관리 범위를 안내하는 설명을 복구했습니다.
  • ChatWindow.xaml.csSetOverlaySection()에서는 도구 탭일 때 도구 설명창만, 스킬/차단 탭일 때 스킬 설명창만 보이도록 분기해 기존 탭 흐름을 유지했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 순환 버튼을 커스텀 콤보박스로 전환)

  • 업데이트: 2026-04-05 08:15 (KST)
  • AX Agent 내부 설정 오버레이에서 Fast, 의사결정 수준, 실행 전 계획, 권한 모드, 기본 출력 형식, 테마 스타일, 운영 모드, 폴더 데이터 활용처럼 텍스트가 순환하던 버튼형 입력을 커스텀 콤보박스 기반으로 바꿨습니다.
  • ChatWindow.xaml에 오버레이 전용 OverlayComboBox 스타일과 각 선택 항목용 ComboBox를 배치해, AX Agent 내부 설정이 claw-code식 순환 버튼보다 바로 값을 고르기 쉬운 구조가 되도록 정리했습니다.
  • ChatWindow.xaml.cs 에서는 선택값 동기화 헬퍼(SelectComboTag, PopulateOverlayMoodCombo)와 오버레이 전용 SelectionChanged 핸들러를 추가해 기존 저장 경로를 그대로 재사용하도록 연결했습니다.
  • 운영 모드는 외부 모드로 바꿀 때 기존과 동일하게 비밀번호 확인을 유지하고, 권한 모드는 글로벌 권한과 기본 에이전트 권한을 함께 맞추도록 저장 경로를 통일했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (코워크 좌측 필터 라벨 정리)

  • 업데이트: 2026-04-05 08:18 (KST)
  • 코워크 탭 좌측 패널의 상단 필터는 이미 작업 유형 기준으로 동작하고 있었지만, SidebarCoworkMenu 라벨만 예전 워크스페이스 문구가 남아 있어 의미가 어긋나 있었습니다.
  • ChatWindow.xaml 에서 코워크 메뉴 라벨을 작업 유형으로 바꿔, 실제 필터 동작과 표기 문구가 일치하도록 정리했습니다.
  • Code 탭은 계속 워크스페이스 기준 필터를 사용하므로 기존 워크스페이스 표기를 유지했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (입력창 비대화 및 입력 중 깜빡임 완화)

  • 업데이트: 2026-04-05 08:24 (KST)
  • Code/Cowork 채팅 입력창에서 텍스트 입력 시 입력 영역이 비정상적으로 세로로 길어지고, 매 타이핑마다 컨텍스트/대기열 UI가 즉시 다시 그려지면서 화면이 번쩍이는 현상을 정리했습니다.
  • ChatWindow.xaml 의 입력 영역 Grid.RowDefinition 마지막 행을 *에서 Auto로 바꾸고 InputBoxVerticalAlignment="Top"으로 고정해, 입력 행이 남는 세로 공간을 끌어먹지 않도록 수정했습니다.
  • ChatWindow.xaml.cs_inputUiRefreshTimer를 추가하고 InputBox_TextChanged()에서는 무거운 RefreshContextUsageVisual() / RefreshDraftQueueUi()를 즉시 실행하지 않고 90ms 디바운스 후 반영하도록 변경했습니다.
  • 이 변경으로 입력 즉시성은 유지하면서도, 토큰 사용량 카드와 대기열 카드의 재구성 빈도를 낮춰 입력 중 깜빡임과 렌더 흔들림을 줄였습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (모델 선택 팝업 중복 제어 제거)

  • 업데이트: 2026-04-05 08:28 (KST)
  • 모델/추론 빠른 설정 팝업 하단에 모델 리스트 아래 한 번 더 반복되던 모델 칩과, 다른 위치에서 이미 조정 가능한 계획, 권한 빠른 버튼이 중복으로 노출되고 있었습니다.
  • ChatWindow.xaml 에서 InlineModelChipPanel을 숨기고 BtnInlinePlanMode, BtnInlinePermissionCollapsed 처리해, 팝업이 서비스/모델/추론 중심으로 더 단순하게 보이도록 정리했습니다.
  • 팝업 상단 힌트 문구도 실제로 남아 있는 기능 기준에 맞춰 서비스, 모델, 추론을 여기서 바로 바꿉니다로 수정했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (프리셋 영역 스크롤바 자동 표시화)

  • 업데이트: 2026-04-05 08:31 (KST)
  • AX Agent 채팅 빈 상태 화면의 프리셋 카드 영역은 내용이 충분히 적어도 세로 스크롤바 자리와 여백이 고정처럼 보이는 상태였습니다.
  • ChatWindow.xaml 에서 프리셋 영역 ScrollViewerTopicPresetScrollViewer 이름을 부여하고 기본 VerticalScrollBarVisibilityDisabled로 조정했습니다.
  • ChatWindow.xaml.csUpdateTopicPresetScrollMode()를 추가해, 프리셋 버튼 재구성 후와 창 크기 변경 시 ExtentHeightViewportHeight를 비교하고 실제로 넘칠 때만 세로 스크롤과 우측 패딩을 활성화하도록 만들었습니다.
  • 이 변경으로 프리셋 카드가 정상 높이 안에 들어올 때는 스크롤바가 보이지 않고, 작은 창이나 프리셋이 많아지는 경우에만 자동으로 나타납니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (후속 요청 입력 미리보기 제거)

  • 업데이트: 2026-04-05 08:34 (KST)
  • AX Agent 입력창 위 후속 요청 카드는 사용자가 타이핑 중인 현재 입력을 실시간으로 그대로 미리 보여주고 있었는데, 실제 큐 적재 전에는 불필요한 중간 표시가 되는 상태였습니다.
  • ChatWindow.xaml.csRefreshDraftQueueUi()에서 DraftPreviewCard를 상시 숨기고, 후속 요청은 엔터 입력 후 QueueComposerDraft(...)로 실제 큐에 적재된 다음 아래 대기열 목록에만 반영되도록 정리했습니다.
  • 이 변경으로 타이핑 중 현재 입력이 상단 카드에 중복 표시되지 않고, 후속 요청은 실제로 쌓였을 때만 큐 UI에서 확인할 수 있습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (프리셋 카드 글자 잘림 보정 및 Code 탭 프리셋 숨김)

  • 업데이트: 2026-04-05 08:37 (KST)
  • AX Agent 빈 상태 프리셋 카드의 설명 텍스트가 카드 하단에서 잘리고 있었고, Code 탭에서도 프리셋 카드 영역이 그대로 보여 빈 상태 의미가 어색했습니다.
  • ChatWindow.xaml.csBuildTopicButtons()에서 프리셋 카드, 기타 카드, 프리셋 추가 카드 높이를 108에서 116으로 늘리고 설명 TextBlock.MaxHeight32로 올려 글자 하단이 잘리지 않도록 보정했습니다.
  • 같은 메서드에서 _activeTab == "Code"이면 TopicButtonPanelTopicPresetScrollViewerCollapsed 처리하고, 빈 상태 제목을 코드 작업을 입력하세요로 바꿔 Code 탭에서는 프리셋 기능이 보이지 않도록 정리했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 콤보를 메인 설정 스타일로 통일)

  • 업데이트: 2026-04-05 08:40 (KST)
  • AX Agent 내부 설정 오버레이의 콤보박스는 이전까지 기본 WPF 드롭다운에 가까운 모양이라, 메인 설정창의 커스텀 콤보와 시각 언어가 달랐습니다.
  • ChatWindow.xamlOverlayComboBoxToggle, OverlayComboBox, OverlayComboBoxItem 템플릿/스타일을 추가해, 메인 SettingsWindow.xamlModernComboBox 패턴과 유사한 토글 버튼형 헤더, 슬라이드 드롭다운, 항목 호버/선택 스타일을 적용했습니다.
  • 오버레이의 서비스, 모델, Fast, 의사결정 수준, 실행 전 계획, 권한 모드, 기본 출력 형식, 테마 스타일, 운영 모드, 폴더 데이터 활용 콤보가 모두 같은 커스텀 스타일로 표시되도록 정리했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 도움말 툴팁 복구)

  • 업데이트: 2026-04-05 08:43 (KST)
  • AX Agent 내부 설정 오버레이는 메인 설정창과 달리 ? 도움말 배지가 대부분 빠져 있어, 항목 이름만 보고 동작 의미를 추측해야 하는 상태였습니다.
  • ChatWindow.xamlOverlayHelpBadge 스타일을 추가하고, HelpTooltipStyle을 재사용해 AX Agent 오버레이 항목 옆에 동일한 시각 언어의 ? 배지를 붙일 수 있도록 정리했습니다.
  • 기본/공통 영역의 서비스, 모델, 기본 서버 주소, API 키, 테마 스타일, 테마 모드, 문서 형태, 디자인 스타일, 운영 모드, 폴더 데이터 활용, 압축 시작 한도(%), 최대 컨텍스트 토큰, 오류 재시도 횟수, 최대 Agent Pass에 각각 툴팁 설명을 추가했습니다.
  • 고급/개발자 영역의 자동 대화 압축, 확장 스킬 사용, 실행 전후 자동 확장, 입력 보정 반영, 권한 변경 반영, Cowork 결과 검토, Code 결과 검토, 도구 병렬 실행, 프로젝트 규칙 자동 반영, 에이전트 메모리 사용, Plan Mode 도구, Worktree 도구, Team 도구, Cron 도구에도 상세 설명 툴팁을 연결했습니다.
  • 이 변경으로 AX Agent 내부 설정에서 각 항목의 역할과 사용 시점을 메인 설정창처럼 마우스 오버만으로 바로 확인할 수 있습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 탭 구조 및 스킬/차단 패널 복구)

  • 업데이트: 2026-04-05 08:51 (KST)
  • AX Agent 내부 설정 오버레이는 중간 정리 과정에서 탭이 공통/채팅/코워크/코드/개발자/도구/스킬/차단 단순 구조로 축소됐고, 예전 버전에 있던 코워크/코드 공통 탭과 스킬/차단 실내용 패널이 빠진 상태였습니다.
  • ChatWindow.xaml 좌측 네비를 공통 / 채팅 / 코워크/코드 / 코워크 / 코드 / 개발자 / 도구 / 스킬/차단 구조로 다시 확장하고, 스킬/차단 탭 하단에 차단 경로 패턴, 차단 확장자, 스킬 설정, 로드된 스킬, 폴백 모델, MCP 서버, 등록된 도구/커넥터 패널을 추가했습니다.
  • ChatWindow.xaml.csRefreshOverlayEtcPanels(), BuildOverlayBlockedItems(), BuildOverlaySkillListPanel(), BuildOverlayFallbackModelsPanel(), BuildOverlayMcpServerCards(), BuildOverlayToolRegistryPanel() 를 추가해, 오버레이 안에서 설정값과 런타임 상태가 바로 보이도록 복구했습니다.
  • 같은 코드에서 shared 섹션 분기를 추가해 코워크/코드 공통 탭이 Fast, 의사결정 수준, 실행 전 계획, 권한 모드, 폴더 데이터 활용, 최대 Agent Pass 같은 공통 항목을 함께 보여주도록 조정했습니다.
  • 스킬/차단 탭의 슬래시 팝업 표시 개수, 드래그 앤 드롭 AI 액션, 드래그 앤 드롭 즉시 전송도 오버레이 전용 컨트롤로 다시 노출하고 기존 설정 저장 경로와 연결했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 창 상단 최소화/최대화/닫기 버튼 시인성 개선)

  • 업데이트: 2026-04-05 08:54 (KST)
  • AX Agent ChatWindow.xaml 상단 우측 창 버튼은 일반 GhostBtn을 그대로 사용하고 있어, 사용자 가이드 창보다 버튼 간격이 좁고 아이콘이 작으며 호버 피드백이 약했습니다.
  • 같은 파일에 TitleBarActionButton, TitleBarCloseButton 스타일을 추가해 버튼 크기를 40x40으로 확장하고, 버튼 사이 여백을 늘리고, 마우스 오버 시 살짝 확대되는 스케일 애니메이션과 호버 배경이 보이도록 템플릿을 분리했습니다.
  • 닫기 버튼은 별도 TitleBarCloseButton 스타일을 적용해 호버 시 붉은 배경이 들어오도록 했고, 최소화/최대화 버튼도 아이콘 크기를 키워 창 제어 버튼이 더 명확하게 보이도록 맞췄습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 세 탭 채팅 폭 공통화)

  • 업데이트: 2026-04-05 09:02 (KST)
  • AX Agent의 Chat / Cowork / Code 탭은 하단 입력 바 래퍼가 Center 정렬과 내용 기반 측정에 묶여 있어, 탭마다 본문 폭과 composer 폭이 다르게 보이고 전체 채팅창이 작게 느껴지는 문제가 있었습니다.
  • ChatWindow.xaml 에서 빈 상태 영역과 하단 입력 바 래퍼에 공통 Stretch + MaxWidth 1280 기준을 적용하고, 컴포저 래퍼에 ComposerShell 이름을 부여해 세 탭이 같은 가로 폭 축을 사용하도록 조정했습니다.
  • ChatWindow.xaml.csGetMessageMaxWidth()MessageScroll.ActualWidth 단독 비율 계산 대신 ComposerShell.ActualWidth를 우선 기준으로 사용하도록 바꿔, 사용자/어시스턴트 버블과 스트리밍 컨테이너가 탭과 빈 상태 여부에 상관없이 동일한 본문 폭 안에서 렌더되게 했습니다.
  • 이 변경으로 Chat/Cowork/Code 전환 시 입력창과 메시지 본문이 같은 폭으로 보이고, 기존보다 더 넓은 레이아웃으로 유지됩니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 시작 직후 Style 예외 수정)

  • 업데이트: 2026-04-05 09:06 (KST)
  • AX Agent 창은 시작 직후 System.Windows.FrameworkElement.Style 설정 단계에서 MS.Internal.NamedObjectStyle로 캐스팅하지 못하는 XamlParseException으로 바로 종료되고 있었습니다.
  • 원인은 ChatWindow.xamlOverlayComboBox 스타일 내부에서 ItemContainerStyle이 뒤에서 선언되는 OverlayComboBoxItemStaticResource로 먼저 참조하던 forward reference였습니다.
  • ItemContainerStyle 참조를 DynamicResource OverlayComboBoxItem으로 바꿔 런타임 리소스 해석 시점에 올바른 스타일이 연결되도록 수정했고, 같은 유형의 선참조 패턴이 더 없는 것도 추가로 확인했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (build.bat 실행 중 AX Copilot 프로세스 종료 확인 강화)

  • 업데이트: 2026-04-05 09:13 (KST)
  • 기존 build.bat 은 실행 중인 AxCopilot.exetaskkill /IM ... /F 한 번만 호출하고 2초 뒤 바로 publish 단계로 넘어가고 있어, 프로세스가 완전히 내려가지 않았는데도 빌드가 이어지거나, 권한 문제로 종료 실패한 상태가 모호하게 보이는 문제가 있었습니다.
  • 프로세스 정리 루틴을 :stop_process로 교체하고, CloseMainWindow() 정상 종료 시도 후 taskkill /IM <name>.exe /T /F 로 자식 프로세스까지 종료한 다음 Get-Process로 실제 종료 여부를 다시 확인하도록 변경했습니다.
  • 프로세스가 여전히 살아 있으면 빌드를 즉시 중단하고 Access may be denied or the app may be running with higher privileges. 메시지를 출력하도록 해, AX Copilot이 관리자 권한 등 더 높은 권한으로 실행 중일 때 원인을 바로 알 수 있게 했습니다.
  • 이 수정으로 build 배치는 실행 중 앱을 못 내렸을 때 어설프게 계속 진행하지 않고, 명확한 실패 상태로 멈춥니다.
  • 검증: cmd /c build.bat 실행 시, 권한 문제로 살아 있는 AxCopilot.exe를 감지하고 즉시 실패 처리하는 동작 확인

2026-04-05 추가 진행 기록 (AX Agent 내부 설정의 도구/스킬 탭 확장 및 접기 구조 적용)

  • 업데이트: 2026-04-05 09:27 (KST)
  • AX Agent 내부 설정의 도구, 스킬/차단 탭은 목록이 길게 늘어져 한 번에 보기 어렵고, 메인 설정에만 남아 있던 훅/슬래시 세부값이 따로 분리되어 있었습니다.
  • ChatWindow.xaml도구 탭용 TxtOverlayToolHookTimeoutMs, OverlayHookListPanel, 훅 추가 버튼과 스킬/차단 탭용 스킬 폴더 선택/열기 버튼, TxtOverlayMaxFavoriteSlashCommands, TxtOverlayMaxRecentSlashCommands를 추가해 AX Agent 내부 설정만으로 주요 확장값을 관리할 수 있게 했습니다.
  • ChatWindow.xaml.cs 에서는 BuildOverlayHookCards(), ShowOverlayHookEditDialog(...), CreateOverlayCollapsibleSection(...) 를 추가하고, 훅 편집/추가/삭제/활성 토글, 스킬 폴더 선택, 슬래시 핀/최근 개수 저장, 훅 타임아웃 저장을 모두 AX Agent 오버레이 저장 흐름에 연결했습니다.
  • 스킬 목록은 /스킬명 표기로 바꾸고, 한국어 설명은 그대로 유지한 채 직접 호출 스킬 / 자동·조건부 스킬 / 현재 사용 불가 섹션으로 접기/펼치기 렌더링하도록 재구성했습니다.
  • 도구 목록도 기존 단순 나열 대신 파일/검색, 코드 분석, 문서 생성, 에이전트 같은 카테고리별 접기/펼치기 카드로 바꿔 긴 목록을 더 짧게 탐색할 수 있게 했습니다.
  • 같은 작업에서 메인 설정 AX Agent 영역에 남아 있던 PDF 내보내기 기본 경로, 이미지 입력 활성화, 코드 리뷰 도구 활성화도 AX Agent 내부 설정의 채팅/코드 탭으로 옮겨 내부 설정 집중도를 높였습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 개발자 탭 잔여 항목 이식)

  • 업데이트: 2026-04-05 09:38 (KST)
  • 메인 설정의 AX Agent 영역에는 아직 호출 간 딜레이, 실행 이력 상세도, 계획 diff 심각도, 워크플로우 시각화, 감사 로그, 서브에이전트 최대 수처럼 내부 AX Agent 오버레이에 없는 개발자/운영 항목이 남아 있었습니다.
  • ChatWindow.xamlOverlayDeveloperRuntimePanel, OverlayDeveloperExtraPanel 을 추가하고, 호출 간 딜레이(초), 서브에이전트 최대 수, 실행 이력 상세도, 계획 diff 심각도(개수/비율), 워크플로우 시각화, 전체 호출·토큰 합계 표시, 감사 로그, 감사 로그 폴더 열기 행을 AX Agent 내부 설정의 개발자 탭 안으로 재배치했습니다.
  • ChatWindow.xaml.cs 에서는 위 컨트롤들의 로드/저장 동기화, 숫자 입력 범위 검증, 실행 이력 상세도 콤보 저장, 감사 로그 폴더 열기 핸들러를 추가하고 SetOverlaySection("dev") 분기에서 해당 패널이 개발자 탭에서만 보이도록 연결했습니다.
  • 이 변경으로 AX Agent 내부 설정은 기존 공통 / 채팅 / 코워크/코드 / 코워크 / 코드 / 개발자 / 도구 / 스킬/차단 탭 구조를 유지한 채, 메인 설정에 남아 있던 AX Agent 전용 세부값 대부분을 각 기능 탭에 더 가깝게 재배치한 상태가 됐습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 메인 설정 잔존 제거 및 내부 설정 재배치)

  • 업데이트: 2026-04-05 09:54 (KST)
  • 일반 설정창에서 AX Agent 탭이 계속 보이던 이유는 SettingsWindow.xaml.csApplyAiEnabledState()AiEnabled=true 상태일 때 AgentTabItem.Visibility를 다시 Visible로 되돌리고 있었기 때문이었습니다.
  • 같은 메서드에서 AgentTabItem.Visibility를 항상 Collapsed로 유지하도록 바꿔, 내부 설정으로 이관 중인 AX Agent 전용 설정이 메인 설정에 다시 나타나지 않게 정리했습니다.
  • ChatWindow.xaml.cs 에서는 ApplyOverlaySettingsChanges()ChkOverlayAiEnabled_Changed() 경로에서 AiEnabled를 더 이상 토글하지 않고 항상 true로 유지하도록 바꿨고, OverlayAiEnabledRow도 내부 설정에서 숨겨 AX Agent 사용 토글을 제거했습니다.
  • 내부 AX Agent 설정 탭 배치도 다시 조정해 서비스/모델운영 모드공통 탭으로 옮기고, 문서 형태디자인 스타일은 채팅 탭이 아니라 코워크 탭에만 보이도록 정리했습니다.
  • ChatWindow.xaml압축 시작 한도(%), 최대 컨텍스트 토큰 행은 숫자 입력 칸 대신 60/70/80/90%, 4K/16K/64K/256K/1M 프리셋 카드로 바꾸고, ChatWindow.xaml.cs 에 선택 반영/하이라이트 동기화 로직(OverlayCompactPresetCard_MouseLeftButtonUp, OverlayContextPresetCard_MouseLeftButtonUp, RefreshOverlayTokenPresetCards)을 추가해 내부 설정 저장과 즉시 반영을 통합했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (메인 설정 AX Agent의 표현 수준 행 숨김)

  • 업데이트: 2026-04-05 09:56 (KST)
  • 일반 설정의 AX Agent 탭 화면에는 표현 수준 행이 여전히 남아 있어, 내부 고정 정책과 달리 사용자가 선택 가능한 옵션처럼 보이는 상태였습니다.
  • SettingsWindow.xaml표현 수준 row BorderVisibility="Collapsed"를 적용해, 메인 설정 화면에서는 해당 항목이 더 이상 보이지 않게 정리했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 컴포저 과확장 레이아웃 보정)

  • 업데이트: 2026-04-05 09:58 (KST)
  • AX Agent 채팅 화면의 입력 컴포저는 ChatWindow.xaml 에서 HorizontalAlignment="Stretch"와 넓은 최대폭을 사용하고 있었고, ChatWindow.xaml.csApplyExpressionLevelUi()rich 모드에서 InputBox.MaxHeight = 220까지 다시 늘려 입력창이 과하게 커지는 문제가 있었습니다.
  • ComposerShellCenter + Width/MaxWidth 640으로 바꿔 채팅창이 전체 가로폭을 계속 채우지 않도록 했고, 입력창 최대 높이도 rich 120 / balanced 108 / simple 96으로 낮춰 여러 줄 입력 시에도 적정 높이 범위 안에서만 늘어나도록 조정했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (Gemini Chat 빈 응답/멈춤 우회)

  • 업데이트: 2026-04-05 10:02 (KST)
  • AX Agent Chat 탭에서 Gemini를 선택했을 때, API 키를 넣은 뒤에도 임시 스트리밍 컨테이너만 뜨고 응답이 비거나 진행 상태가 오래 남는 문제가 있었습니다. 현재 구현상 원인은 ChatWindow.xaml.cs 의 일반 Chat 스트리밍 경로가 Gemini SSE 응답과 맞물릴 때 완료 신호를 안정적으로 처리하지 못하던 쪽에 가까웠습니다.
  • 일반 전송 흐름과 다시 생성 흐름 둘 다에서 현재 서비스가 gemini일 경우 _llm.StreamAsync(...) 대신 _llm.SendAsync(...) 비스트리밍 경로를 사용하도록 변경해, Chat 탭에서는 Gemini 응답을 한 번에 받아 안정적으로 렌더하도록 우회했습니다.
  • 같은 파일의 GetMessageMaxWidth()320~720 범위로 재조정해 메시지 폭이 컴포저보다 더 커지지 않게 했고, FinalizeStreamingContainer(...)에서는 응답 내용이 비어 있을 경우 (빈 응답)으로 치환해 완전히 빈 말풍선이 남지 않게 정리했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 채팅 컴포저 높이 재고정 및 빈 assistant 말풍선 제거)

  • 업데이트: 2026-04-05 10:10 (KST)
  • AX Agent Chat 탭에서 입력창 텍스트가 거의 없는데도 컴포저 높이가 계속 커지고, 응답이 비정상 종료된 뒤 내용 없는 assistant 카드가 다시 렌더되는 문제가 있었습니다.
  • ChatWindow.xaml.csUpdateInputBoxHeight()를 추가해 입력창 높이를 실제 줄 수 기준으로 직접 계산하고 MinHeight~MaxHeight 범위 안에서만 유지하도록 변경했습니다. 이때 최대 높이를 넘길 경우에만 내부 세로 스크롤을 표시하도록 바꿔, 내용이 없는데도 큰 빈 입력 영역이 남지 않게 했습니다.
  • 같은 파일의 RenderMessages()는 비어 있는 assistant 메시지를 렌더 대상에서 제외하도록 필터를 추가했고, 일반 전송/재생성 흐름에서도 완료 직전 assistantMsg.Content가 비어 있으면 (빈 응답)으로 확정 저장하도록 정리해 재오픈 시에도 빈 말풍선이 다시 나타나지 않게 보정했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 채팅 탭의 중복 테마 설정 제거)

  • 업데이트: 2026-04-05 10:12 (KST)
  • AX Agent 내부 설정의 채팅 탭에는 채팅과 직접 관련 없는 테마 스타일, 테마 모드 블록이 남아 있어, 기능 분류 기준과 맞지 않는 상태였습니다.
  • ChatWindow.xaml 에서 해당 두 블록을 삭제해 채팅 탭에는 PDF 내보내기 기본 경로, 이미지 입력 활성화 같은 실제 채팅 관련 설정만 남도록 정리했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정에 등록 모델 관리 이식)

  • 업데이트: 2026-04-05 10:16 (KST)
  • AX Agent 내부 설정의 공통 탭에는 서비스/모델 선택만 있고, 메인 설정에 있던 등록 모델 추가/편집/삭제 기능이 빠져 있어 사내 모델 관리가 반쪽 상태였습니다.
  • ChatWindow.xamlOverlayModelEditorPanel 아래에 등록 모델 관리 헤더, 모델 추가 버튼, OverlayRegisteredModelsPanel을 추가해 내부 설정 안에서도 사내 모델 관리 UI가 보이도록 확장했습니다.
  • ChatWindow.xaml.cs 에서는 BuildOverlayRegisteredModelsPanel()을 추가하고, 메인 설정에서 쓰던 ModelRegistrationDialog.cs 를 그대로 호출해 Ollama/vLLM 등록 모델의 추가/편집/삭제/선택을 내부 설정에서 직접 수행하도록 연결했습니다.
  • 저장 경로는 기존 Llm.RegisteredModels를 그대로 사용해, 메인 설정과 내부 설정이 같은 모델 목록을 보도록 맞췄고, PersistOverlaySettingsState() 시점에 동일하게 저장/갱신되도록 정리했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정의 압축 시작 한도 분류 보정)

  • 업데이트: 2026-04-05 10:19 (KST)
  • 압축 시작 한도(%) 행은 성격상 코워크/코드 공통 설정인데, 기존 SetOverlaySection() 분기에서는 여러 탭에서 함께 열리도록 되어 있어 분류가 어색했습니다.
  • ChatWindow.xaml.csOverlayAnchorAdvanced.Visibility 조건을 showShared 전용으로 좁혀, 해당 항목이 코워크/코드 공통 탭에서만 보이도록 보정했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 탭 헤더를 본문 최상단으로 정리)

  • 업데이트: 2026-04-05 10:27 (KST)
  • AX Agent 내부 설정 화면은 탭별 제목/설명이 서비스와 모델 블록 아래쪽에 위치해 있어, 사용자가 현재 탭의 범위를 바로 파악하기 어려운 상태였습니다.
  • ChatWindow.xaml 에 상단 전용 헤더(OverlaySectionHeading, OverlayTopHeadingTitle, OverlayTopHeadingDescription)를 추가하고, OverlaySectionDetail 안의 중복 헤더는 숨겨 탭 제목과 설명이 본문 맨 위에 먼저 보이도록 재배치했습니다.
  • ChatWindow.xaml.csSetOverlaySection()도 새 상단 헤더에 맞춰 각 탭별 제목/설명을 채우도록 조정했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (Chat 탭 입력창 누적 확장 및 assistant 메시지 미표시 보정)

  • 업데이트: 2026-04-05 10:23 (KST)
  • Chat 탭에서는 엔터를 칠 때마다 컴포저 높이가 누적 확장되고, 하단 토큰은 증가하지만 assistant 메시지가 화면에 남지 않는 문제가 있었습니다.
  • ChatWindow.xaml.csUpdateInputBoxHeight()를 재조정해 Chat 탭은 항상 고정 높이 입력창을 사용하고, Cowork/Code 탭만 명시적 줄 수 기준으로 멀티라인 높이 계산을 하도록 분리했습니다.
  • 같은 파일에 SyncLatestAssistantMessage(ChatConversation conv, string content)를 추가해 응답 완료 시 최신 assistant 메시지 내용을 대화 객체에 확정 반영하고, 이후 RenderMessages(preserveViewport: true)를 한 번 더 호출해 스트리밍/비스트리밍 완료 뒤에도 실제 저장 대화 기준으로 메시지가 다시 보이도록 맞췄습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (메인 설정의 AX Agent 진입을 내부 설정 바로가기 중심으로 정리)

  • 업데이트: 2026-04-05 10:35 (KST)
  • 사용자 요청 기준으로 AX Agent 관련 설정은 메인 설정 탭에서 직접 다루지 않고, AX Agent 내부 설정으로 모으는 방향으로 다시 정리했습니다.
  • SettingsWindow.xaml일반 탭 하단에 AX Agent 설정 바로가기 카드를 추가해, 일반 설정 화면에서도 AX Agent 채팅창을 열고 내부 설정 오버레이를 곧바로 표시할 수 있도록 했습니다.
  • SettingsWindow.xaml.csApplyMainTabVisibility()에서는 메인 설정의 표시 대상에서 AX Agent를 완전히 제외했고, SelectAgentSettingsTab()BtnAgentShortcut_Click()은 더 이상 숨겨진 AX Agent 탭으로 이동하지 않고 App.xaml.csOpenAgentSettingsInChat()을 호출하도록 전환했습니다.
  • 이 변경으로 메인 설정에 남아 있던 AX Agent 진입 버튼도 모두 같은 내부 설정 경로를 사용하게 되어, 설정 위치가 둘로 나뉘어 보이던 흐름을 줄였습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (Chat 탭도 줄바꿈 기준으로 입력창 높이 확장)

  • 업데이트: 2026-04-05 10:41 (KST)
  • 직전 보정에서 Chat 탭 입력창을 고정 높이로 묶었는데, 사용자 기준으로는 Chat도 Shift+Enter 줄바꿈이 있을 때는 자연스럽게 높이가 늘어나야 했고, 고정 분기 때문에 의도와 다른 동작이 되고 있었습니다.
  • ChatWindow.xaml.csUpdateInputBoxHeight()에서 Chat 탭 예외 분기를 제거해, 이제 세 탭 모두 실제 개행 문자 수를 기준으로 높이를 계산합니다.
  • 결과적으로 Enter 전송만으로는 높이가 늘지 않고, Shift+Enter로 줄이 추가된 경우에만 높이가 증가하며, 최대 높이를 넘길 때만 내부 스크롤이 나타나도록 다시 정리했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (메인 설정의 숨김 AX Agent 옛 UI 잔재 1차 제거)

  • 업데이트: 2026-04-05 10:48 (KST)
  • 메인 설정 XAML에는 더 이상 사용자에게 보이지 않는데도 남아 있던 AX Agent 관련 숨김 블록과 중복 진입 버튼이 있어, 내부 설정 기준으로 통합된 현재 UX와 맞지 않는 상태였습니다.
  • SettingsWindow.xaml 에서 일반 탭의 숨김 AI 기능/운영 모드 행을 제거했고, 하단 전역 버튼 바에 있던 중복 AX Agent 설정 버튼도 삭제했습니다. 이제 메인 설정에서 AX Agent로 들어가는 진입은 일반 탭 본문의 전용 바로가기 카드로만 남습니다.
  • SettingsWindow.xaml.csApplyAiEnabledState()ApplyOperationModeState()도 숨김 일반 탭 컨트롤을 더 이상 참조하지 않도록 정리해, 보이지 않는 UI를 전제로 둔 동기화 코드가 돌지 않게 했습니다.
  • 이번 단계는 1차 정리이며, 아직 XAML 하단에 남아 있는 구형 AgentTabItem 본문 전체 제거는 내부 참조가 많아 다음 단계에서 분리 정리할 예정입니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 채팅/코워크/코드 응답 표시 안정화)

  • 업데이트: 2026-04-05 11:02 (KST)
  • 사용자 보고 기준으로 AX Agent는 전송할 때마다 입력창 높이가 비정상적으로 남고, Chat 탭은 토큰만 올라가는데 응답 본문이 안 보이며, Cowork/Code는 실행 로그 문구 잔상만 남는 상태였습니다.
  • ChatWindow.xaml.cs 에서 QueueComposerDraft(), BtnDraftClear_Click(), StartNextQueuedDraftIfAny(), SendMessageAsync()에서 입력 텍스트를 비우거나 다시 채운 직후 UpdateInputBoxHeight()를 명시적으로 호출하도록 바꿔, 입력창 높이가 이전 값으로 남는 현상을 줄였습니다.
  • SendMessageAsync()의 일반 Chat 흐름은 스트리밍 대신 비스트리밍 응답을 우선 사용하게 조정해, Chat 탭에서 토큰 사용량은 집계되는데 assistant 메시지가 비거나 늦게 반영되던 경로를 안정화했습니다.
  • 같은 메서드에 BuildAssistantFallbackContent()를 추가해 Cowork/Code에서 최종 assistant 텍스트가 비어 있으면 최근 실행 이벤트 요약을 fallback 응답으로 남기게 했고, 응답 완료 후 conv.ShowExecutionHistory = false를 적용해 실행 로그 카드 잔상이 기본 화면을 덮지 않도록 정리했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0

2026-04-05 추가 진행 기록 (AX Agent 내부 설정 도구/스킬 섹션 기본 접힘 처리)

  • 업데이트: 2026-04-05 11:08 (KST)
  • 사용자 요청 기준으로 AX Agent 내부 설정의 도구, 스킬/차단 탭은 긴 목록이 처음부터 모두 펼쳐져 있기보다, 필요할 때만 열어보는 구조가 더 적합했습니다.
  • ChatWindow.xaml.csAddOverlaySkillSection(), BuildOverlayToolRegistryPanel(), BuildOverlayHookCards()에서 CreateOverlayCollapsibleSection(...) 기본 확장값을 모두 false로 바꿔, 스킬 목록/도구 카테고리/훅 목록이 기본적으로 닫힌 상태로 열리게 했습니다.
  • 이 변경으로 AX Agent 내부 설정 진입 시 스킬/차단, 도구 탭이 더 압축된 상태로 보이고, 필요한 항목만 선택적으로 펼쳐 확인할 수 있습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0
  • Document update: 2026-04-05 11:22 (KST) - Started stabilizing AX Agent chat around a more claw-code-like single-source render path. The composer shell is now bottom-aligned instead of stretching vertically, direct user-bubble injection during send was removed in favor of model-backed RenderMessages() refresh, and live execution banners now inject into the visible chat only when execution-history display is explicitly enabled.
  • Document update: 2026-04-05 11:22 (KST) - For Cowork/Code runs, ShowExecutionHistory is now forced off at run start so intermediate rerenders no longer rehydrate transient execution banners into the conversation body.
  • Document update: 2026-04-05 11:22 (KST) - Chat tab now skips creation of the temporary streaming container altogether. Since Chat already routes through non-streaming SendAsync(), the final assistant text is now committed directly to the conversation model and rendered from there instead of relying on a transient placeholder card.
  • Document update: 2026-04-05 11:22 (KST) - Cowork/Code now also skip the temporary streaming container path. Those tabs receive final agent-loop results rather than incremental chunks, so the UI now avoids showing a transient empty assistant card before the final rerender.
  • Document update: 2026-04-05 11:22 (KST) - Main settings tab visibility now permanently hides the legacy AX Agent tab regardless of AI enablement, so the remaining supported entry point is the AX Agent in-chat internal settings overlay plus the general-settings shortcut.
  • Document update: 2026-04-05 11:29 (KST) - Removed the early assistant-placeholder insertion from SendMessageAsync(). Assistant messages are now appended only after the final response text is known, reducing the empty-bubble / token-only failure mode in AX Agent chat.
  • Document update: 2026-04-05 11:29 (KST) - Added a MainSettingsTab selection redirect so any attempt to land on the legacy hidden AX Agent tab immediately routes to the AX Agent in-chat settings shortcut instead.
  • Document update: 2026-04-05 11:34 (KST) - Added Temperature to the AX Agent in-chat settings overlay and wired it into the same deferred-save path used by the other numeric overlay settings. The value is normalized to the 0.02.0 range and persisted from the overlay itself.
  • Document update: 2026-04-05 11:42 (KST) - Added Services/Agent/AxAgentExecutionEngine.cs as an AX-side execution-prep engine modeled after the claw-code split between input processing and session execution. ChatWindow now routes outbound message preparation and final assistant-message commit through that engine instead of assembling and appending everything inline.
  • Document update: 2026-04-05 11:11 (KST) - Collapsed the duplicated Cowork/Code agent-loop branches inside ChatWindow.SendMessageAsync() into RunAgentLoopAsync(...). Both tabs now share the same execution wrapper for workflow-analyzer open, cumulative-token reset, event hookup, completion notification, and cleanup, which moves AX Agent closer to a single execution path modeled after the claw-code engine split.
  • Document update: 2026-04-05 11:11 (KST) - Reworked AX Agent composer resizing to use TextBox.MinLines/MaxLines instead of manually pinning Height, so the composer grows only with actual line breaks and is less likely to remain oversized after send.
  • Document update: 2026-04-05 11:11 (KST) - Replaced the in-overlay text-entry controls for Temperature, MaxRetryOnError, MaxAgentIterations, FreeTierDelaySeconds, and MaxSubAgents with slider-based controls plus current-value badges, following the older settings-window interaction pattern and reducing mis-entry risk.
  • Document update: 2026-04-05 11:11 (KST) - Moved Temperature and MaxAgentIterations visibility to the developer tab only inside the AX Agent overlay, tightening the common tabs around user-facing settings and pushing expert/debug knobs toward the developer section.
  • Document update: 2026-04-05 11:11 (KST) - Removed the general-tab bottom shortcut card for AX Agent settings and added a dedicated AX Agent entry to the left settings navigation. Selecting that nav entry now routes straight into the AX Agent in-chat internal settings overlay, while the legacy hidden AgentTabItem remains suppressed.
  • Document update: 2026-04-05 11:22 (KST) - Continued migrating the remaining AX Agent in-chat numeric controls away from freeform text entry. ToolHookTimeoutMs, SlashPopupPageSize, MaxFavoriteSlashCommands, and MaxRecentSlashCommands now use slider-based controls with live value badges in the internal overlay, matching the safer interaction style from the old settings window.
  • Document update: 2026-04-05 11:22 (KST) - Synced the new slider-backed skill/tool values through both RefreshOverlayVisualState(...) and RefreshOverlayEtcPanels(...), so section changes and overlay reopen now restore the same values across the hidden compatibility textboxes, sliders, and badges.
  • Document update: 2026-04-05 11:24 (KST) - Removed the legacy hidden AgentTabItem from MainSettingsTab.Items at settings-window construction time, so the old AX Agent settings body can no longer be selected through tab restoration or visibility changes. The left navigation AX Agent shortcut remains the only supported entry and now routes directly into the in-chat AX Agent settings overlay.
  • Document update: 2026-04-05 11:25 (KST) - Added a HasLegacyAgentTab() guard around the remaining legacy AX Agent initialization path in SettingsWindow. Once the old tab is removed from MainSettingsTab.Items, calls such as MoveBlockSectionToEtc(), BuildServiceModelPanels(), BuildToolRegistryPanel(), LoadAdvancedSettings(), SyncAgentSelectionCards(), and ApplyAgentSubTabVisibility() now stop running, which reduces hidden coupling to the retired settings body while the XAML cleanup continues.
  • Document update: 2026-04-05 11:27 (KST) - Restored per-tool enable/disable control inside the AX Agent in-chat 도구 tab. BuildOverlayToolRegistryPanel() now renders each tool row with a ToggleSwitch, persists changes through Llm.DisabledTools, and refreshes the overlay immediately so the tool availability state is managed from the AX Agent internal settings instead of only the legacy settings window.
  • Document update: 2026-04-05 11:28 (KST) - Updated AGENTS.md to explicitly require unified control patterns for settings input: all on/off fields must use ToggleSwitch, numeric fields should default to the established slider + value-badge pattern, and equivalent settings in main settings vs. AX Agent internal settings should not diverge in input style.
  • Document update: 2026-04-05 11:31 (KST) - Fixed the startup-time NullReferenceException that appeared during AX Agent prewarm. ChatWindow now resolves overlay LLM settings through TryGetOverlayLlmSettings() and all overlay slider ValueChanged handlers short-circuit when the settings graph is not ready yet, preventing premature writes during XAML initialization.

2026-04-05 추가 진행 기록 (Agent Compare 기준 런처 기능 이식 1차)

  • 업데이트: 2026-04-05 11:58 (KST)
  • 사용자 요청 기준을 claw-code가 아니라 우선 Agent Compare의 런처 기능 이식으로 다시 고정하고, 현재 런처와 비교해 실제로 빠져 있던 하단 위젯 바 외 기능을 점검했습니다.
  • LauncherViewModel.cs에 검색 히스토리 탐색 상태(_isHistoryNavigation, _historyIndex)를 복구하고, SelectedItem 변경 시 선택 항목 미리보기 업데이트가 바로 돌도록 다시 연결했습니다. OnShown()은 빠른 실행 칩을 로드하고, 실행 시점에는 검색어를 SearchHistoryService.cs에 저장하도록 정리했습니다.
  • 새로 추가한 LauncherViewModel.LauncherExtras.csAgent Compare에 있던 빠른 실행 칩, 검색 히스토리 이동, 선택 항목 미리보기 패널 보조 로직을 현재 런처 구조에 맞게 분리한 partial입니다. 텍스트/이미지/PDF/미디어 파일에 대한 간단한 메타 미리보기를 제공하고, 실행 상위 경로를 칩으로 다시 띄웁니다.
  • LauncherWindow.xaml에는 입력창 아래 빠른 실행 칩 영역과 결과 리스트 아래 미리보기 패널을 추가했고, 기존에 먼저 이식한 위젯 바와 겹치지 않도록 행 구조를 8개 Row 기준으로 재배치했습니다. 토스트 오버레이의 Grid.RowSpan도 새 레이아웃에 맞춰 4로 확장했습니다.
  • LauncherWindow.xaml.cs에는 F3 빠른 미리보기, F4 화면 OCR 단축키를 다시 연결했고, 창이 숨겨질 때 QuickLook 창도 같이 닫히도록 정리했습니다.
  • LauncherWindow.Shell.cs, QuickLookWindow.xaml, QuickLookWindow.xaml.cs, QuickActionChip.cs, SearchHistoryService.cs을 추가해 Agent Compare 쪽 런처 보조 기능이 현재 코드베이스에서 독립적으로 유지되도록 분리했습니다.
  • UsageRankingService.cs에는 GetTopItems(int)를 추가해, 빠른 실행 칩이 최근 실행 상위 경로를 직접 읽을 수 있도록 했습니다.
  • 검증: `dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify`` 경고 0 / 오류 0
  • 업데이트: 2026-04-05 11:56 (KST)
  • Agent Compare 기준으로 런처 보조 기능/설정 연결을 다시 대조하면서, 입력을 지웠을 때 이전 선택 항목과 미리보기 상태가 남아 빠른 실행 칩·검색 히스토리·미리보기 패널 전환이 어색해지던 흐름을 정리했습니다. LauncherViewModel.cs 는 빈 입력과 런처 재오픈 시 SelectedItem을 함께 초기화해, 현재 쿼리와 무관한 미리보기/선택 상태가 잔류하지 않게 했습니다.
  • 설정 연결 검증도 같이 진행했습니다. Agent Compare의 런처 설정 항목(ShowNumberBadges, CloseOnFocusLost, RememberPosition, EnableActionMode, EnableRandomPlaceholder, EnableIconAnimation, EnableSelectionGlow, ShowLauncherBorder, EnableFavorites, EnableRecent, ShowPrefixBadge)을 현재 SettingsWindow.xaml, SettingsViewModel.cs, LauncherWindow.xaml.cs, LauncherViewModel.cs, CommandResolver.cs, SnippetExpander.cs, WebSearchHandler.cs, App.xaml.cs, ClipboardHistoryService.cs 기준으로 다시 점검했고, 테마 동일화는 제외한 채 보조 기능 디테일과 설정 반영 경로 위주로 마감 기준을 맞췄습니다.
  • 업데이트: 2026-04-05 12:06 (KST)
  • AX Agent 채팅 엔진 정상화 1차에서 AxAgentExecutionEngine.cs의 Chat 실행 모드를 최종 응답 커밋형으로 고정하고, ChatWindow.xaml.csSendMessageAsync() / SendRegenerateAsync()가 임시 assistant 메시지, 임시 스트리밍 컨테이너, 직접 UI 버블 삽입에 의존하지 않도록 다시 정리했습니다.
  • 현재 흐름은 사용자 메시지 저장 → 전송 메시지 준비 → LLM 또는 AgentLoop 실행 → 최종 assistant 텍스트 확정 → conversation/session에 커밋 → RenderMessages() 순서입니다. 이로써 토큰은 집계되지만 본문이 비거나, assistant 빈 버블이 남거나, 재생성 시 메시지 모델과 화면 상태가 어긋나는 증상을 줄이는 쪽으로 맞췄습니다.
  • OnAgentEvent(...)도 직접 AddAgentEventBanner()를 바로 꽂는 방식을 중단하고, AppendConversationExecutionEvent()ShowExecutionHistory가 켜진 경우에만 RenderMessages(preserveViewport: true)를 다시 타게 바꿨습니다. 이 수정은 Cowork/Code에서 실행 로그가 플래시처럼 남거나 중복 잔상으로 보이던 문제를 줄이기 위한 것입니다.
  • 이어서 수동 컨텍스트 압축 결과와 /slash 로컬 응답 경로도 conversation/session에 먼저 반영한 뒤 RenderMessages() 기준으로 다시 그리도록 맞췄습니다. 이 변경으로 Chat/Cowork/Code에서 “일반 전송은 모델 렌더, 로컬 응답은 직접 버블 주입”으로 두 경로가 섞여 있던 상태를 더 줄였고, 코워크/코드 엔진 정상화 작업을 계속 진행할 수 있는 공통 렌더 축을 확보했습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0
  • 업데이트: 2026-04-05 12:09 (KST)
  • 업데이트: 2026-04-05 12:24 (KST)
  • AX Agent 채팅 UI/엔진 재작업 전에 현재 기준본을 etc/chat-ui-backup/2026-04-05-1215/에 백업했습니다. 백업 범위는 ChatWindow.xaml, ChatWindow.xaml.cs, Services/Agent/AxAgentExecutionEngine.cs 3개 파일이며, claw-code 기준 UI/엔진 전환 중 회귀 시 즉시 비교할 수 있도록 남겼습니다.
  • ChatWindow.xaml 에서 메시지 컬럼과 빈 상태 영역 폭을 920px 기준으로 정리하고, 컴포저는 760px 고정 축으로 넓혔습니다. 입력 셸의 InputBorder는 라운드/패딩을 단순화하고, 컴포저 안의 대화 내보내기 버튼은 숨겨 claw-code처럼 메시지와 입력 축 중심의 레이아웃으로 더 가깝게 맞췄습니다.
  • ChatWindow.xaml.csUpdateInputBoxHeight()TextBox.MinLines/MaxLines만 믿지 않고 실제 줄바꿈 개수 기준으로 Height를 직접 다시 계산하도록 바꿨습니다. 이 수정은 Chat/Cowork/Code 공통으로 “전송 후 빈 상태인데 입력창 높이가 남아 있는” 버그를 더 강하게 억제하기 위한 것입니다.
  • 메시지 편집 후 재생성과 수정 피드백 후 재생성도 직접 AddMessageBubble(...)를 삽입하지 않고, conversation 모델 갱신 후 RenderMessages(preserveViewport: true)로 다시 그리게 정리했습니다. 그래서 재생성 직전에 UI만 앞서 나가면서 모델과 화면이 어긋나는 경로를 더 줄였습니다.
  • SendRegenerateAsync(...)claw-code 기준의 단일 실행 축에 더 가깝게 맞췄습니다. 이제 Cowork/Code 재생성도 ResolveExecutionMode(...)BuildPromptStack(...)를 거쳐 필요 시 RunAgentLoopAsync(...)를 사용하고, 최종 assistant 텍스트만 커밋합니다. 이전처럼 재생성만 일반 _llm.SendAsync(...)로 빠져 코워크/코드가 Chat 경로로 잘못 처리되던 분기를 제거했습니다.
  • 업데이트: 2026-04-05 12:31 (KST)
  • AxAgentExecutionEngine.csPreparedExecution record와 PrepareExecution(...) 메서드를 추가해, 실행 모드 판정(ResolveExecutionMode)과 프롬프트 스택 조합(BuildPromptStack), 최종 전송 메시지 준비(PrepareTurn)를 한 번에 묶도록 정리했습니다.
  • 같은 엔진에 NormalizeAssistantContent(...)도 옮겨서, 최종 assistant 텍스트가 비었을 때 최근 실행 이벤트 요약을 어떻게 대체할지까지 UI가 아니라 엔진이 책임지게 바꿨습니다. 이건 claw-code처럼 UI보다 세션/실행 레이어가 메시지 결과를 더 많이 책임지게 만드는 방향의 일부입니다.
  • ChatWindow.xaml.cs 는 새 PrepareExecutionForConversation(...)을 통해 일반 전송과 재생성 모두 같은 엔진 준비 경로를 사용합니다. 그래서 Cowork/Code 시스템 프롬프트 선택, 실행 모드 판정, 프롬프트 스택 구성, outbound message 조립이 각 메서드마다 중복 구현되지 않게 됐고, 다음 단계부터는 AgentLoop 완료 처리와 후속 큐 정리도 같은 방식으로 더 엔진 쪽으로 밀 수 있는 상태가 됐습니다.
  • 업데이트: 2026-04-05 12:36 (KST)
  • AxAgentExecutionEngine.csFinalizeAssistantTurn(...)를 추가해, 최종 assistant 텍스트 정규화와 Cowork/CodeShowExecutionHistory=false 처리, assistant 메시지 커밋을 한 메서드에 묶었습니다.
  • ChatWindow.xaml.csSendMessageAsync()SendRegenerateAsync()는 더 이상 직접 NormalizeAssistantContent(...)CommitAssistantMessage(...)를 따로 호출하지 않고, 둘 다 FinalizeAssistantTurn(...)으로 마무리합니다. 이로써 AX Agent 채팅 엔진의 “준비 → 실행 → 최종 커밋” 축이 한 단계 더 짧고 일관되게 정리됐습니다.
  • 업데이트: 2026-04-05 12:41 (KST)
  • AgentLoop vs 일반 LLM 호출 선택 분기까지 엔진으로 옮기기 위해 AxAgentExecutionEngine.csExecutePreparedAsync(...)를 추가했습니다. 준비된 실행(PreparedExecution)과 두 실행 delegate를 넘기면, 엔진이 UseAgentLoop 판정에 따라 적절한 실행 경로를 선택합니다.
  • ChatWindow.xaml.csSendMessageAsync()SendRegenerateAsync()는 이제 직접 if (executionMode.UseAgentLoop) 분기를 들고 있지 않고, 둘 다 ExecutePreparedAsync(...)를 통해 같은 실행 진입점을 사용합니다. 이 변경으로 AX Agent 채팅 엔진 공통화는 “준비 / 실행 선택 / 최종 커밋”까지 한 덩어리로 거의 맞춰지고 있습니다.
  • 업데이트: 2026-04-05 12:47 (KST)
  • ChatWindow.xaml.csResetStreamingUiState(), FinalizeConversationTurn(), FinalizeQueuedDraft()를 추가해, 전송과 재생성에 흩어져 있던 실행 후 UI/상태 정리 로직을 공통화했습니다.
  • 이 변경으로 응답 완료 후의 타이머 중지, 버튼 상태 복원, 스트림 필드 정리, 대화 저장, 대화 목록 갱신, 대기열 완료/실패 반영, 다음 큐 작업 시작 경로가 전송과 재생성에서 같은 helper를 공유하게 됐습니다. 현재 AX Agent 채팅 엔진 공통화는 준비/실행 선택/최종 커밋/후처리까지 대부분 한 축으로 모이는 단계까지 왔습니다.
  • 업데이트: 2026-04-05 12:53 (KST)
  • ChatWindow.xaml.cs_executionHistoryRenderTimerScheduleExecutionHistoryRender()를 추가해, OnAgentEvent(...)가 실행 이벤트마다 즉시 RenderMessages()를 호출하지 않도록 바꿨습니다.
  • 이제 ShowExecutionHistory가 켜진 Cowork/Code 대화에서도 실행 이벤트가 짧은 간격으로 몰릴 때는 120ms 단위로 재렌더를 묶어서 한 번만 반영합니다. 이건 실행 중 본문이 번쩍이거나 로그 잔상이 자주 갱신되는 체감을 줄이기 위한 배치 렌더 단계입니다.
  • 업데이트: 2026-04-05 12:58 (KST)
  • 같은 파일에 _taskSummaryRefreshTimerScheduleTaskSummaryRefresh()도 추가해, UpdateTaskSummaryIndicators()가 실행 이벤트나 서브에이전트 상태 변경마다 즉시 도는 대신 120ms 단위로 묶여 반영되게 했습니다.
  • 이 조정은 RuntimeActivityBadge, ConversationStatusStrip, 완료 요약 라벨 같은 상태 스트립이 빠르게 깜빡이는 체감을 줄이기 위한 것이며, 본문 재렌더 배치와 함께 Cowork/Code 실행 중 전체 UI 안정성을 높이는 단계입니다.
  • 업데이트: 2026-04-05 13:03 (KST)
  • ChatWindow.xaml.cs_conversationPersistTimer, ScheduleConversationPersist(), FlushPendingConversationPersists()를 추가해, 실행 이벤트와 실행 기록이 들어올 때마다 곧바로 _storage.Save(...)를 치지 않도록 바꿨습니다.
  • AppendConversationExecutionEvent()AppendConversationAgentRun()는 이제 ChatSessionStateService의 append 메서드를 storage=null로 호출하고, 변경된 ChatConversation만 220ms 단위로 지연 저장합니다. 이 변경은 Cowork/Code 실행 중 빈번한 이벤트가 들어올 때 디스크 I/O 때문에 체감이 끊기는 문제를 줄이기 위한 배치 저장 단계입니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0
  • 업데이트: 2026-04-05 13:12 (KST)
  • 실행 완료 뒤 메시지 컬럼을 크게 흔들던 보조 UI를 더 줄였습니다. ChatWindow.xaml.csRenderSuggestActionChips()는 더 이상 본문 MessagePanel에 직접 제안 칩 컨테이너를 추가하지 않고, 제안 라벨 요약만 토스트로 표시합니다. Cowork/Code에서 suggest_actions 결과가 들어올 때 본문 레이아웃과 스크롤이 흔들리던 경로를 먼저 끊는 안정화 조치입니다.
  • 같은 파일의 DraftQueuePanel도 기본 축약 표시로 바꿨습니다. 대기열은 처음부터 모든 섹션 카드를 다 렌더하지 않고, CreateDraftQueueSummaryStrip(...)의 요약 pill과 CreateCompactDraftQueuePanel(...)의 핵심 항목 한 장만 먼저 보여 줍니다. 사용자가 상세 보기를 누를 때만 실행 중 / 다음 작업 / 보류 / 완료 / 실패 섹션이 펼쳐집니다.
  • 이번 조정으로 AX Agent 채팅 엔진 공통화 작업 중에도 보조 카드가 컴포저 위 레이아웃을 크게 밀어 올리거나, 실행 중간에 메시지 축을 흔드는 체감을 줄이는 방향으로 정리했습니다. 다음 단계는 이 축약형 UI 위에서 Cowork/Code 완료 카드와 큐 완료 후처리를 더 엔진 중심으로 맞추는 것입니다.
  • 업데이트: 2026-04-05 13:20 (KST)
  • Cowork/Code 완료 직후 저장 경로도 한 단계 더 정리했습니다. ChatWindow.xaml.csPersistConversationSnapshot(...)을 추가해 중간 저장, 최종 저장, 지연 저장 flush를 같은 helper가 담당하도록 만들었습니다.
  • ResetStreamingUiState()는 이제 스트리밍 UI 타이머를 내리기 전에 FlushPendingConversationPersists()를 먼저 호출합니다. 이 변경은 실행 종료 직전 들어온 마지막 ExecutionEvent 또는 AgentRun이 지연 저장 큐에만 남아 있다가 타이머 중지와 함께 누락될 수 있는 경로를 막기 위한 것입니다.
  • 같은 변경에서 RunAgentLoopAsync(...) 내부의 직접 _storage.Save(...) / RememberConversation(...)는 제거했습니다. Cowork/Code 완료 시점 저장은 이제 FinalizeConversationTurn(...)의 단일 완료 경로에서만 수행되어, AgentLoop 내부 저장과 완료 후 저장이 중복으로 겹치던 경로를 줄였습니다.
  • 업데이트: 2026-04-05 13:29 (KST)
  • 실행 이벤트가 들어올 때 즉시 많이 흔들리던 UI 갱신도 배치형으로 추가 정리했습니다. ChatWindow.xaml.cs_agentUiEventTimer, ScheduleAgentUiEvent(...), FlushPendingAgentUiEvent()를 넣어, UpdateStatusBar(...), UpdateAgentProgressBar(...), UpdatePlanViewerStep(...), CompletePlanViewer(), RefreshFileTreeIfVisible(), RenderSuggestActionChips(...), 자동 프리뷰 반영이 모두 최근 이벤트 기준 90ms 배치 갱신을 타게 했습니다.
  • OnAgentEvent(...)는 이제 실행 이벤트를 먼저 대화 모델(ExecutionEvents, AgentRuns)과 앱 상태에 반영하고, UI는 배치 flush가 따라가도록 정리됐습니다. 이건 claw-code 기준의 “세션/상태 우선, 화면은 그 결과를 따라감” 원칙을 AX 구조에서 더 강화하는 단계입니다.
  • 업데이트: 2026-04-05 13:37 (KST)
  • 남아 있던 큰 UI 결합점인 “대기열 실행이 입력창을 거쳐 시작되는 구조”도 줄였습니다. ChatWindow.xaml.csSendMessageAsync(...)는 이제 직접 텍스트 인자를 받을 수 있고, StartNextQueuedDraftIfAny(...)InputBox.Text = next.Text / Focus() / UpdateInputBoxHeight()를 거치지 않고 SendMessageAsync(next.Text)를 바로 호출합니다.
  • 이 변경으로 대기열 기반 Cowork/Code 후속 작업은 입력창 상태와 포커스를 덜 흔들고, 실행 축 자체가 입력 UI보다 엔진/세션 흐름에 더 가까워졌습니다. 현재 남은 마감 작업은 완료 카드와 일부 에러 재시도 표시처럼 아직 창 코드에 남아 있는 소수의 직접 UI 후처리를 더 줄이는 단계입니다.
  • 업데이트: 2026-04-05 13:44 (KST)
  • RetryLastUserMessageFromConversation()도 입력창 의존을 제거했습니다. 마지막 사용자 요청을 재시도할 때 더 이상 InputBox.Text를 바꾸지 않고, 유휴 상태면 SendMessageAsync(lastUserMessage)로 바로 실행하며, 이미 작업 중이면 ChatSession.EnqueueDraft(..., \"now\", ..., \"direct\")로 곧바로 대기열에 올립니다.
  • 이 조정으로 실패 후 재시도 역시 입력창 포커스/높이/슬래시 칩 상태와 분리되었고, Cowork/Code의 재시도 흐름이 세션/대기열 중심으로 더 정리됐습니다.
  • 업데이트: 2026-04-05 13:52 (KST)
  • 남아 있던 구형 본문 재시도 카드도 제거했습니다. ChatWindow.xaml.csAddRetryButton() 메서드와 그 호출 경로를 걷어내고, 예외 발생 시에는 토스트로만 짧게 안내한 뒤 작업 요약/실패 이력의 재시도 액션을 사용하게 했습니다.
  • 이 변경으로 본문 MessagePanel에 실패 카드가 임시로 직접 삽입되는 구형 흐름이 사라졌고, 오류 복구도 메시지 축보다는 작업 요약 액션 축으로 수렴하게 됐습니다.
  • 업데이트: 2026-04-05 14:00 (KST)
  • UI도 claw-code 레퍼런스 방향으로 1차 단순화를 반영했습니다. ChatWindow.xaml 에서 MessagePanel / EmptyState의 폭을 880으로 낮추고, 메시지 스크롤 여백을 줄여 메시지 축이 더 밀도 있게 보이도록 조정했습니다.
  • 빈 상태는 부유 애니메이션이 있는 그라디언트 아이콘을 제거하고, 작은 정적 카드형 아이콘 + 짧은 문구로 바꿨습니다. 상단 AgentProgressBar는 패딩과 프로그레스 바 높이를 줄였고, 컴포저는 800px 축으로 넓히면서 DraftPreviewCard, InputGlowBorder, InputBorder의 라운드/그림자 강도를 낮춰 장식량을 줄였습니다.
  • 메시지 행 자체도 claw-code 방향으로 더 눌렀습니다. ChatWindow.xamlMessagePanel 하단 여백을 줄였고, ChatWindow.xaml.csAddMessageBubble(...)에서 사용자/assistant 카드의 좌우 마진, 코너 라운드, 패딩, 폰트 크기, 타임스탬프 크기를 전반적으로 축소했습니다.
  • assistant 헤더는 아이콘/이름을 더 작고 옅게 조정해 메시지 본문이 먼저 읽히도록 바꿨고, 액션 바 버튼도 패딩과 간격을 줄여 hover 시에도 과하게 튀지 않게 맞췄습니다. AddAgentEventBanner(...) 역시 좌우 마진, 아이콘/라벨, 토큰 배지, 요약 텍스트 밀도를 함께 낮춰 실행 로그가 본문보다 먼저 보이던 시각적 압박을 줄였습니다.
  • 폭 계산도 claw-code식 반응형 축으로 다시 맞췄습니다. ChatWindow.xamlComposerShell 고정폭을 제거하고, ChatWindow.xaml.csUpdateResponsiveChatLayout()를 추가해 MessageScroll.ActualWidth 기준으로 MessagePanel, EmptyState, ComposerShell 폭을 함께 다시 계산합니다.
  • 이 변경으로 창이 줄어들 때 메시지 축과 컴포저가 함께 자연스럽게 줄고, 넓어질 때는 적절한 상한만 유지한 채 부드럽게 넓어집니다. 초기 Loaded와 창 SizeChanged 둘 다 같은 계산 경로를 타게 연결했습니다.
  • 컴포저 상단 바도 1차 재구성했습니다. ChatWindow.xaml 에서 InputBorder, DraftPreviewCard, DraftQueuePanel의 패딩/마진/그림자를 줄여 큰 카드 느낌을 낮췄고, BtnModelSelector, TokenUsageCard, BtnTemplateSelector의 높이, 패딩, 아이콘·폰트 크기를 함께 축소했습니다.
  • 토큰 사용 카드의 원형 게이지 크기, 보조 텍스트 크기, 압축 버튼도 같이 줄여 상단 옵션 바가 입력축보다 과하게 두꺼워 보이던 문제를 완화했습니다. 이 단계는 claw-code처럼 입력부를 “크게 장식된 카드”보다 “얇은 하단 작업 바”에 가깝게 만드는 1차 조정입니다.
  • Cowork/Code 상태 UI도 더 얇게 정리했습니다. ChatWindow.xaml 에서 ConversationStatusStrip, ConversationQuickStrip, AgentProgressBar, RuntimeActivityBadge, ExecutionLog, SubAgentIndicator, StatusElapsed, StatusTokens의 패딩, 폰트 크기, 아이콘 크기, 간격을 전반적으로 줄여 항상 보이는 상태 스트립이 본문보다 앞서 튀지 않게 조정했습니다.
  • ChatWindow.xaml.csShowTaskSummaryPopup()도 제목/설명/최근 실행 섹션 밀도를 낮추고 최근 실행 목록을 2개로 줄였습니다. 작업 요약 팝업이 상태 진단용 보조 패널 역할에 더 가깝게 남도록 한 단계 정리한 것입니다.
  • 작업 요약 내부 카드도 추가로 축소했습니다. ChatWindow.xaml.csCreateTaskSummaryActionButton(...) 버튼 규격을 더 작게 낮췄고, 권한/훅/백그라운드 카드의 패딩과 마진도 줄였습니다.
  • 최근 권한 이력은 2개, 최근 훅은 3개, 최근 백그라운드 작업은 2개까지만 보여 주도록 줄여, 작업 요약 팝업이 상태 정보는 유지하되 세로 길이와 시각 압박이 커지지 않도록 정리했습니다.
  • 좌측 패널과 하단 바도 claw-code 시각 언어 쪽으로 다시 묶었습니다. ChatWindow.xaml 에서 사이드바 폭을 256으로 줄이고, 헤더 앱 아이콘을 작은 배지형으로 바꿨으며, 새 대화, 검색, 카테고리 드롭다운, 탭별 메뉴 행의 패딩/폰트/아이콘 크기를 함께 낮췄습니다.
  • 아이콘 바의 사용자 원형 배지와 사이드바 하단 계정 영역도 강조색 단색 원 대신 HintBackground + BorderColor 기반의 중립 배지형으로 바꿨고, 설정 버튼 크기도 줄였습니다. 하단 상태바는 높이와 패딩을 더 낮추고, StatusDiamond를 작은 원형 점으로 바꿔 claw-code처럼 얇은 상태선에 더 가깝게 정리했습니다.
  • 실행 로그 배너도 본문 침범을 더 줄였습니다. ChatWindow.xaml.csAddAgentEventBanner(...) 에서 debug 전용 ToolInput 카드는 길이와 패딩을 더 줄였고, FilePath는 일반 로그에서는 액션이 붙은 카드형 대신 파일명 한 줄만 보여 주도록 분기했습니다.
  • 이 변경으로 빠른 액션이 붙은 파일 경로 카드와 디버그 상세는 debug 로그에서만 크게 보이고, 일반 Cowork/Code 로그에서는 본문 아래에 더 얇은 보조 행으로만 남습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0
  • 업데이트: 2026-04-05 14:49 (KST)
  • 대화 목록 행 카드와 축소 아이콘 바도 claw-code 쪽 시각 언어에 더 맞췄습니다. ChatWindow.xaml.csAddConversationItem(...)에서 선택 상태 배경과 액센트 바 두께를 더 줄이고, 목록 행 패딩/아이콘/폰트/배지 크기를 전반적으로 낮췄습니다.
  • 진행 중, 성공, 실패 배지는 더 작고 중립적인 톤으로 정리했고, 실행 요약 텍스트도 한 단계 작은 크기와 짧은 상하 여백을 써서 목록 메타가 제목보다 덜 튀게 조정했습니다. 호버 시 확대 애니메이션은 제거하고 얇은 배경 강조만 남겨, 목록 반응이 더 차분한 레이어로 보이게 바꿨습니다.
  • ChatWindow.xaml의 축소 아이콘 바는 상하 row 높이와 버튼 규격, 아이콘 크기, 사용자 배지 크기를 함께 줄여 현재 사이드바 헤더/하단 계정 영역과 같은 밀도로 묶었습니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0
  • 업데이트: 2026-04-05 14:57 (KST)
  • AX Agent 내부 설정 탭 구조도 다시 나눴습니다. ChatWindow.xaml 의 좌측 네비에서 기존 스킬/차단도구 / 스킬 / 차단으로 분리했고, ChatWindow.xaml.csSetOverlaySection(...) 가시성 로직도 각 탭에 맞는 패널만 보이도록 재구성했습니다.
  • 공통 탭에는 숨겨져 있던 테마 스타일, 테마 모드를 실제 선택 카드로 복구했고, 도구 탭에는 훅/도구 커넥터 목록, 스킬 탭에는 스킬 폴더/슬래시/로드된 스킬/폴백 모델/MCP 서버, 차단 탭에는 차단 경로와 확장자만 남도록 분리했습니다.
  • 메인 설정 쪽은 SettingsWindow.xaml.cs 에서 AgentShortcutTabItemMainSettingsTab 맨 끝으로 다시 추가해, AX Agent 이동 항목이 좌측 사이드바 맨 아래에 오도록 정리했습니다.
  • 런처 하단 위젯도 일반 설정에서 요소별로 제어할 수 있게 확장했습니다. AppSettings.cs, SettingsViewModel.cs, SettingsWindow.xaml성능 / 포모도로 / 메모 / 날씨 / 일정 / 배터리 위젯 표시 토글을 추가했습니다.
  • LauncherWindow.xaml 에서는 하단 Ollama / API / MCP 서버 상태 위젯을 제거했고, LauncherWindow.Widgets.cs 에서는 서버 상태 polling과 dot 갱신 경로를 제거한 뒤 위젯 표시/숨김을 설정값 기준으로 통합했습니다.
  • 배터리 위젯은 사용자 토글과 실제 배터리 가용 상태를 함께 반영하도록 UpdateWidgetVisibility()에서 최종 가시성을 결정하게 바꿨고, 모든 위젯이 꺼져 있으면 하단 위젯 바 전체도 자동으로 숨깁니다.
  • 검증: dotnet build src/AxCopilot/AxCopilot.csproj -c Release -v minimal -p:OutputPath=bin\verify\ -p:IntermediateOutputPath=obj\verify\ 경고 0 / 오류 0
  • 업데이트: 2026-04-05 15:16 (KST)